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Old 11/29/08, 3:41 PM   #201
Darkstarrz
Von Kaiser
 
Undead Warlock
 
Ner'zhul
Right now I have enchanting and tailoring leveled. I have no intentions to ever drop enchanting, due to the gold disenchanting brings, and the sexy ring enchants. On the other hand, I really am thinking of dropping tailoring. The cloak embroideries to me are just flat out terrible, and the one thing thats seems worth while is the flying carpet you can make.

As someone who tries to make the best out of end game raiding and his dps, this profession just really doesnt seem worth it at the moment. The only reason Ive leveled it up from 375 was for the mount, and in the back of my mind I was always considering there to be another sunfire robe to come out perhaps in the upcomming patch/patches.

I've been trying to make my mind up between inscription and jewelcrafting in tailorings place. Inscription should be a bit easy to level compared to JC so I was aiming in that direction since a lot of my gold has gone to respecs in the past couple weeks(around 3k gold in respecs), and if I was to level JC I would like to farm up around 3k more gold than what I have now, just in case I have to play the AH for some matts. Any suggestions between the two professions would be greatly appreciated. I am taking in account how long it will take, how much it will cost, and obviously the outcome of the stats that I will be granted for pve content only.
 
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Old 11/29/08, 8:56 PM   #202
DiamondTear
Piston Honda
 
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Blood Elf Paladin
 
Lightning's Blade (EU)
Since many of us had leatherworking for drums in TBC, it is worth pointing out that getting LW to 400 for the +67 spellpower bracer enchant is one of the easiest and cheapest bonuses to get. It took me a few hundred gold to get the leather for it and 5 minutes to train.
 
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Old 11/30/08, 3:07 AM   #203
Darkstarrz
Von Kaiser
 
Undead Warlock
 
Ner'zhul
So I leveled JC, was far cheaper then I imagined and far easier at that. I highly recomend this profession to any pver due to the three 32 SP gems you get that match any socket and work towards your meta. I hit 300 JC in under 2 hours and leveled to nearly 375 in around 4 hours. I am not a miner, so dont assume you need to be to accomplish this profession. I bought all matts via AH and had a few guildies help me out with the rarer items that were not listed on the auction house.
 
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Old 11/30/08, 3:21 AM   #204
Threnalish
Glass Joe
 
Blood Elf Warlock
 
Greymane
Originally Posted by dragon12 View Post
Definitely only one stack of SE can be up at a time - no hard evidence, but I didn't notice any damage loss when it was the other lock that got it up first.
Another Aff lock in the guild and I wished to test and confirm this theory. We took turns doing a DS on a mob while the other lock applied first one and then a second stack of SE. The ticks DID increase each time the other lock applied SE (although, I cannot recall if it was on a new channel of DS or if the ticks increased immediately, but that's not really imporant to the test). Based on this test we have determined, hopefully accurately, that although SE only shows up for the first lock to apply it, everyone is benefiting.

I would also assume that we are both benefiting because at very close gear we produced similar numbers on our WWS from Naxx tonight. If only one person was benefiting it would generally be for the entire fight because whoever got it up first would get the whole benefit, and you'd see one of us with 10% less dps, which definitely didn't seem to happen.
 
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Old 11/30/08, 1:43 PM   #205
threep*
Von Kaiser
 
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Human Mage
 
Eredar (EU)
Can someone tell me if the "Black Magic" enchant is good for affliction locks? A guildmate says it's affected by talents, and he's unsure about enchanting +dmg or BM. Thanks in advance.
 
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Old 11/30/08, 2:05 PM   #206
Jangro
Glass Joe
 
Human Warlock
 
Darkmoon Faire (EU)
Originally Posted by threep* View Post
Can someone tell me if the "Black Magic" enchant is good for affliction locks? A guildmate says it's affected by talents, and he's unsure about enchanting +dmg or BM. Thanks in advance.
Whether it's good or not is fairly irrelevant in the current situation due to the debuff cap limit. Without adding a lot more slots to the limit then any sensible raid leader will ban their casters from using it in twenty five mans.
 
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Old 11/30/08, 8:44 PM   #207
Lurker37
Von Kaiser
 
Undead Warlock
 
Proudmoore
Exactly how does demon melee hit chance scale with their master's hit rating?

From a recent WWS parse we had 4 warlocks with low miss percentage on spells. The imp also had low percentage of misses. The felguard and two felhunters (yes, I know - we're getting one to respec) were missing around 9% of the time - that's about the sort of miss rate I see if I try to use shadow cleave and thus start auto-attacking.

Could it be that our pets use our spell hit chance for spells, but use our melee hit chance, including weapon skill, when attacking physically? Do we need to max out our weapon skills now?
 
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Old 11/30/08, 8:56 PM   #208
Splot
Womble
 
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Gnome Warlock
 
Elune
Originally Posted by Lurker37 View Post
Exactly how does demon melee hit chance scale with their master's hit rating?

From a recent WWS parse we had 4 warlocks with low miss percentage on spells. The imp also had low percentage of misses. The felguard and two felhunters (yes, I know - we're getting one to respec) were missing around 9% of the time - that's about the sort of miss rate I see if I try to use shadow cleave and thus start auto-attacking.

Could it be that our pets use our spell hit chance for spells, but use our melee hit chance, including weapon skill, when attacking physically? Do we need to max out our weapon skills now?
The melee hit cap for white single weapon and yellow (specials) is 9% so we will be carrying enough hit rating (its the same rating stat as spells now) to get around this. I haven't found anything in a quick search to show anything blue refering to pets using their master's weapon skill. WWS parses of hunters will give more information.
 
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Old 11/30/08, 9:38 PM   #209
Akj
Piston Honda
 
Orc Warlock
 
Suramar
Originally Posted by Lurker37 View Post
Exactly how does demon melee hit chance scale with their master's hit rating?

From a recent WWS parse we had 4 warlocks with low miss percentage on spells. The imp also had low percentage of misses. The felguard and two felhunters (yes, I know - we're getting one to respec) were missing around 9% of the time - that's about the sort of miss rate I see if I try to use shadow cleave and thus start auto-attacking.

Could it be that our pets use our spell hit chance for spells, but use our melee hit chance, including weapon skill, when attacking physically? Do we need to max out our weapon skills now?
I run with 11% hit & I dont recall seeing my felguard miss. The high miss rate you are seeing in WWS reports is probably due to dodge & the odd parry. Hit does nothing to reduce this & unlike hunters we dont have any means to grant our pets expertise.
 
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Old 11/30/08, 9:47 PM   #210
Lurker37
Von Kaiser
 
Undead Warlock
 
Proudmoore
Originally Posted by Akj View Post
I run with 11% hit & I dont recall seeing my felguard miss. The high miss rate you are seeing in WWS reports is probably due to dodge & the odd parry. Hit does nothing to reduce this & unlike hunters we dont have any means to grant our pets expertise.
Thank you, that was it. I didn't think to expand the WWS to show these since I'm usually looking at spell damage.

Last edited by Lurker37 : 11/30/08 at 9:52 PM.
 
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Old 12/01/08, 2:44 AM   #211
tremble
Glass Joe
 
Human Warlock
 
Sargeras
Originally Posted by Woggle View Post
Herbalism: about 33 spell power when using Fire seeds on cooldown, which does not account for increased damage taken.
What about the flame cap herbs you can pick up that add 80 sp?
 
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Old 12/01/08, 3:03 AM   #212
LCN
Von Kaiser
 
Orc Warlock
 
Darksorrow (EU)
Originally Posted by tremble View Post
What about the flame cap herbs you can pick up that add 80 sp?
If you mean [Flame Cap], it's fire damage. It doesn't seem to, according to wowhead at least, to share a cooldown with the Seeds.
 
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Old 12/01/08, 4:04 AM   #213
Woggle
Von Kaiser
 
Undead Warlock
 
Blackrock (EU)
And, in contrary to fire seeds, flame herbs don't require herbalism to be used.
 
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Old 12/01/08, 6:29 AM   #214
Batuk
Von Kaiser
 
Orc Warlock
 
Outland (EU)
Originally Posted by dvx24 View Post
Why do most locks from top guilds use 0/20/51, is it the best spec for dps? If it is, which rotation do you think they are using?
Where do you get the "most locks from top guilds" from, most of the ones I've seen are affliction. Can you link some of the high end guilds that your seing with this spec?

I've considered trying this spec due to the high amount of haste, and the 4xT7.5 bonus which makes lifetapping a lot less painfull.

//edit : I've also looked at a few different possibilities for 0/20/51 before, but never had the chance to test any of them. For example the difference between taking chaos bolt, or maxing out backdraft and going full haste spamming incinerates.

Last edited by Batuk : 12/01/08 at 6:43 AM.
 
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Old 12/01/08, 7:03 AM   #215
Robdopmwop
Glass Joe
 
Gnome Warlock
 
Trollbane (EU)
Here's Buzzkill's spec who's from ensidia :
The World of Warcraft Armory
He's using 0/20/51 spec
 
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Old 12/01/08, 7:16 AM   #216
Namnalia
throws more dots.
 
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Human Warlock
 
Nethersturm (EU)
Nevertheless, Buzzkill himself is not "most locks from top guilds". However, As most top guilds will have quite a few warlocks (as they were the dps gods not long ago) and the number of debuff slots is quite an issue when more than one affliction wl is around, probably many of them will be destruction warlocks, and 0/20/51 is just a good spec.
 
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Old 12/01/08, 7:26 AM   #217
Batuk
Von Kaiser
 
Orc Warlock
 
Outland (EU)
Originally Posted by Robdopmwop View Post
Here's Buzzkill's spec who's from ensidia :
The World of Warcraft Armory
He's using 0/20/51 spec
Well that's 1, and it's the spec I'd use for archievement farming (want the proto drake :P ), and heroics, but not 25mans.
 
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Old 12/01/08, 11:07 AM   #218
Namnalia
throws more dots.
 
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Human Warlock
 
Nethersturm (EU)
As there is now a lot of effects increasing your spelldamage over a short period of time, is the amount of damage a dot does now based on your current spelldamage when the dot ticks rather than the spelldamage when you cast it?
 
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Old 12/01/08, 11:12 AM   #219
duhwhat
Piston Honda
 
Undead Warlock
 
Area 52
1. Is the hit goal the untalented (although raid buffed) cap so that we can Soulshatter? Or is Soulshatter less important?

2. As a 0/41/30 build, should I be clipping Immolate, or waiting for it to drop before recasting?
 
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Old 12/01/08, 11:40 AM   #220
Runez
Glass Joe
 
Human Warlock
 
Eonar (EU)
Just a couple of questions regarding Destruction rotations. Currently a 0/14/56 spec and using the Curse > Corruption > Immolate > CB > Incinerate... > Conflag > repeat. Doing decent 3-4k dps on static fights like Patchwerk(25) but lacking slightly on trash and encounters that don't favour casters.

1) Is glyph of Immolate worth it?
2) I've been using Glyph of Corruption and firing off a Shadowbolt whenever it procs, this seems to increase dps quite a bit. Anyone else do this?
3) Under the effects of Backdraft, is it better to priorotise Incinerate over Immolate?
4) Under the effects of Heroism, I've heard various things. I tend to just keep Immolate up and spam Incinerate, using CB when it's off cooldown, and ignoring Corruption and Backdraft. Is this the best way to go?
5) Is CoA or CoD worth putting on if I'm not on CoE duty (providing there's no moonkin, yadda yadda)

Apologies if these have been covered elsewhere. It's difficult to find solid information in the midst of all this Affliction talk!
 
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Old 12/01/08, 1:54 PM   #221
DiamondTear
Piston Honda
 
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Blood Elf Paladin
 
Lightning's Blade (EU)
Originally Posted by Threnalish View Post
Another Aff lock in the guild and I wished to test and confirm this theory. We took turns doing a DS on a mob while the other lock applied first one and then a second stack of SE. The ticks DID increase each time the other lock applied SE (although, I cannot recall if it was on a new channel of DS or if the ticks increased immediately, but that's not really imporant to the test). Based on this test we have determined, hopefully accurately, that although SE only shows up for the first lock to apply it, everyone is benefiting.
Your ticks increased because of Soul Siphon. SE does not benefit other players and even if it did, it would not benefit DS, because it is not considered a DoT effect. I tested myself this with my lock guild mate with corruption and DS (separately).
 
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Old 12/01/08, 2:05 PM   #222
Nicarras
Piston Honda
 
Undead Warlock
 
Scilla
Originally Posted by Namnalia View Post
As there is now a lot of effects increasing your spelldamage over a short period of time, is the amount of damage a dot does now based on your current spelldamage when the dot ticks rather than the spelldamage when you cast it?
Dots damage is calculated at cast time.

Originally Posted by duhwhat View Post
1. Is the hit goal the untalented (although raid buffed) cap so that we can Soulshatter? Or is Soulshatter less important?

2. As a 0/41/30 build, should I be clipping Immolate, or waiting for it to drop before recasting?
Refer to the hit thread for more in depth discussion on the hit topic. You should also never be clipping Immo. You should at worst, be recasting as it falls off. You could start precasting a new one so that it lands as the old one falls off.

Originally Posted by Runez View Post
Just a couple of questions regarding Destruction rotations. Currently a 0/14/56 spec and using the Curse > Corruption > Immolate > CB > Incinerate... > Conflag > repeat. Doing decent 3-4k dps on static fights like Patchwerk(25) but lacking slightly on trash and encounters that don't favour casters.

1) Is glyph of Immolate worth it?
2) I've been using Glyph of Corruption and firing off a Shadowbolt whenever it procs, this seems to increase dps quite a bit. Anyone else do this?
3) Under the effects of Backdraft, is it better to priorotise Incinerate over Immolate?
4) Under the effects of Heroism, I've heard various things. I tend to just keep Immolate up and spam Incinerate, using CB when it's off cooldown, and ignoring Corruption and Backdraft. Is this the best way to go?
5) Is CoA or CoD worth putting on if I'm not on CoE duty (providing there's no moonkin, yadda yadda)

Apologies if these have been covered elsewhere. It's difficult to find solid information in the midst of all this Affliction talk!
1. As opposed to what? It is worth it in most cases to have this Glyph.
2. This would be what you should be doing if you have the Corr glyph.
3. I'm still fairly sure that you shouldnt be casting Incin w/o Immo on the target, someone can correct me on this though.
4. I agree with what you are saying here. This would seem like the best way to get the most dmg out of a heroism/bloodlust.
5. CoA > CoD for most spec's, but you can always just crunch the numbers real fast on a target dummy. That would be a quick test to get an accurate idea for your gear.
 
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Old 12/01/08, 2:17 PM   #223
Joecool914
Glass Joe
 
Undead Warlock
 
Andorhal
Originally Posted by Namnalia View Post
Why would you ever want to break a dps spell anyway? Or is there something about DS im unaware of?
Since Drain Soul is a 15 second channeled spell, I can't think it would be a DPS increase to let it run its full course while all your DoTs and debuffs fall off the boss. After I reset my spells, and start in with DS I usually break my DS after my 2nd tick (6 seconds in) in order to reapply haunt and then the rest of my spells.

Also, if I use a trinket to increase spell power at the very start of the fight would that first Corruption I put up continue to have that extra punch each time its renewed by Haunt? I assume it would, but my mind would be at ease with confirmation.
 
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Old 12/01/08, 2:24 PM   #224
Nicarras
Piston Honda
 
Undead Warlock
 
Scilla
Yes you should break DS between ticks to refresh shadow dots. Doesnt matter when you break it, 2/3/4'th ticks, but you should ensure your dots stay up. DS is still filler.

I'm assuming that each time Haunt refreshes your Corr it takes your current SP at the time Haunt refreshes it.
 
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Old 12/01/08, 2:58 PM   #225
Deviattor
Glass Joe
 
Orc Warlock
 
Blackrock
Originally Posted by Nicarras View Post
3. I'm still fairly sure that you shouldnt be casting Incin w/o Immo on the target, someone can correct me on this though.
It was said a while back that it's better to cast Immo again rather than use Incinerate while it's down. Sometimes you can agree with a fellow Warlock for them to keep Immo up all the time however.
 
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