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Old 01/22/11, 7:50 AM   #271
Jessicka
Glass Joe
 
Human Warlock
 
The Sha'tar (EU)
Thanks for that - LoP has been fixed to be modeled as an attack, not a spell, in SVN. It's not in the latest release though - may have to wait a few days for that.

EDIT: Looks like about a 400 DPS loss for the demo profile with succubus, which is enough to make felguard better. I'll have updated results in the OP later today.
It's actually been shown that the Felguard's melee attacks are bugged and not only just not effected by the Hand of Gul'dan Aura, but that the debuff is actually causing those melee swings to Crit notably less often. Legion Strike however seems fine.

Furthermore, the Felguard's melee swings, without HoG up are scaling from the character spell based stats, not melee; and the Succubus's attacks don't seem to be scaling from either the character's melee or spell based stats other than Hit.

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Old 01/22/11, 8:00 AM   #272
 Zakalwe
The Chairmaker
 
Orc Warlock
 
Balnazzar
Originally Posted by Jessicka View Post
It's actually been shown that the Felguard's melee attacks are bugged and not only just not effected by the Hand of Gul'dan Aura, but that the debuff is actually causing those melee swings to Crit notably less often. Legion Strike however seems fine.

Furthermore, the Felguard's melee swings, without HoG up are scaling from the character spell based stats, not melee; and the Succubus's attacks don't seem to be scaling from either the character's melee or spell based stats other than Hit.
Source/proof/numbers?

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Old 01/22/11, 8:08 AM   #273
Jessicka
Glass Joe
 
Human Warlock
 
The Sha'tar (EU)
Originally Posted by Zakalwe View Post
Source/proof/numbers?
Thread here: MMO, several peoples numbers there, and links too to bug report forums with some more (probably the same).

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Old 01/22/11, 8:14 AM   #274
 Zakalwe
The Chairmaker
 
Orc Warlock
 
Balnazzar
Your numbers showing the HoG aura causing a *decrease* in melee crit aren't even close to being statistically significant. The succubus bug is notable, and SVN has already been updated to reflect this. The other things you mention are already modeled that way in the sim.

EDIT: The OP has been updated to reflect the pet bugs/mechanics.

Last edited by Zakalwe : 01/23/11 at 2:20 AM.

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Old 01/22/11, 9:02 AM   #275
Wyked
Glass Joe
 
Human Warlock
 
Destromath
Demo Potential BiS list.

I noticed that we are still using the same gear sets for each profile, despite each spec wanting different stats, so I have been twiddling with the demonology BiS list and running it in Simulation Craft 4.03-26. Also, the currently posted numbers were not attainable with the latest simulator, which corrected many errors and added the latest PTR changes.

The best I could get was 26,451dps using link to chardev profile.

I can't figure out how to post my results.html page any where currently, but you should be able to recreate them with the above chardev page and adding in the " += fel_flame,if=buff.tier11_4pc_caster.react" action just below corruption and above shadowflame. (Make sure you have "PTR" selected for the Version under Options->Globals).

I will be attempting to tweak the aff, affdrain, and destro profiles today.

~dy

P.S. I took your 359 PTR sim as my basis, and I notice you have an orc warlock selected for it, yet you used to have an undead. I continued simulating with an orc instead of changing it to undead.

edit: Guess I can explain how I approached the gear set as well. I ran the PTR 359 profile in order to get scale factors. I used those scale factors to rate gear as a basis for piece selection and reforging to hit cap (reforging away as much crit as possible since it was the weakest). I then used gems and reforging to aim for the haste sweet spot, which proved to be 1993, but I could not hit it closer than 1996, while keeping hit 1 point short without going 10-12 over.

Last edited by Wyked : 01/22/11 at 9:35 AM.

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Old 01/22/11, 11:39 AM   #276
Wyked
Glass Joe
 
Human Warlock
 
Destromath
AffDrain potential BiS list

AffDrain, 26,566dps.

I swapped the spec up a tiny bit, with some rather significant dps increases. Grabbed 3/3 Dark Arts and switched LoP glyph for Imp glyph. Use an imp (obviously), and added "actions+=/demon_soul,if=buff.shadow_trance.react" to the simulator right above "actions+=/shadow_bolt,if=buff.shadow_trance.react". (You must remove the general actions+=/demon_soul" from higher in the priority list, the default profile puts it up there.)

Link to chardev

~dy

Affliction
Affliction, 26,506dps

Same changes as for AffDrain, I got 3/3 dark arts and 1/3 stam instead of 3/3 stam and SB:SoC, switched to imp glyph instead of LoP, and moved the demo_soul action to right above the shadow_bolt action.

Link to chardev

Destro

Destro, 27,436dps

After tons of fiddling, this gear set proved to be the same gear set as for affdrain.
In order to make things work properly, I imported the chardev (link to chardev) and then copy'd your priority list from your DestroPTR profile, it still proved to be the best I could come up with (making sure to include the {talents=http://ptr.wowhead.com/talent#I0hZf0bZIbbfRbsRdo} line just above the glyphs.

Last edited by Wyked : 01/22/11 at 12:24 PM.

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Old 01/22/11, 6:39 PM   #277
Saufsoldat
Von Kaiser
 
Undead Warlock
 
Madmortem (EU)
Originally Posted by Zlazher View Post
Regarding the trinkets, why isn't Tyrandes Favorite Doll listed? for me it gives me slightly more dps than hourglass in simulationcraft, i'm sure that is not the case for everyone but i see no reason to not add it to the list since its a 359 trinket.
Because it's a healer trinket, I assume. The 321 INT are nice and all but the secondary effect is pretty much useless to us and grants us only ~50-60 dps even if the trinket is used to its full potential

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Old 01/23/11, 12:37 AM   #278
Jadescorpion
Glass Joe
 
Undead Warlock
 
Farstriders
Question about stats in Demo potential BiS list

Mispost.

Last edited by Jadescorpion : 01/23/11 at 12:48 AM. Reason: I misread the post I was refering to, and my question turned out to be irrelivant..

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Old 01/23/11, 8:24 AM   #279
 Zakalwe
The Chairmaker
 
Orc Warlock
 
Balnazzar
Originally Posted by Wyked View Post
added "actions+=/demon_soul,if=buff.shadow_trance.react" to the simulator right above "actions+=/shadow_bolt,if=buff.shadow_trance.react".
Have you tested whether demon soul: imp affects an instant shadow bolt in-game? It won't in the sim, since it's not considered a "cast time destruction spell".

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Old 01/23/11, 9:58 AM   #280
Wyked
Glass Joe
 
Human Warlock
 
Destromath
Originally Posted by Zakalwe View Post
Have you tested whether demon soul: imp affects an instant shadow bolt in-game? It won't in the sim, since it's not considered a "cast time destruction spell".
I know it affects Soul Burned Soul fires and instant Soul fires from Empowered Imp, so I am assuming it works on the shadowbolt as well. I can test it some time, don't know if I will have time to test it today.

The probable theory behind why?:
Crit isn't checked until the rolls happen, which is when the spell lands on the target, at that point, the game doesn't know whether the spell was hard casted or insta'd out in some way?

~dy

Sidenote: If that's the DPS from the sim not providing the crit bonus, that's going to be a DPS gain if it turns out to be true. It will also be a gain if it proves to be false, because then demon soul will never need to be casted, and that saves on mana.

edit: Confirmed, instant shadow bolt consumes charge and increases dmg under current demon soul

Dylionabear's Shadow Bolt hits Training Dummy for 1 Shadow.(21038 Overkill) (Critical)
Dylionabear's Demon Soul: Imp (2) diminishes.
I was only casting Haunts, Corruptions, Life Drains, and insta'd SBolts. I took off all my proc gear (trinkets, main hand).
Damage increase appears to be the correct amount as well.

Very quick to verify, assuming you can actually get a crit off during that 30 second window.

Last edited by Wyked : 01/23/11 at 10:20 AM.

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Old 01/23/11, 10:33 AM   #281
 Zakalwe
The Chairmaker
 
Orc Warlock
 
Balnazzar
Thanks, fixed in SVN. EDIT: Turns out shadow trance was already modeled correctly in the sim, instant soul fires were not, though.

The PTR results have been updated with fresh numbers, including optimized 359 and 372 profiles and every spec using the imp.

Last edited by Zakalwe : 01/23/11 at 3:01 PM.

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Old 01/23/11, 3:37 PM   #282
clavarnway
Don Flamenco
 
clavarnway's Avatar
 
Orc Warlock
 
Sen'jin
Is there a way to make Simcraft import the secondary talents on the Armory? I can only make it import the currently in-use talents. I read the OP and did a search on the thread but could not find anything.


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Old 01/23/11, 4:54 PM   #283
 Zakalwe
The Chairmaker
 
Orc Warlock
 
Balnazzar
There's an option right in the GUI to use the inactive talent spec. If you're using the command line, add an exclamation mark in front of the character name:

armory=us,senjin,!democles

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Old 01/23/11, 5:03 PM   #284
P51mus
Von Kaiser
 
Gnome Warlock
 
Drenden
Well, not sure how simulationcraft is modeling warlock pets right now, but I did some tests on felguard/imp/succubus crit rates.

All tests involve at least 1k attacks unless otherwise specified, all attacks were on boss test dummy. My spellcrit rate is listed as 15.01% ingame. I have screenshots of recount from these tests, can provide if requested.

Felguard auto attack:
No buffs/debuffs: 14.3% crit
Leader of the pack aura: 20.7% crit

Apparently I didn't take a screenshot of the hand of gul'dan test I did, but it didn't seem to affect his autoattack.

Succubus Lash of Pain:
No buffs/debuffs: 3.5% crit
Hand of Gul'dan aura on dummy: 12% crit (only 400 hits for this test, recasting hand of gul'dan over and over again is annoying)
Leader of the pack aura: 3.3% crit (only 600 hits for this test)

Also did a really really small sample size test of improved shadowbolt that I didn't take a screenshot of, size was about 200ish hits. Crit rate around 3ish%.

Imp firebolt:
No buffs/debuffs: 13.7% crit
Improved Shadowbolt on dummy: 18.2% crit
Hand of Gul'dan aura on dummy: 24.1% crit
Leader of the pack aura: 19.7% crit

Basically, leader of the pack aura doesn't show up on the imp/felguard, but they seem to get whatever spell crit I have, so they scale with it that way. Succubus's crit rate is awful, and doesn't benefit from leader of the pack at all. Hand of gul'dan helps imp and succubus, but not felguard autoattack (not sure about specials, takes too long to get good numbers on them and I spent enough time recasting hand of gul'dan every 12 seconds for a few hours as it is). Improved shadowbolt helps imp.

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Old 01/23/11, 5:08 PM   #285
 Zakalwe
The Chairmaker
 
Orc Warlock
 
Balnazzar
That's all in line with how simcraft currently models pet crit rates. The only thing is we do have LoP benefiting from the 5% crit debuff - I'd encourage you to do a lot more repetitions if you want to disprove that. In raids my succubus is definitely critting for 8+% instead of 3+%, suggesting that it benefits from at least one of the 5% crit debuffs.

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