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Old 10/11/09, 3:44 AM   #1651
Litemode
Glass Joe
 
Human Warlock
 
Azjol-Nerub (EU)
Originally Posted by jandek View Post
I have been away from WoW for awhile. And at this moment I'm watch'n my bro in ToC 25 and I noticed the two destro locks in the raid have very low haste..one @ 46haste and the other at 137 haste....I've look'd around but could not find out if having very low haste like them is the way to go now..im just baffled. I dont think it is however but just cant figure out why they have such low haste.
Personally I have 401 Haste Rating. The fact that their haste rating is that low makes me thinks that they are either way undergeared or are wearing some weird offset kit that I am unfamiliar with. Warlocks don't gem Haste over spelldamage so it is possible that all of their gems are either Purified(Spelldmg and Spirit) or Runed(Spelldmg),

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Old 10/13/09, 11:29 AM   #1652
dozens
Glass Joe
 
Dwarf Warlock
 
Ysondre
Is spell damage determined when a spell is cast or when it takes effect? As an example with Curse of Doom. I have spellpower X when I cast it and spellpower Y after 60 seconds. Which spellpower, X or Y is used to determined the bonus damage? You can probably see where I am going with this. When using the lifetap glyph should I make sure I have the buff when I cast CoD or when it is about to tick off?

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Old 10/13/09, 12:01 PM   #1653
Kirbie44
Piston Honda
 
Kirbie44's Avatar
 
Night Elf Druid
 
Magtheridon
Originally Posted by dozens View Post
Is spell damage determined when a spell is cast or when it takes effect? As an example with Curse of Doom. I have spellpower X when I cast it and spellpower Y after 60 seconds. Which spellpower, X or Y is used to determined the bonus damage? You can probably see where I am going with this. When using the lifetap glyph should I make sure I have the buff when I cast CoD or when it is about to tick off?
The buffs/modifiers that are on your character when the spell is finished casting (the end of a Shadowbolt, or when CoD is applied) are the coefficient of the spell. However, when the CoD ticks for its actual damage, the debuffs on the target at the time of damage effect it. Say you CoD a fresh, non debuffed target, but you use a trinket to gain an extra 600 SP. Your CoD will have that 600 extra SP when it goes off, + effects like Earth and Moon added to it if the debuff is on the target at time of damage.

I also believe that spells with a "travel time" are modified by debuffs on the target when the spell lands, in contrast to when the spell is finished casting and is released from the caster. This however I cannot confirm myself.

Artificial Intelligence usually beats real stupidity.

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Old 10/13/09, 8:50 PM   #1654
Hephaustus
Glass Joe
 
Gnome Warlock
 
Sen'jin
Originally Posted by Kirbie44 View Post
I also believe that spells with a "travel time" are modified by debuffs on the target when the spell lands, in contrast to when the spell is finished casting and is released from the caster. This however I cannot confirm myself.
This is not true, the spells damage (and likely, whether or not it crits as well though this is difficult if not impossible to prove) is determined when it leaves your hands. To test it shoot a shadowbolt at a target, then COE the target while the bolt is mid-air. After a couple samples are taken shadowbolt a target with COE up. The difference is pretty apparent.

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Old 10/14/09, 10:06 AM   #1655
hbalsack
Von Kaiser
 
hbalsack's Avatar
 
Human Warlock
 
Gorefiend
Deleted. the answer to my question was posted today in the simcraft thread http://elitistjerks.com/f80/t48311-s...2/#post1424297

Last edited by hbalsack : 10/14/09 at 4:12 PM.

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Old 10/14/09, 2:35 PM   #1656
chinoquezada
Von Kaiser
 
chinoquezada's Avatar
 
Dwarf Hunter
 
Turalyon (EU)
Simcraft with Alliance Warlock

I'm SimCrafting my gf's alliance warlock and I'm wondering the following:

Is Heroic Presence counted when the "optimal_raid=1" flag is set?

From what I can read in the .txt and .html output, the buff does not appear there.

Thank you.

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Old 10/15/09, 4:35 AM   #1657
mwaf
Von Kaiser
 
mwaf's Avatar
 
Undead Warlock
 
Zenedar (EU)
Originally Posted by chinoquezada View Post
Is Heroic Presence counted when the "optimal_raid=1" flag is set?
It is not. The specification is listed in the Globals_T8.simcraft and Globals_T9.simcraft files. You want to use the following:

override.heroic_presence=1

Last edited by mwaf : 10/15/09 at 6:27 AM. Reason: Cleaned up the quote.

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Old 10/15/09, 5:52 AM   #1658
Johnneke
Von Kaiser
 
Human Warlock
 
Kilrogg (EU)
Hello everyone,

After a 9 month break from wow I've come back to start raiding again. Now I've setup my spreadsheet and stuff and this are the values I get for the next stat:



Now I'm wondering is it really possible that spirit is a better stat for us then haste or crit? This amazed me alot and would change the way I should gem quite alot. I'm using the latest dev version from Maklar.

Hopefully someone can help me with this. (I've setup my gear/talents/glyphs etc up correctly aswell as buffs)


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Old 10/15/09, 2:01 PM   #1659
Ayonel
Glass Joe
 
Undead Warlock
 
Balnazzar
stat priority

Johneke,

While it varies from build to build, for destruction warlocks, the typical priority is hit until capped - spell power - haste - spirit - crit etc. I would refer you to the warlock raiding gear compendium: Warlock Gear Compendium v3.2

Spirit has become a much more powerful stat with the changes to Fel Armor and Glyph of Life Tap.

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Old 10/15/09, 3:56 PM   #1660
Rochelle
Glass Joe
 
Night Elf Warrior
 
Moonrunner
In the demonology thread, the 'standard' 0/56/15 build has 2 points in Molten Core. If the filler spell is SB (which I assume it is?), what is the benefit of the points in Molten Core? Should I switch to Incinerate when MC procs as the filler instead of SB? Or should I just keep SB as the filler and then only realize the benefit from MC in the last 35% with Soulfire?

If its the latter, it seems like kind of a waste of 2 points - perhaps the points could be better spent in the first tier of the affliction tree or maybe mana feed or demonic resilience.

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Old 10/15/09, 4:06 PM   #1661
Knasen
Von Kaiser
 
Undead Warlock
 
Jaedenar (EU)
Threat as destro with replenishment

I have grown so frustrated over the TPS output as destro lately. It seems there isnt a fight where I cant pull aggro, which isnt a problem unless there are threatwipes etc. Due to always being 90%+ of tankthreat I have started to kinda ignore high threat warning on omen and then f-ups happen.

So I just wonder if this is the situation for all?

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Old 10/15/09, 4:16 PM   #1662
Marklar
Von Kaiser
 
Gnome Warlock
 
Uldum
Originally Posted by Johnneke View Post
Hello everyone,

After a 9 month break from wow I've come back to start raiding again. Now I've setup my spreadsheet and stuff and this are the values I get for the next stat:



Now I'm wondering is it really possible that spirit is a better stat for us then haste or crit? This amazed me alot and would change the way I should gem quite alot. I'm using the latest dev version from Maklar.

Hopefully someone can help me with this. (I've setup my gear/talents/glyphs etc up correctly aswell as buffs)
Since your armory profile isn't found, but there is only 1 lvl 80 Missaar on the EU armory, I'm assuming that this Missaar is yours (seems to fit the rest of your profile).

Basically, there are two issues here. The first is the presence of an old bug, which I mistakenly thought was fixed months ago, which breaks the mana return calcs for ISL. I have fixed this, and have a new download available. It still shows spirit > haste for you, though not by as much.

The second is the distribution of stats on your gear. Because you have very high crit and haste relative to your spellpower, the benefit of spellpower from spirit is a bit higher than usual. Also, because your spirit is unusually low, you life tap much more often than most warlocks with ISL. Since spirit reduces how often you need to life tap, you get more cast time from that as well.

On top of all of this, remember that this is only strictly applicable to a very straightforward type of fight. If you can LT when moving, or might lose the LT buff, etc., this can affect the value in ways the spreadsheet can't predict.

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Old 10/15/09, 5:27 PM   #1663
Ayonel
Glass Joe
 
Undead Warlock
 
Balnazzar
Originally Posted by Knasen View Post
I have grown so frustrated over the TPS output as destro lately. It seems there isnt a fight where I cant pull aggro, which isnt a problem unless there are threatwipes etc. Due to always being 90%+ of tankthreat I have started to kinda ignore high threat warning on omen and then f-ups happen.

So I just wonder if this is the situation for all?
I don't consider this to be frustrating so much as a mixed blessing. My experience has been that with the 3.1/3.2 patches, there is room for huge disparity between a set of characters running a pug(I assume the standard scenario of a heroic pug group). Yes, I do have major problems with threat, primarily because the damage associated with Conflagrate and Chaos Bolt frequently put me immediately at the top of the threat ladder, and none but the better warrior/druid tanks can hold/regain aggro. In particular, I have found that death knights, except in the extreme case, are entirely unable to maintain aggro when I go on a full rotation.

I attribute this to the fact that I have a fairly well-geared lock and many of the groups I pug are not that well-geared/good.

In raid situations, threat is rarely a problem as long as I don't start casting before the tank gets aggro. If the tank dies, then the mages and locks usually go down shortly thereafter.

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Old 10/15/09, 7:17 PM   #1664
Kleopatra
Piston Honda
 
Kleopatra's Avatar
 
Night Elf Druid
 
Trollbane
Originally Posted by Knasen View Post
I have grown so frustrated over the TPS output as destro lately. It seems there isnt a fight where I cant pull aggro, which isnt a problem unless there are threatwipes etc. Due to always being 90%+ of tankthreat I have started to kinda ignore high threat warning on omen and then f-ups happen.

So I just wonder if this is the situation for all?
Adjust Omen as to when you get your high threat warning. As ranged, you can go to 130% of the tank's threat before you pull, in most situations.

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Old 10/16/09, 7:46 AM   #1665
Indaria
Glass Joe
 
Undead Warlock
 
Haomarush (EU)
Originally Posted by Rochelle View Post
In the demonology thread, the 'standard' 0/56/15 build has 2 points in Molten Core. If the filler spell is SB (which I assume it is?), what is the benefit of the points in Molten Core? Should I switch to Incinerate when MC procs as the filler instead of SB? Or should I just keep SB as the filler and then only realize the benefit from MC in the last 35% with Soulfire?

If its the latter, it seems like kind of a waste of 2 points - perhaps the points could be better spent in the first tier of the affliction tree or maybe mana feed or demonic resilience.
Th reason you have those points in Molten Core (other than the fact that there is virtually no other place to put them) is to boost your Immolate, Immolation aura (from Metamorphosis) and Soulfire sub 35%. Do not switch to Incinerate as a deep demo build. I'm guessing you should also start keeping immolate up, since you didn't mention it.

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