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Old 10/20/10, 4:14 PM   #211
Colraw80
Glass Joe
 
Orc Warlock
 
Kilrogg
removed, formula error

Last edited by Colraw80 : 10/20/10 at 4:27 PM.

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Old 10/20/10, 4:21 PM   #212
 Zakalwe
The Chairmaker
 
Orc Warlock
 
Balnazzar
Originally Posted by Colraw80 View Post
0%Base / 38.52%Geared / 43.52%Raid / 51.14%Black Magic Proc
The raid buff is multiplicative with haste from gear, not additive.

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Old 10/22/10, 4:52 AM   #213
randa
Von Kaiser
 
Orc Warlock
 
Boulderfist (EU)
There is a lot of confusion about required haste ratings, even op in affliction treat states that you can still get 5% and 3% haste buffs in raid situations so I wanted to post this from MMOCH to clear thing out.

Assuming 5% haste buff these are required haste ratings

Code:

Ticks GoBoA BoA Corr UA Immo

+1 108 132 169 284 284
+2 324 391 721 852 852
+3 539 650 1202 1406 1406
+4 754 875 1681 2030 2030
+5 970 1124 2161
+6 1185 1374
+7 1400 1624
+8 1616 1874
+9 1830 2124
+10 2046
For GCD cap you will need 1406 haste rating in raid situation. As destruction doesn't have slow-casting nuke, after this number haste is devalued for this spec.

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Old 10/22/10, 5:05 AM   #214
Emy
Glass Joe
 
Gnome Warlock
 
Trollbane (EU)
I don't believe this has been pointed out yet and I'm not sure if this is the proper place for it. If not, I'll find out soon enough I suppose.

With 4.0.1 it seems that the Engineering enchants like [Hyperspeed Accelerators] and rocket boots are now stacking with normal enchants. This means as an engineer you can now have your profession perks and the normal enchants, like haste of on cloak and spellpower on gloves. Pretty big change.

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Old 10/22/10, 7:22 AM   #215
meddie
Glass Joe
 
meddie
Gnome Warlock
 
Non-US/EU Server (EU)
Originally Posted by Saufsoldat View Post
The tooltip of the talent states that Improved Soul Fire has a 15sec cd, that should answer your question.
actually no it doesn't as my question was about using an empowered imp soulfire proc if soulfire buff was already up. What I wanted to know was whether we should always use it immediately, or if there was only a short time left was it better to wait for imp soulfire buff to drop then use the proc. What I was looking for was the cut off point at which is was better to hold off using the proc if there even was one.

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Old 10/22/10, 8:52 AM   #216
rutiene
Piston Honda
 
Blood Elf Warlock
 
Deathwing
Originally Posted by Warlocomotif View Post
At 9% haste that would mean refreshing immolate between 11.01s and 13.76s, at 10% that would mean between 13.64s and 16.36s, that's almost casting it 25% more frequently at 9%. Also in terms of damage it certainly matters for Conflagrate.
This doesn't necessarily mean that haste scales stepwise if we're only looking at DoT damage. We can't forget that due to the way DoT mechanics work, when you're refreshing a 9% haste Immolate between 11.01s and 13.76s, effectively we can say that you always refresh exactly at 13.76s. Aka. when you are technically refreshing, is always the end point of your DoT, which scales in a continuous function with haste.

The reason I bring this up is while this is not necessarily an issue with Destruction since Conflagarate damage depends on the full duration damage of Immolate, using this method of analyzing haste interaction with DoTs and DPS in Affliction and Demonology doesn't quite capture the full picture. In this case, we would have to consider that the bulk of the benefit with these break points occur due to player error (incorrect refreshing) or some boss mechanics/movement which prevent proper refreshing (less with Demonology due to the fact that 2/3 DoTs are instant).

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Old 10/22/10, 10:38 AM   #217
Darkstarrz
Von Kaiser
 
Orc Warlock
 
Bonechewer
Originally Posted by meddie View Post
actually no it doesn't as my question was about using an empowered imp soulfire proc if soulfire buff was already up. What I wanted to know was whether we should always use it immediately, or if there was only a short time left was it better to wait for imp soulfire buff to drop then use the proc. What I was looking for was the cut off point at which is was better to hold off using the proc if there even was one.
I have been using the addon "Tellmewhen" which lets me add spells or talents with cooldowns or ICD's, and it displays a timer that keeps track of these spells/talents. I have Conflagrate, Chaos Bolt, Empowered Imp, and Improved Soul Fire all set up so I can keep track of their Cooldowns. This lets me see when I have Improved Soul Fire buff up and if I get an Empowered Imp proc I know when and how long I can hold off on hitting my Soul Fire spell before A: I wait to long and the Empowered Imp proc wears off or B: I need to hold off just that extra second or two for the 15 second CD for Improved Soul Fire to wear off so I can get the buff up as soon as the CD is up without having to cast up a Soul Fire. You can also place this near your dot-timer or wherever you find yourself looking the majority of the time instead of having to look up at your buffs or your spell bar.

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Old 10/22/10, 2:17 PM   #218
Syrophenikan
Glass Joe
 
Orc Warlock
 
Chromaggus
I don't hold off on casting an SF during Emp Imp proc, because it gives me a chance to move closer to or away from the boss for shadowflame casts.

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Old 10/23/10, 6:13 PM   #219
Bahlshaab
Glass Joe
 
Bahlshaab's Avatar
 
Undead Warlock
 
Steamwheedle Cartel
Many thanks to Faight and Matornot for the haste threshold values needed for HoG refresh of Immolate. I made a graph of the mid-range haste values to help people within that range see when to stop stacking haste based on your own ability level, latency, the new command queue feature, etc.

'Leeway' refers to the difference between Immolate duration and total HoG application time (i.e. the 12-sec cool down plus the haste-adjusted cast time). At Leeway of zero, Immolate and HoG take identical amounts of time and refresh cannot be achieved. Using the graph, if you want 2 seconds of leeway time, stop stacking haste at 960.

The graph assumes 5% haste buff is active (meaning 781 haste rating corresponds to 30% haste).


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Old 10/23/10, 8:14 PM   #220
Nnayr
Von Kaiser
 
Undead Warlock
 
Spinebreaker
edit: deleted for inaccuracy

Last edited by Nnayr : 10/31/10 at 2:29 AM.

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Old 10/24/10, 6:59 PM   #221
Siph
Glass Joe
 
Blood Elf Warlock
 
Talnivarr (EU)
On the affliction spec and description in the OP:

Eradication and nightfall are 2 fairly week talents that you could (Probably should) drop to pick up Soul Burn: SoC.
Suggesting to drop a point in Eradication for a talent that you _should_ take, and that very much increases the uptime of Eradication, seems a bit odd. Especially if you look at the provided sample spec, where CoEx is chosen. CoEx isn't useful in any raid situation whatsoever. Why is it picked over the 2nd point in Soul Siphon? Besides, you need 5 points in CoEx/SS/Eradication to even get down to the 5th tier to so the suggestion to drop Eradication for Soulburn: SoC isn't even possible unless you want to spend 32 points in the Affliction tree.

Suggested sample talent spec: WoW Talent Calculator - Sigrie

I guess it's also important to make a note of the fact that you can't use Soulswap to a target affected by Soulburn: SoC's Corruption.

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Old 10/24/10, 10:02 PM   #222
Warlocomotif
Don Flamenco
 
Warlocomotif's Avatar
 
Human Warlock
 
Emerald Dream (EU)
My bad, I meant Pandemic, I'll go fix that now.

Dropping anything in a tier before the 5th is pointless for the purpose of getting soul burn SoC since you have spare filler talents until that point anyway.

The mind is like a parachute. It works best when it's open.

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Old 10/25/10, 12:09 AM   #223
DianeOfTheMoon
Glass Joe
 
Blood Elf Warlock
 
Mal'Ganis
When I was at the Blizzard CHOC dinner, I talked to Greg Street about the immolate refresh issues at various haste levels. He seemed pretty interested about it and said that he would have someone take a look at the problem.

So, hopefully we'll get some sort of change to make the refresh mechanic not such a crap shoot.

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Old 10/25/10, 12:40 PM   #224
Skullcan
Glass Joe
 
Orc Warlock
 
Warsong
deleted

Last edited by Skullcan : 10/25/10 at 1:55 PM.

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Old 10/25/10, 4:30 PM   #225
Neddie
Von Kaiser
 
Human Death Knight
 
Smolderthorn
Originally Posted by Warlocomotif View Post
  • Improved Soul Fire (If target is above 80%, make sure this buff is up)
  • Immolate
  • Conflagrate
  • Bane of Doom
  • Shadowflame
  • Corruption
  • Chaos Bolt
  • Soul Burn -> Soul Fire
  • Soul Fire (If Empowered Imp has procced)
  • Incinerate
I was testing out destruction on a training dummy the other day, and with this priority list, it seemed like a lot more work than any other class I've played since 4.0.1 came out. I felt like I never really had an opportunity to use Incinerate because keeping up all the other buffs / debuffs took up all my time. Soul fire every 15s, immolate every 15s, Conflagrate every 8s, Bane of Doom every minute, Corruption every 18s, Chaos Bolt every 12s, and then responding to Empowered Imp procs for extra Soul Fires.

In comparison, the "filler" spells for Elemental Shamans (lightning bolt) was probably 60% of my casts, and the filler spells for a fire mage was upwards of 80% of them. Demonology is also less busy even though it seems to have a longer priority list mostly because Hand of Gul'dan refreshes Immolate, and most of the other high priority items are either responding to procs (molten core) or using cooldowns (soul burn, metamorphosis).

Am I missing something, or is the current Destro playstyle very John Madden?

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