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Old 12/05/08, 8:44 AM   #326
Kabale
Von Kaiser
 
Undead Warlock
 
Shadowsong (EU)
threat drop in the KT fight
I'm not aware of one, unless you mean the tank getting iceblocked, in which case another tank can simply taunt.

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Old 12/05/08, 9:06 AM   #327
kaib
Don Flamenco
 
Undead Warlock
 
Dentarg (EU)
There's a threat wipe after each Mind Control, isn't there? It used to be like that on lvl 60 at least and I had the impression it was the same on lvl 80. But with it being tauntable and 20y range taunt, it hardly matters.

edit: For tank threat, we currently have a DK mt'ing a lot and there it is actually a problem. Even on the pull you can easily reach 3000 tps rather fast and that can be an issue. Malygos is a big problem in general as warlocks have extra dps time there. And I am always pulling close in the last 25% as affliction as you produce about 5000 tps there. I prefer to wait with shatter to like 50% to generate a big enough gap. But on stuff like patchwerk you shouldn't ever have a problem early on and then shatter should put you into the safe zone easily. Sounds like your tank(s) should work on their threat a bit.

Last edited by kaib : 12/05/08 at 9:17 AM.

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Old 12/05/08, 9:30 AM   #328
Maalakai
Von Kaiser
 
Human Warlock
 
Sen'jin
If your tanks are good, you should only really have threat issues on Malygos since we can Demonic Teleport out of the vortex and continue dps'ing, and due to stacking sparks on the dps which the tank won't really get.

What you can do to help is to have your Prot Warriors put Vigilance on you so that you transfer 10% of your threat to them. This is amazing when you get 2-3+ sparks stacked up on the dps as you can output a TON of damage (and thus threat) during that time. Vigilance is also amazing on Affliction Warlocks because your dots continue to tick during the vortex phase where your tank is unable to generate threat.

You can also call out for a Hand of Salvation from a Pally if your Shatter is on cooldown.

Also make sure your Hunters are Misdirecting the tank on cooldown if possible. Not sure if that hurts Hunter dps a little bit, but even if so, it hurts overall raid dps if people have to hold back due to threat issues.

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Old 12/05/08, 9:45 AM   #329
 Zakalwe
The Chairmaker
 
Orc Warlock
 
Balnazzar
Originally Posted by kaib View Post
There's a threat wipe after each Mind Control, isn't there? It used to be like that on lvl 60 at least and I had the impression it was the same on lvl 80. But with it being tauntable and 20y range taunt, it hardly matters.
That's the one. And yes, it shouldn't be an issue, but if neither the tank nor the dps are aware of it, that might explain some otherwise puzzling threat issues.

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Old 12/05/08, 1:40 PM   #330
Mystearica
Von Kaiser
 
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Blood Elf Warlock
 
Magtheridon
Was curious of people's opinion on trying this out 53/0/18 with using an imp. We do use a disc priest.

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Old 12/06/08, 1:42 AM   #331
Draezaal
Glass Joe
 
Undead Warlock
 
Staghelm
Forgive me if I've missed it, but is there a thread with the math on Eradication? From my perspective, it seems like 3/3 is worth it, since over 30 seconds Corruption will tick 10 times; with a 10% proc rate, you are usually going to have the buff up once each cooldown. Putting fewer points in seems like you're giving up an awful lot of haste, usually for ISB, which, although up fairly often, isn't anywhere near as useful as it was in BC.

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Old 12/06/08, 5:00 AM   #332
Zaleiria
Von Kaiser
 
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Blood Elf Warlock
 
Cho'gall
Originally Posted by Draezaal View Post
Forgive me if I've missed it, but is there a thread with the math on Eradication? From my perspective, it seems like 3/3 is worth it, since over 30 seconds Corruption will tick 10 times; with a 10% proc rate, you are usually going to have the buff up once each cooldown. Putting fewer points in seems like you're giving up an awful lot of haste, usually for ISB, which, although up fairly often, isn't anywhere near as useful as it was in BC.
I'm not sure if or where it was posted on here, but I do have a link to the copy on the Blizzard forums:

MMO-Champion BlueTracker - Eradication needs changed. Blue please read.

(I believe I've seen people quote the dps increase values on here though.)

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Old 12/06/08, 6:43 AM   #333
DiamondTear
Don Flamenco
 
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Blood Elf Paladin
 
Lightning's Blade (EU)
Originally Posted by Mystearica View Post
Was curious of people's opinion on trying this out 53/0/18 with using an imp. We do use a disc priest.
Boosting low imp dps with two percentage modifiers will not provide a significant boost in dps.

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Old 12/06/08, 2:20 PM   #334
Mystearica
Von Kaiser
 
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Blood Elf Warlock
 
Magtheridon
Originally Posted by DiamondTear View Post
Boosting low imp dps with two percentage modifiers will not provide a significant boost in dps.
Well I'm trying to figure out where the best place would be to spend those last 2pts. I mean you can finish out 3/3 in Eradication, 2/3 Imp Imp, 2/2 Demonic Power, 1/3 Suppresion & 1/3 Cataclysm to drop 1% hit, or even 2/2 Intensity for less pushback on sb/immo. Can also drop the points out of Fel Conc, throw 3pts into Suppression & 2 into Cataclysm to drop 2% hit, but I'm already hit capped with nothing to replace said hit gear.

Last edited by Mystearica : 12/06/08 at 3:29 PM.

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Old 12/06/08, 8:28 PM   #335
Jaxc
Glass Joe
 
Gnome Warlock
 
Arathor (EU)
Hello, Right now im using this spec: (0/21/50)
Talent Calculator - World of Warcraft

now i have a few questions about it

im using (confligate) immolate->COA->incinerate, and incinerate until any of the dots goes low

first question:
do i really need 3/3 molten core to keep the buff up, or can i spend that talent point on somthing else?

second question:
right no im pulling off and astonishing 1.5k dps with almost full blue and some epiqs, am i using wrong spec, rotation, or am i not meant to do more dps with my current gear?

third question:
have i done any other major wrongs in my spec?

as this is my first post here im sorry if i did anything wrong, i may also misspelled stuff, and im sorry for that too

anyway, i would be really thankful for answers

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Old 12/07/08, 4:04 AM   #336
Flying V
Glass Joe
 
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Orc Warlock
 
Ner'zhul
Originally Posted by Jaxc View Post
Hello, Right now im using this spec: (0/21/50)
Talent Calculator - World of Warcraft

now i have a few questions about it

im using (confligate) immolate->COA->incinerate, and incinerate until any of the dots goes low

first question:
do i really need 3/3 molten core to keep the buff up, or can i spend that talent point on somthing else?

second question:
right no im pulling off and astonishing 1.5k dps with almost full blue and some epiqs, am i using wrong spec, rotation, or am i not meant to do more dps with my current gear?

third question:
have i done any other major wrongs in my spec?

as this is my first post here im sorry if i did anything wrong, i may also misspelled stuff, and im sorry for that too

anyway, i would be really thankful for answers
If you have a WWS to post with you using that spec we could probably give you some more direct and helpful answers.

Just to start, what glyphs are you using. The best for you with that current spec would be CoA, Immolate to start. You could probably put Imp glyph as your third slot, but we'll get to that later.

If your gear level isn't that high you could try going Emp Imp and that gives a nice crit boost, as well as extra dps from the pet itself which is substantial if you put talents into improving it. Check my spec on the armory to get an idea of where to spend your points.

The rotation I typically use is Corr -> Immo -> Agony -> Incinerate till Immo is low -> Conflag -> Incin x3 and repeat.

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Old 12/07/08, 7:36 AM   #337
DiamondTear
Don Flamenco
 
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Blood Elf Paladin
 
Lightning's Blade (EU)
Originally Posted by Mystearica View Post
Well I'm trying to figure out where the best place would be to spend those last 2pts. I mean you can finish out 3/3 in Eradication, 2/3 Imp Imp, 2/2 Demonic Power, 1/3 Suppresion & 1/3 Cataclysm to drop 1% hit, or even 2/2 Intensity for less pushback on sb/immo. Can also drop the points out of Fel Conc, throw 3pts into Suppression & 2 into Cataclysm to drop 2% hit, but I'm already hit capped with nothing to replace said hit gear.
If you are going for maximum dps, you should definitely drop fel concentration and get suppression instead, even if you don't benefit from the extra hit. Practically no one goes past ruin in destruction and I wouldn't either. Whether you put those two extra points from demonic power to MC or eradication is up to you.

In the glyph thread you can see that there are multiple glyphs that give you a bigger dps increase than the imp glyph and they benefit you in every fight.

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Old 12/07/08, 8:22 AM   #338
Havik0
Glass Joe
 
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Human Warlock
 
Duskwood
I think we have all decided that most specs come close to each other in DPS, and that Aff seems to be on top of DPS in general. But one subject kind of dropped off without an exact answer:

If the debuff limit still 40? Because as stated before if it is, Aff Locks can lose a lot of their DPS if their DoTs are falling off. I have tried to find some more information and came up short about it, and sadly can not test it, since I am currently in Iraq. I respecced to Aff before, just would like to know if I should switch to Destro, etc. when I can start playing again, if there is still a debuff limit.
If anyone knows more I would appreciate the helpful insight into the "issue"
Thanks

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Old 12/07/08, 8:40 AM   #339
DiamondTear
Don Flamenco
 
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Blood Elf Paladin
 
Lightning's Blade (EU)
Originally Posted by Havik0 View Post
If the debuff limit still 40?
Debuff Cap : Gone.

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Old 12/07/08, 2:49 PM   #340
Mystearica
Von Kaiser
 
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Blood Elf Warlock
 
Magtheridon
Originally Posted by DiamondTear View Post
If you are going for maximum dps, you should definitely drop fel concentration and get suppression instead, even if you don't benefit from the extra hit. Practically no one goes past ruin in destruction and I wouldn't either. Whether you put those two extra points from demonic power to MC or eradication is up to you.

In the glyph thread you can see that there are multiple glyphs that give you a bigger dps increase than the imp glyph and they benefit you in every fight.
Thanks for the tips. I know about the glyphs, I use corr, immo, & sl. Just threw imp in there for that spec.

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Old 12/09/08, 2:52 AM   #341
Vux
Von Kaiser
 
Undead Warlock
 
Dragonblight
Due to some bugs with the Felhunter not attacking for extended periods of time, it would be beneficial for Affliction Warlocks to spec/use the Imp, at least until the bugs are resolved. My personal favorite:

56 / 0 / 15: Affliction / Imp

[3.0/WotLK] Vux's Guide to Affliction
(Sticky on Official Blizzard Warlock Forums)

http://forums.worldofwarcraft.com/th...d=1&pageNo=1#0

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Old 12/09/08, 3:03 AM   #342
Draezaal
Glass Joe
 
Undead Warlock
 
Staghelm
I agree completely about the Imp over the Felhunter. The Felhunter seems to get himself killed without severe micromanagement, whereas the imp can just be left alone most of the time to shoot Firebolts. But why bother with the 3 points in Fel Concentration? I personally prefer something like 53/0/18. I'm flexible on points in ISB and Molten Core, seems like there's several ways you could go with that.

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Old 12/09/08, 3:13 AM   #343
Vux
Von Kaiser
 
Undead Warlock
 
Dragonblight
Originally Posted by Draezaal View Post
I agree completely about the Imp over the Felhunter. The Felhunter seems to get himself killed without severe micromanagement, whereas the imp can just be left alone most of the time to shoot Firebolts. But why bother with the 3 points in Fel Concentration? I personally prefer something like 53/0/18. I'm flexible on points in ISB and Molten Core, seems like there's several ways you could go with that.
For fights with heavy AoE, Fel Concentration will be a Godsend. Ideally, for those fights you really don't want to miss those points. Your DPS would be dead without them.

[3.0/WotLK] Vux's Guide to Affliction
(Sticky on Official Blizzard Warlock Forums)

http://forums.worldofwarcraft.com/th...d=1&pageNo=1#0

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Old 12/09/08, 6:12 AM   #344
krilz
Don Flamenco
 
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Orc Warlock
 
Laughing Skull (EU)
Originally Posted by Vux View Post
For fights with heavy AoE, Fel Concentration will be a Godsend. Ideally, for those fights you really don't want to miss those points. Your DPS would be dead without them.
The only fight I can come up with that has this is Malygos and I never have any problems with DPS without FC.

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Old 12/09/08, 9:30 AM   #345
Lorelai
Glass Joe
 
Human Warlock
 
Outland (EU)
After respeccing about 20 times at 80 and tried different things, this 55/0/16 build is what I'm sticking with for now. I guess we all can agree on the stables, but there are a few (3 for most people) points that allow for some personal customization. Me, I'm a sucker for range so I put one point in each of the range talents, and put the last spare point in 2/3 Eradication. And I must say, I love my extra 3 yards. Very few fights now are pure stand still and nuke patchwerk fights, so in fights that involve movement then more range = less movement = more cast time = more DPS. It's of course impossible to make any sort of math on how much more effective DPS time the extra range gives but you can really feel the difference some time. Fights like Malygos comes to mind, you have better range for AoE on Sartharion, dont have to move as much on fights like Grobbulus etc etc. If I had two more points, they would go into the range talents for sure.

Maybe as my crit and haste goes up, ISB comes into play for real again but for now I can't say I cast enough SBs, and with too low crit% for it to justify the points.

Damagewise it's more or less like the other WWSes you have seen. Did just over 4k on 10 man PW last week where I got some decent upgrades afterwards, so I'm aiming to break 5k next 25 man. Gonna be switching to Imp full time from now on too, should boost abit.

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Old 12/09/08, 3:04 PM   #346
Montegomery
Presses Space to Speak
 
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Sutiru
Undead Warrior
 
No WoW Account
Originally Posted by Faldrath View Post
So I finally managed to test a 31/0/40 shadow bolt spec on 25-man Patchwerk yesterday:

Patch WWS

I was pleased with the results. Additional info:

- my guild currently isn't the best place for a DPS caster. We have no moonkin nor an elemental shaman, nor a demonic pact warlock;
- this was my first 25-man raid, so my gear is still mostly Sunwell. I flasked and had +hit food and a firestone. Glyphs of Imp, Shadow Bolt and Siphon Life (next week I'll probably swap Siphon Life with Immolate), I still have 4pT6;
- I didn't get the Shadow Embrace effect (it went to the affliction warlock);
- I did not cast an Infernal, and forgot to drink a potion;
- I live in Brazil, therefore my latency affects my DPS considerably - during the raid it hovered between 350-500ms. Someone with normal latency would probably have done much more DPS.

Rotation is simpler than affliction: curse, Corruption, Siphon Life, Immolate, SB spam when you're not refreshing DoTs (although you do need to refresh Corruption, obviously). This spec is obviously not up there with a full Affliction spec, since it misses a lot of the yummier Affliction talents. But I think this is a spec that might scale very well with gear (since crit and haste seem to benefit SB more than they benefit the Affliction tree). It would be interesting to see what someone with better gear (and latency) can achieve with this.
Looking at your spec, did you consider placing the point in Imp Searing Pain into Molten Core? With CoA, Corruption and Siphon Life going you could expect ~50% uptime with just one point. 5% Immolate damage isn't amazing, but it's probably better than Imp Searing Pain.

Similarly, do you find Soul Leech to be worthwhile versus more points in Molten Core or a couple in Emberstorm? I calculate that a second point in Molten Core gives ~30% more uptime, making it about even with Emberstorm, and a third is notably less worthwhile. The difference, using your WWS, is only ~30 DPS but that seems better than throwing away points.

What I lack in intelligence I make up for in verbosity.

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Old 12/09/08, 3:46 PM   #347
Mystearica
Von Kaiser
 
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Blood Elf Warlock
 
Magtheridon
Originally Posted by krilz View Post
The only fight I can come up with that has this is Malygos and I never have any problems with DPS without FC.
I think its more of a Sunwell syndrome. Where there wasn't a single fight w/o aoe damage.
But for the moment there aren't any fights like that.

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Old 12/10/08, 1:00 PM   #348
flankd
Glass Joe
 
Human Warlock
 
Mal'Ganis
What's best destruction spec?

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Old 12/10/08, 1:09 PM   #349
 Nicarras
Keyboard Cowboy
 
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Undead Priest
 
Illidan
Originally Posted by flankd View Post
What's best destruction spec?
2/13/56

You could have found that with a simple search, or read also.

This build also needs added to the first post as its out dps'ing these popular demo builds or at least very similar.

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Old 12/10/08, 1:23 PM   #350
Razumikhin
Glass Joe
 
Human Warlock
 
Moonrunner
Has anyone done some analysis of Molten Core uptime with an Affliction build? I'm interested in the marginal benefit of the second point. I'm asking because, like many of you, after moving points out of Fel Concentration, we can put 3 or 4 points into ISB depending on whether we want to have 1 or 2 points in Molten Core. Another option is putting a second point in Eradication and 2 or 3 points in ISB. Any thoughts (with numbers)? Thanks.

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