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Old 12/17/10, 7:47 PM   #31
lhsansshade
Glass Joe
 
Undead Warlock
 
Sargeras
I see in your spell priority list that casting a MC Incinerate is listed as a higher priority than a Decimate Soulfire. However in the sim chart Soulfire has 3k higher DPE. Could you explain which spell has priority in the execution phase?

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Old 12/18/10, 2:38 AM   #32
Jmickey
<3 Kitty
 
Jmickey's Avatar
 
Blood Elf Warlock
 
Saurfang
Originally Posted by lhsansshade View Post
I see in your spell priority list that casting a MC Incinerate is listed as a higher priority than a Decimate Soulfire. However in the sim chart Soulfire has 3k higher DPE. Could you explain which spell has priority in the execution phase?
Soul Fire doesn't proc Impending Doom, so it does not lower the cooldown on Metamorphosis. Also, the DPE on an MC Incinerate and a Decimated Soul Fire aren't as far apart as you think, ignoring Impending Doom procs and the effect they have, casting only Soul Fire while decimate is up and ignoring Incinerate when MC procs results in a 20 dps increase at lower gear levels (iLvl 346) and almost a 100dps loss at higher gear levels (iLvl 372).


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Old 12/18/10, 11:20 AM   #33
Tahapenes
Piston Honda
 
Worgen Warlock
 
Stormrage
Originally Posted by lhsansshade View Post
I see in your spell priority list that casting a MC Incinerate is listed as a higher priority than a Decimate Soulfire. However in the sim chart Soulfire has 3k higher DPE. Could you explain which spell has priority in the execution phase?
I had thought as you until I started looking at heroic boss fights.

I don't have WoLs to back this up, however what I have observed from watching individual fights with my present stats (13% base haste + SF buff + DI), MC Incinerate is casting at 1.1 to 1.2 seconds and doing 7.2k non-crit damage and Decimate Soulfire is casting for 1.4 seconds and doing around 7.5k non-crit damage. As such, the MC Incinerates are working out to slightly higher DPS under execute phase.

Also, until Blizzard fixes the meta requirements for Chaotic, I would use Lightning Dream Emeralds (Hit/Haste) in yellow sockets (if below hit cap and not close to haste threshold) to fulfill the meta requirement.

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Old 12/18/10, 6:48 PM   #34
Whitebushido
Glass Joe
 
Blood Elf Paladin
 
Cho'gall
Anyone else seem to have problems with the Doomguard? I'll summon him and often times he just sits there. Doesn't matter if there's a doom up already or not or even if I reapply it once he comes out, even tried forcing pet attack. Infernal hasn't failed for me yet so I just use it instead.

Am I missing something or is he just poorly coded?


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Old 12/19/10, 9:49 PM   #35
NYsLegend
Glass Joe
 
Dwarf Warlock
 
Feathermoon
Felstorm Macro

Here is a Macro I found useful from a friend of mine. This will add Felstorm to your Spells. If this Macro was posted in the old Warlock thread then im sorry.
#showtooltip Shadow Bolt
/script UIErrorsFrame:Hide()
/script UIErrorsFrame:Clear()
/console Sound_EnableSFX 0
/cast Felstorm
/console Sound_EnableSFX 1
/cast Shadow Bolt

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Old 12/20/10, 3:50 AM   #36
VoidStar
Piston Honda
 
Human Warlock
 
Draenor (EU)
Originally Posted by NYsLegend View Post
Here is a Macro I found useful from a friend of mine. This will add Felstorm to your Spells. If this Macro was posted in the old Warlock thread then im sorry.
#showtooltip Shadow Bolt
/script UIErrorsFrame:Hide()
/script UIErrorsFrame:Clear()
/console Sound_EnableSFX 0
/cast Felstorm
/console Sound_EnableSFX 1
/cast Shadow Bolt
This is only a good idea if it's always fine to cast Felstorm when you cast Shadow Bolt, which given today's CC environment is often not the case. If you want to macro Felstorm onto an ability, then I suggest doing it on an ability that you'll only be casting when AoE is "safe". At the moment I've got mine macro'd onto a Shadowflame/Immolation Aura "I'm in melee range and it's fine to AoE" macro and I just manually cast it if I can't be in melee range but it's fine for my Felguard to AoE.

Generally speaking, there's a few other things that could improve your macro, but what you've got will work.

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Old 12/21/10, 12:42 AM   #37
Peste
Glass Joe
 
Orc Death Knight
 
Argent Dawn
I was wondering if anyone has done or could do the math regarding whether or not Demo has a soft haste cap which may cause it's weight to drop in regards to haste > crit > mastery.

My experience so far in avg ilvl 343 gear is that with decimate and molten core I am approaching 1 sec cast times. Shadowolt obviously is nt close, but is still at 1.8 sec by keeping up Imp. Soul Fire. This makes me wonder whether the value of haste may diminish as we become well geared and our nukes encroach on the GCD.

Now, I realize that MC, Decimation, and ISF do not increase HASTE, but rather decrease cast time. This means that Immolate and corruption damage is unaffected and raw haste on gear will continue to provide dps increases in this regard. But will those two spells continue to be worth gearing for haste past a theoretical sweet spot? Or will we eventually want to hover at some haste % in the future and otherwise reforge those additional points into crit or mastery?

As an aside, yet slightly related discussion - most of the currently available dps cloth epics have mastery on them, a stat we currently are ignoring. Is there a consensus on how this may affect Demo's viability as raids progress deeper into content as opposed to Afflic or Destruct who value mastery much higher.

I appreciate any intelligent discussion regarding these points or any math that may back up any one point or another. Thanks.

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Old 12/21/10, 5:49 AM   #38
getajob92
Glass Joe
 
Gnome Warlock
 
Exodar
HoG Priority

Sorry if this should go in the simple questions/answers forum. Thought it would be slightly more appropriate here and I haven't seen any discussion on it. Does HoG's place on the priority list still apply if I've just just refreshed immolate with fel flame (for whatever reason)? Does the nuke itself and the unnecessary re-refreshing of immolate really come before refreshing BoD/Corruption if they, say, drop off?

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Old 12/21/10, 7:35 AM   #39
VoidStar
Piston Honda
 
Human Warlock
 
Draenor (EU)
Originally Posted by getajob92 View Post
Sorry if this should go in the simple questions/answers forum. Thought it would be slightly more appropriate here and I haven't seen any discussion on it. Does HoG's place on the priority list still apply if I've just just refreshed immolate with fel flame (for whatever reason)? Does the nuke itself and the unnecessary re-refreshing of immolate really come before refreshing BoD/Corruption if they, say, drop off?
Fel Flame only extends the duration of Immolate a relatively small amount, so the refresh from a Cremation-empowered Hand of Gul'dan is not "unnecessary" as you'd still need to refresh it quite soon anyway.

It's not really possible to determine from the posted simcraft output whether deferring HoGd in the situation you describe is worth while because the situation you describe does not occur in the simulation under test and the DPET of HoGd does not factor in its side effects. If you could construct a scenario where it did occur then you could trial different priority lists to see whether it appeared to be beneficial or not. However, in a different scenario where movement or immunities occur many other things would also need to be re-assessed in the priority list. Otherwise all you can hope for is peoples' gut feelings on the matter.

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Old 12/21/10, 8:55 AM   #40
Rizey
Glass Joe
 
Orc Warlock
 
Tichondrius
Just a suggestion on the AoE damage:

I find that an immolate per target (if there are too many, than just a few) into HoG (for Felguard crit) -> Meta/Demon Soul -> Demon Leap (crits for roughly 12k per target for me) -> Immo Aura -> Shadowflame -> Hellfire, while at some point using Felstorm. Recommended that after 1-2 ticks of Hellfire, use Soulshatter, and recast Hellfire (assuming you are pulling threat, which you no doubt will). Infernal may also be used here if the targets have a higher-than-normal health pool, and don't mind using your cooldown.

All in all, very great thread. I was a little worried that Demonology would not be viable in Cataclysm with all the re-works, but fortunately I can still play my favorite spec!

EDIT: Just realized the suggestion is strictly for AoE non-boss packs (such as the ones early in Bastion of Twilight) as you'll be using Meta/Demon Soul/Immo Aura for the boss itself, but might get a Demon Leap off if you're lucky on the timing. Also might be worthy to note that Soul Burn is very useful for refreshing Improved Soul Fire, and Drain Soul on adds to refresh shards.

Last edited by Rizey : 12/21/10 at 9:44 AM.

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Old 12/21/10, 9:57 AM   #41
Jmickey
<3 Kitty
 
Jmickey's Avatar
 
Blood Elf Warlock
 
Saurfang
Originally Posted by Peste View Post
I was wondering if anyone has done or could do the math regarding whether or not Demo has a soft haste cap which may cause it's weight to drop in regards to haste > crit > mastery.

As an aside, yet slightly related discussion - most of the currently available dps cloth epics have mastery on them, a stat we currently are ignoring. Is there a consensus on how this may affect Demo's viability as raids progress deeper into content as opposed to Afflic or Destruct who value mastery much higher.
(Snipped you post to save room) Improved Soul Fire does provide pure haste, and to answer your question, yes there is a "soft haste cap", after 50% haste (2639 haste rating) the value of haste begins to drop below that of crit, this is mainly due to the GCD being 1 second.

The value of mastery as you gain gear will actually increase ver so slightly, due to gear having a slight effect on the proc rate of Impending Doom, as well as your pet damage increasing, as pets scale directly with our stats.

Originally Posted by getajob92 View Post
Sorry if this should go in the simple questions/answers forum. Thought it would be slightly more appropriate here and I haven't seen any discussion on it. Does HoG's place on the priority list still apply if I've just just refreshed immolate with fel flame (for whatever reason)? Does the nuke itself and the unnecessary re-refreshing of immolate really come before refreshing BoD/Corruption if they, say, drop off?
The main reason you prioritize HoG over corruption or BoD is because you are using it to refresh immolate. If Immolate does not require refreshing then the DPET of both BoD and corruption are higher. So if the CD of HoG ends at the same time BoD or corruption require refreshing AND immolate has a long enough duration left on it that it does not require HoG to be used straight away, then yes, cast corruption or BoD first, however, after this HoG will be next on the priority list.

Please Note: I am updating the thread to reflect recent findings in the Simulationcraft for Warlocks thread, and specifically this post.

Currently the pet to use in a raid is the Succubus, while glyphing Lash of Pain. If/When this changes, this thread will once again be updated.

Last edited by Jmickey : 12/21/10 at 10:04 AM.


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Old 12/22/10, 4:32 AM   #42
VoidStar
Piston Honda
 
Human Warlock
 
Draenor (EU)
Note: if we're using the Succubus for single-target fights the talent "Dark Arts" doesn't provide any benefit, so we can pick up even more of the wonderous filler tat that masquerades as "utility" at the bottom of the demo tree instead.

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Old 12/22/10, 9:29 AM   #43
Syrophenikan
Glass Joe
 
Orc Warlock
 
Chromaggus
Originally Posted by VoidStar View Post
Note: if we're using the Succubus for single-target fights the talent "Dark Arts" doesn't provide any benefit, so we can pick up even more of the wonderous filler tat that masquerades as "utility" at the bottom of the demo tree instead.
No because the demo tree has the minimum 31 talents points in it so you can't remove the DA talents. Furthermore I ran simcraft with three points in S&F, two points taken from Emberstorm or Improved Immolate, and both ran roughly 100 DPS less than the current build in this thread. Someone in another forum I read made a suggestion that since Demon Soul with a Succubus provides 10% more Shadow Bolt damage that three points in S&F would be a DPS increase. According to simcraft, that's a negative, no matter where you get the other talent points.

Edit: misread the post, thought he meant taking points out of demo and putting it in destro.

Last edited by Syrophenikan : 12/22/10 at 10:42 AM.

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Old 12/22/10, 11:29 AM   #44
pRo-Micha
Glass Joe
 
Dwarf Warlock
 
Black Dragonflight
Does anybody else have problem with the Succubus on Passive? Mine keeps running back to me, then to the boss to Lash of Pain him, and back to me as if she keeps dropping from combat. Putting her on defensive solved this, but still makes it a pain to micro manage her around when you switch targets or simply CC stuff.

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Old 12/23/10, 11:04 AM   #45
Lucrece
Von Kaiser
 
Night Elf Druid
 
Whisperwind
Lash of Pain is making up 25-29% of my total damage in my encounters, with increasing efefct during movement fights. The closest to LoP is Shadowbolt at 18%.

Has anyone evaluated the value of mastery with the Succubus?

My succubus is getting 5.2k LoP's every global versus my felguard's 2k autoattacks every 2 secs and an average 5k Legion Strike. She wildly outperforms the felguard outside of burst rotations.

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