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Old 10/14/08, 6:04 AM   #3701
Fimotik
Von Kaiser
 
Orc Warlock
 
Blackrock
Remember too that Pandemic isn't a crit, it's a double damage bonus. Unlike crit, it doesn't benefit from Chaotic Skyfire Diamond etc and other effects that increase critical damage. Haste helps Affliction to a certain degree, but DD spells get full benefit from haste unlike DoTs. The T6 bonus also mitigates in favour of Destro. Level 80 is a different kettle of fish.

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Old 10/14/08, 6:08 AM   #3702
Exilersess
Glass Joe
 
Human Warlock
 
Skywall
Is putting pts in the felhunter worth it? and Is this ment for the felpup to be pvp still or raid use now as well?

Also, 2 other questions, How does reseting coruption work? does it stack the dmg, or reset the tick? or what?

And when i tried fire lock (0/3/58) I was doing immo-->conflag--->Immo-->Ch.B--->incin incin incin till conflags up and then conflag immo incin till ch.b is up, and keep doing that...should i be conflaging so soon? or should i wait for the last 5 seconds for the dmg buff?

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Old 10/14/08, 6:18 AM   #3703
Fimotik
Von Kaiser
 
Orc Warlock
 
Blackrock
Originally Posted by Exilersess View Post
Also, 2 other questions, How does reseting coruption work? does it stack the dmg, or reset the tick? or what?
It resets the duration, it doesn't increase the damage.

Originally Posted by Exilersess View Post
And when i tried fire lock (0/3/58) I was doing immo-->conflag--->Immo-->Ch.B--->incin incin incin till conflags up and then conflag immo incin till ch.b is up, and keep doing that...should i be conflaging so soon? or should i wait for the last 5 seconds for the dmg buff?
If you're going to use Conflag in a rotation, always use it just before Immolate is about to expire, not only for the bonus but also because you don't want to lose any more Immolate ticks than you need to, and Conflag is mana-hungry and not so great as DPS (especially with the Ruin bug)

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Old 10/14/08, 6:49 AM   #3704
Exilersess
Glass Joe
 
Human Warlock
 
Skywall
but the conflag delives a 30% haste benefit. you can keep it up almost the whole time with spamming it every time it's up. was able to get a nice amount of dps out of it too.]

and waht's the ruin bug?

Last edited by Exilersess : 10/14/08 at 6:56 AM.

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Old 10/14/08, 8:23 AM   #3705
Faldrath
Piston Honda
 
Faldrath's Avatar
 
Human Warlock
 
Steamwheedle Cartel
Last minute changes in 3.0.2 (the ones that caught my eye, anyway):

- Conflagrate now can only be cast on targets afflicted by Shadowflame;

- Eradication - Your Corruption, Siphon Life and Curse of Agony ticks... (previously it was only Corruption)

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Old 10/14/08, 8:27 AM   #3706
KnThrak
Piston Honda
 
KnThrak's Avatar
 
Gnome Warlock
 
Emerald Dream (EU)
Wait wait - Conflagrate is no longer castable on Immolate? Did they change Fire&Brimstone to be something more useful then?

SQUEAK.
-- (The Death of Rats, Terry Pratchett, Soul Music)

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Old 10/14/08, 8:28 AM   #3707
AquiziTC
Glass Joe
 
Blood Elf Warlock
 
Twisting Nether
Originally Posted by Faldrath View Post
Last minute changes in 3.0.2 (the ones that caught my eye, anyway):

- Conflagrate now can only be cast on targets afflicted by Shadowflame;

- Eradication - Your Corruption, Siphon Life and Curse of Agony ticks... (previously it was only Corruption)
Eradication change = good, although the tooltip is showing UA and Corr..

Conflag is showing both immolate -AND- Shadowflame on the tooltip.


Course.. we'll see come 2PM PDT.

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Old 10/14/08, 8:36 AM   #3708
Kalle
Von Kaiser
 
Undead Warlock
 
Wrathbringer (EU)
Using SimulationCraft, 51/0/10 is 21dps (0.7%) above 56/0/5. But that is likely flawed because I just used my current 0/21/40 gear.

Did somebody test this or do you simply assume that five points in ISB must be wasted after all the nerfs?

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Old 10/14/08, 8:41 AM   #3709
Natasmai
Von Kaiser
 
Troll Druid
 
Sen'jin
Originally Posted by Faldrath View Post
Last minute changes in 3.0.2 (the ones that caught my eye, anyway):

- Conflagrate now can only be cast on targets afflicted by Shadowflame;

- Eradication - Your Corruption, Siphon Life and Curse of Agony ticks... (previously it was only Corruption)
If conflag is meant to be used on Immolate AND Shadowflame, does it consume anything? If they remove the consume effect it would seem to be a huge improvement. I don't see how they could have it be effected by shadowflame AND immolate and not consume both or neither.

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Old 10/14/08, 8:48 AM   #3710
Scrufola
Von Kaiser
 
Human Warlock
 
Kargath (EU)
Originally Posted by Natasmai View Post
If conflag is meant to be used on Immolate AND Shadowflame, does it consume anything? If they remove the consume effect it would seem to be a huge improvement. I don't see how they could have it be effected by shadowflame AND immolate and not consume both or neither.

Swiftmend consumes either Regrowth or Rejuvenation. It always consumes the HoT with less seconds left. (And there, the healing Swiftmend does, depends on the HoT consumed so you'll see different results depending on which one was consumed.)

The code to consume only one is there and I would assume that Conflagrate behaves the same.

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Old 10/14/08, 8:50 AM   #3711
AquiziTC
Glass Joe
 
Blood Elf Warlock
 
Twisting Nether
It's a cone of cold type spell we get in the 70s... so we won't get it until Wrath launches.. It's a DD + DoT like immolate, but an AoE. ... Oh, and it's also duel-schooled, like the mage's Frostfire bolt.. so it's both fire and shadow damage.

and yes it still consumes the effect.

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Old 10/14/08, 8:55 AM   #3712
Kalku
Von Kaiser
 
Kalku's Avatar
 
Gnome Warlock
 
Thaurissan
Originally Posted by dakalro View Post
On beta, at 80, on a premade with a few pieces of Naxx10/heroic gear (not all with spirit) I have 16.8k mana raid buffed, and around 550 spirit. With the scaling spirit gives Imp LT will end up adding a lot of mana (we'll probably end up on 20k+ mana in Naxx25 gear and quite a bit of spirit bringing LT around to 4k/ with Imp LT).
Regardless of how much mana LT gives, Imp LT is a 20% buff, so only in fights where we would otherwise do 5 life taps does it save us a GCD.

Regarding the mana regen, with only a ret pally providing a replenishment, I can DPS a target dummy @ 70 for more than 2 min without a tap (don't have exact number because that is not what I was testing at the time :S it could have been almost 3).

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Old 10/14/08, 8:56 AM   #3713
Exilersess
Glass Joe
 
Human Warlock
 
Skywall
Nice, Now is duel damage a good thing or bad thing? Because If something is immune to shadow or fire, than it could be immune to it also, or take the oposite effect, or is the damage on the spell only half effected? Like immune to 500 of the 1000 damage per say.

Nevermind, Just found the spell on Wowhead.com and see it's shadow damage on initial shot, and then fire over time.

Last edited by Exilersess : 10/14/08 at 9:01 AM.

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Old 10/14/08, 9:01 AM   #3714
smoo86
Glass Joe
 
Gnome Warlock
 
Tichondrius (EU)
Originally Posted by Skellum View Post
Only one may rise. As well only one may put up the SE effect and only one warlock gets the benifits for the debuff.
Is this bug going to be live tomorrow? Is it usefull to have only one warlock getting his points into this debuff till its fixed?

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Old 10/14/08, 10:02 AM   #3715
Faldrath
Piston Honda
 
Faldrath's Avatar
 
Human Warlock
 
Steamwheedle Cartel
Wait, I hadn't realized that we only get Shadowflame at level 75. So either the patch notes are wrong (and they mean "or" instead of "and"), or Conflag is pretty much unusable until LK. It would suck to have 4 talent points pretty much wasted for a month, though. Not to mention SF is a cone spell so it would mean you have to be somewhat close to the mob... which would be awful for most boss fights.

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Old 10/14/08, 10:03 AM   #3716
FallenPie
Glass Joe
 
Human Warlock
 
Sen'jin
It's been usable on target's afflicted by immolate or shadowflame for a couple of builds now. I'm fairly certain its behavior, if both dots are up, is to consume the immolate first, sadly.

I personally doubt it would have done much to help the destro fire rotation if conflag's eating habits were reversed; Shadowflame as I understand it requires A. Close range(nearly melee range), and B. A bigass mana cost.

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Old 10/14/08, 11:19 AM   #3717
Revelations
Glass Joe
 
Revelations's Avatar
 
Night Elf Warrior
 
Sylvanas (EU)
Going 56/0/5 for 3.0, Talent Calculator - World of Warcraft

I have hit enough with Felmyst staff so 17% is easy to keep for me. Also I will probably regem all my haste gems to runed spinels plus replacing my crit skyfire diamond with 14 spelldamage 2% int one.

Do you think it's worth using immolate in a raid affliction-rotation?

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Old 10/14/08, 11:35 AM   #3718
Skellum
Cat Herder
 
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Worgen Warlock
 
Arthas
#1 lets hope they fixed that drain soul bug so we can use it again as an execute.

To Revelations, why take the pushback resist when with imp CoA you do more DPS than CoD?

Another thing, Conflag has to be with immolate still, a 31 point talent being unusable till 75? That would make no sense in the slightest.

Question: With the SE bug, is there a point to bringing more then one affliction warlock?

My Name Is Skellum, And I wear a Silly Hat.

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Old 10/14/08, 11:38 AM   #3719
Revelations
Glass Joe
 
Revelations's Avatar
 
Night Elf Warrior
 
Sylvanas (EU)
Originally Posted by Skellum View Post
#1 lets hope they fixed that drain soul bug so we can use it again as an execute.

To Revelations, why take the pushback resist when with imp CoA you do more DPS than CoD?

Another thing, Conflag has to be with immolate still, a 31 point talent being unusable till 75? That would make no sense in the slightest.

Question: With the SE bug, is there a point to bringing more then one affliction warlock?
I will put up CoE, we dont use a oomkin.

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Old 10/14/08, 11:44 AM   #3720
Skellum
Cat Herder
 
Skellum's Avatar
 
Worgen Warlock
 
Arthas
Originally Posted by Revelations View Post
I will put up CoE, we dont use a oomkin.
I'm praying our guild leader lets one of ours go moonkin....CoD/CoA would be so much fun.

My Name Is Skellum, And I wear a Silly Hat.

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Old 10/14/08, 11:47 AM   #3721
Bonestorm
Piston Honda
 
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Blood Elf Hunter
 
Arthas
Originally Posted by Skellum View Post
#1 lets hope they fixed that drain soul bug so we can use it again as an execute.
The execute only seems to be attached to rank 6 drain soul (level 77) on beta, unless the text is just missing on the lower level versions.

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Old 10/14/08, 11:52 AM   #3722
Shodan30
Banned
 
Undead Warlock
 
<HRU>
Kael'thas
Originally Posted by Skellum View Post
I'm praying our guild leader lets one of ours go moonkin....CoD/CoA would be so much fun.
Not trying to be mean but your Guild leader would have to be pretty moronic to pass up moonkin buffs in raids now. I would say a conservative estimate of all the buffs to the entire raid that a boomkin produces now is at least 15% overall raid dps.

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Old 10/14/08, 12:04 PM   #3723
matthewseidl
Von Kaiser
 
Blood Elf Warlock
 
Emerald Dream
Originally Posted by Leil View Post
Nerfed the talent, so this set bonus is non-relevant. The bug cannot exist.
That doesn't make a lot of sense to me. The bug is different now, so you have to use Haunt every once in a while to keep your uber corruption stack going as you build it with 4pT5. If Haunt is resetting the duration, is it also resetting the damage to base? So every haunt resets the stack? That would definitely suck. My lock has 4p T5 capable, although I've got two better pieces for some slots (legs for hyjal, hands from badges), so I'm trying to decide if its worth losing the better pieces for the bonus.

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Old 10/14/08, 12:13 PM   #3724
valeea
Von Kaiser
 
Blood Elf Mage
 
Tichondrius (EU)
Originally Posted by Skellum View Post
#1 lets hope they fixed that drain soul bug so we can use it again as an execute.
I re-tested it a minute ago on the beta realm. It neither works for rank 6 (the one with the 4x-damage info in the tooltip) nor does it work for lower ranks (without the tooltip). It, however, works with death's embrace at the moment. The question now is if they will (a) either remove the tooltip, or will (b) fix the bug for rank 6, or will (c) (what i hope) apply the tooltip to all ranks and furthermore fix the bug so that the talent becomes a viable (and fun!) execute mechanic for raiding already level 70. I am not all too confident that option (c) will have made it into 3.0.2, to be honest.

Did someone encounter a spell, which highest rank had an additional effect over the previous ranks? If yes, probably the rank6 thing is intended. But i do not know an example of a spell that was treated that way earlier in wow/tbc.

Last edited by valeea : 10/14/08 at 12:20 PM.

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Old 10/14/08, 12:31 PM   #3725
Villeraz
Von Kaiser
 
Undead Warlock
 
Greymane
Originally Posted by valeea View Post
Did someone encounter a spell, which highest rank had an additional effect over the previous ranks? If yes, probably the rank6 thing is intended. But i do not know an example of a spell that was treated that way earlier in wow/tbc.
The only example I can think of is the old effect of Judging Justice as a paladin. Rank 1 did not have the speed-capping effect. This is revamped in the latest patch with the new Judgement system, and there are now only single ranks of all 3 Judgement spells.

A counter-precedent would be the Demon Skin/Armor line of spells. Demon Armor was the same as Demon Skin, except it added a small amount of Shadow Resistance. They made a new spell when they added a new effect. Same with Purify (paladin's disease/poison dispel) and Cleanse (paladin's magic/disease/poison dispel).

EDIT: Just found one. Arcane Shot, when they added Magic dispel to it, only applies to the higher rank. But that's getting removed in the upcoming patch, and moved to another Shot.

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