
Originally Posted by Inkube
I have problems figuring out what the best opener is as an affliction warlock.
Lets says you have a full tank and spank fight where hero is popped at the start of the fight.
My hypotheses is that I want to maximize the amount oh MG time during haunt with as strongly buffed DOTs as possible.
And I know that the best thing is to use Soul Burn 20 seconds before pull and SS at T=0. But that is usually to big of a hassle to be feasible for me in most cases.
And that would give me something like.
1. T-2 PrePot
2. T-1 Precast doomguard (to not waste GCD)
3. T SB-SS
4. CoE
5. MG (To get all procs up ASAP)
6. pop DS
7. Reapply all dots when all procs and buffs are up
8. Haunt + MG, reapply haunt when needed.
9. Reapply all dots when the first strong proc is about to fall of
10. Haunt + MG
11. Let DOTs tick their last tick before reapplying. Except for agony.
What im not doing here is precasting haunt. It seems like a wasted haunt to me, because I don't have strong dots up.
What is the best way to reapply dots at (6.) and (9.) Should I felflame + agony. Hardcast or SB+SS?
Also is it maybe a mistake to SS-SB at 3. Maybe it is better to hardcast them and not waste any shards before procs are up.
Or my this hypotheses wrong and should I go with the standard haunt precast rotation?
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Seems like you're wasting some time with this opening. What is the purpose of saving DS until after you apply your dots for the first time?
Personally, I pop DS+Prepot+Racials, Haunt, SB-SS to start the fight, then SB-SS again once procs are up. No point in holding onto shards that you may regenerate anyway (especially with a DS'd/bloodlusted Corruption) - the idea of "wasting" shards is only relevant when you're about to repop your CDs/pot, or if you're about to execute.
Just for clarity, letting DOTs tick their last tick is something you track on your empowered DOTs, or all the time? If it is the latter, there is no real need to do so since the dps loss of reapplying a dot early is minimal - especially when running slightly below hit cap. And this does not mean you're letting them drop off, right? Because that will destroy your DPS.
Before a pull in my guild, I constantly have the SB buff precasted; sometimes it doesn't work out perfectly, but for the most part I can begin a fight with 4 shards and an instant DOT application. It helps if you are in a guild with good rhythm and consistent time between pulls.