What will be the best race PVE DPS-Wise in Cata for Horde?
I've searched and searched the forums to see if anyone has done any research on it, but couldn't find anything substantial.
Launches your belt rockets at an enemy, dealing (1 + 0.25 * AP.429 * $SPFI + level * 2 + $INT * 0.50193) fire damage.
Time is money:
1% increased attack and casting speed.
Increases your attack and casting speed by 20% for 10 sec.
Increases your spell power by 584. Lasts 15 sec.
Command : Damage done by Death Knight, Hunter, Shaman and Warlock pets increased by 5%.
Troll Racial (at 80) is worth 36.43 haste rating which is higher than 1%
(32.79 haste rating=1%. [Goblin racial]), but the advantage of the goblin rocket barrage & 1% haste should put it over the single troll racial.
So it's between the orcs sp gain (which is also pet dmg gain) + 5% pet damage vs 1% haste and rocket barrage. The rocket barrage belt does scale with gear, which is nice, but it doesn't crit.
On the reverse side, Goblin rocket jump would be another good defensive cooldown to get out of shit (along with demonic circle). It obviously shares the cooldown with the rocket barrage attack, but who can put a value on staying alive?
I wasn't in beta, so, I have no way of testing data at 85. Was just curious if someone has done any research on this.
@Maconi If nobody else is bringing that buff I would think that the best time to apply it would be opening with it; no matter when you apply it you'll be losing one cast and this also lets the other casters in the group take advantage of it from the beginning of the fight.
I'm using a very simple macro for Soulburn + Soul Fire. It's:
/cast soul fire
Like any decent caster, I do anticipate cast intervals - especially handy when spamming SBolt. I've noticed that when I hit this macro at the same cadence as I would a normal cast time spell, I'll end up casting Soul Fire without the Soulburn effect. Anyone else see the same effect, or have thoughts on how to fix this?
I've noticed that when I hit this macro at the same cadence as I would a normal cast time spell, I'll end up casting Soul Fire without the Soulburn effect. Anyone else see the same effect, or have thoughts on how to fix this?
The new casting queue thing + more traditional latency issues have meant that it'll often not send the burn signal through. My current work around is to jump/move while i smash the bind to ensure it doesn't happen.
Very frustrating; did they ever implement the casting queue manual adjustment?
Just macro Soulburn to your filler ability, since Soulburn is up for 15secs and the Soul Fire buff is up for 15secs, you'll be able to use the instant cast for to refresh Improved Soul Fire at some point.
Is there any information out there on what stats to prioritize when gearing a Destro lock? I was curious what I should be gunning for after hit cap, if anyone could help me out that would be fantastic.
DPS gain per unit stat increase except for Hit/Expertise which represent DPS loss per unit stat decrease