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04/21/09, 2:54 PM
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#1076
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Banned
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Originally Posted by jeanvaljean
So, does anyone have a suggestion for an addon that would be useful in keeping an eye on your Life tap glyph uptime? At the moment I am using Elkano's buff bars for it, but I'm not completely satisfied with the result so far.
What I've done is that I've made a new group of buffs, and just only white-listed life tap, made it the size I wanted and moved it to somewhere easily noticeable.
Any other/better suggestions?
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How is what you have already done not good enough? Because any other suggestion will be the exact same thing, i.e. resize the timer to your liking and move it where you want. So you would be doing the same thing that you accomplished using Elkano's Bars, but you would be using an extra addon to do it.
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04/21/09, 6:05 PM
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#1077
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Glass Joe
Undead Warlock
Demon Soul
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I'm relatively new to the game (going on seven weeks now), and am part of a new guild, with the goal of working our way up to eventual raid content. I will be running 3/14/54. What I'm trying to figure out is the strongest possible gear layout I can get, without having to go into 10+ man raids. Any 5-man instance should be doable once the guild is up and running, but I'm going to need some gear before we have enough people to begin moving into the bigger raids. I avoid the large-scale raids with non-guild members, as every one of them that I've participated in has been an idiot-filled spamfest that failed in some significant way or another.
Is there a simple way to figure out which gear would be ideal given that particular restriction; i.e. some encyclopedic website of possible gear layouts, or a topic that I may be able to find this answer in? I tried checking here (figuring that with the impressive knowledge accumulated here, it would be around), but either my search-fu is weak, or the answer isn't around.
My thanks in advance for any assistance offered, and apologies if this post is "wrong" in some way.
Last edited by MordainThade : 04/21/09 at 8:23 PM.
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04/21/09, 6:38 PM
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#1078
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Don Flamenco
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Use any item database with filters for where the content comes from (and/or item-level) and with stat weights based on the build you plan on using.
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04/21/09, 10:57 PM
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#1079
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Glass Joe
Undead Warlock
Kel'Thuzad
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New Spec I'm running with, 0/40/31. I've changed my meta to chaotic skyflare, and I need ideas as to what the best blue gem to socket with is. I have 1 sp/spirit as of right now. Thanks.
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04/22/09, 1:00 AM
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#1080
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Von Kaiser
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Originally Posted by MordainThade
Is there a simple way to figure out which gear would be ideal given that particular restriction; i.e. some encyclopedic website of possible gear layouts, or a topic that I may be able to find this answer in? I tried checking here (figuring that with the impressive knowledge accumulated here, it would be around), but either my search-fu is weak, or the answer isn't around.
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I am not aware of any thread that is a go-to place for new warlocks that don't have a lot of resources. I wrote a reply to a similar question a week ago, so here's what I've come up with.
Here's what I have put together using chardev: Profile of a Starting Warlock. My evaluation is done by making spell hit the most important stat to get until 368, then spell power, and then haste/crit.
I made this set so you are hit-capped for Nax10 raiding. The items are a mixture of crafted, Heroics, rep gear, and emblem vendor gear. Crafted items can be had quite easily, especially if your guild has the right profession (tailoring).
Heroic Gear
Heroic Occulus final boss for the helm. However, since 95% of the players hate that instance, you may have to settle for Forgotten Shadow Hood from Salramm the Fleshcrafter in Heroic Cavern of Time.
Speaking of H-CoT, you will need to go there anyway for your shoulder and your ring. So might as well.
Your wrist piece and one of your trinkets are from H-Violet Hold. Unfortunately, it's from the same end boss, so that'll be quite a few trips to get both unless you're real lucky.
Your legs will drop from Loken in H-Hall of Lightning, and your other ring is from Ingvar the Plunderer at H-Utgarde Keep.
I didn't assume profession-specific enchants. The enchants that are on there are not always the best, because sometimes the best enchant are very expensive, and these are items you will replace anyways. The helm, shoulder, wrist, gloves, legs, and shoes are good though.
Emblem of Heroism Gear
Your first purchase should be the off-hand, followed by the belt, the trinket, and the neck. Your off-hand, belt, and trinket will serve you until Nax25, so they are well worth the investment. You want the off-hand and the belt first for the hit rate, since the trinket doesn't add any hit.
Reputation Gear
First order of business is Violet Hold. Not only will you get your mainhand from them, but you also get the head enchant at Exalted. Second group to champion is the Wyrmrest Accord, for their boots. In the mean time, you will be grinding Sons of Hodir for the shoulder enchant.
Enchants
The best enchant for chest and mainhand are very expnesive, so I used the second best. The enchant for boots is surprisingly cheap for how good it is, so it's a must have. The wrist and hands are cheap to get, too. The legs can be had easily if you have tailors in the guild who are exalted with Wyrmrest. Otherwise, Auction House or /trade are not that bad.
Now, I also took the liberty of making some changes in the spec. If you take 3/3 in Empowered Imp, it seems a waste not to take 2/2 in Demonic Power. On the Demonology tree, I took 1 point from Fel Synergy to put into Fel Domination.
At any rate, good luck. 
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04/22/09, 3:09 AM
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#1081
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Von Kaiser
Gnome Warlock
Frostmane (EU)
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If you are "downgrading" to 8 all stats, why not just take TBC +18 spirit? I know starting lock probably won't be able to put out 150+G for life tap glyph, but even without it, 18 spirit should outperform stats ench.
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04/22/09, 4:48 AM
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#1082
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♥
Blood Elf Priest
Genjuros (EU)
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What is my priority for threat output as FG/Emberstorm? What dots are worth keeping up at the start until I build up a good enough threat lead, is it all of them because of molten core procs, or do I just spam searing pain and then start a normal dps rotation?
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04/22/09, 3:03 PM
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#1083
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Piston Honda
Human Warlock
Scarlet Crusade
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I think this this a quick question:
Which is worth more points in a 40/31 demo/destro build: 3/3 MC or 3/5 Demonic Tactics? I've seen this basic build both ways...one with MC maxed out, another with one point out of MC and into DT.
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04/22/09, 7:12 PM
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#1084
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Von Kaiser
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When was the felhunter nerfed so that in PVE situations its Devour Magic can fail dispelling a magic debuff on a friendly target?
What is the % chance that this can happen?
For reference:
http://i42.tinypic.com/1zo8g87.jpg
http://i43.tinypic.com/2prvkms.jpg
His combat log shows him saying my devour magic failed. -_- Amazing that other classes can just freely dispel stuff with no issue in PVE but my the felhunter has to be gimp. Also I'm preeetty sure that Steelbreaker doesn't have talent points that make his debuffs more difficult to dispel :p
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04/23/09, 11:23 AM
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#1085
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Don Flamenco
Orc Warlock
Laughing Skull (EU)
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A quick question from me about Affliction (might be stupid but I'm curious).
Considering that Drain Soul has been reworked (you hardly ever run out of shards) is it now viable to somehow work in Shadowburn in your rotation as Affliction?
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04/23/09, 2:10 PM
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#1086
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Glass Joe
Human Warlock
Lightning's Blade
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Originally Posted by krilz
A quick question from me about Affliction (might be stupid but I'm curious).
Considering that Drain Soul has been reworked (you hardly ever run out of shards) is it now viable to somehow work in Shadowburn in your rotation as Affliction?
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Short answer is no. It's been covered around here in a number of places, but the damage per cast time of Shadowburn is too low to be effective. Secondly almost all Affliction specs forego the Shadowburn talent anyway, so it's usually not even an option. The argument could be made that since you're lifetapping every 20 seconds, the 1 point in Cataclysm is pointless, and thus you could put that point into Shadowburn, but the first point still stands.
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04/23/09, 2:52 PM
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#1087
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Von Kaiser
Gnome Warlock
Frostmane (EU)
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I would say even with 0 points in cataclysm, there are better places to put yur talents than shadowburn. Myself, I decided to take 1 point less in nigfall, and took 1 of 2 in both range talents.
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04/23/09, 3:53 PM
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#1088
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Von Kaiser
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Originally Posted by Marklar
This completely ignores the fact that stacking Imp. scorch has a very high cost for the mage as well. In order to pick up the debuff, the mage has to either give up a dps glyph or spend at least 7.5 seconds casting scorch. An affliction warlock can maintain it by weaving in a 2.5 second cast after 30 seconds, or less if nightfall procs. Unless you are looking at a very long fight, the mage is likely to lose more dps picking it up and maintaining it than the warlock will lose just maintaining it.
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What if there are no mages, under 25%, for his own dps, would the warlock want to keep up shadow mastery?
Meaning, will the warlock lose more dps if he ignores shadow mastery and loses 5% crit on his own spells, or will he lose more dps by wasting time casting a shadowbolt every 30 seconds?
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04/24/09, 8:02 AM
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#1089
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Von Kaiser
Blood Elf Warlock
Bronze Dragonflight (EU)
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Isn't that entirely irrelevant, given that it will clearly be a dps buff for the raid as a whole, even if the warlock did lose out a little from it?
Anyway, here's some approximate math for an affliction warlock:
5% crit is 45.91*5 = 229.55 spell crit. Assuming 10 crit is worth 6.58dps (from Dots & You thread), that 5% is worth 151dps. Over 28 seconds (we'll assume a 2 second shadowbolt which we won't count the crit bonus on), that makes ~4.2k damage.
Your shadowbolt has a dpct ~1.4k lower than drain soul. Assuming a 2 second cast, you've lost ~2.8k damage by casting a shadowbolt. Perhaps a little more since your timing will never be perfect.
You're clearly better keeping the buff up, even without considering nightfall procs.
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04/24/09, 8:09 AM
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#1090
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Glass Joe
Undead Warlock
Hellscream (EU)
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Quick question.
As a demonic pact warlock, I know the spellpower gained by taking the demonic aegis talent is not used to calculate the spellpower the demonic pact buff gives to the raid. Are there any other spellpower increasing talents/buffs that are also ignored?
I've found mixed information regarding lightweave embroidery, glyph of lifetap, 4pc T7, flasks, food and Illustration of the dragon soul stacks. Could anyone point me in the right direction to find out whether the spellpower increase given by these influences the spellpower buff given by demonic pact?
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04/24/09, 9:23 AM
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#1091
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Von Kaiser
Gnome Warlock
Frostmane (EU)
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Originally Posted by VenomByte
Assuming 10 crit is worth 6.58dps (from Dots & You thread)
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That value is relevant to entire dps, over whole fight. You simply cannot use it as argument about <25%, no SBolt phase.
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04/24/09, 10:16 AM
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#1092
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Von Kaiser
Blood Elf Warlock
Bronze Dragonflight (EU)
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Fair point. It's going to be worth a little less than half of that if you're not casting shadowbolts, which makes the numbers much closer.
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04/24/09, 6:29 PM
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#1093
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Von Kaiser
Blood Elf Paladin
Skywall
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What is considered to fastest leveling spec out there? My guild is in need of a good warlock so if I play one I need to level it to 80 ASAP. I poked around a bit and it seems Affliction would be the fastest but I want more opinions 
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04/24/09, 7:59 PM
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#1094
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Glass Joe
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Originally Posted by Bloodvalor
... in need of a good warlock so if I play one I need to level it to 80 ASAP ...
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These statements seem counterintuitive to me. There is a difference between a good player playing a Warlock and a good Warlock.
If you want one fast, EBay one. Otherwise, use the leveling time to learn some about what play style fits you best. For my money, I'd recommend Affliction until 45-ish, then Demonology until you are ready to raid.
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04/25/09, 12:37 AM
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#1095
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Glass Joe
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Can anyone test this spec out for me?
Talent Calculator - World of Warcraft
I am getting a massive amount of personal dps with this .. insane haste and i have been pulling out 500-800 more dps than any other build
I used Immolate, Incinerate and conflag glyphs
Anyone willing to give any advice on it would be nice 
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04/25/09, 8:02 AM
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#1096
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Glass Joe
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From an Ensidia warlock's blog ( Ensidia - Welcome)
"But using anything else than CoW (Curse of Weakness) or CoE (Curse of Elements) is bad when you are two warlocks. Ofcourse when you are more than 2 you're free to use CoA or CoD. These two curses give a lot to the raid, even CoE due to the reduction of magic resistance. So all you damage horny warlocks, put up the right curses!"
Is there any truth to this? If you have a moonkin/unholy DK, is elements going to give any extra benefit? And what about weakness?
Thanks
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04/25/09, 3:33 PM
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#1097
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Von Kaiser
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Re: Fenneth
Originally Posted by Fenneth
Is there any truth to this? If you have a moonkin/unholy DK, is elements going to give any extra benefit? And what about weakness?
Thanks
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My understanding is that if you have the right raid composition, neither curses are needed. Boomkins and DK provide the same buff as CoE, and they can apply it as a matter of using their main DPS spell. Demoralizing Shout and Sunder Armor (or other similar debuffs) can do what CoW does. Since buffs don't stack any more, it's best to let a class who won't lose dps to apply the buff. In warlock's case, giving up CoA in favor of either CoE or CoW will be a net loss, as long as the same debuff is provided by another class. When I am in a raid group without a boomkin, for example, I will happily apply CoE provided there's more than 1 other person who will benefit from it. Same with CoW. If there are two warlocks, and one of them is not affliction, I generally ask them to apply CoE or CoW instead, since it's a smaller net loss in dps for them.
Re: Affliction's DG
Has anyone been experiencing Doomguard issues?
Mostly, mine seems to die very quickly in Ulduar fights. I had him out for Razorsacle and he died during the first land phase. I had him out again during Deconstructor, and he died during the second tantrum. When I had him out for Ignis, he died very quickly from the scorch. Am I just using him incorrectly? Or is Ulduar built on DG hate? The Succubus didn't do any better, either. Anyone else experienced the same thing? Is this just the result of them nerfing his health?
Last edited by Damphair : 04/25/09 at 3:43 PM.
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04/25/09, 6:43 PM
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#1098
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Von Kaiser
Blood Elf Warlock
Magtheridon
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Is 4pc T8 Best in Slot for Affliction? (Spreadsheet doesn't work w/ OpenOffice)
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04/25/09, 11:54 PM
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#1099
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Glass Joe
Human Warlock
Dragonblight
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Originally Posted by Damphair
Re: Affliction's DG
Has anyone been experiencing Doomguard issues?
Mostly, mine seems to die very quickly in Ulduar fights. I had him out for Razorsacle and he died during the first land phase. I had him out again during Deconstructor, and he died during the second tantrum. When I had him out for Ignis, he died very quickly from the scorch. Am I just using him incorrectly? Or is Ulduar built on DG hate? The Succubus didn't do any better, either. Anyone else experienced the same thing? Is this just the result of them nerfing his health?
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I've lost my pet a few times on that fight and I finally figured it out: If you don't recall him quickly after Razorscale takes flight again, he will run off the edge and fall to his (or her) death. Not sure if this was your issue, but it helped me a lot.
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04/27/09, 5:49 AM
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#1100
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Von Kaiser
Blood Elf Warlock
Bronze Dragonflight (EU)
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Is there a mod which approximates the time left till a boss goes down, and can be configured to show when you should stop casting certain spells during the execute phase? For example (as an affliction lock), if unstable affliction last 18 sec then its DPCT is likely to drop below drain soul* at ~6-7 seconds, and CoA is likely to in the region of 9-10 seconds.
*approximation does not count drain soul dps loss for missing dot(s).
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