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Old 01/03/11, 2:05 PM   #151
ultrajustin
Von Kaiser
 
Worgen Warlock
 
Proudmoore
apologies, please delete this

Last edited by ultrajustin : 01/03/11 at 2:24 PM.

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Old 01/04/11, 2:38 AM   #152
Moox
Glass Joe
 
Moox
Orc Warlock
 
No WoW Account
Originally Posted by Zakalwe View Post
The pet attack at 0.00 doesn't seem like a bug - all actions start at 0.00.
While you certainly have more important issues to work on for SimCraft, it just feels "wrong" that pets that have to move into melee range to be able to attack get these extra attacks before the fight does actually start. AFAIK the characters are modeled to stand at maximum distance to the target (40 feet), and travel time for spells is modeled too. So perhaps you could just assume that melee pets need 2 seconds to get to the target, and add this delay before the pets first attack.
On the other hand, this would be more a cosmetic change without much impact on the outcome.

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Old 01/04/11, 4:21 AM   #153
Innulock
Von Kaiser
 
Human Warlock
 
Draenor (EU)
Every melee class in simcraft also starts attacking at 0.00

You can always imagine that 0.00 is the moment the tank gives the 'dps-call' and that everyone is in perfect position when that call comes.

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Old 01/04/11, 11:27 AM   #154
Dastey
Von Kaiser
 
Worgen Warlock
 
Neptulon (EU)
Im not sure if its an intended game mechanism but when nightfall proccs the Doomguard's shadowbolts are instant. So maybe doomguard would fit better for the affliction profile in case of drain life filler?
Edit: Not sure if it works with the corruption glyph, but in case it does maybe the glyph would be pretty nice for demonology. I doubt it will pay off for destruction atleast

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Old 01/04/11, 11:58 AM   #155
turturin
Don Flamenco
 
Orc Warlock
 
Kilrogg
Does Simcraft make any additional latency assumptions on spells that require a targeting reticule to use?

I ask because I notice that because I can't queue the spell for Infernal to fire off, I have to wait for my previous cast to finish, then activate the targeting for the Infernal, then target and click my mouse. I assume all of this takes up to an extra .5 seconds to accomplish beyond the actual cast time of the spell. So I want to know if this is somehow modeled and already taken into account when comparing infernal and doomguard on a single target fight. If not, I would probably switch back to doomguard for those fights, as i do find the Infernal's spell mechanics a bit of a pain to use at times and it would likely mean the doomguards "real world" single target dps was actually superior.

Last edited by turturin : 01/04/11 at 11:59 AM. Reason: spelling/typos

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Old 01/04/11, 7:09 PM   #156
Envý
Glass Joe
 
Orc Warlock
 
Der Rat von Dalaran (EU)
There seems to be a weird bug with the doomguard regarding Nightfall Proccs. As long as you have the Nightfall buff, the doomguard will instantly cast his spells. If timed right, the doomguard should do way more dps then the infernal which should be a dps increase especially for drainaffliction.

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Old 01/05/11, 9:19 AM   #157
theeverdead
Glass Joe
 
Human Warlock
 
Argent Dawn
I just noticed something in the destruction set
soulburn,if=buff.bloodlust.down
soul_fire,if=buff.improved_soul_fire.cooldown_remains<(cast_time+travel_time)&buff.soulburn.up&!in_flight
If you have the Improved Soulfire buff already on from a hard cast of soulfire you may end up wasting a soulburn. I would think you should add the check to see if the buff is up and how long the cooldown is before activating soulburns.

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Old 01/05/11, 9:52 AM   #158
Shock3r
Glass Joe
 
Orc Warlock
 
<aNc>
Auchindoun (EU)
Originally Posted by Berthold View Post
gives 27277 dps.
DMC is not strong for Affliction because <25% the only spells that proc the effect are haunt and soulfire, thereby hurting the trinkets uptime.

One way to try circumvent that "bug":
Instead of just casting DS below 25%, one could cast Shadowbolts as soon as the trinket is off CD. After 3.3 casts (30% proc chance) the trinket should proc, giving 1600 int for the next 12 secs, which is ~ 5000 dps more over 12 secs -> 60k dmg Bonus.
The 3.3 Shadowbolts did ~50k dmg and took 5-6 secs.
Instead if we had cast Drainsoul for 6 secs, it would have done at least 3 ticks for 30k dmg each.
All in all we have SB 50k + trinket 60k vs Drain soul 90k + refresh on corruption and Unstable Affliction.
So, this is not really benificial.
As long as Blizzard does not make the first count of DS/DL, etc. count as direct hit, the Volcano trinket is worse than Gale of Shadows.
That's not entirely true: while simcraft correctly "sims" DC:V proc - if we try to run a profile with only drain soul in the action list trinket's uptime is, as it should be, 0% - still, Darkmoon Card: Volcano gives a ~24% uptime, compared to the 25% from destro profile.
Running the bis profile @op with Darkmoon Card: Volcano instead of Gale of Shadows we've got a 169 dps increase:

Click Here ← Click Here
Player: Warlock_Affliction_T11_372 undead warlock affliction 85
DPS: 27359.3 Error=34.9/0.1% Range=1840/6.7% DPR=20.2 RPS-Out=1354.8 RPS-In=1093.9 Resource=(mana) Waiting=0.0 ApM=41.0
Origin: Warlock_Affliction_T11_372.simc
Talents: The World of Warcraft Armory
Core Stats: strength=666|85(20) agility=672|91(20) stamina=6972|5966(5870) intellect=5923|5232(4813) spirit=200|200(20) mastery=12.82|12.82(865) health=134202|121448 mana=104721|100728
Spell Stats: power=9805|7584(2362) hit=15.32%|15.32%(1569) crit=19.09%|13.03%(585) penetration=0|0(0) haste=29.89%|20.10%(2574) mp5=1027|1027(0)
Attack Stats power=1454|160(0) hit=13.06%|13.06%(1569) crit=14.30%|6.35%(585) expertise=0.00|0.00(0) haste=20.10%|20.10%(2574)
Defense Stats: armor=8396|8396(8396) blockv=333|43(0) miss=4.70%|4.70% dodge=3.94%|2.03%(0) parry=0.00%|0.00%(0) block=0.00%|0.00%(0) crit=5.90%|5.90%
Glyphs: lash_of_pain/haunt/life_tap/corruption/shadow_bolt
Priorities:
flask,type=draconic_mind/food,type=seafood_magnifique_feast/fel_armor
summon_succubus/dark_intent/snapshot_stats
volcanic_potion,if=buff.bloodlust.react|!in_combat/haunt
soulburn,if=buff.bloodlust.down
soul_fire,if=buff.improved_soul_fire.cooldown_remains<(cast_time+travel_time)&buff.bl oodlust.down&!in_flight
bane_of_agony,if=target.time_to_die>=20&!ticking&miss_react
corruption,if=(!ticking|dot.corruption.remains<tick_time)&miss_react
unstable_affliction,if=(!ticking|dot.unstable_affliction.remains<(cast_time+tick_time ))&target.time_to_die>=5&miss_react
summon_infernal/drain_soul,interrupt=1,if=target.health_pct<=25
life_tap,mana_percentage<=35/demon_soul/shadow_bolt/life_tap
Actions:
bane_of_agony Count= 11.7|25.06sec DPE= 71402|10% DPET= 70850 DPR= 34.7 pDPS=2776 Miss=1.71% TickCount=217 MissTick=0.0% Tick=2888|1816|4497 CritTick=5785|3622|8972|33.0%
corruption Count= 1.0| 1.01sec DPE=1319201|16% DPET=1304765 DPR=1069.9 pDPS=4488 Miss=1.96% TickCount=157 MissTick=0.0% Tick=6135|4036|9661 CritTick=12295|8588|19274|39.7%
drain_soul Count= 7.9| 7.12sec DPE=114115|11% DPET= 20490 DPR= 39.7 pDPS=2995 Miss=1.74% TickCount=24 MissTick=0.0% Tick=29998|16461|41590 CritTick=60002|32840|82972|25.0%
haunt Count= 31.2| 9.71sec DPE= 11809| 4% DPET= 11546 DPR= 4.8 pDPS=1231 Miss=1.65% Hit=9604|8777|13270 Crit=19235|17509|26474|24.5%
infernal_awakening Count= 1.0| 0.00sec DPE= 13928| 0% DPET= 1 DPR= 0.0 pDPS= 46 Miss=1.60% Hit=11122|9987|12153 Crit=22341|19923|24246|26.6%
shadow_bolt Count= 94.6| 2.53sec DPE= 16273|19% DPET= 10332 DPR= 9.3 pDPS=5137 Miss=1.73% Hit=13233|12443|17285 Crit=26530|24824|34483|24.6%
soul_fire Count= 17.3|17.74sec DPE= 12398| 3% DPET= 6741 DPR= 6.7 pDPS= 715 Miss=1.55% Hit=10073|9572|12272 Crit=20173|19096|24483|24.6%
unstable_affliction Count= 19.1|13.06sec DPE= 71188|17% DPET= 68141 DPR= 23.1 pDPS=4534 Miss=1.69% TickCount=151 MissTick=0.0% Tick=6411|4482|9991 CritTick=12825|8942|19932|40.0%
succubus (DPS=4872.6)
lash_of_pain Count=199.8| 1.51sec DPE= 7297|100% DPET= 4848 DPR= 12.8 pDPS=4873 Miss=2.02% Hit=5949|5533|7550 Crit=11936|11038|15063|24.5%
infernal (DPS=3348.3)
infernal_immolation Count= 1.0| 0.00sec DPE= 54212|31% DPET= 1 DPR= 0.0 pDPS=1053 Miss=0.00% TickCount=22 MissTick=1.9% Tick=2513|2296|3184
infernal_melee Count= 58.0| 0.74sec DPE= 2039|69% DPET= 1347 DPR= 0.0 pDPS=2296 Miss=7.89% Hit=2150|2052|2476 Crit= 4336| 4105| 4952|15.1% Glance=1618|24.2% Dodge=6.6%
Constant Buffs: arcane_brilliance/blessing_of_kings/blessing_of_might/blessing_of_might_regen/dark_intent
Constant Buffs: dark_intent_feedback/fel_armor/fortitude/replenishment
Dynamic Buffs:
bloodlust : start=1.0 refresh=0.0 interval= 0.0 trigger=0.0 uptime=13% benefit= 0%
darkmoon_card_volcano : start=6.0 refresh=0.0 interval= 52.3 trigger=52.3 uptime=24%
demon_soul_succubus : start=2.2 refresh=0.0 interval=122.4 trigger=122.4 uptime=14% benefit=18%
eradication : start=6.9 refresh=2.6 interval= 39.4 trigger=27.8 uptime=27% benefit=29%
haunted : start=1.5 refresh=29.1 interval=132.1 trigger=9.9 uptime=98% benefit=99%
improved_soul_fire : start=16.8 refresh=0.0 interval= 18.2 trigger=18.2 uptime=79% benefit=84%
power_torrent_mh : start=6.9 refresh=0.0 interval= 47.0 trigger=47.0 uptime=27% benefit=27%
shadow_embrace : start=1.1 refresh=121.8 interval=275.6 trigger=2.4 uptime=99% benefit=100%
shadow_trance : start=11.5 refresh=1.2 interval= 23.7 trigger=21.5 uptime=12% benefit=10%
soulburn : start=3.0 refresh=0.0 interval= 46.2 trigger=46.2 uptime= 5% benefit=14%
theralions_mirror : start=2.9 refresh=0.0 interval=114.9 trigger=114.9 uptime=19%
volcanic_potion : start=2.0 refresh=0.0 interval=247.0 trigger=247.0 uptime=15%
succubus-bloodlust : start=1.0 refresh=0.0 interval= 0.0 trigger=0.0 uptime=13%
infernal-replenishment : start=1.0 refresh=0.0 interval= 0.0 trigger=0.0 uptime= 0%


This value goes even higher with non-bis profiles, like my character, which passed from 23869 dps:

Click Here ← Click Here
Player: shockèr orc warlock affliction 85
DPS: 23869.4 Error=31.7/0.1% Range=1733/7.3% DPR=18.4 RPS-Out=1298.2 RPS-In=1042.5 Resource=(mana) Waiting=0.0 ApM=40.5
Origin: Shockèr @ Genjuros - Game - World of Warcraft
Talents: The World of Warcraft Armory
Core Stats: strength=664|84(15) agility=666|85(15) stamina=6138|5172(5075) intellect=5153|4498(4115) spirit=192|192(15) mastery=11.72|11.72(667) health=122526|110332 mana=92940|89497
Spell Stats: power=8508|6442(1954) hit=16.94%|16.94%(1735) crit=18.07%|12.06%(615) penetration=0|0(0) haste=22.52%|13.28%(1701) mp5=1027|1027(0)
Attack Stats power=1452|158(0) hit=14.45%|14.45%(1735) crit=14.43%|6.48%(615) expertise=0.00|0.00(0) haste=13.28%|13.28%(1701)
Defense Stats: armor=7618|7618(7618) blockv=332|42(0) miss=4.70%|4.70% dodge=3.92%|2.01%(0) parry=0.00%|0.00%(0) block=0.00%|0.00%(0) crit=5.90%|5.90%
Glyphs: corruption/lash_of_pain/haunt/shadow_bolt/soul_swap/life_tap/drain_soul/ritual_of_souls/unending_breath
Priorities:
flask,type=draconic_mind/food,type=seafood_magnifique_feast/fel_armor
summon_succubus/dark_intent/snapshot_stats/use_item,name=figurine__jeweled_serpent
blood_fury/volcanic_potion,if=buff.bloodlust.react|!in_combat/haunt
soulburn,if=buff.bloodlust.down
soul_fire,if=buff.improved_soul_fire.cooldown_remains<(cast_time+travel_time)&buff.bl oodlust.down&!in_flight
bane_of_agony,if=target.time_to_die>=20&!ticking&miss_react
corruption,if=(!ticking|dot.corruption.remains<tick_time)&miss_react
unstable_affliction,if=(!ticking|dot.unstable_affliction.remains<(cast_time+tick_time ))&target.time_to_die>=5&miss_react
summon_infernal/drain_soul,interrupt=1,if=target.health_pct<=25
life_tap,mana_percentage<=35/demon_soul/shadow_bolt/life_tap
Actions:
bane_of_agony Count= 11.5|25.34sec DPE= 60316|10% DPET= 59848 DPR= 29.4 pDPS=2318 Miss=0.05% TickCount=203 MissTick=0.0% Tick=2606|1888|3819 CritTick=5204|3669|7620|31.5%
corruption Count= 1.0| 1.08sec DPE=1115478|16% DPET=1042781 DPR= 904.7 pDPS=3725 Miss=0.10% TickCount=147 MissTick=0.0% Tick=5473|3976|8206 CritTick=10935|7933|16372|38.6%
drain_soul Count= 7.6| 7.22sec DPE=100165|11% DPET= 17753 DPR= 34.8 pDPS=2537 Miss=0.03% TickCount=22 MissTick=0.0% Tick=27754|17385|35334 CritTick=55400|37202|70492|23.8%
haunt Count= 30.6| 9.91sec DPE= 11061| 5% DPET= 10212 DPR= 4.5 pDPS=1129 Miss=0.05% Hit=8962|8043|13316 Crit=17839|16046|26565|23.7%
infernal_awakening Count= 1.0| 0.00sec DPE= 14541| 0% DPET= 1 DPR= 0.0 pDPS= 49 Miss=0.00% Hit=11654|10811|11941 Crit=23297|21569|23793|24.8%
shadow_bolt Count= 88.0| 2.73sec DPE= 15113|19% DPET= 9044 DPR= 8.7 pDPS=4436 Miss=0.06% Hit=12241|11359|17352 Crit=24494|22662|34617|23.5%
soul_fire Count= 17.0|18.09sec DPE= 11725| 3% DPET= 6031 DPR= 6.3 pDPS= 665 Miss=0.06% Hit=9519|8927|11859 Crit=19022|17809|23658|23.3%
unstable_affliction Count= 18.4|13.61sec DPE= 60685|16% DPET= 55467 DPR= 19.7 pDPS=3731 Miss=0.08% TickCount=142 MissTick=0.0% Tick=5709|4151|8486 CritTick=11393|8281|16930|38.5%
succubus (DPS=4753.7)
lash_of_pain Count=199.8| 1.51sec DPE= 7119|100% DPET= 4730 DPR= 12.4 pDPS=4754 Miss=1.04% Hit=5817|5100|7955 Crit=11627|10174|15870|23.5%
infernal (DPS=3099.4)
infernal_immolation Count= 1.0| 0.00sec DPE= 51246|32% DPET= 1 DPR= 0.0 pDPS= 990 Miss=0.00% TickCount=22 MissTick=1.1% Tick=2354|2085|3183
infernal_melee Count= 56.0| 0.79sec DPE= 1950|68% DPET= 1215 DPR= 0.0 pDPS=2109 Miss=7.92% Hit=2083|1951|2475 Crit= 4182| 3903| 4950|13.9% Glance=1562|23.9% Dodge=6.5%
Constant Buffs: arcane_brilliance/blessing_of_kings/blessing_of_might/blessing_of_might_regen/dark_intent
Constant Buffs: dark_intent_feedback/fel_armor/fortitude/replenishment
Dynamic Buffs:
blood_fury_sp : start=3.0 refresh=0.0 interval=120.8 trigger=120.8 uptime=15%
bloodlust : start=1.0 refresh=0.0 interval= 0.0 trigger=0.0 uptime=13% benefit= 0%
demon_soul_succubus : start=2.1 refresh=0.0 interval=123.6 trigger=123.6 uptime=14% benefit=18%
eradication : start=6.5 refresh=2.3 interval= 41.4 trigger=29.3 uptime=25% benefit=27%
figurine__jeweled_serpent : start=3.0 refresh=0.0 interval=120.8 trigger=120.8 uptime=20%
gale_of_shadows : start=1.0 refresh=512.8 interval= 0.0 trigger=0.6 uptime=99%
haunted : start=1.0 refresh=29.4 interval=145.0 trigger=9.9 uptime=99% benefit=100%
improved_soul_fire : start=16.8 refresh=0.0 interval= 18.3 trigger=18.3 uptime=79% benefit=83%
lightweave_embroidery_2 : start=5.6 refresh=0.0 interval= 57.3 trigger=57.3 uptime=27%
power_torrent_mh : start=6.9 refresh=0.0 interval= 47.1 trigger=47.1 uptime=27% benefit=27%
shadow_embrace : start=1.0 refresh=117.3 interval=278.1 trigger=2.5 uptime=99% benefit=100%
shadow_trance : start=10.6 refresh=1.1 interval= 25.4 trigger=23.0 uptime=12% benefit=10%
soulburn : start=3.0 refresh=0.0 interval= 45.9 trigger=45.9 uptime= 4% benefit=15%
volcanic_potion : start=2.0 refresh=0.0 interval=248.0 trigger=248.0 uptime=15%
succubus-bloodlust : start=1.0 refresh=0.0 interval= 0.0 trigger=0.0 uptime=13%
infernal-replenishment : start=1.0 refresh=0.0 interval= 0.0 trigger=0.0 uptime= 0%


To 24149 dps:

Click Here ← Click Here
Player: shockèr orc warlock affliction 85
DPS: 24149.3 Error=32.5/0.1% Range=1710/7.1% DPR=18.8 RPS-Out=1286.5 RPS-In=1030.6 Resource=(mana) Waiting=0.0 ApM=40.2
Origin: Shockèr @ Genjuros - Game - World of Warcraft
Talents: The World of Warcraft Armory
Core Stats: strength=664|84(15) agility=666|85(15) stamina=6138|5172(5075) intellect=5153|4498(4115) spirit=192|192(15) mastery=12.80|12.80(860) health=122526|110332 mana=92940|89497
Spell Stats: power=8508|6442(1954) hit=16.94%|16.94%(1735) crit=18.07%|12.06%(615) penetration=0|0(0) haste=21.19%|12.06%(1544) mp5=1027|1027(0)
Attack Stats power=1452|158(0) hit=14.45%|14.45%(1735) crit=14.43%|6.48%(615) expertise=0.00|0.00(0) haste=12.06%|12.06%(1544)
Defense Stats: armor=7618|7618(7618) blockv=332|42(0) miss=4.70%|4.70% dodge=3.92%|2.01%(0) parry=0.00%|0.00%(0) block=0.00%|0.00%(0) crit=5.90%|5.90%
Glyphs: corruption/lash_of_pain/haunt/shadow_bolt/soul_swap/life_tap/drain_soul/ritual_of_souls/unending_breath
Priorities:
flask,type=draconic_mind/food,type=seafood_magnifique_feast/fel_armor
summon_succubus/dark_intent/snapshot_stats/use_item,name=figurine__jeweled_serpent
blood_fury/volcanic_potion,if=buff.bloodlust.react|!in_combat/haunt
soulburn,if=buff.bloodlust.down
soul_fire,if=buff.improved_soul_fire.cooldown_remains<(cast_time+travel_time)&buff.bl oodlust.down&!in_flight
bane_of_agony,if=target.time_to_die>=20&!ticking&miss_react
corruption,if=(!ticking|dot.corruption.remains<tick_time)&miss_react
unstable_affliction,if=(!ticking|dot.unstable_affliction.remains<(cast_time+tick_time ))&target.time_to_die>=5&miss_react
summon_infernal/drain_soul,interrupt=1,if=target.health_pct<=25
life_tap,mana_percentage<=35/demon_soul/shadow_bolt/life_tap
Actions:
bane_of_agony Count= 11.3|25.62sec DPE= 61689|10% DPET= 61203 DPR= 30.0 pDPS=2333 Miss=0.11% TickCount=199 MissTick=0.0% Tick=2656|1799|4121 CritTick=5328|3684|8221|32.3%
corruption Count= 1.0| 1.09sec DPE=1131001|16% DPET=1046318 DPR= 917.3 pDPS=3785 Miss=0.30% TickCount=146 MissTick=0.0% Tick=5587|3779|9223 CritTick=11204|7538|18400|39.3%
drain_soul Count= 7.6| 7.28sec DPE=102973|11% DPET= 18047 DPR= 35.8 pDPS=2604 Miss=0.08% TickCount=22 MissTick=0.0% Tick=28437|15857|39887 CritTick=56961|31635|79574|24.2%
haunt Count= 30.6| 9.92sec DPE= 11195| 5% DPET= 10243 DPR= 4.5 pDPS=1141 Miss=0.05% Hit=9003|7746|14709 Crit=18118|15453|29345|24.1%
infernal_awakening Count= 1.0| 0.00sec DPE= 15799| 0% DPET= 1 DPR= 0.0 pDPS= 53 Miss=0.00% Hit=12395|10764|13529 Crit=25145|21474|26991|26.7%
shadow_bolt Count= 86.8| 2.76sec DPE= 15309|18% DPET= 9074 DPR= 8.8 pDPS=4432 Miss=0.06% Hit=12297|10920|19411 Crit=24795|21786|38726|24.2%
soul_fire Count= 17.0|18.09sec DPE= 11897| 3% DPET= 6060 DPR= 6.4 pDPS= 674 Miss=0.04% Hit=9561|8666|12979 Crit=19190|17288|25893|24.3%
unstable_affliction Count= 18.2|13.78sec DPE= 62533|16% DPET= 56495 DPR= 20.3 pDPS=3790 Miss=0.06% TickCount=140 MissTick=0.0% Tick=5835|3949|9520 CritTick=11690|7877|18993|39.2%
succubus (DPS=4820.0)
lash_of_pain Count=199.8| 1.51sec DPE= 7219|100% DPET= 4796 DPR= 12.6 pDPS=4820 Miss=1.03% Hit=5861|5100|8814 Crit=11783|10174|17583|23.9%
infernal (DPS=3047.3)
infernal_immolation Count= 1.0| 0.00sec DPE= 51706|33% DPET= 1 DPR= 0.0 pDPS= 998 Miss=0.00% TickCount=22 MissTick=1.1% Tick=2376|1999|3555
infernal_melee Count= 54.0| 0.80sec DPE= 1967|67% DPET= 1212 DPR= 0.0 pDPS=2050 Miss=7.90% Hit=2086|1910|2653 Crit= 4239| 3820| 5306|14.2% Glance=1572|23.9% Dodge=6.6%
Constant Buffs: arcane_brilliance/blessing_of_kings/blessing_of_might/blessing_of_might_regen/dark_intent
Constant Buffs: dark_intent_feedback/fel_armor/fortitude/replenishment
Dynamic Buffs:
blood_fury_sp : start=3.0 refresh=0.0 interval=120.9 trigger=120.9 uptime=15%
bloodlust : start=1.0 refresh=0.0 interval= 0.0 trigger=0.0 uptime=13% benefit= 0%
darkmoon_card_volcano : start=6.0 refresh=0.0 interval= 52.3 trigger=52.3 uptime=24%
demon_soul_succubus : start=2.1 refresh=0.0 interval=123.5 trigger=123.5 uptime=14% benefit=18%
eradication : start=6.4 refresh=2.3 interval= 41.7 trigger=29.5 uptime=25% benefit=27%
figurine__jeweled_serpent : start=3.0 refresh=0.0 interval=120.9 trigger=120.9 uptime=20%
haunted : start=1.0 refresh=29.4 interval=160.6 trigger=9.9 uptime=99% benefit=100%
improved_soul_fire : start=16.8 refresh=0.0 interval= 18.3 trigger=18.3 uptime=79% benefit=83%
lightweave_embroidery_2 : start=5.6 refresh=0.0 interval= 57.4 trigger=57.4 uptime=27%
power_torrent_mh : start=6.9 refresh=0.0 interval= 47.1 trigger=47.1 uptime=27% benefit=27%
shadow_embrace : start=1.0 refresh=116.1 interval=271.5 trigger=2.5 uptime=99% benefit=100%
shadow_trance : start=10.6 refresh=1.0 interval= 25.6 trigger=23.3 uptime=12% benefit=10%
soulburn : start=3.0 refresh=0.0 interval= 46.0 trigger=46.0 uptime= 4% benefit=15%
volcanic_potion : start=2.0 refresh=0.0 interval=247.7 trigger=247.7 uptime=15%
succubus-bloodlust : start=1.0 refresh=0.0 interval= 0.0 trigger=0.0 uptime=13%
infernal-replenishment : start=1.0 refresh=0.0 interval= 0.0 trigger=0.0 uptime= 0%


With those numbers, even with a lower procrate <25%, it appears that Darkmoon Card: Volcano is still BiS.

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Old 01/05/11, 10:00 AM   #159
Jenster22
Glass Joe
 
Blood Elf Warlock
 
Executus (EU)
Is there any way to just simulate a fight purely under 25% of the bosses health? I would like to know whether it is worth saving a soul shard and summoning my felguard during the decimation phase as the Demon Soul: Succubus is next to useless during this time. I ask mostly because we have been struggling to push enough dps on the final phase of the Twilight Ascendant, and with bloodlust next time I would think demon soul: felguard would be stronger here, and on any other fight.

Also, is there a way to add a condition to only cast Demon Soul when Metamorphosis is up or vice versa? I'm currently unsure whether I should be saving demon soul for meta as the two don't quite line up due to Impending Doom.

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Old 01/05/11, 10:57 AM   #160
 Zakalwe
The Chairmaker
 
Orc Warlock
 
Balnazzar
Originally Posted by theeverdead View Post
I just noticed something in the destruction set
soulburn,if=buff.bloodlust.down
soul_fire,if=buff.improved_soul_fire.cooldown_remains<(cast_time+travel_time)&buff.soulburn.up&!in_flight
If you have the Improved Soulfire buff already on from a hard cast of soulfire you may end up wasting a soulburn. I would think you should add the check to see if the buff is up and how long the cooldown is before activating soulburns.
That's not going to be an issue, since the soulburn effect lasts 15 seconds.

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Old 01/06/11, 9:34 AM   #161
Fengrim
Glass Joe
 
Goblin Warlock
 
Skullcrusher (EU)
Small question about SimCraft, hope I'm in the right place for it (if not, could you please direct me to it?)

I fiddle with SimCraft myself from time to time and am used to using the GUI, I used to use the WoWhead import but that doesn't seem to be supported anymore so it looks like I have to alter the sim a bit for "what if" situations, right now I'm tring to find out what trinket give me the best DPS increase and I was wondering where to find the code lines for trinkets, do you guys have sufficient knowledge to type these out yourself or do you datamine it somewhere? For example:

trinket2=stump_of_time,ilevel=359,quality=epic,stats=321hit,equip=onspellcast_1926sp_ 10%_15dur_75cd

This is pretty straightforward, but I would like to know where I can find the commands for trinkets, (Sorrowsong for example doesn't seem to be implemented correctly to me) I'd like to know for instance how to code "on use" trinkets, anyone know where I can find this?

Thanks in advance.

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Old 01/06/11, 9:40 AM   #162
Innulock
Von Kaiser
 
Human Warlock
 
Draenor (EU)
On use trinkets:

in action list:
actions+=/use_item,name=figurine__jeweled_serpent

in gear list:
trinket2=figurine__jeweled_serpent,ilevel=346,quality=rare,stats=285int,use=1425sp_20dur_120cd

From there on it's straight forward to adapt, but importing from armory is working fine, did that fail for you too?

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Old 01/06/11, 9:51 AM   #163
Zimeron
Cookies!
 
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Finala
Night Elf Druid
 
No WoW Account
Originally Posted by Fengrim View Post
Small question about SimCraft, hope I'm in the right place for it (if not, could you please direct me to it?)

I fiddle with SimCraft myself from time to time and am used to using the GUI, I used to use the WoWhead import but that doesn't seem to be supported anymore so it looks like I have to alter the sim a bit for "what if" situations, right now I'm tring to find out what trinket give me the best DPS increase and I was wondering where to find the code lines for trinkets, do you guys have sufficient knowledge to type these out yourself or do you datamine it somewhere? For example:

trinket2=stump_of_time,ilevel=359,quality=epic,stats=321hit,equip=onspellcast_1926sp_ 10%_15dur_75cd

This is pretty straightforward, but I would like to know where I can find the commands for trinkets, (Sorrowsong for example doesn't seem to be implemented correctly to me) I'd like to know for instance how to code "on use" trinkets, anyone know where I can find this?

Thanks in advance.
Wowhead will be supported again once they support reforging.

All of the special use cases, such as the trinket you listed, are found in sc_unique_gear.cpp. None of these are datamined and are hardcoded once we have accurate values from testing. Sorrowsong itself is to complicated for a simple string and has special code for it in the sim, you can find it in unique_gear.cpp as well.

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Old 01/06/11, 9:52 AM   #164
Fengrim
Glass Joe
 
Goblin Warlock
 
Skullcrusher (EU)
Originally Posted by Innulock View Post
On use trinkets:

in action list:
actions+=/use_item,name=figurine__jeweled_serpent

in gear list:
trinket2=figurine__jeweled_serpent,ilevel=346,quality=rare,stats=285int,use=1425sp_20dur_120cd

From there on it's straight forward to adapt, but importing from armory is working fine, did that fail for you too?
No that works fine, but I usually fiddle in my downtime at work, and I can not change my trinkets during that time, unless the armory allows me to import a modified profile and I'm not seeing it.

Anyway, thanks for your answer

Originally Posted by zimeron View Post
Wowhead will be supported again once they support reforging.

All of the special use cases, such as the trinket you listed, are found in sc_unique_gear.cpp. None of these are datamined and are hardcoded once we have accurate values from testing. Sorrowsong itself is to complicated for a simple string and has special code for it in the sim, you can find it in unique_gear.cpp as well.
Yeah I thought as much, thanks for your time!

Last edited by Fengrim : 01/06/11 at 9:57 AM.

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Old 01/06/11, 1:02 PM   #165
Berthold
Don Flamenco
 
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Pandaren Warrior
 
Madmortem (EU)
Originally Posted by Shock3r View Post
That's not entirely true: while simcraft correctly "sims" DC:V proc - if we try to run a profile with only drain soul in the action list trinket's uptime is, as it should be, 0% - still, Darkmoon Card: Volcano gives a ~24% uptime, compared to the 25% from destro profile.
On my tests it dropped to ~21% for affliction. Did you vary the time length? With a static time you could be lucky that a lot of the ICD runs during <25%.

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