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Old 03/31/11, 9:28 PM   #391
Estha
Von Kaiser
 
Goblin Warlock
 
Mal'Ganis (EU)
Is there an opportunity to add a line with "hand of gul'dan" for the destruction and affliction profile or have I just overseen it? If so than my post will be obsolete but I can't find any kind of buff for this.

If it is indeed not implemented: It seems that you gain an additional 10% pet critical chance with any demonology warlock in your raid. Considering this, the affliction and destruction profiles may need an update.

Sources:

World of Logs - Real Time Raid Analysis
World of Logs - Real Time Raid Analysis

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Old 04/01/11, 4:21 AM   #392
qurator
Glass Joe
 
qurator's Avatar
 
Undead Warlock
 
Подземье (EU)
Why the chart with the mana timeline shows wrong value of a mana?
In a raid I have about 95k+ mana with all buffs before pulling a boss, but SimulationCraft shows 89400.


Core Stats: strength=657|77(15) agility=664|84(15) stamina=7005|5930(5295) intellect=5065|4415(4035) spirit=196|196(16) mastery=13.55|13.55(995) health=135798|120944 mana=95663|86498
DPS Ranking:
  22132 100.0%  Raid
  22137  100.0%  C@20B>@

Player: C@20B>@ undead warlock demonology 85
  DPS: 22136.5  Error=43.2/0.2%  Range=2360/10.7%  DPR=13.9  RPS-Out=1596.6 RPS-In=1420.4  Resource=(mana) Waiting=0.0 ApM=43.0
  Origin: http://eu.battle.net/wow/en/character/%D0%BF%D0%BE%D0%B4%D0%B7%D0%B5%D0%BC%D1%8C%D0%B5/%D0%9A%D1%83%D1%80%D0%B2%D0%B0%D1%82%D0%BE%D1%80/advanced
  Talents: http://www.wowhead.com/talent#warlock-00000000000000000033222203103102122113320200000000000000
  Core Stats:  strength=657|77(15)  agility=664|84(15)  stamina=7005|5930(5295)  intellect=5065|4415(4035)  spirit=196|196(16)  mastery=13.55|13.55(995)  health=135798|120944  mana=95663|86498
  Spell Stats:  power=8412|6359(1954)  hit=17.04%|17.04%(1746)  crit=21.88%|12.88%(784)  penetration=0|0(0)  haste=22.77%|13.52%(1731)  mp5=1027|1027(0)
  Attack Stats  power=1414|124(0)  hit=14.54%|14.54%(1746)  crit=15.37%|7.42%(784)  expertise=0.00|0.00(0)  haste=13.52%|13.52%(1731)
  Defense Stats:  armor=7859|7859(7859) miss=4.70%|4.70%  dodge=3.92%|2.01%(0)  parry=0.00%|0.00%(0)  block=0.00%|0.00%(0) crit=0.00%|0.00%
  Glyphs: felguard/immolate/metamorphosis/shadow_bolt/soul_link/life_tap/health_funnel/drain_soul/ritual_of_souls
  Priorities:
    flask,type=draconic_mind/food,type=seafood_magnifique_feast/fel_armor
    summon_felguard/dark_intent/snapshot_stats
    volcanic_potion,if=buff.bloodlust.react|!in_combat/metamorphosis
    immolation,if=buff.metamorphosis.remains>10
    bane_of_doom,if=!ticking&target.time_to_die>=20&miss_react
    immolate,if=!ticking&target.time_to_die>=4&miss_react
    corruption,if=(remains<tick_time|!ticking)&target.time_to_die>=6&miss_react
    fel_flame,if=buff.tier11_4pc_caster.react/shadowflame/demon_soul/hand_of_guldan
    incinerate,if=buff.molten_core.react/soulburn
    soul_fire,if=buff.decimation.react|buff.soulburn.up/summon_infernal
    life_tap,if=mana_pct<=50&buff.bloodlust.down&buff.metamorphosis.down&buff.demon_soul_imp.down
    shadow_bolt/life_tap,moving=1,if=mana_pct<80&mana_pct<target.health_pct
    fel_flame,moving=1/life_tap
  Actions:
    bane_of_doom           Count=  7.3|60.87sec  DPE= 91740| 7%  DPET= 76068  DPR=  29.8  pDPS=1531  Miss=0.00%  TickCount=28  MissTick=0.0%  Tick=18563|13299|31878  CritTick=38428|27328|65505|26.6%  UpTime=96.3%
    corruption             Count= 25.4|17.17sec  DPE= 30335| 8%  DPET= 25594  DPR=  24.6  pDPS=1760  Miss=0.00%  TickCount=186  MissTick=0.0%  Tick=3234|2315|6209  CritTick=6697|4757|12759|26.2%  UpTime=98.7%
    darkmoon_card_volcano  Count=  9.9|46.52sec  DPE=  4212| 0%  DPET=     1  DPR=   0.0  pDPS=  95  Miss=0.00%  Hit=3660|2917|5722  Crit= 5637| 4506| 8841|27.9%
    fel_flame              Count=  3.7|79.79sec  DPE= 25214| 1%  DPET= 21464  DPR=  20.4  pDPS= 213  Miss=0.00%  Hit=19798|14507|36849  Crit=41260|29809|75720|25.5%
    hand_of_guldan         Count= 29.9|14.75sec  DPE= 21784| 7%  DPET= 15210  DPR=  15.1  pDPS=1483  Miss=0.00%  Hit=17007|12625|31000  Crit=35136|25943|63701|26.5%
    immolate               Count=  1.0|245.21sec  DPE=1168598|12%  DPET=928603  DPR= 710.8  pDPS=2666  Miss=0.00%  Hit=8186|6465|9186  Crit=16702|13286|18876|26.9%  TickCount=188  MissTick=0.0%  Tick=4792|3451|9039  CritTick=9940|7091|18573|26.5%  UpTime=98.9%
    immolation_aura        Count=  4.8|98.73sec  DPE= 58687| 3%  DPET= 60510  DPR=   5.6  pDPS= 638  Miss=0.00%  TickCount=87  MissTick=0.0%  Tick=3200|2703|4386
    incinerate             Count= 30.0|12.19sec  DPE= 15501| 5%  DPET= 12367  DPR=   5.4  pDPS=1058  Miss=0.00%  Hit=13846|8928|50356  Crit=20421| 8928|50356|26.1%
    infernal_awakening     Count=  1.0| 0.00sec  DPE= 32106| 0%  DPET=     1  DPR=   0.0  pDPS=  73  Miss=0.00%  Hit=24100|17842|25377  Crit=49120|34327|52146|32.0%
    shadow_bolt            Count= 94.1| 3.58sec  DPE= 17873|17%  DPET=  8898  DPR=  10.2  pDPS=3832  Miss=0.00%  Hit=14592|10142|58228  Crit=27232|10142|58228|26.0%
    shadowflame            Count= 34.3|12.96sec  DPE= 22628| 8%  DPET= 19179  DPR=   4.4  pDPS=1771  Miss=0.00%  Hit=2670|2033|4730  Crit= 5520| 4177| 9720|26.1%  TickCount=140  MissTick=0.0%  Tick=3681|2625|7326  CritTick=7617|5393|15053|26.5%  UpTime=49.2%
    soul_fire              Count= 48.6| 9.11sec  DPE= 16860| 8%  DPET= 12928  DPR=   9.1  pDPS=1867  Miss=0.00%  Hit=15541|10086|50110  Crit=21427|10086|51761|26.3%
   felguard  (DPS=4215.1)
    felstorm               Count= 10.3|45.00sec  DPE= 50964|28%  DPET=     1  DPR= 148.2  pDPS=1195  Miss=0.00%  TickCount=71  MissTick=0.0%  Tick=5801|5204|8287  CritTick=11565|10408|16573|26.6%  UpTime=13.9%
    legion_strike          Count= 73.6| 6.00sec  DPE=  7983|32%  DPET=  5194  DPR=   7.0  pDPS=1341  Miss=0.00%  Hit=6242|5598|8801  Crit=12556|11196|17602|27.6%
    melee                  Count=281.0| 1.56sec  DPE=  2621|40%  DPET=  1681  DPR=   0.0  pDPS=1679  Miss=0.00%  Hit=2327|2134|3066  Crit= 4687| 4269| 6131|18.3%  Glance=1749|24.0%
   infernal  (DPS=3067.7)
    infernal_immolation    Count=  1.0| 0.00sec  DPE= 73562|33%  DPET=     1  DPR=   0.0  pDPS= 998  Miss=0.00%  TickCount=32  MissTick=0.0%  Tick=2299|1977|3512  UpTime=86.8%
    infernal_melee         Count= 80.0| 0.79sec  DPE=  1907|67%  DPET=  1190  DPR=   0.0  pDPS=2070  Miss=7.87%  Hit=1938|1784|2517  Crit= 3917| 3569| 5034|18.3%  Glance=1456|24.3%  Dodge=6.4%
   ebon_imp  (DPS=442.4)
    ebon_imp_melee         Count=236.0| 0.80sec  DPE=   784|100%  DPET=   489  DPR=   0.0  pDPS= 442  Miss=8.02%  Hit= 801| 801| 801  Crit= 1602| 1602| 1602|18.3%  Glance= 601|24.0%  Dodge=6.4%
  Constant Buffs: arcane_brilliance/blessing_of_kings/blessing_of_might/blessing_of_might_regen/dark_intent
  Constant Buffs: dark_intent_feedback/fel_armor/focus_magic/fortitude/replenishment
  Dynamic Buffs:
    bloodlust             : start=1.0  refresh=0.0   interval=  0.0 trigger=0.0   uptime= 9%
    darkmoon_card_volcano : start=9.9  refresh=0.0   interval= 46.5 trigger=46.5  uptime=27%
    decimation            : start=1.0  refresh=53.6  interval= 64.3 trigger=1.9   uptime=23%  benefit=94%
    demon_soul_felguard   : start=4.1  refresh=0.0   interval=121.2 trigger=121.2 uptime=18%  benefit=20%
    hand_of_guldan        : start=10.4 refresh=19.4  interval= 39.4 trigger=14.7  uptime=96%  benefit=93%
    lightweave_embroidery : start=8.3  refresh=0.0   interval= 55.8 trigger=55.8  uptime=28%
    metamorphosis         : start=4.8  refresh=0.0   interval= 98.7 trigger=98.7  uptime=38%  benefit=66%
    molten_core           : start=9.6  refresh=1.5   interval= 41.4 trigger=35.5  uptime=16%
    power_torrent_mh      : start=9.6  refresh=0.0   interval= 47.8 trigger=47.8  uptime=26%  benefit=27%
    soulburn              : start=3.0  refresh=0.0   interval= 47.1 trigger=47.1  uptime= 0%  benefit= 6%
    stump_of_time         : start=5.5  refresh=0.0   interval= 86.8 trigger=86.8  uptime=18%
    tier11_4pc_caster     : start=3.7  refresh=0.0   interval= 81.6 trigger=81.3  uptime= 1%
    volcanic_potion       : start=2.0  refresh=0.0   interval=338.6 trigger=338.6 uptime=10%
    felguard-bloodlust    : start=1.0  refresh=0.0   interval=  0.0 trigger=0.0   uptime= 9%  benefit=11%
  Up-Times:
    100.0% : backdraft_0                   
  Procs:
     14.1 |  29.29sec : ebon_imp
     23.0 |  16.98sec : impending_doom
  Gains:
     28608.2 : blessing_of_might
      4500.0 : flask            
      1350.0 : food             
     89813.0 : initial_mana     
    365750.2 : life_tap         
     86219.0 : mana_feed        
     90111.2 : mp5_regen        
     46702.3 : replenishment    
  Pet "felguard" Gains:
    54660.5 : initial_mana     
     2052.7 : mana_feed          (overflow=99.1%)
     5638.2 : mana_spring_totem  (overflow=80.3%)
    74882.7 : mp5_regen          (overflow=78.7%)
     5035.2 : replenishment      (overflow=80.2%)
  Scale Factors:
    Weights :  Sta=0.0000  Int=2.6084  SP=1.9864  Hit=1.2506  Crit=1.1166  Haste=1.4977  Mastery=1.0332
    Wowhead : http://www.wowhead.com/?items&filter=ub=9;gm=4;gb=1;wt=23:123:119:96:103:170;wtv=2.6084:1.9864:1.2506:1.1166:1.4977:1.0332;
  DPS Plot Data ( min=-200.0 max=200.0 points=21 )


 *** Targets *** 


Target: Fluffy_Pillow humanoid enemy Unknown 88
  DPS: 0.2  Error=0.0/0.3%  Range=0/14.5%  DPR=0.0  RPS-Out=20954.9 RPS-In=0.0  Resource=(health) Waiting=100.0 ApM=20.1
  Core Stats:  strength=0|0(0)  agility=0|0(0)  stamina=0|0(0)  intellect=0|0(0)  spirit=0|0(0)  mastery=0.00|8.00(0)  health=0|10203928  mana=0|0
  Spell Stats:  power=0|0(0)  hit=0.00%|0.00%(0)  crit=0.00%|0.00%(0)  penetration=0|0(0)  haste=0.00%|0.00%(0)  mp5=0|0(0)
  Attack Stats  power=0|0(0)  hit=0.00%|0.00%(0)  crit=5.00%|5.00%(0)  expertise=0.00|0.00(0)  haste=0.00%|0.00%(0)
  Defense Stats:  armor=11977|11977(0) miss=0.00%|0.00%  dodge=0.00%|0.00%(0)  parry=0.00%|0.00%(0)  block=5.00%|5.00%(0) crit=0.00%|0.00%
  Priorities:
    snapshot_stats/auto_attack
  Actions:
    auto_attack_Fluffy_Pillow  Count=146.8| 3.00sec  DPE=     1|100%  DPET=     1  DPR=   0.0  pDPS=   0  Miss=4.98%  Hit=   1|   1|   1  Crit=    2|    2|    2|5.0%  Glance=   1|6.0%  Dodge=5.0%  Parry=14.0%
  Constant Buffs: bleeding/blood_frenzy_physical/critical_mass/earth_and_moon/hunters_mark/mangle/poisoned/replenishment
  Constant Buffs: sunder_armor/thunder_clap
  Dynamic Buffs:
  Scale Factors:
    Weights :  Hit=0.0000  Crit=0.0000  Haste=0.0000  Mastery=0.0000
    Wowhead : 
  DPS Plot Data ( min=-200.0 max=200.0 points=21 )

Auras:
  Constant: Demonic Pact/communion/leader_of_the_pack/mana_spring_totem/strength_of_earth/windfury_totem/wrath_of_air
  Dynamic:

Waiting:
    All players active 100% of the time.

Baseline Performance:
  TotalEvents   = 11077351
  MaxEventQueue = 32
  TargetHealth  = 12236551
  SimSeconds    = 438867
  CpuSeconds    = 6.766
  SpeedUp       = 64864

RNG global Actual/Expected Roll=0.999369 Range=1.000000 Gauss=1.000028

Scale Factors:
  C@20B>@  Sta=0.0000  Int=2.6084  SP=1.9864  Hit=1.2506  Crit=1.1166  Haste=1.4977  Mastery=1.0332

Last edited by qurator : 04/01/11 at 4:30 AM.

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Old 04/05/11, 7:17 PM   #393
reality_check
Glass Joe
 
Undead Warlock
 
Arthas
Why is it that Bane of Doom is below Corruption and UA in SimulationCraft priority list when it's DPET is twice of those spells? And why is this priority giving better DPS in SimulationCraft? I am not sure which priority system is better; the one in SimulationCraft or the one in Affliction thread.

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Old 04/05/11, 7:35 PM   #394
Migage
Glass Joe
 
Migage
Blood Elf Warlock
 
Caelestrasz
Just as a quick side, the Succubus only casts Whiplash automatically when she is targetted by a mob and they start meleeing on her. It's like her own defensive spell to get range between her and the mob.

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Old 04/06/11, 4:57 AM   #395
VoidStar
Piston Honda
 
Human Warlock
 
Draenor (EU)
Originally Posted by reality_check View Post
Why is it that Bane of Doom is below Corruption and UA in SimulationCraft priority list when it's DPET is twice of those spells? And why is this priority giving better DPS in SimulationCraft? I am not sure which priority system is better; the one in SimulationCraft or the one in Affliction thread.
Firstly, the DPET of Corruption is (because of Everlasting Affliction) much greater than that of BoD, indeed because it is refreshed by another ability it is essentially infinite and meaningless, hence it is generally excluded from the graphical DPET displays.

To answer the question though: BoD can be refreshed any time within 15 seconds of the end of its duration without adverse clipping, but you have a much smaller window to properly refresh UA. Essentially, as long as you get round to it in the 15 second window, it doesn't matter where BoD is in the priority list and this shouldn't be taken as an undervaluing of it's DPET. Indeed it may be possible to push it lower in the priority list without negatively effecting its uptime.

The intention for the priority list is to get the best dps from the list as a whole, and while a "greedy" algorithm (i.e. always use the highest DPET ability available before any lower DPET ability) might produce a reasonable result, the opportunity cost of using an ability may mean that using a lower DPET ability first actually results in better overall performance. The Simcract DPET measure also doesn't take any side-effects of an ability into account.

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Old 04/07/11, 11:28 AM   #396
Xayide
Von Kaiser
 
Orc Warlock
 
Azralon
Originally Posted by VoidStar View Post
The point I was making was not about fights that are AoE 100% of the time, in such a situation you would clearly prefer the Felguard with Glyph, but fights where there are AoE/splash phases and single-target phases. On Halfus, for example, you want splash AoE while the whelps and whichever drakes you intend to kill are up, but as soon as you move onto Halfus himself it's essentially a single-target burn fight. If you want to switch to the Succubus at this point then you really need to glyph her because it's a huge bonus to her damage, which precludes the use of the Legion Strike glyph, but if in 4.1 we can switch to the Felhunter instead then we can glyph for Legion Strike.

You imply that "hybrid single-target/AoE glyph choice" is a stupid aim, and if there were true "AoE fights" then you might be right, but there aren't: there are only pure single-target fights and fights with both single-target and AoE phases.
I did not mean to imply it was a stupid aim at all, I was just trying to understand your point. The problem is that the Felguard glyph only affects the Felguard and the Lash of Pain glyph only has any effect if you have the Succubus out obviously.

What I meant to say is that I don't see much difference between using the Felhunter or the Succubus for best single-target damage, even if you don't need a specific pet glyph for the former. If AoE/splash damage is important, you'll use the Felguard glyph and the Felguard. If not, you'll switch the glyph for something else, be it Lash of Pain if you are going to use the Succubus or possibly Incinerate if you are using the Felhunter.
Why keep the Felguard glyph if you are going to use another pet full time? You'd be totally wasting a prime glyph slot. And I don't find that unreasonable since the cost of swapping a single glyph is lower than 10g, you spend much more than that in pots for progression fights.

If, on the other hand, you intend to swap pets mid-fight, say pull out the Felhunter in Maloriak final phase when you don't need AoE anymore, then you may have a point. One would have to weigh the benefits of higher pet damage vs, for example, a weaker Demon Soul effect and a wasted glyph in an important single-target burn phase like that.

Last edited by Xayide : 04/07/11 at 11:40 AM. Reason: spelling

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Old 04/08/11, 5:44 AM   #397
getsdead
Glass Joe
 
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Worgen Warlock
 
Sargeras
If, on the other hand, you intend to swap pets mid-fight, say pull out the Felhunter in Maloriak final phase when you don't need AoE anymore, then you may have a point. One would have to weigh the benefits of higher pet damage vs, for example, a weaker Demon Soul effect and a wasted glyph in an important single-target burn phase like that.
Yes, this is exactly what he means. Using Felguard any time a sizeable amount of adds are present (and, by extension, Demon Soul is up) and using the Succubus (Felhunter, post patch) for the rest of the encounter.

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Old 04/08/11, 8:23 AM   #398
Ishäl
Glass Joe
 
Blood Elf Warlock
 
Culte de la Rive Noire (EU)
First, sorry for my bad english (not my language =/)

Then I'm asking myself something about the change on DI.

With this change..
Is it possible now to give our DI to another Warlock ?

We already know that the 3% haste is cumulative.
Now that we have a 3 time 3% dammage on us and a 3 time 1% dammage on our target.. Maybe the buff aren't exclusive anymore !

I can't go on PTR now to check it...
But if it work like that, simulationCraft should be edited to have another DI or not ?!

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Old 04/13/11, 3:50 AM   #399
Odeen
Glass Joe
 
Gnome Warlock
 
Cenarius
Drain Life in Affliction Spec

Looking at the current PTR sims, there is only a few percent difference in DPET between shadow bolt in affliction and drain life in the affliction drain specs. Given that drain life scales better than shadow bolt in either spec and the additional nightfall procs, it should be worthwhile to use drain life as filler even in the affliction spec once shadow bolt has been used to stack shadow embrace. I'm not quite sure how to best implement this in the sims, especially for use in the helter skelter mode though.

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Old 04/13/11, 4:24 AM   #400
ChocoboMog123
Glass Joe
 
Undead Warlock
 
Turalyon
Even on Live, using my gear set with the Aff Sbolt talent spread, simcraft gives me higher DPS using Drain Life filler (switch to Sbolt during Demon Soul: Succubus).

I used this priority list and gained about 200 DPS:
0 	flask,type=draconic_mind
1 	food,type=seafood_magnifique_feast
2 	fel_armor
3 	summon_succubus
4 	dark_intent
5 	snapshot_stats
6 	volcanic_potion,if=buff.bloodlust.react|!in_combat|target.health_pct<=20
7 	corruption,if=(!ticking|remains<tick_time)&miss_react
8 	unstable_affliction,if=(!ticking|remains<(cast_time+tick_time))&target.time_to_die>=5&miss_react
9 	bane_of_doom,if=target.time_to_die>15&!ticking&miss_react
A 	haunt
B 	fel_flame,if=buff.tier11_4pc_caster.react&dot.unstable_affliction.remains<8
C 	summon_infernal
D 	drain_soul,interrupt=1,if=target.health_pct<=25
E 	shadowflame
F 	life_tap,mana_percentage<=35
G 	soulburn
H 	soul_fire,if=buff.soulburn.up
I 	demon_soul
J 	shadow_bolt,if=buff.shadow_trance.react
K 	shadow_bolt,if=buff.demon_soul_succubus.react
L 	drain_life
M 	life_tap,moving=1,if=mana_pct<80&mana_pct<target.health_pct
N 	fel_flame,moving=1
O 	life_tap
However, I wasn't sure how useful this is. The issues with DL rotation are still there, and it's still better DPS on a patchwerk fight to spec into Mana Feed. I guess it just shows that you can switch between Sbolt and Drain Life mid-combat without losing DPS (outside of latency/error).

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Old 04/13/11, 5:34 AM   #401
Ishäl
Glass Joe
 
Blood Elf Warlock
 
Culte de la Rive Noire (EU)
Originally Posted by Ishäl View Post
First, sorry for my bad english (not my language =/)

Then I'm asking myself something about the change on DI.

With this change..
Is it possible now to give our DI to another Warlock ?

We already know that the 3% haste is cumulative.
Now that we have a 3 time 3% dammage on us and a 3 time 1% dammage on our target.. Maybe the buff aren't exclusive anymore !

I can't go on PTR now to check it...
But if it work like that, simulationCraft should be edited to have another DI or not ?!
Hi again.

Tests have been made by a friend of mine.
Now we can't stack DI anymore.

Given a Warlock1 and a Warlock2.
-> W1 buff W2 (W1 stack are 3 times 3% W2 stack are 3 times 1% both have 3% haste)
then
-> W2 buff W1, W1 buff is refreshed !!! (W1 stacks are 3 times 1% W2 stack are 3 times 3% both have "ONLY" 3% haste)

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Old 04/13/11, 9:17 AM   #402
krdan
Glass Joe
 
krdan's Avatar
 
Dwarf Warlock
 
Eonar (EU)
I tried to figure how the Felhunter "new" shadow bite (double damage on PTR) will affect Demonology, using Warlock_Demonology_T11_359_PTR I got:
  • 22574 DPS using Felguard (w/ Glyph)
  • 24011 DPS using Succubus (w/ Glyph)
  • 24439 DPS using Felhunter (using Incinerate Glyph)

Can Felhunter be viable as Demonology for single-target, can someone confirm that?

Edit:
I'll try to explain my question better, in 4.1 using Felhunter as pet will give a sort of "improved Mana Feed", 16% total mana every pet's critical, that mean in theory, less lifetapping, plus giving the raid the Fel Intelligence (someway valuable in 10man if you miss some classes), an interrupt, and an offensive dispel, so I'm asking if the Succubus should still be the demon of choice considering it give almost any utility in boss fight.
I hope that clarify what I mean.

Last edited by krdan : 04/13/11 at 9:56 AM.

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Old 04/13/11, 11:55 AM   #403
getsdead
Glass Joe
 
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Worgen Warlock
 
Sargeras
Is there a way to avoid having to close/restart SimCraft once I've already imported and simulated my character via Armory. Sorry, it's a difficult question to word, but I hope someone has an answer for me.

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Old 04/14/11, 4:17 PM   #404
protokol
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Gnome Warlock
 
Kil'Jaeden
Originally Posted by getsdead View Post
Is there a way to avoid having to close/restart SimCraft once I've already imported and simulated my character via Armory. Sorry, it's a difficult question to word, but I hope someone has an answer for me.
I belive you mean that you cant simulate twice on the same imported character from armory. I couldnt do it ether so instead of restarting it jsut reimport your char and then you will be able to sim. it again.

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Old 04/14/11, 5:10 PM   #405
Derivatives
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Jebus
Blood Elf Druid
 
Shen'dralar
Has anyone tested the difference between Therallion's Mirror and Bell of Enraging Resonance? I have reason to believe the proc on Therallion's mirror, when timed with meta, does higher DPS, but I wanted to see if anyone can confirm that.


Edit: Has anyone tested Soul Casket?

Last edited by Derivatives : 04/14/11 at 9:53 PM.

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