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Old 11/11/08, 12:57 PM   #4151
Sidewalk
Von Kaiser
 
Undead Warlock
 
Tichondrius
Originally Posted by Zephro View Post
Interestingly, the Haunted Corruption ticks were 20% more than the post-Haunt ticks.
Haunt: Rank 2:

You send a ghostly soul into the target, dealing 487 to 569 Shadow damage and increasing all damage done by your damage-over-time effects on the target by 20% for 12 sec. When the Haunt spell ends or is dispelled, the soul returns to you, healing you for 100% of the damage it did to the target.

Hence the reason why you keep haunt up and never let it fall off. (unless of course your dots fall off, which is another problem entirely).
 
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Old 11/11/08, 2:19 PM   #4152
 fallenman
probably drunk
 
fallenman's Avatar
 
Gnome Warlock
 
Scilla
Originally Posted by Zephro View Post
I've been noticing strange behaviour with Haunt and Corruption. I respecced Affliction for the first time in a year last night and I was futzing around with the level 70 test dummy in Undercity. Haunt didn't seem to boost Corruption's damage by 20% as stated, it was considerably less. And when Haunt fell off, the Corruption ticks were for less than they were before it was applied.

Interestingly, the Haunted Corruption ticks were 20% more than the post-Haunt ticks.

Has anyone else had this problem? I got the impression it was some problem with the component of Haunt that resets Corruption perhaps ignoring one or several of the Corruption boosting talents, so your "new" Corruption spell ends up being less potent than the one originally cast.
Actually, what you're seeing is the current bug with Everlasting Affliction.


Corruption recently had its coefficient buffed to 120%. Right now, when corruption is refreshed via EA (casting haunt for example), the refreshed corruption reverts back to the old 93.6% coefficient. This is what is causing the behavior you're seeing.
 
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Old 11/12/08, 5:34 AM   #4153
Zephro
Piston Honda
 
Undead Warlock
 
<xW>
Neptulon (EU)
Originally Posted by fallenman View Post
Actually, what you're seeing is the current bug with Everlasting Affliction.


Corruption recently had its coefficient buffed to 120%. Right now, when corruption is refreshed via EA (casting haunt for example), the refreshed corruption reverts back to the old 93.6% coefficient. This is what is causing the behavior you're seeing.
Ah, I see. Thanks. I guess Blizzard must be aware of this, let's hope it's fixed in the next patch.
 
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Old 11/12/08, 6:13 PM   #4154
Reuben
Glass Joe
 
Human Warlock
 
Uldum
Fallen, you said you have tested many specs extensively and I was wondering how UA/Ruin build came out. I am thinking something along the lines of : WorldofWarcraft.com -> Info -> Classes -> Warlock -> Talent Calculator

Key talents being 3/3 Pandemic, Eradication, and Malediction, and using Spellstone.

It would be a fairly easy rotation to maintain, CoE, maintain UA and Corruption and maximize Shadow Bolt casts. I believe that even if it came up a small percentage short of a straight destro build (which is what I usually raid with), the overall flexibility of the spec will be very handy.

Your thoughts from testing?
 
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