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04/30/08, 2:56 AM
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#701
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Glass Joe
Gnome Warlock
Dun Morogh (EU)
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Hello,
I am fairly new to the topic Theory Crafting and I was wondering how much DPS boost skilling Catastrophe (5/5) and one out of Improved Immolate will give me. Sure less Mana used on Bolts = more Mana and means in the end less Life Taps, but I am using manapots on CD when we are on a static boss, and if I have to run, i can Tap anyways, without decreasing my DPS.
Another Question I got is, did anyone a calculation from which point on (spelldmg wise) casting Immolate will decrease your DPS vs casting a Shadowbolt? Is it as soon you have 4xT6 Bonus?
Thank you a lot in advance for your assistance.
Necoro
Last edited by Snorre24 : 04/30/08 at 3:32 AM.
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04/30/08, 10:44 AM
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#702
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Von Kaiser
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The spreadsheet can answer all your questions.
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Eagles may soar, but weasels don't get sucked into jet engines.
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05/02/08, 5:44 AM
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#703
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Glass Joe
Human Warlock
Neptulon (EU)
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I am kind of confused as to where people get the assumptions that with max gear haste > spell damage.
Link to my armory Paddlok <The Dark Embrace> Neptulon
Now, From my gear Fully raid buffed and assuming I get Heroism+2x Drums my stats are
1652 shadow damage
32% crit
240 haste
So with all the posts about haste generally being better than + damage (I am talking about Spinals v Pyrestone v Lionseye)
I decided to input all my stuff on the spreadsheet and it shows me that I get 13.62 dps increase from a spinal, 13.47 from a Pyrestone and 13.32 from the lionseye.
Now granted there is only a very small margin between the dps values of the 3 gems, but I am wondering where, if any there is a point that stacking haste above spell damage becomes a drop in dps.
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05/02/08, 11:18 AM
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#704
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Don Flamenco
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Originally Posted by Paddlok
So with all the posts about haste generally being better than + damage (I am talking about Spinals v Pyrestone v Lionseye)
I decided to input all my stuff on the spreadsheet and it shows me that I get 13.62 dps increase from a spinal, 13.47 from a Pyrestone and 13.32 from the lionseye.
Now granted there is only a very small margin between the dps values of the 3 gems, but I am wondering where, if any there is a point that stacking haste above spell damage becomes a drop in dps.
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You may be confusing "haste rating is better than spell damage" for "haste gems are better than spell damage gems". In your above example, haste is worth more point for point than spell damage, just not 1.2x more.
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05/05/08, 4:40 AM
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#705
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Glass Joe
Orc Warlock
Свежеватель душ (EU)
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As I know, "The Next Stat" table shows us only personal damage changes. So, it would be nice to show raid dps changes in "The Next Stat" table, raid dps in 'Gear buffs' and 'DPS' tabs.
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05/05/08, 1:01 PM
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#706
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Don Flamenco
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Originally Posted by Koshir
As I know, "The Next Stat" table shows us only personal damage changes. So, it would be nice to show raid dps changes in "The Next Stat" table, raid dps in 'Gear buffs' and 'DPS' tabs.
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It does if you turn the "Raid TNS" option to "1".
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05/06/08, 5:14 AM
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#707
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Glass Joe
Orc Warlock
Свежеватель душ (EU)
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Originally Posted by Trickykid
It does if you turn the "Raid TNS" option to "1".
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Oh, sorry, it does  But it would be nice to show raid dps in that tabs.
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05/06/08, 11:14 AM
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#708
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Glass Joe
Blood Elf Warlock
Kael'thas
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I'm sorry if I missed it (I'm new to this thread and the art of TheoryCrafting), but is there a Getting Started guide, or documentation set (other than the FAQ) for this spreadsheet? I'm not an Excel wiz, and it's kinda daunting, and I didn't see anything like that when I looked through this thread.
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05/06/08, 4:51 PM
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#709
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Piston Honda
Gnome Warlock
Cho'gall (EU)
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05/06/08, 5:40 PM
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#710
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Glass Joe
Blood Elf Warlock
Kael'thas
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THANKS!
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05/07/08, 1:36 AM
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#711
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Banned
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Some neck pieces with sockets are crashing the dps calculation, when selected.
Another thing, Leggings of channeled elements has +59 dmg not 64 
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05/08/08, 10:20 AM
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#712
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Piston Honda
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Originally Posted by Tyralia
Some neck pieces with sockets are crashing the dps calculation, when selected.
Another thing, Leggings of channeled elements has +59 dmg not 64 
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Make sure you select a gem for the socket before you select the necklace.
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05/08/08, 6:30 PM
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#713
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Glass Joe
Blood Elf Warlock
Kael'thas
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Sorry for YANQ (yet another noob question), but why is the damage column on the DPS page not updating? It shows "0" down the list until I get to the SB line. Also, no matter what I do, the DPS total in cell H33 doesn't change.
I'm running this in Excel 2007. Let me know what else you need to know about my configuration and I'll be happy to tell you.
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05/08/08, 10:23 PM
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#714
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Don Flamenco
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Originally Posted by Skorpyon
Sorry for YANQ (yet another noob question), but why is the damage column on the DPS page not updating? It shows "0" down the list until I get to the SB line. Also, no matter what I do, the DPS total in cell H33 doesn't change.
I'm running this in Excel 2007. Let me know what else you need to know about my configuration and I'll be happy to tell you.
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Probably because you have all the other spells turned off. Set the zeros next to the spells to 1 if you use them.
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05/13/08, 3:45 AM
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#715
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Piston Honda
Undead Warlock
Tichondrius
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So this is a pretty nubby question, but can someone explain to me what exactly "dot gap" represents as an in game quantity?
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05/13/08, 11:45 AM
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#716
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Don Flamenco
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The average time it takes you to get each DoT/Debuff back up on a target. If you set this to 2, then you will show as recasting immolate every 17 seconds.
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05/13/08, 1:50 PM
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#717
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Piston Honda
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I love the spreadsheet, it will keep me busy for days. I just have a tiny tiny question. On the pet tab, it looks like you're calculating the bonus to pet damage as the max between additional shadow and additional fire damage? However, the felguard gets bonus damage only from +fire and the succubus gets it from +shadow. Shouldn't these be separate tables?
EDIT: Nope, I was flat out wrong on this one. Ignore me.
Last edited by Bendyr : 05/14/08 at 3:15 PM.
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05/13/08, 4:38 PM
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#718
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Protector
Ashstorm
Human Paladin
No WoW Account
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The pet tab may be a little buggy, not many people use Felguard in raids.
The highest value of either Fire or Shadow damage will add to the pets attack power; last time I checked that was correctly shown in the sheet.
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Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'
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05/18/08, 1:45 AM
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#719
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Piston Honda
Undead Warlock
Tichondrius
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The duration/frequency (on the DPS) tab for DoTs is calculated something like this in the spreadsheet (as far as I can tell at least):
Frequency = Duration + EffectiveCastTime + DotGap - (BaseCastTime + Lag)
where Duration is the length of the spell debuff. Can someone explain how this was come up with (or correct me if this isn't what the spreadsheet actually does)? Duration/Frequency is a measure of the number of seconds between casts of that spell (ignoring other spells), correct?
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05/18/08, 4:48 PM
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#720
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Glass Joe
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There appears to be a circular reference error on the DPS tab which is preventing cells from updating. The error is regarding the mps for each spell. For example, with only shadow bolt and lifetap selected the circle is J27 > F27 > F30 > D30 > J27. Oddly, this error seems to manifest itself rarely and usually the spreadsheet works fine.
On another note, you think you could add the T6 2-piece healing bonus to the hps column?
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05/19/08, 12:25 PM
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#721
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Piston Honda
Human Warlock
Kirin Tor (EU)
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Originally Posted by Odeen
There appears to be a circular reference error on the DPS tab which is preventing cells from updating. The error is regarding the mps for each spell. For example, with only shadow bolt and lifetap selected the circle is J27 > F27 > F30 > D30 > J27. Oddly, this error seems to manifest itself rarely and usually the spreadsheet works fine.
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If you are using excel, I think you can set the number of iterations of such a circular reference in "Tools\Options > Calculation > Iteration/Maximum Iterations.
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05/21/08, 11:33 AM
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#722
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Glass Joe
Undead Warlock
Al'Akir (EU)
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I would like to point out that if on the Gems sheet I try to click the 'Sort by dps value' button I get a run time error '1004': Application-defined or object-defined error. Debug refers me to the following macro code:
Sub Sort_gems_dps()
Sheets("Gems").Range("gems").Sort Key1:=Sheets("Gems").Columns("M"), Order1:=xlDescending, Header:=xlNo, _
OrderCustom:=1, MatchCase:=False, Orientation:=xlTopToBottom, _
DataOption1:=xlSortNormal
End Sub
And since I m on the topic of the Gem-sheet... I find it weird that the DPS values I get listed do not take into account the fact that Hit is already maxed. As if it's not referring to the proper places perhaps. Which makes the entire sorting a bit silly anyway since you need to ignore the lines with gems that have Hit.
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05/24/08, 10:14 PM
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#723
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Piston Honda
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Well, with the new KJ loot out I went ahead and added the items to my copy of Leulier's spreadsheet and figured other people might want to be able to play around with them so I uploaded it here: http://www.aeriepeakexiled.net/image...ps_KJAdded.xls
Please note this is just a quick fix until the next actual release, all credit for the excellent spreadsheet and everything in it goes to Leulier.
Things to note, I just modified a few kara drops into the new items so thats why some kara items are now missing. Also, the spreadsheet couldn't handle the new back because there are no other socketed backs so I just assumed a 12 damage gem and changed the base damage of the cloak to 56 to account for the gem and socket bonus. This is my personal version of the spreadsheet so the Item Sets and raid setup are configured for my raid, keep that in mind as well.
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05/27/08, 3:45 PM
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#724
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Piston Honda
Undead Warlock
Tichondrius
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Why is the cast ratio for Immolate calculated using it's base cast time + lag whereas the cast ratio for every other spell uses its effective cast time (which factors in haste)?
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05/28/08, 3:04 AM
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#725
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Glass Joe
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Icon of the Silver Crescent
Just wanted to post it here, but Icon of the Silver Crescent shows up with a Spell Damage value of 69, when it should be showing up as 43...Or does this factor in popping it for the extra 155+ Spell Damage, every two minutes?
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