Originally Posted by FlyingCow
As a result of the MG change Affliction is now completly affected by KC's cast time penalty. One of the major reasons for Blizzard to do the change, i believe.
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As far as i have read, the change was made mainly due to the dot hasting/sloing process which was both hard to implement/debug, and unreliable in its inner working. For example, there was a not-really-predictable delay between mg/ds application and the dot taking account the double haste. So the current implementation (with dots being generating new ticks on ds/mg tick) is far more consistent and easier to understand and debug as both a player and developper.
The only "drawback" from the new method is that you don't get anything now if you didn't channel for at least a full tick time, but that wouldn't be efficient anyway. The secondary drawback of Agony stacking slower has just been addressed in a blue post mentionning that it'll be fixed in a later build, so that's a non issue in the long run.