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10/11/12, 8:37 PM
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#421
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Von Kaiser
Worgen Warlock
Proudmoore
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Hey Zak I mentioned a few weeks ago that lifeblood is still out of date, sent you a message, and posted on the simulationcraft forums. It's still out of date now a few weeks later.
I highly suspect that lifeblood is actually on par with the best professions with how it aligns w/cds and pre pot, either way it needs to a fix from 1920 haste to the actual 2880.
ps: the skinning bonus being fixed to 480 crit is probably out of date in the sim too.
Last edited by ultrajustin : 10/11/12 at 8:43 PM.
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10/16/12, 1:14 PM
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#422
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Von Kaiser
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Adding Rain of Fire, reworking embers to be saved for Havoc \ Execute I was able to get a ~20k dps gain for Destro on two targets.

actions=curse_of_the_elements,if=debuff.magic_vulnerability.down
actions+=/use_item,name=shaskin_gloves
actions+=/jade_serpent_potion,if=buff.bloodlust.react|target.health.pct<=20
actions+=/blood_fury
actions+=/dark_soul
actions+=/service_pet,if=talent.grimoire_of_service.enabled
actions+=/grimoire_of_sacrifice,if=talent.grimoire_of_sacrifice.enabled
actions+=/summon_pet,if=talent.grimoire_of_sacrifice.enabled&buff.grimoire_of_sacrifice.down
actions+=/run_action_list,name=aoe,if=active_enemies>2
actions+=/summon_doomguard
actions+=/havoc,target=2,if=active_enemies>1
actions+=/rain_of_fire,if=!ticking&!in_flight&active_enemies>1
actions+=/shadowburn,if=active_enemies>1&burning_ember>3.5|buff.havoc.stack>0
actions+=/shadowburn,if=ember_react&active_enemies=1
actions+=/immolate,cycle_targets=1,if=ticks_remain<add_ticks%2&target.time_to_die>=5&miss_react
actions+=/chaos_bolt,if=active_enemies>1&burning_ember>3.5&target.health.pct<40|buff.havoc.stack=3
actions+=/chaos_bolt,if=active_enemies>1&(ember_react&(buff.backdraft.stack<3|level<86)&(burning_ember>3.5|buff.dark_soul.remains>cast_time)&mana.pct<=80&target.health.pct>40)
actions+=/chaos_bolt,if=ember_react&active_enemies=1&(buff.backdraft.stack<3|level<86)&(burning_ember>3.5|buff.dark_soul.remains>cast_time)&mana.pct<=80
actions+=/conflagrate
actions+=/incinerate
actions+=/chaos_bolt,if=burning_ember>2&mana.pct<10
The chaos bolt lines could probably be condensed, I just did it fast to make the list work in single target and two target. Also slight note, the current list switches to AoE prio on 3+ targets, and its a huge loss on 3, haven't checked on where the threshold actually is though.
I also got about 3-4k dps gain for demonology using Immolation Aura when DS is up, might be more conditions based on trinket usage were it is also usable, but that is dependent on gear. I put this line right after Summon Doomguard:
actions+=/immolation_aura,if=active_enemies>1&buff.dark_soul.up
Edit: Probably also don't need the T13H on the first post anymore.
Last edited by zinnin : 10/16/12 at 1:36 PM.
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10/17/12, 3:40 PM
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#423
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Glass Joe
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The sim does not appear to account for the 1% expertise (-->hit) that an orc gets while wielding a wand. I can confirm this benefit occurs in game, but not in the sim.
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10/17/12, 4:06 PM
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#424
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The Chairmaker
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Then you must be using an old version.
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10/21/12, 10:52 AM
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#425
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Glass Joe
Human Warlock
Ragnaros (EU)
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I have a question which I hope belongs to this thread, but I assume it does as it is Simcraft related.
Currently I am using The Klaxxi exalted sword Amber Saber of Klaxxi'vess - Item - World of Warcraft, however there is a problem with it not showing any spellpower on armory. When trying to Sim my character, I tried adding the # gear_spell_power=5152 line to the gear summary tab, which doesn't seem to do anything.
Any ideas as to how to bypass this issue or do I have to wait for a new weapon/Blizzard to update armory?
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10/21/12, 1:28 PM
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#426
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Von Kaiser
Human Warlock
Bronzebeard (EU)
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Replace the imported one with this line, and it should be fine. Sadly there are few more inconsistancies in my current gear for example, so you might want to double-check Your stats in results tab and add stuff that's missing on Your own.
main_hand=amber_saber_of_klaxxivess,stats=578sta_385int_279haste_219mastery_5152sp,weapon=sword_2.60speed_2217min_4119max
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10/24/12, 9:39 PM
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#427
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Von Kaiser
Blood Elf Warlock
Burning Legion
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Did some preliminary testing for the conflagrate change currently on the 5.1 ptr. Run with the default action list/gear set.
Let me know if you spot anything stupid I did.

SimulationCraft 505-4 for World of Warcraft 5.0.5 Live (build level 16057)
Simulating... ( iterations=50000, max_time=450, vary_combat_length=0.20, optimal_raid=1, fight_style=Patchwerk )
DPS Ranking:
116231 100.0% Raid
116231 100.0% Warlock_Destruction_T14H
HPS Ranking:
0 100.0% Raid
Player: Warlock_Destruction_T14H orc warlock destruction 90
DPS: 116231.0 DPS-Error=25.0/0.0% HPS: 0.0 HPS-Error=0.0/0.0% DPS-Range=10413/9.0% DPS-Convergence=73.0% DPR=4.4 RPS-Out=25848.2 RPS-In=25659.8 Resource=(mana) Waiting=0.1 ApM=43.4
Talents: http://us.battle.net/wow/en/tool/talent-calculator#Vb!..0.2.
Core Stats: strength=158|150(80) agility=162|154(80) stamina=24807|22552(20397) intellect=21335|18954(17867) spirit=568|568(368) mastery=68.94%|53.94%(5990) health=493701|462131 mana=300000|300000
Spell Stats: power=32742|27385(8441) hit=15.00%|15.00%(5100) crit=23.83%|17.89%(5223) haste=11.10%|5.81%(2470) mp5=120824|115070(0)
Attack Stats: power=315|270(0) hit=15.00%|15.00%(5100) crit=16.54%|11.53%(5223) expertise=0.00%|0.00%(0) haste=5.81%|5.81%(2470) speed=16.39%|5.81%(2470)
Defense Stats: armor=14972|14972(14882) miss=0.00%|0.00% dodge=0.00%|0.00%(0) parry=0.00%|0.00%(0) block=0.00%|0.00%(0) crit=0.00%|0.00%
Glyphs: conflagrate/burning_embers
Priorities (actions.precombat):
flask,type=warm_sun/food,type=mogu_fish_stew
dark_intent,if=!aura.spell_power_multiplier.up/summon_pet/snapshot_stats
jade_serpent_potion
Priorities:
curse_of_the_elements,if=debuff.magic_vulnerability.down
use_item,name=shaskin_gloves
jade_serpent_potion,if=buff.bloodlust.react|target.health.pct<=20/blood_fury
dark_soul/service_pet,if=talent.grimoire_of_service.enabled
grimoire_of_sacrifice,if=talent.grimoire_of_sacrifice.enabled
summon_pet,if=talent.grimoire_of_sacrifice.enabled&buff.grimoire_of_sacrifice.down
run_action_list,name=aoe,if=active_enemies>2/summon_doomguard
havoc,target=2,if=active_enemies>1/shadowburn,if=ember_react
immolate,cycle_targets=1,if=ticks_remain<add_ticks%2&target.time_to_die>=5&miss_react
chaos_bolt,if=ember_react&(buff.backdraft.stack<3|level<86)&(burning_ember>3.5|buff.dark_soul.remains>cast_time)&mana.pct<=80
conflagrate/incinerate/chaos_bolt,if=burning_ember>2&mana.pct<10
Actions:
blood_fury Count= 4.3|120.96sec DPE= 0| 0% DPET= 0 DPR= 0.0 pDPS= 0 Miss=0.00%
chaos_bolt Count= 28.3| 12.68sec DPE=524633|28% DPET=202073 DPR= 0.0 pDPS=32982 Miss=0.00% Crit=524633|430281|800238|100.0%
conflagrate Count= 38.7| 11.71sec DPE=119291| 9% DPET=115092 DPR= 9.9 pDPS=10283 Miss=0.00% Hit=89182|82528|119956 Crit=188061|170008|247110|30.4%
dark_soul Count= 6.1| 80.88sec DPE= 0| 0% DPET= 0 DPR= 0.0 pDPS= 0 Miss=0.00%
immolate Count= 24.8| 18.16sec DPE=190633| 9% DPET=145090 DPR= 5.3 pDPS=10547 Miss=0.00% Hit=17566|16329|23735 Crit=37249|33638|48894|30.6% TickCount=177 MissTick=0.0% Tick=17530|16329|23735 CritTick=37162|33638|48894|30.0% UpTime=99.1%
incinerate Count=202.7| 2.19sec DPE=112354|44% DPET= 77637 DPR= 2.3 pDPS=50724 Miss=0.00% Hit=86742|80877|117557 Crit=182087|166607|242167|27.5%
shadowburn Count= 9.1| 9.77sec DPE=389912| 7% DPET=428114 DPR= 0.0 pDPS= 7961 Miss=0.00% Hit=294684|262400|381403 Crit=609593|540544|785690|30.2%
stormlash Count= 28.2| 11.71sec DPE= 22479| 1% DPET= 0 DPR= 0.0 pDPS= 1436 Miss=0.00% Hit=15688|10314|30288 Crit=34678|21247|62394|35.8%
summon_doomguard Count= 1.0| 1.#Rsec DPE=995190| 0% DPET=718031 DPR= 13.3 pDPS= 0 Miss=0.00%
felhunter (DPS=0.0)
shadow_bite Count= 1.0| 1.#Rsec DPE= 20538| 0% DPET= 19825 DPR= 342.3 pDPS= 0 Miss=0.00% Hit=16674|16674|16674 Crit=33348|33348|33348|23.2%
doomguard (DPS=16586.5)
doom_bolt Count= 20.3| 2.88sec DPE= 49064| 2% DPET= 16924 DPR=1401.8 pDPS=16587 Miss=0.00% Hit=35424|32569|47350 Crit=77742|65138|94700|32.2%
Constant Buffs: attack_haste/attack_power_multiplier/critical_strike/grimoire_of_sacrifice/mastery/spell_haste
Constant Buffs: spell_power_multiplier/stamina/str_agi_int
Dynamic Buffs:
backdraft : start=36.3 refresh= 2.4 interval= 12.5 trigger= 11.7 uptime=50% benefit=46%
blood_fury : start= 4.3 refresh= 0.0 interval=120.9 trigger=121.0 uptime=14%
bloodlust : start= 1.0 refresh= 0.0 interval= 0.0 trigger= 0.0 uptime= 9% benefit=14%
dark_soul : start= 6.1 refresh= 0.0 interval= 80.9 trigger= 80.9 uptime=26% benefit=29%
essence_of_terror : start= 4.5 refresh= 0.0 interval=111.4 trigger=111.4 uptime=20%
jade_serpent_potion : start= 2.0 refresh= 0.0 interval=365.2 trigger= 0.0 uptime=10%
jade_spirit : start= 7.9 refresh= 0.0 interval= 59.2 trigger= 59.2 uptime=21% benefit=20%
relic_of_yulon : start= 8.6 refresh= 0.0 interval= 54.6 trigger= 54.6 uptime=28%
stormlash : start= 4.0 refresh= 0.0 interval=103.7 trigger=103.7 uptime= 9%
synapse_springs_2 : start= 7.9 refresh= 0.0 interval= 60.9 trigger= 60.9 uptime=17%
Up-Times:
19647.1% : Mana Cap
Gains:
363253.4 : shadowburn (mana) (overflow=5.3%)
6.1 : immolate (burning_ember)
5.0 : conflagrate (burning_ember)
25.7 : incinerate (burning_ember)
11171458.4 : mp5_regen (mana) (overflow=3.2%)
Pet "doomguard" Gains:
690.4 : energy_regen (energy) (overflow=14.4%)
*** Targets ***
Target: Fluffy_Pillow humanoid enemy unknown 93
DPS: 0.0 DPS-Error=0.0/0.0% HPS: 0.0 HPS-Error=0.0/0.0% DPS-Range=0/0.0% DPS-Convergence=0.0%
Core Stats: strength=0|0(0) agility=0|0(0) stamina=0|0(0) intellect=0|0(0) spirit=0|0(0) mastery=0.00%|0.00%(0) health=0|62473972 mana=0|0
Spell Stats: power=0|0(0) hit=0.00%|0.00%(0) crit=-1.#J%|-1.#J%(0) haste=0.00%|0.00%(0) mp5=0|0(0)
Attack Stats: power=0|0(0) hit=0.00%|0.00%(0) crit=-1.#J%|-1.#J%(0) expertise=0.00%|0.00%(0) haste=0.00%|0.00%(0) speed=0.00%|0.00%(0)
Defense Stats: armor=24835|24835(0) miss=0.00%|0.00% dodge=0.00%|0.00%(0) parry=0.00%|0.00%(0) block=5.00%|5.00%(0) crit=0.00%|0.00%
Priorities (actions.precombat):
snapshot_stats
Priorities:
Actions:
Constant Buffs: attack_haste/attack_power_multiplier/bleeding/critical_strike/magic_vulnerability/mastery/mortal_wounds
Constant Buffs: physical_vulnerability/ranged_vulnerability/slowed_casting/spell_haste/spell_power_multiplier/stamina
Constant Buffs: str_agi_int/weakened_armor/weakened_blows
Dynamic Buffs:
health_decade_0__10 : start= 1.0 refresh= 0.0 interval= 0.0 trigger= 0.0 uptime=11%
health_decade_10__20 : start= 1.0 refresh= 0.0 interval= 0.0 trigger= 0.0 uptime= 8%
health_decade_20__30 : start= 1.0 refresh= 0.0 interval= 0.0 trigger= 0.0 uptime=11%
health_decade_30__40 : start= 1.0 refresh= 0.0 interval= 0.0 trigger= 0.0 uptime=10%
health_decade_40__50 : start= 1.0 refresh= 0.0 interval= 0.0 trigger= 0.0 uptime=11%
health_decade_50__60 : start= 1.0 refresh= 0.0 interval= 0.0 trigger= 0.0 uptime=11%
health_decade_60__70 : start= 1.0 refresh= 0.0 interval= 0.0 trigger= 0.0 uptime=11%
health_decade_70__80 : start= 1.0 refresh= 0.0 interval= 0.0 trigger= 0.0 uptime=10%
health_decade_80__90 : start= 1.0 refresh= 0.0 interval= 0.0 trigger= 0.0 uptime=10%
health_decade_90__100 : start= 1.0 refresh= 0.0 interval= 0.0 trigger= 0.0 uptime= 6%
Waiting:
0.1% : Warlock_Destruction_T14H
Baseline Performance:
TotalEvents = 177989460
MaxEventQueue = 26
TargetHealth = 62473972
SimSeconds = 22476191
CpuSeconds = 111.352
SpeedUp = 201848
RNG global: Actual ( Confidence Interval ): Roll=nan Range=nan nan
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10/25/12, 11:41 AM
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#428
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Glass Joe
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I found a way to increase the Warlock_Affliction_T14H output by approximatly 900dps by adding the following action.
"actions+=/soulburn,if=(dot.unstable_affliction.ticks_remain<action.unstable_affliction.add_tick s%2|dot.corruption.ticks_remain<action.corruption.add_ticks%2|dot.agony.ticks_remain< action.agony.add_ticks%2)&buff.jade_spirit.up&buff.jade_serpent_potion.up&buff.dark_s oul.up"
which results in the following profile

#!./simc
warlock="Warlock_Affliction_T14H"
origin="unknown"
level=90
race=orc
spec=affliction
role=spell
position=back
professions=engineering=600/enchanting=600
talents=http://us.battle.net/wow/en/tool/talent-calculator#Va!..0.2.
talent_override=grimoire_of_service,if=active_enemies>3
glyphs=soul_shards
actions.precombat=flask,type=warm_sun
actions.precombat+=/food,type=mogu_fish_stew
actions.precombat+=/dark_intent,if=!aura.spell_power_multiplier.up
actions.precombat+=/summon_pet
actions.precombat+=/snapshot_stats
actions.precombat+=/jade_serpent_potion
actions=curse_of_the_elements,if=debuff.magic_vulnerability.down
actions+=/use_item,name=shaskin_gloves
actions+=/jade_serpent_potion,if=buff.bloodlust.react|target.health.pct<=20
actions+=/blood_fury
actions+=/dark_soul
actions+=/service_pet,if=talent.grimoire_of_service.enabled
actions+=/grimoire_of_sacrifice,if=talent.grimoire_of_sacrifice.enabled
actions+=/summon_pet,if=talent.grimoire_of_sacrifice.enabled&buff.grimoire_of_sacrifice.down
actions+=/run_action_list,name=aoe,if=active_enemies>3
actions+=/summon_doomguard
actions+=/soul_swap,if=buff.soulburn.up
actions+=/soulburn,if=(dot.unstable_affliction.ticks_remain<action.unstable_affliction.add_ticks%2|dot.corruption.ticks_remain<action.corruption.add_ticks%2|dot.agony.ticks_remain<action.agony.add_ticks%2)&buff.jade_spirit.up&buff.jade_serpent_potion.up&buff.dark_soul.up
actions+=/haunt,if=!in_flight_to_target&remains<tick_time+travel_time+cast_time&shard_react&miss_react
actions+=/soul_swap,cycle_targets=1,if=active_enemies>1&time<10&glyph.soul_swap.enabled
actions+=/haunt,cycle_targets=1,if=!in_flight_to_target&remains<tick_time+travel_time+cast_time&soul_shard>1&miss_react
actions+=/soulburn,line_cd=20,if=buff.dark_soul.up&shard_react
actions+=/soulburn,if=(dot.unstable_affliction.ticks_remain<action.unstable_affliction.add_ticks%2|dot.corruption.ticks_remain<action.corruption.add_ticks%2|dot.agony.ticks_remain<action.agony.add_ticks%2)&target.health.pct<=20&shard_react
actions+=/agony,cycle_targets=1,if=ticks_remain<add_ticks%2&target.time_to_die>=8&miss_react
actions+=/corruption,cycle_targets=1,if=ticks_remain<add_ticks%2&target.time_to_die>=6&miss_react
actions+=/unstable_affliction,cycle_targets=1,if=ticks_remain<add_ticks%2+1&target.time_to_die>=5&miss_react
actions+=/drain_soul,interrupt=1,chain=1,if=target.health.pct<=20
actions+=/life_tap,if=mana.pct<35
actions+=/malefic_grasp,chain=1
actions+=/life_tap,moving=1,if=mana.pct<80&mana.pct<target.health.pct
actions+=/fel_flame,moving=1
actions+=/life_tap
actions.aoe=summon_doomguard,if=active_enemies<7
actions.aoe+=/summon_infernal,if=active_enemies>=7
actions.aoe+=/soulburn,cycle_targets=1,if=buff.soulburn.down&!dot.soulburn_seed_of_corruption.ticking&!action.soulburn_seed_of_corruption.in_flight_to_target&shard_react
actions.aoe+=/seed_of_corruption,cycle_targets=1,if=(buff.soulburn.down&!in_flight_to_target&!ticking)|(buff.soulburn.up&!dot.soulburn_seed_of_corruption.ticking&!action.soulburn_seed_of_corruption.in_flight_to_target)
actions.aoe+=/haunt,cycle_targets=1,if=!in_flight_to_target&debuff.haunt.remains<cast_time+travel_time&shard_react
actions.aoe+=/life_tap,if=mana.pct<70
actions.aoe+=/fel_flame,cycle_targets=1,if=!in_flight_to_target
head=xarils_hood_of_intoxicating_vapors,id=86970,gems=burning_primal_80int_160mastery_180mastery
neck=amulet_of_seven_curses,id=87028,reforge=crit_mastery
shoulders=shaskin_mantle,id=87191,gems=320hit_60int,enchant=200int_100crit
back=cloak_of_overwhelming_corruption,id=90512,enchant=180int,reforge=mastery_hit
chest=shaskin_robes,id=87190,gems=320mastery_320mastery_180haste,enchant=80all,reforge=crit_mastery
wrists=attenuating_bracers,id=86948,enchant=180int,reforge=haste_hit
hands=shaskin_gloves,id=87187,enchant=170haste,addon=synapse_springs_mark_ii,reforge=haste_mastery
waist=belt_of_malleable_amber,id=86981,gems=320mastery_320hit_120haste_320mastery
legs=shaskin_leggings,id=87189,gems=80int_160haste_60int,enchant=285int_165crit
feet=sandals_of_the_unbidden,id=86969,gems=320mastery_60hit,enchant=140mastery,reforge=hit_haste
finger1=watersoul_signet,id=90511,enchant=160int,reforge=spi_hit
finger2=fragment_of_fear_made_flesh,id=86949,enchant=160int,reforge=crit_mastery
trinket1=essence_of_terror,id=87175
trinket2=light_of_the_cosmos,id=87065,reforge=haste_mastery
main_hand=regails_crackling_dagger,id=90513,gems=320hit_60crit,enchant=jade_spirit,reforge=crit_haste
off_hand=tornadosummoning_censer,id=86960,enchant=165int,reforge=crit_mastery
# Gear Summary
# gear_strength=80
# gear_agility=80
# gear_stamina=20397
# gear_intellect=15871
# gear_spirit=368
# gear_spell_power=8441
# gear_hit_rating=5100
# gear_crit_rating=2008
# gear_haste_rating=6590
# gear_mastery_rating=8152
# gear_armor=14882
# meta_gem=burning_primal
# tier14_2pc_caster=1
# tier14_4pc_caster=1
# hands=shaskin_gloves,heroic=1,addon=synapse_springs_mark_ii
# main_hand=regails_crackling_dagger,heroic=1,weapon=dagger_1.80speed_2515min_4671max,enchant=jade_spirit
default_pet=felhunter
What this does is using a Soulburn:Soulswap to refresh your initial dots with empowered ones when Trinketproccs and Weaponenchantproccs occure.
It may be possible to push this even further with implementing code which forces Soulburn:Soulswap when trinketproccs and multiple dots under 50% duration concur but i'm not sure about how to implement it.
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10/26/12, 4:49 AM
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#429
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Glass Joe
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Originally Posted by zarusa
What this does is using a Soulburn:Soulswap to refresh your initial dots with empowered ones when Trinketproccs and Weaponenchantproccs occure.
It may be possible to push this even further with implementing code which forces Soulburn:Soulswap when trinketproccs and multiple dots under 50% duration concur but i'm not sure about how to implement it.
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Since that was a dps increase, it's likely there are other proc situations where using a shard to refresh all 3 dots is also a DPS increase. Keep in mind you're costing yourself haunt uptime by dumping shards into SB:SS, and you def. want haunt up while your procs are going, and preferably while your proc-buffed dots are ticking. This is probably obvious to everyone in this thread.
In practice, I try to let shards build up when I don't have any procs, and I don't have super-dots ticking, so I can chain haunt when I do have procs. (I've been assuming haunt's own damage benefits from the haunt debuff, and doesn't apply the debuff before doing it's own damage. So you should try to clip haunt within the last second ideally, to benefit without losing uptime. Haunt direct damage is fairly significant when using GoSac. I suppose this is a question for a warlock mechanics thread?)
I would think you could gain significant DPS in the aff profile if you could get the sim to sit on shards when there weren't procs, and also to not always refresh dots as early as possible. Letting buffed dots tick down after dark soul, or a proc expiring, gives you more strong ticks. Also, you might get another proc before the dot actually falls off. When not hit capped, I try to refresh Agony with at least 2 GCDs left, so I don't lose the 10-stack if I miss.
Oh, another thought on non-hitcapped aff: does the sim recast MG as soon as it can? MG is a long enough channel that if you miss an MG cast while channeling MG, you probably still have time to cast another MG before your first one ends. So you can avoid losing any channel time even with a miss. This isn't needed for DS, as it's a longer channel than the the haunt debuff.
Last edited by Karsteck : 10/26/12 at 4:56 AM.
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10/28/12, 1:33 PM
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#430
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Von Kaiser
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Haste weight seems to be way higher in the lastest simulationcraft, to the point where I don't know if there's a bug or something else.
I ran a quick sim to get scale factors for the 3 spec as in here : Simulationcraft Results
and I'm getting way different scale factors with rev 14502 : Simulationcraft Results
Haste jumped by 0.5 dps for affliction, and more than 1 dps for destruction and demonology, while the others stats remained the same.
Edit : It seems to be only a display error, adding 2000 haste and dividing the dps gain by it shows that haste for destruction is still at ~1.6 as before.
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10/28/12, 2:38 PM
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#431
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The Chairmaker
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I can not replicate that with r14502 locally. If you continue seeing the same thing, please open an issue.
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10/29/12, 1:20 PM
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#432
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Von Kaiser
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There's something I don't understand with the way immolate's dot is refreshed with pandemic in simulationcraft.
As I understand it, refreshing your immolate before it fades, simply adds 5 ticks for a maximum of 7 ticks, unless you have the first haste cap.
The tooltip says that it adds the previous time to the new one with a maximum of 50% of the base duration, but in-game, unbuffed with 3852 haste rating, I can never get the 8ht tick, the maximum time written being 21.xs.
3852 haste gives me 9.06%, or a time between ticks of 2.75s.
2.75*8 = 22s, which explains why I never see more than 21.xs.
In theory, if I only cast immolate on a target when there is less than 2 ticks remaining, I will always add 5*2.75 = 13.75s to it, which is exactly what I see ingame.
So simulating a warlock with only a shirt giving 3852 haste and 5100 hit, who only refreshes immolate before it fades for 600s should give us 44 immolate cast, with an average interval of ~13.8s.
But it currently simulates only 37 immolate with an average interval of 16.31s (99.8% uptime).
 ← Click Here
#!./simc
max_time=600
vary_combat_length=0
warlock="warlock"
level=90
spec=destruction
role=spell
position=back
talents=http://us.battle.net/wow/en/tool/talent-calculator#Vb!110122
actions=/immolate,if=ticks_remain<add_ticks%2
shirt=a,stats=3852haste_5100hit
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If I change the code to only refresh immolate when it has faded, I get 40 immolates cast, with an average interval of 15.2s, which is exactly 13.75s + immolate's cast time.
 ← Click Here
#!./simc
max_time=600
vary_combat_length=0
warlock="warlock"
level=90
spec=destruction
role=spell
position=back
talents=http://us.battle.net/wow/en/tool/talent-calculator#Vb!110122
actions=/immolate,if=!ticking
shirt=a,stats=3852haste_5100hit
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So I think that currently simulationcraft adds one tick more than what's really happening in game, at least for certain range of haste.
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10/29/12, 7:57 PM
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#433
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Glass Joe
Orc Warlock
Kor'gall (EU)
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seems the wand bug was hot fixed.
i no longer get 1 exp from it.
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10/30/12, 7:26 AM
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#434
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Von Kaiser
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Originally Posted by shaaba
seems the wand bug was hot fixed.
i no longer get 1 exp from it.
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I still do, and your armory still shows 1% exp.
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10/30/12, 5:19 PM
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#435
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Glass Joe
Orc Warlock
Kor'gall (EU)
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i have exp cause i reforge for it.
but if you remove the wand you dont lose any hit and when you put it back on you dont gain any hit nore exp.
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