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Old 10/13/10, 11:37 AM   #46
jaredloo
Glass Joe
 
Orc Warlock
 
Tichondrius
Originally Posted by scaffold View Post
Why would I ever think of reforging crit to anything but Hit?
Hit only has priority over reforging to haste until you reach the hit cap which is 17%. Once you hit that, any additional hit points are useless. So then Haste becomes the priority. If you can't reforge to haste because haste is already there, then you go with mastery.

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Old 10/13/10, 11:43 AM   #47
shumoo
Glass Joe
 
Orc Warlock
 
Lightning's Blade
Originally Posted by Warlocomotif View Post
All talent specs can and should use guardian pets (Doom Guard / Infernal)
Ugh! What do you have as far as dps numbers for the difference between pets as Demonology. in 4.0? I largely ignored the fact that the guardian pets existed because I'm not a quester at heart and prior to this patch they were not necessary.

Edit: Didn't the guardian pets also NOT provide the Demonic Pact buff? Has that changed in 4.0?

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Old 10/13/10, 11:45 AM   #48
killakast
Glass Joe
 
killakast's Avatar
 
Orc Warlock
 
Thorium Brotherhood
Originally Posted by Vago View Post
Wouldn't that be Incx3 instead of 2?
If you noticed in the rotation I gave one of the BD procs to CB.

Especially after 50% I would like to get back to SP A.S.A.P so if giving a BD proc to CB when its there, atm I have been doing so. Not much of a dps lost considering SP>Inc. with or without proc after 50%.

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Old 10/13/10, 11:45 AM   #49
Desdemonique
Glass Joe
 
Desdemonique's Avatar
 
Undead Warlock
 
Aggramar
I'm thinking you meant Soulburning there, Nartas. ;)

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Old 10/13/10, 11:55 AM   #50
Nasfaratus
Glass Joe
 
Undead Warlock
 
Kargath
Could anyone shed light on where the importance of haste over crit for Destruction scales in?

Upon starting my testing once on live, I reforged as much spirit and crit to mastery as I could. I began testing on dummies, and kept a steady 9.5-10.5k DPS. Due to seeing the diminished amount I was obtaining critical strikes, I decided to reforge again, replacing spirit and haste for mastery, retaining all crit. After ample testing with the same conditions, I pulled a steady 12.5-13.5k DPS.

It seems to be that for Destruction, my DPS scaled much better with crit rather than haste. My Incinerate casts with Improved Soul Fire and BD proc were near GCD, and if SP is to be a crucial part of the Destruction rotation, which has a shorter cast than Incinerate, I fail to see where the haste is scaling with DPS better than crit is.

Any insight would be appreciated so I may further my testing.

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Old 10/13/10, 11:56 AM   #51
Kuku
Von Kaiser
 
Kuku's Avatar
 
Human Warlock
 
Azgalor
Originally Posted by shumoo View Post
Ugh! What do you have as far as dps numbers for the difference between pets as Demonology. in 4.0? I largely ignored the fact that the guardian pets existed because I'm not a quester at heart and prior to this patch they were not necessary.

Edit: Didn't the guardian pets also NOT provide the Demonic Pact buff? Has that changed in 4.0?
It hasn't changed, as far as I know, but it's also irrelevant. You can have your infernal/doomguard out along with your usual pet. In other words, you'll have two pets for a short time.

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Old 10/13/10, 1:14 PM   #52
jaredloo
Glass Joe
 
Orc Warlock
 
Tichondrius
Best Meta Gem

I was fooled in to getting the bracing earthsiege diamond, thinking that since int scales much higher than crit, then it only makes sense. Or does it? After rethinking, and deciding to do the math for myself, I found that our best meta gem is still Chaotic Skyflare Diamond.

note: 1% crit = 46. Chaotic Skyflare Diamond has a total of 21 + (46 x 3) = 159 crit

Affliction
Chaotic Skyflare Diamond = 159 crit x 2.0733 dps = 329.65 dps
Earthsiege Diamond = 21 Int x 4.1835 dps = 87.85 dps
Tireless Skyflare Diamond = 21 Int x 4.1835 dps = 87.85 dps

Demonology
Chaotic Skyflare Diamond = 159 crit x 1.8953 dps = 301.35dps
Bracing Earthsiege Diamond = 21 Int x 3.2822 dps = 68.92 dps
Tireless Skyflare Diamond = 21 Int x 3.2822 dps = 68.92 dps

Destruction
Chaotic Skyflare Diamond = 159 crit x 1.9349 dps = 307.64 dps
Bracing Earthsiege Diamond = 21 Int x 3.5955 dps = 75.51 dps
Tireless Skyflare Diamond = 21 Int x 3.5955 dps = 75.51 dps


Maybe I'm the last to discover this, but thought I'd post it in case people are still wondering.

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Old 10/13/10, 1:17 PM   #53
tr0tsky
Glass Joe
 
Human Warlock
 
Frostwolf
Originally Posted by jaredloo View Post
note: 1% crit = 46. Chaotic Skyflare Diamond has a total of 21 + (46 x 3) = 159 crit
Chaotic Skyflare Diamond adds 3% critical damage, not 3% crit.

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Old 10/13/10, 1:37 PM   #54
Lavandris
Glass Joe
 
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Blood Elf Warlock
 
Velen
EDIT: Did some quick testing of my own today. For those of you unsure about Succy vs Felhunter for affliction:

Felhunter, no dots: 703.5 dps over ~120s fights.
Felhunter, my dots: 1001.1 dps.
Succubus, no glyph: 982.4 dps.
Succubus, glyph of lash of pain: 1171.7 dps.

Last edited by Lavandris : 10/13/10 at 6:56 PM.

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Old 10/13/10, 2:19 PM   #55
Livvia
Glass Joe
 
Orc Warlock
 
Khadgar
Originally Posted by Warlocomotif View Post

[top]Demonology


Prime Glyphs: Immolate, Incinerate, Metamorphosis
Major Glyphs: Life Tap, Shadow Bolt
Curious what math/theorycraft support was behind dropping the Felguard glyph, presumably in favor of Incinerate?

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Old 10/13/10, 2:38 PM   #56
Morket
Glass Joe
 
Undead Warlock
 
Crushridge (EU)
Originally Posted by Beerguzzler View Post
You should be glyphing Imp over Incinerate for Destro.
If you use searing pain after the target has reached the 50 % it's a good idea I think . But I tested some tank on the PTR and you have to pay attention to your aggro , not always is possible to use a searing pain filler sequence.It's better start with incinerate.And later searing pain.

For example Lord Marrowgar, during the bonestorm tank can't do aggro , and it's a problem if you start immediatly with searing pain . Ok we have a new soul shatter , more stronger but we have to pay more attention in this type of fight I think .

So if you are sure to manage you aggro and you never use incinerate after the target reach 50 % ok use GLyph of imp , on the contrary incinerate glyph

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Old 10/13/10, 3:28 PM   #57
Morrden
Glass Joe
 
Human Death Knight
 
Darkspear
It seems to me that while SP is better dummy DPS, it's really impractical in most fights. Maybe the tank who I ran with was just getting used to the changes, but when we hit 50% on bosses and I started tossing in SP to my rotation, I had to switch back to incin in order to avoid pulling aggro. This happened almost every fight.

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Old 10/13/10, 3:33 PM   #58
Beerguzzler
Von Kaiser
 
Human Paladin
 
Laughing Skull
I used SP almost exclusively throughout most of ICC last night. Yell at your rogues/hunters if they are not using tricks/md's. It makes a huge difference.

The incin glyph has pretty much become worthless if you learn to manage your aggro.

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Old 10/13/10, 3:40 PM   #59
tr0tsky
Glass Joe
 
Human Warlock
 
Frostwolf
Originally Posted by Beerguzzler View Post
I used SP almost exclusively throughout most of ICC last night. Yell at your rogues/hunters if they are not using tricks/md's. It makes a huge difference.

The incin glyph has pretty much become worthless if you learn to manage your aggro.
Tricks/MD are only a temporary threat gain now, like a reverse Fade. That having been said, it might be ok in 25-man if you have enough Hunters/Rogues to keep it cycling. In a 10 man last night, I was having threat issues with "full" SP (except burning 2 charges of backdraft on Incin).

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Old 10/13/10, 4:05 PM   #60
eoz5001
Glass Joe
 
Blood Elf Priest
 
Frostmane
You should also note that if there are no other warlocks in the raid or party, you can have Curse of Elements up along with Bane of Agony, or even Bane of Doom. Thats because they are separate from one another. One is considered a "Bane" and one is considered a "Curse"

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