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01/17/08, 1:00 AM
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#1001
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Don Flamenco
Blood Elf Warlock
Turalyon
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Originally Posted by Stran
Zhar'doom wins by a small margin in DPS. As far as the 5th T6 piece, I find Legging of the Chaneled Elements to be the best at slot.
Take a look at this. Best At Slot is my wish list of sorts, Staff is the same list with just staff subbed in.
Stran - Character - World of Warcraft - WoWDigger
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I agree with this, although you're nitpicking between [Vestments of the Sea-Witch], [Cowl of the Illidari High Lord], and [Leggings of Channeled Elements].
The [Robes of Rhonin] are a sidegrade from t6 and are not worth using.
Eventually you might want all 3 in case you pick up replacements for t6 shoulders or gloves in Sunwell. That said, I grabbed the Vestments. Our pallies are getting the first batch of t6 chests.
Last edited by Krazen : 01/17/08 at 9:39 AM.
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01/17/08, 1:46 AM
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#1002
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Von Kaiser
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To break the t6 four piece, the sunwell loot would have to be insanely good. I foresee me keeping 4piece until expansion.
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01/17/08, 5:25 AM
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#1003
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Glass Joe
Gnome Warlock
Die Silberne Hand (EU)
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Originally Posted by Stran
Zhar'doom wins by a small margin in DPS. As far as the 5th T6 piece, I find Legging of the Chaneled Elements to be the best at slot.
Take a look at this. Best At Slot is my wish list of sorts, Staff is the same list with just staff subbed in.
Stran - Character - World of Warcraft - WoWDigger
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Also played a bit with WoWDigger before and personally focusing for this gear:
Talosh - Character - World of Warcraft - WoWDigger
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A lightning arrester on a steeple is the strongest vote of no confidence against our beloved god.
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01/17/08, 5:53 AM
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#1004
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Von Kaiser
Undead Warlock
Mazrigos (EU)
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@Triper
Making a guy with 84 hit play 0/21/40 is the last resort to be honest. Try to teach him proper rotations in deep affli, it's not that hard with dot timer addon (NECB is rly good from my experience).
A bit different question: how good are the [Recipe: Destruction Potion]s? 2% crit 120 dmg is SWEET, but... 15secs? seems short... And you're using your pot CD up which might hurt in these oh-shit-moments
On the other hand popping it during bloodlust... mmmmmmm, pure love!
EDIT: lets assume I'm able to squeeze out 6 sbs during this effect (no haste, zero lag). How is potential dmg gain looking compared to, lets say mana pot vs. 2 gcd of tapping + life loss.
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01/17/08, 6:18 AM
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#1005
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Don Flamenco
Human Warlock
Argent Dawn (EU)
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Originally Posted by Anthraxx
@Triper
Making a guy with 84 hit play 0/21/40 is the last resort to be honest. Try to teach him proper rotations in deep affli, it's not that hard with dot timer addon (NECB is rly good from my experience).
A bit different question: how good are the [Recipe: Destruction Potion]s? 2% crit 120 dmg is SWEET, but... 15secs? seems short... And you're using your pot CD up which might hurt in these oh-shit-moments
On the other hand popping it during bloodlust... mmmmmmm, pure love!
EDIT: lets assume I'm able to squeeze out 6 sbs during this effect (no haste, zero lag). How is potential dmg gain looking compared to, lets say mana pot vs. 2 gcd of tapping + life loss.
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84 is more than enough for destro.
As for the potions:
2% crit and 120 damage for 6 shadowbolts is on average the same as +12% crit and 720spellpower for one bolt, say 1200-1500 damage, and that's being very, very generous. A mana potion gives you two GCDs, or roughly a shadow bolt's worth, say 2000-2500. This is ignoring multipliers like CoS, DS, Misery, Shadoweaving, they work for both. Under normal circumstances, the mana pot will win by a mile.
Last edited by Arelenda : 01/17/08 at 7:56 AM.
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01/17/08, 8:46 AM
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#1006
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Von Kaiser
Undead Warlock
Mazrigos (EU)
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Originally Posted by Arelenda
84 is more than enough for destro.
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Hmm? If I didn't see ur armory I'd simply say u're crazy, but you seems experienced so I'll try to figure why would u let any lock go destro with 84 crit...
Maybe in _this_ case that low hit won't be gamebreaking, BUT in general he'd do MUCH better as affliction after learning basic rotations.
Originally Posted by Arelenda
As for the potions:
2% crit and 120 damage for 6 shadowbolts is on average the same as +12% crit and 720spellpower for one bolt, say 1200-1500 damage, and that's being very, very generous. A mana potion gives you two GCDs, or roughly a shadow bolt's worth, say 2000-2500. This is ignoring multipliers like CoS, DS, Misery, Shadoweaving, they work for both. Under normal circumstances, the mana pot will win by a mile.
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Not sure about ur maths, cause higher crit might influence imp sb uptime thus buffing your/raid dps by a noticable margin. As I thought, destro pots seem very situational.
Concluding...These pots will shine in short encounters like maybe Akama (no mana problems, although maybe not the boss u'll want to pot for  ), Teron (pew pew like there is no tomorrow cause in 5 secs u can become the ghost) and fights where u need fast burst dmg (Kael p2 for example). For longer stuff mana pot looks better.
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01/17/08, 9:37 AM
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#1007
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Don Flamenco
Blood Elf Warlock
Turalyon
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Originally Posted by Anthraxx
Hmm? If I didn't see ur armory I'd simply say u're crazy, but you seems experienced so I'll try to figure why would u let any lock go destro with 84 crit...
Maybe in _this_ case that low hit won't be gamebreaking, BUT in general he'd do MUCH better as affliction after learning basic rotations.
Not sure about ur maths, cause higher crit might influence imp sb uptime thus buffing your/raid dps by a noticable margin. As I thought, destro pots seem very situational.
Concluding...These pots will shine in short encounters like maybe Akama (no mana problems, although maybe not the boss u'll want to pot for  ), Teron (pew pew like there is no tomorrow cause in 5 secs u can become the ghost) and fights where u need fast burst dmg (Kael p2 for example). For longer stuff mana pot looks better.
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You forgot Essence of Anger. 
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01/17/08, 9:39 AM
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#1008
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Bald Bull
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Originally Posted by Arelenda
84 is more than enough for destro.
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That would be, what, 6.5% of the 16% to be hit-capped. How is that more than enough for Destruction? When I run those digits through the spreadsheet they cry. With 6.5% hit, they would be much better served UA/Affliction with Suppression, wouldn't they?
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01/17/08, 9:52 AM
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#1009
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Glass Joe
Undead Warlock
Outland (EU)
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^ correct
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01/17/08, 9:59 AM
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#1010
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Don Flamenco
Blood Elf Warlock
Turalyon
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Originally Posted by Anthraxx
@Triper
Making a guy with 84 hit play 0/21/40 is the last resort to be honest. Try to teach him proper rotations in deep affli, it's not that hard with dot timer addon (NECB is rly good from my experience).
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I'm going to go out on a limb and say that if the guy was capable of maintaining a dot rotation, he'd be playing a bit better than he is.
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01/17/08, 10:33 AM
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#1011
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Von Kaiser
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Originally Posted by Emolate
That would be, what, 6.5% of the 16% to be hit-capped. How is that more than enough for Destruction? When I run those digits through the spreadsheet they cry. With 6.5% hit, they would be much better served UA/Affliction with Suppression, wouldn't they?
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I ran the numbers for the guy in question. The difference in DPS between Destro and UA build for his gear setup (6.5% hit, same damage and crit as his armory) was 30 dps. UA wins by 30 DPS. I think 30 DPS is a worthy sacrifice for a build that is FAR easier to play, and it seems he needs help in that area.
Hit scales better than damage and crit, and even haste. But this deity-like worship of it is ill-conceived. It's better than damage point for point. You get the most dps increase from it. But you in no way need 16% hit to go destro and remain competitive with affliction. The more damage and crit you have, the more hit becomes important. With his 800ish damage, hit just wasn't that influential.
My numbers were all generated with the spreadsheet, this is not guesswork.
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01/17/08, 10:40 AM
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#1012
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Glass Joe
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Yesterday I read in this thread, that it would be a good idea to have my imp buffed w/ wisdom for increased mana regen. And last night during our Magtheridon run I asked one of our pally's to buff him. He told me that he could not buff him.
Am I missing something or was the information that I read incorrect? Thx
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01/17/08, 10:44 AM
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#1013
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Von Kaiser
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Originally Posted by leye
Yesterday I read in this thread, that it would be a good idea to have my imp buffed w/ wisdom for increased mana regen. And last night during our Magtheridon run I asked one of our pally's to buff him. He told me that he could not buff him.
Am I missing something or was the information that I read incorrect? Thx
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The imp needs to be un-phased to be buffed. Turn off autocast on phase shift, un-phase him (right click and then left click on phase shift) and then ask for buffs. Remember to re-phase him after buffs are done. Buff the imp with spirit, MOTW and kings as well, for maximum mana regen.
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01/17/08, 10:51 AM
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#1014
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Glass Joe
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Originally Posted by Stran
The imp needs to be un-phased to be buffed. Turn off autocast on phase shift, un-phase him (right click and then left click on phase shift) and then ask for buffs. Remember to re-phase him after buffs are done. Buff the imp with spirit, MOTW and kings as well, for maximum mana regen.
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Nice! Thanks for the reply.
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01/17/08, 11:09 AM
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#1015
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Piston Honda
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Originally Posted by Talosh
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I'd change around a few things:
-Nethervoid cloak over Illidari, which allows you to use Seacaller boots instead of Nightmare (imo you should only use Illidari if you have an elemental sham).
-You want to put 3 reds in your 3 slot items and two orange/purple combos in 2 slot items (for the meta gem). This maximizes DPS.
Also I was going to ask how the Exalted Hyjal Ring compares to a 2nd haste ring. I'd assume the difference is very very negligible, perhaps in favour of the haste ring. But I dont really want to spend massive points on a second ring, when the Hyjal one is free.
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01/17/08, 11:50 AM
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#1016
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Don Flamenco
Human Warlock
Argent Dawn (EU)
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Originally Posted by Stran
I ran the numbers for the guy in question. The difference in DPS between Destro and UA build for his gear setup (6.5% hit, same damage and crit as his armory) was 30 dps. UA wins by 30 DPS. I think 30 DPS is a worthy sacrifice for a build that is FAR easier to play, and it seems he needs help in that area.
Hit scales better than damage and crit, and even haste. But this deity-like worship of it is ill-conceived. It's better than damage point for point. You get the most dps increase from it. But you in no way need 16% hit to go destro and remain competitive with affliction. The more damage and crit you have, the more hit becomes important. With his 800ish damage, hit just wasn't that influential.
My numbers were all generated with the spreadsheet, this is not guesswork.
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Despite you already agreeing with me, I'd like to add that your spreadsheet experiment assumes:
- consistent damage on a boss-level creature: +hit is useless on (almost) all adds and trash.
- ideal dot rotations: clearly not the case here
- no gear swapping: he might have destro suited gear banked
Let us know how it goes!
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01/17/08, 12:02 PM
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#1017
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Von Kaiser
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Originally Posted by Arelenda
Despite you already agreeing with me, I'd like to add that your spreadsheet experiment assumes:
- consistent damage on a boss-level creature: +hit is useless on (almost) all adds and trash.
- ideal dot rotations: clearly not the case here
- no gear swapping: he might have destro suited gear banked
Let us know how it goes!
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It also assumes single target encounter with very little movement. Affliction gets an edge if either or both of these are faulty assumptions.
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01/17/08, 4:35 PM
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#1018
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Von Kaiser
Undead Warlock
Shadow Council
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Is the latest Leulier 1.19 bugged for anyone else?
When I opened it up this morning to test the new raid ISB feature I found it filled with Err:508's.
I'm running Open Office to read the spread sheet but have never had problems with it reading XL before.
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01/17/08, 4:40 PM
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#1019
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Piston Honda
Orc Death Knight
Turalyon
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Originally Posted by leye
Yesterday I read in this thread, that it would be a good idea to have my imp buffed w/ wisdom for increased mana regen. And last night during our Magtheridon run I asked one of our pally's to buff him. He told me that he could not buff him.
Am I missing something or was the information that I read incorrect? Thx
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If you unshift the imp when you are getting greater blessings, the game automatically applies all warlock blessings to the imp as well. The same goes for a succubus or felhunter. Voidwalkers and felguards get the same blessings as warriors.
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01/17/08, 4:47 PM
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#1020
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Bald Bull
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Your imp will also pick up group buffs (stam/spt/int/mark) while unshifted. Always unshift your imp during buffs, including after wipes. It's better for you if he's buffed, and it's easier for everyone involved if he just gets the buffs when you do rather than having to redo buffs for him specifically. Int, spirit, kings, wisdom, and mark will all increase his regen, although he seems to have an extraordinarily poor spirit->regen ratio. I don't recall of the top of my head but it's in the neighborhood of 30:1, compared to 4:1 for player characters. He benefits from BoW as normal.
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01/17/08, 6:46 PM
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#1021
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Protector
Ashstorm
Human Paladin
No WoW Account
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Originally Posted by Phantasie
To break the t6 four piece, the sunwell loot would have to be insanely good. I foresee me keeping 4piece until expansion.
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The bonus as explained on the 1.18.1 spreadsheet is 88 dps with my current gear (and can scale more if I had a better weapon).
That is pretty huge.
For Affliction it is about half the gain, so those guys will not have as much of a problem with Sunwell items.
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Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'
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01/17/08, 7:48 PM
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#1022
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Glass Joe
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Originally Posted by Seir
Is the latest Leulier 1.19 bugged for anyone else?
When I opened it up this morning to test the new raid ISB feature I found it filled with Err:508's.
I'm running Open Office to read the spread sheet but have never had problems with it reading XL before.
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I recently encountered the same error. The problem does not lie with the spreadsheet. Open Office Calc did not import the named ranges causing many of the formula to break.
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01/17/08, 8:01 PM
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#1023
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Von Kaiser
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I'm going to be taking some WWS from our SSC tries tonight. I'll get them posted for you guys to pick at. 
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01/17/08, 8:03 PM
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#1024
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Using computers to make demons kill dragons
Worgen Warlock
Kil'Jaeden
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Originally Posted by rochan
Also I was going to ask how the Exalted Hyjal Ring compares to a 2nd haste ring. I'd assume the difference is very very negligible, perhaps in favour of the haste ring. But I dont really want to spend massive points on a second ring, when the Hyjal one is free.
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I think this was answered before, but I couldn't find it. I'm curious about this too now that I have both options.
From Wowhead's varied math comments it seems that the buff is actually 15s not the 10 on the tool tip, it has a 10% proc rate, and its internal CD is 45s.
Sadly I'm no scientist and really don't know how to use those numbers properly. Perhaps someone can take it from here.
The best I can do is guessimate the proc is worth about 20dmg. If thats the case, dual haste rings do seem to be the way to go, though they are really close.
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01/17/08, 8:29 PM
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#1025
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Von Kaiser
Undead Warlock
Shadow Council
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Originally Posted by fleshy
I recently encountered the same error. The problem does not lie with the spreadsheet. Open Office Calc did not import the named ranges causing many of the formula to break.
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:/ Thank you so I guess I'm stuck with 1.18 until it's open office is changed or the SS somehow is adjusted for OO.
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