Originally Posted by zanaris
I think you missunderstood me, haste will be a dps increase, but at what level? The link i provided stated it would be an increase in dps at around 1400 spell dmg, but that value is sure to change in 2.4 with the GCD change.
However an interesting note that the link claims is that haste is almost 10% (I believe the actual value is 9.4%) more expensive than +dmg in terms of gear.
This is a very confusing subject with very intricate math, I would appreciate an explanation with math, and an explanation to that math. (The link I showed you is pretty well explained, even though confusing.)
I'd like to see something along the lines of that link, again it is
Passive Haste studies.
I realize i'm being picky, but I just want somewhere to start if no one has done anysort of math/testing on this subject.
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You seem to not grasp that even though 10% haste only take 0.15s off Life Tap, it still is the same benefit as taking 0.25s off Shadow Bolt. Haste is quite uniform in this aspect. I'll calculate the formula to try and explain the concept.
For destro it is fairly straightforward:
Let A be your dps with no haste. Take your total damage over a given time frame, say T seconds.
Unhasted damage = A * T.
If you now obtain haste rating B, you'll be able to cast the same spell sequence faster, doing the same damage, but in less time.
The new time is T / (1 + B / 1577)
To calculate your new dps, you divide total damage A*T by the new time frame T / (1 + B / 1577). This gives you the following formula:
hasted dps = A * (1 + B / 1577)
Mind you, there is a cap at 33% haste (500+ haste rating), because you can't speed spells up below 1 second.
For affliction it's less beneficial. Aside from reducing the dot gap, which is probably not that big of a deal, you'll have more time to cast shadow bolts which are your your lowest dps filler spell. There have been a few attempts in this thread to model it, I'm sure you can dig around in those. This is assuming one target. Multiple targets will make haste a LOT more attractive.
For demonology haste is obviously less important since it doesn't add dps to your demon. It'll still be good though.
Either way, the spreadsheet should accurately tell you what your benefit from haste is.
In my opinion haste is pretty damn good aside from the spreadsheet conclusions. It effectively lowers your reaction time with spells that have a cast time like banish/fear. It also increases your aoe abilities significantly, and none of the other stats do this.