Could two heros be up at the same time if popped at the same second?
I think so, there are 2 Shaman who got heroism before the rest of the raid (by 1 timestamp), also (Wow Web Stats):
02:21'12.093 Rydya is afflicted by Exhaustion.
02:21'12.144 Infernal is afflicted by Exhaustion.
02:21'12.391 Rydya's Exhaustion is refreshed.
02:21'12.397 Infernal's Exhaustion is refreshed.
Reminds me of how with a macro paladins used to pop bubble+wings back when they both caused forebearance. I guess the debuff lags behind the buff a little bit, or the spellcast checks conditions on cast but not on resolution. Probably the latter, which makes it the same bug as purging a pally's bubble (and possibly vanish).
You can add a trigger to e.g. play a sound for every drain tick:
Main Event:
Periodic Skill Damage (DoT)
Event Conditions:
Source Unit Affiliation - Is Equal To - You
Skill Name - Is Equal To - Drain Soul
I use an "Auction Bell" every tick and with this setup it is very easy to cancel the drain right after the tick to reapply affliction dots. skip immolate in this phase.
Great suggestions. I don't see Auction Bell in the list of sounds but would like to hear it. Where can we get it?
Great suggestions. I don't see Auction Bell in the list of sounds but would like to hear it. Where can we get it?
It's my first entry in the list. Maybe just scroll to the top? =) If it's not there, i have no clue. Maybe one of my other addons adds it to the SharedMedia.
Concerning specs, after playing a bit with the spreadsheet I am 6/13/52. This one point in improved Life Tap is worth 17 dps according to the spreadsheet and seemed like a good investment for the extra points. The extra dps on CoA and corruption is also nice.
Removing one more point from Fire and Bristorm and putting it into 2/2 imp Life Tap had no theoretical dps difference, but I preferred to leave it there for short fights.
I also love Shadowfury for AoE packs, as it breaks the Seeds, procs Molten Core, and if you're about to overaggro, gives some time to the tanks to get their threat back during the stun - and AoE packs are quite common.
Not bad considering I was giving the raid around 310 extra spell damage through Demonic Pact.
For the record, though, I hate this spec with a passion. For me, it's so boring to play as I'm an Affliction 'Lock at heart. I love managing a ton of DoTs, my cooldowns, etc all at once. Meta/Ruin is just... bleh to me and really pigeonholes you into stacking nothing but spell power in the end in order to benefit the raid as much as possible. Meta/Ruin is the new "Survival Hunter" it seems.
Next week I'm gonna give Haunt/Ruin another go since my gear is leaps and bounds better than it was when I first tried it and show Fearsalot how it's done. Impressive 5736 by the way. And your Hunter is a freaking BEAST.
I'm a bit of a PvE noob and I wouldn't mind some advice on 0/40/31. I'm using the 'FB/Emberstorm' build but with an Imp instead. I PuG 5man Heroics and keeping a Felguard alive is rather problematic indeed, hence why I go for the Imp.
I struggle to break 1.5k DPS in a 'live' situation and best I can get on a Dummy is about 1.8-2k. My spell is around the 1900 mark (that's with Fel Armor up), I have about 92 hit rating (how is that for Heroic 5mans, I read somewhere it's about right?) and I have about 30% Fire crit including talents. My haste is 305.
My boss rotation is CoE, Corruption, Immolate, Incinerate spam and hit Shadowbolt when glyph procs.
My trash rotation is usually just Incinerate spam but this is where I get confused. Should I be using Imm, Corr or CoE on Heroic 5man trash? What about the sort of trash that has a lot of HP? I don't know if the added gains is worth it or not. Is there a rule of thumb for it?
My gear is Wrath stuff, Heroic drops mixed with BoE/crafted. There's a lot of room for improvement.
I'm glyphed for Imp, Corruption and Immolate - the reason I have Glyph of Corrupton and not Glyph of Agony is because I never really get the opportunity to cast Agony. In 5mans I'm usually the only Warlock and so I'm on CoE duty. I assure you I'd take CoA if I was in a raid guild and knew I didn't have to CoE.
I had some interest in the 0/30/40 +1 build. Do you need good gear/crit for that spec? What would the talent placement be, MD/SnF? What rotation? Would it be superior to 0/40/31?
I'm a bit of a PvE noob and I wouldn't mind some advice on 0/40/31. I'm using the 'FB/Emberstorm' build but with an Imp instead. I PuG 5man Heroics and keeping a Felguard alive is rather problematic indeed, hence why I go for the Imp.
I struggle to break 1.5k DPS in a 'live' situation and best I can get on a Dummy is about 1.8-2k. My spell is around the 1900 mark (that's with Fel Armor up), I have about 92 hit rating (how is that for Heroic 5mans, I read somewhere it's about right?) and I have about 30% Fire crit including talents. My haste is 305.
My boss rotation is CoE, Corruption, Immolate, Incinerate spam and hit Shadowbolt when glyph procs.
My trash rotation is usually just Incinerate spam but this is where I get confused. Should I be using Imm, Corr or CoE on Heroic 5man trash? What about the sort of trash that has a lot of HP? I don't know if the added gains is worth it or not. Is there a rule of thumb for it?
My gear is Wrath stuff, Heroic drops mixed with BoE/crafted. There's a lot of room for improvement.
I'm glyphed for Imp, Corruption and Immolate - the reason I have Glyph of Corrupton and not Glyph of Agony is because I never really get the opportunity to cast Agony. In 5mans I'm usually the only Warlock and so I'm on CoE duty. I assure you I'd take CoA if I was in a raid guild and knew I didn't have to CoE.
I had some interest in the 0/30/40 +1 build. Do you need good gear/crit for that spec? What would the talent placement be, MD/SnF? What rotation? Would it be superior to 0/40/31?
I'm told the highest level you'll see in Heroic 5mans at 80 is level 82 which is a 6% miss rate.
At 26.23 per 1% that means 158 (157.38) should cap.
With 3% on Cataclysm, I'd require 79 (78.6) to be at cap for Destruction.
I shouldn't be getting any misses on Immolate and Incinerate. Granted, I'll have about a 2.5% miss rate on CoE and Corruption, are you saying that accounts for my underachieving?
How much DPS loss did you see going from 5/5 to 4/5 Tactics and was the single point (285 HPS) enough to keep your FG alive? I'm in the same boat, and will be forced to spec at least one point into Synergy. I would be interested to see data on 3, 4, and 5/5 Tactics and 1/2 and 2/2 Fel Synergy.
As an aside, are you finding that this build does poorly in heroics?
It's hard to say exactly how much dps lost, my overall dps went up from last week but I also got some gear so.... That 1 point was enough to keep the felguard up most of the time, I still sac'd him on Heigan.
As far as heroics go it does fine but as with most lock spec's trash is just throw up immolate and spam incin or just aoe depending on the pull. On bosses it did just fine, using my guildmates as benchmarks I was usually #1-2.
Just a couple things, the Felguard is far more DPS than the Imp. And you shouldn't be casting CoE in 5 mans. Just not enough people benefit from it.
Yeah I'm aware of that with the FG. Just can't keep him up in PuG 5mans and if I funnel it then my DPS goes down the pan. I've made peace with that DPS loss.
So it's not worth even casting it on bosses? What about the +10% of my own damage and -resistances? Is it really not worth the 1.5 second cooldown?
What about Corruption and Immolate on trash, should I just stick to Incinerate spam?
My question is, considering all the shadow dots I'm putting in the affliction tree, is 2/3 Molten Core overkill in talent points? Can I get away with 1/3 so I can toss the spare point back in ISB or something, or maybe cataclysm at some point when I wanna freeup hit pieces?
Second question is in regards to all the haste from gear and consumables ([Potion of Speed]). As it stands with a spellstone I'm near 660 spell haste (20ish% roughly), let's consider eradication going up during a heroism, at what point would I be clipping my spells if at all?
5736dps PW running Haunt/Ruin with 2/3 Molten Core, immolate glyph CoA Glyph and Corruption Glyph.
Nice job. I noticed that both the Infernal and the Felhunter were attacking Patchwerk. Can they be used at the same time? What was your approach? Thanks.
You can add a trigger to e.g. play a sound for every drain tick:
Main Event:
Periodic Skill Damage (DoT)
Event Conditions:
Source Unit Affiliation - Is Equal To - You
Skill Name - Is Equal To - Drain Soul
I use an "Auction Bell" every tick and with this setup it is very easy to cancel the drain right after the tick to reapply affliction dots. skip immolate in this phase.
Is there a way to achieve a similar effect with Parrot?
Impressive. How are you doing on fights where you need to Sac the Imp? Also, are you using glyphs of Imp, Agony, and Immolate?
The only fight where I've had to sac it is 3 drake sartharion, and its still possible to keep an imp up through that if you try hard enough and get him to move when you move. That said, I preferred to just sac him and fel dom him back later.
Over the last few weeks I've slowly gotten better at coming up with ways to keep him alive.