Originally Posted by lividhatter
Affliction Rotation Questions:
1) Should i begin casting haunt prior to a previous haunt expiring or should i continue to malific grasp until it wears off, then recast haunt?
2) In the unfortunate instance where you run out of shards mid fight; what is the correct course of action?
3) Lets say agony has 30 sec left, corruption has 8sec, unstable affliction has 5sec and haunt has just expired. In this case i usually recast unstable affliction, and corruption, then haunt. Is this wrong?
4) What are the normal use cases for soul burn soul swap? I always use it to start a fight, and I sometimes use it in situations like #3.
5) When we are multi dotting 2 targets. Should we only be haunting one target?
6) When multi dotting 2 targets. Should we be hard casting all dots on target 1, and glyphed soul swapping the dots to target 2?
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1.) In a buffed situation (dark soul, blood lust, trinkets, etc) you want to keep haunt uptime as high as possible. Otherwise, finishing you MG channel is fine and more mana efficient, since over the course of any boss fight you will have some haunt downtime no mattter what you do.
2). It's expected. Just keep dpsing normally. Try to align your haunt uptime as noted in my answer to #1. 60% haunt uptime on single target is about the best you will do, so get the most out of it.
3). If you are at range, yes. Due to Haunt's travel time you want to refresh one dot after you finish casting it, then straight into MG so that it hits right as haunt does. THis will allow for maxium MG uptime while the haunt debuff is on the target. If you are close to the boss then refresh your dots before haunt if they have time remaining < Haunt debuff+cast time.
4). The two basic cases are: 1) whenever you need to get dmg rolling on a target quickly, and 2) to refresh dots during Drain Soul Execute. Obviously part 1) has a lot of angles to it (target swap burns, when procs are up, etc). Use your best judgement. Effectively every time you use soul swap outside of execute, it reduces haunt uptime, so make sure the tradeoff is worth it (it often is, but not always).
5.) Depends on how fast they need to die and how many shards you have (if you have 4 shards and haunt is already up on one you should haunt the other in order not to waste the next potential nightfall proc)
6.) Depends. See advice above.