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Old 12/09/09, 4:17 AM   #926
~Thalia~
Von Kaiser
 
Gnome Warlock
 
Mar�carge de Zangar (EU)
Originally Posted by DiamondTear View Post
Which is better? Coa or CoD?
CoD is better, more damage and 2 saved gcd.

Regarding CoD / CoA, is it worth it to do a rotation to maximize curse time benefiting from Meta?

As an example, Pop Meta, apply CoA, which gets the full 20% bonus. After that expires but before Meta drops, put up a CoD, which gets the bonus as long as it was cast during Meta. After the CoD hits, throw up a CoA, and then it's about time to Meta again, where you can start the rotation over.

This way, you get 1m24s of "meta'ed curse" time per meta; if CoD and CoA damage is roughly similar, would this rotation be superior to using CoD / CoA solely?
This makes little sense.
CoD and CoA damage is not similar. CoD does about the same damage that two and a half CoA (60 sec vs 24 sec duration). Meaning for each CoA cast, you're basically losing 2 gcd.
A gcd is 60% of a SB or Incinerate cast, 42% of a SF cast.

Only accounting for the gcd you'd lose during Meta and using DPE values from the sims thread this means you're trading 20% more CoA damage ((10618*1.2)-10618 = 2124 dmg) for 60% of a SB ((10278*1.2)*0.6 = 7400 dmg).
The dmg loss is even higher if you're considering 42% of a SF cast ((15746*1.2)*0.42 = 7936 dmg).

So, basically, just stick to CoD, only use CoA when CoD won't run its full duration.

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Old 12/09/09, 12:14 PM   #927
toenail
Glass Joe
 
Gnome Warlock
 
The Scryers
Pet on Lady Death in ICC

What are you guys doing with your pet on Lady Death in ICC?

I was told to put mine on passive because it can not hit her in P1 so I just went Destro.

Would like to go demo on this fight but I think to much of a pain to keep it on adds.

Just curious what you guys do for this encounter.

Thanks

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Old 12/09/09, 12:32 PM   #928
Guldalman
Glass Joe
 
Orc Warlock
 
Mal'Ganis
Lady Deathwhisper:

Although I wasn't specifically looking for it, after reviewing my parses from yesterday, it definitely looks like my Felguard was wailing on her the whole time without trouble. 95% updtime on DP as well.

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Old 12/09/09, 12:44 PM   #929
turturin
Don Flamenco
 
Orc Warlock
 
Destromath
Originally Posted by Guldalman View Post
Lady Deathwhisper:

Although I wasn't specifically looking for it, after reviewing my parses from yesterday, it definitely looks like my Felguard was wailing on her the whole time without trouble. 95% updtime on DP as well.
I can confirm this. We kept me (Demo), a shadowpriest, and a rogue on her for dps on the shield and a good set of debuffs available for the short times between add phases. The felguard can most certainly attack her during p1.

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Old 12/09/09, 12:47 PM   #930
Ewinessa
Von Kaiser
 
Undead Warlock
 
Shattered Hand
Demo plays really nicely for Deathwhisper imo, after you are done with the first add in a wave, you have 10 seconds of decimation for the rest, or 10 seconds of decimation on her.

Also Seed of Corruption is so much better now for Demo builds, use it almost exclusively now and hanging around the top for AE dmg.

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Old 12/09/09, 12:53 PM   #931
turturin
Don Flamenco
 
Orc Warlock
 
Destromath
Originally Posted by Ewinessa View Post
Demo plays really nicely for Deathwhisper imo, after you are done with the first add in a wave, you have 10 seconds of decimation for the rest, or 10 seconds of decimation on her.
The same will hold true for any fight with adds with low-to-moderate health. This mechanic was quite easy to use (exploit?) on Gunship Battle and Sauerfang as well.

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Old 12/09/09, 12:59 PM   #932
beaub
Glass Joe
 
Human Warlock
 
Kalecgos
1 demonic pact warlock per raid is necessary, the dps won't compete with destruction, but demo personal dps will be a lot higher now

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Old 12/09/09, 1:03 PM   #933
Ewinessa
Von Kaiser
 
Undead Warlock
 
Shattered Hand
Originally Posted by turturin View Post
The same will hold true for any fight with adds with low-to-moderate health. This mechanic was quite easy to use (exploit?) on Gunship Battle and Sauerfang as well.
I doubt it's something Blizz is unaware of. They might even encourage it, since on PTR, using a SF during decimation on a target above 35% would make the SF cost a shard and pretty much just exhaust all of em, and on live it no longer costs a shard.

I'm willing to think it's one of those side effects that Blizz didn't originally intend for it to happen, but don't really mind. It's mostly nice for doing quick add switches, something that Demo was particularly horrible at doing.

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Old 12/09/09, 2:03 PM   #934
Peeb
Glass Joe
 
Worgen Rogue
 
Bleeding Hollow
One thing I've noticed with the decimation effect -- starting a Soul Fire cast before the buff wears off results in you getting the haste, but if the cast ends after the buff has faded you still pay the soul shard. Ending Marrowgar with 5 shards because of quick spike switches is a huge pain.

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Old 12/09/09, 2:57 PM   #935
Guldalman
Glass Joe
 
Orc Warlock
 
Mal'Ganis
Originally Posted by Peeb View Post
One thing I've noticed with the decimation effect -- starting a Soul Fire cast before the buff wears off results in you getting the haste, but if the cast ends after the buff has faded you still pay the soul shard. Ending Marrowgar with 5 shards because of quick spike switches is a huge pain.
Definitely noticed that myself after going down to 6 (from 32) shards before I even got to Marrowgar from switching on trash and not noticing that exact effect.

I'm going to be adjusting my timers for Decimation to account for the cast time of Soul Fire (~1.8 seconds iirc) in my standard gear and under decimation. That way I know not to waste my shards on quick switches.

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Old 12/10/09, 11:21 AM   #936
wasniahC
Von Kaiser
 
Undead Warlock
 
Twisting Nether (EU)
Would casting corruption on secondary targets boost your dps through molten core proccs on the primary target? I know it would increase your overall dps, but there is a reason the primary target is your primary target, right, so, there's the question. Is the loss of that gcd on primary target worth it for more molten core proccs?

Edit: Also..
Originally Posted by Ewinessa View Post
Also Seed of Corruption is so much better now for Demo builds, use it almost exclusively now and hanging around the top for AE dmg.
Hm, how so? Shouldn't rain of fire benefit better now with ruin?

How much should the "damage done to 10" affect it?

I assume with this change that anything up to and including 10 mobs, rain of fire will be better, anything more, seed of corruption? Since SoC only hits caps at 11 mobs.
SoC damage: x * min(10,number of mobs-1)/(number of mobs-1)
RoF damage: y * min(10,number of mobs)/(number of mobs)
With x and y being the average aoe damage, averaged over crits etc. What would the figures for that be in ~245 gear?

Last edited by wasniahC : 12/10/09 at 11:57 AM.

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Old 12/10/09, 12:22 PM   #937
scudzey
Glass Joe
 
Human Warlock
 
Mannoroth
Seed of corruption now also hits the target it's cast on when it explodes, so it'll cap at the same number of mobs as RoF.

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Old 12/10/09, 3:58 PM   #938
emcee
Glass Joe
 
Undead Warlock
 
Destromath
Originally Posted by fabuloso View Post
I was thinking, since with MC we will be including inc into our rotation. Would it be better to drop ISB (assuming mage suppying crit debuff) for 6% immo damage and 10% mana reduction? Seeing that demo is a very mana inefficient spec.
im definitely in favour of this. since the re-introduction of affliction warlocks, i no longer need to keep imp sb up

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Old 12/10/09, 5:11 PM   #939
turturin
Don Flamenco
 
Orc Warlock
 
Destromath
Originally Posted by emcee View Post
im definitely in favour of this. since the re-introduction of affliction warlocks, i no longer need to keep imp sb up
6% additional immolate damage doesn't make up for the fact that incinerate's DPCT is terrible without emberstorm or a molten core proc. This is not a very good idea in my opinion.

The more effective alternative is to set up an addon like MSBT to warn you with a message and a sound that molten core has procced and then switch for three casts. Under 35% of course, straight soulfire spam is the way to go.

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Old 12/10/09, 8:19 PM   #940
wasniahC
Von Kaiser
 
Undead Warlock
 
Twisting Nether (EU)
Originally Posted by scudzey View Post
Seed of corruption now also hits the target it's cast on when it explodes, so it'll cap at the same number of mobs as RoF.
Ooh. Thats nice. Very nice.

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Old 12/11/09, 3:45 AM   #941
~Thalia~
Von Kaiser
 
Gnome Warlock
 
Mar�carge de Zangar (EU)
Originally Posted by turturin View Post
6% additional immolate damage doesn't make up for the fact that incinerate's DPCT is terrible without emberstorm or a molten core proc. This is not a very good idea in my opinion.
Not that i support the idea (already posted some math here : Demonology thread), but not taking ISB does not necessarily implies that you now use incinerate as your filler spell.
I still find it awkward that people want to lose 5% on their primary damage output for 3.8% increase on immolate coming from a talent which is directly aimed at buffing conflagration (increasing immolate's periodical damage and dazing conflagrated targets), for a mere mana reduction when mana may or may not be an issue on any fight where movement is involved and you have time to tap (which you'll do anyway to keep up the glyph bonus).

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Old 12/11/09, 6:15 AM   #942
Warlocomotif
Don Flamenco
 
Warlocomotif's Avatar
 
Human Warlock
 
Emerald Dream (EU)
Originally Posted by ~Thalia~ View Post
Not that i support the idea (already posted some math here : Demonology thread), but not taking ISB does not necessarily implies that you now use incinerate as your filler spell.
I still find it awkward that people want to lose 5% on their primary damage output for 3.8% increase on immolate coming from a talent which is directly aimed at buffing conflagration (increasing immolate's periodical damage and dazing conflagrated targets), for a mere mana reduction when mana may or may not be an issue on any fight where movement is involved and you have time to tap (which you'll do anyway to keep up the glyph bonus).
I have always tried to stack spirit where it was reasonably possible, I've even neglected getting the 4xT9 bonus to use the spirit robe+leggings that you get from NRB/Jaraxxus, and when I compare my gear to others I typically have more spirit than most Warlocks.

Despite this, I need to lifetap roughly every 15 seconds to keep my mana up, I go "OOM" in about ~70 seconds. Sure if a fight has absolute tons of movement then we could lifetap for 15k everytime there is (disregarding the fact that having to move often means something scary is about to happen to you), but overal mana conservation should quite directly result in a real DPS increase.

With that said, the DPS increase just doesn't hold up to the one gained from doing 5% more damage with shadowbolt. And losing important utility aswelll as a little bit of DPS just for the sake of a slightly less demanding 'rotation', simply is not at all worth it.

The mind is like a parachute. It works best when it's open.

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Old 12/11/09, 7:03 AM   #943
Kandiru
Banned
 
Blood Elf Paladin
 
Agamaggan (EU)
If you just spam incinerate, you also loose out on the haste bonus of your first charge of molten core. This is because you are casting an incinerate when molten core procs, but you only get the benefit of haste if it is present at spellcast time.

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Old 12/11/09, 8:35 PM   #944
fabuloso
Glass Joe
 
è¿·å¤±çš„é’æ¤’
Gnome Warlock
 
Spirestone
Ok I concede, but my point of view is below;

- Demo DPS is no longer in “buff bot†category, maximise raid buff is not our SOLE PURPOSE anymore and there maybe ways we can play with decent DPS and maintain good buff.

- Boss with adds usually allow multiple cor running which increase molten core uptime which in turn increase inc and reduce SB total damage%, reducing the significant of the 5% from ISB.

- 10% mana reduction IS a big deal and IS an indirect DPS increase by itself

- Even without the imo 6% dot talent, 10% mana reduction maybe worth it against a 1.2% total damage drop from SB without 5% talent. (again assuming crit debuff is available).

To further elaborate, boss with adds (most boss falls in this category) will need you to tap cor (which u will do anyway because cor is of higher DPCT), the increase cor GCD means less SB being casted, also the increase molten core buff with multiple cor target means more inc and even less SB being cast. The total damage from SB will be in the region of 18-25% depending on the add phase. The ISB of 5% from 20% is only a total contribution of 1% overall damage.

Until this mana efficiency thing is bring up again in the future, lets just say 5% SB is the way to go, for now.


p.s. Can anyone tell me how to link a character profile from a taiwan server? I am working there for the moment. This is my character
The World of Warcraft Armory

Last edited by fabuloso : 12/11/09 at 9:09 PM.

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Old 12/12/09, 1:32 PM   #945
Mordekhuul
Don Flamenco
 
Orc Warlock
 
Terenas
Demonic Pact / Divine Spirit Bug

How are warlocks working around the bug where DP won't proc, which seems to be related to a refresh of Divine Spirit on the pet (from cursory googling and EJ searching)?

Has anyone narrowed down the behavior enough to predict when it will happen so they can actively prevent or deal with it, or are you just watching a DoTimer warning, Power Aura, TMW icon, or other indicator of DP being up (or not) and clicking off Divine Spirit if it isn't happening?

From running multiple heroics with priests, it seems the bug was not addressed in 3.3 (DP wasn't proc'ing at all in either heroic, but it does when I am solo questing), and I just now remembered there was a bug out there.

Stand in the fire? CHAOS BOLT!

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Old 12/12/09, 9:03 PM   #946
deathplague
Piston Honda
 
deathplague's Avatar
 
Orc Warlock
 
Mal'Ganis
Originally Posted by Mordekhuul View Post
How are warlocks working around the bug where DP won't proc, which seems to be related to a refresh of Divine Spirit on the pet (from cursory googling and EJ searching)?

Has anyone narrowed down the behavior enough to predict when it will happen so they can actively prevent or deal with it, or are you just watching a DoTimer warning, Power Aura, TMW icon, or other indicator of DP being up (or not) and clicking off Divine Spirit if it isn't happening?

From running multiple heroics with priests, it seems the bug was not addressed in 3.3 (DP wasn't proc'ing at all in either heroic, but it does when I am solo questing), and I just now remembered there was a bug out there.
Click off group spirit buff, get single target one. Profit.

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Old 12/14/09, 4:51 AM   #947
~Thalia~
Von Kaiser
 
Gnome Warlock
 
Mar�carge de Zangar (EU)
Originally Posted by fabuloso View Post
Ok I concede, but my point of view is below;

- Demo DPS is no longer in “buff bot†category, maximise raid buff is not our SOLE PURPOSE anymore and there maybe ways we can play with decent DPS and maintain good buff.

- Boss with adds usually allow multiple cor running which increase molten core uptime which in turn increase inc and reduce SB total damage%, reducing the significant of the 5% from ISB.

- 10% mana reduction IS a big deal and IS an indirect DPS increase by itself

- Even without the imo 6% dot talent, 10% mana reduction maybe worth it against a 1.2% total damage drop from SB without 5% talent. (again assuming crit debuff is available).

To further elaborate, boss with adds (most boss falls in this category) will need you to tap cor (which u will do anyway because cor is of higher DPCT), the increase cor GCD means less SB being casted, also the increase molten core buff with multiple cor target means more inc and even less SB being cast. The total damage from SB will be in the region of 18-25% depending on the add phase. The ISB of 5% from 20% is only a total contribution of 1% overall damage.

Until this mana efficiency thing is bring up again in the future, lets just say 5% SB is the way to go, for now.
I agree with you on most of this, but :
- Demonology dps is still lagging a few hundred dps behind Aff and Destro. Therefore, I believe we are more inclined to take the debuffer role.
- As it's been pointed out, I don't think the tradeoff is significant enough to warrant a personal and raid dps lost. But, if you really have someone else willing to provide the crit debuff (since scorch now provide the debuff in a single blow for instance), why not.
- My point wasn't to devaluate 10% mana conservation. I'm running with more than 700 spirit unbuffed and I am forced to tap often too, but to say that it is possible to find opportunity windows in which you'll tap without losing dps (I've been doing a lot of Algalon and Yogg+1 lately, kinda forgot there are fights where you don't spend half your time running )

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Old 12/14/09, 9:33 AM   #948
LaRIS
Glass Joe
 
Undead Warlock
 
Twilight's Hammer (EU)
I would like to ask some questions about aoe on demo pls.
On anub 25 hc till 3.3 released i was spamming shadowflame-demonic empower on cd and hellfire for max aoe (for anub and the adds). And ofc meta-immolation aura every first pack of adds when anub was up. On p3 i was switching to rain of fire and i could use meta a 2nd time at the end of the phase. (i was 5th-6th on damage done, after our 2 dks-2 rogues)

a) Is there anything more that i could try in order to go even higher?
b) Does shadow cleave worths using it?

Originally Posted by Ewinessa View Post
Also Seed of Corruption is so much better now for Demo builds, use it almost exclusively now and hanging around the top for AE dmg.
c) Is this true? Sorry but could you explain us why?

Last edited by LaRIS : 12/14/09 at 9:40 AM.

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Old 12/14/09, 10:06 AM   #949
~Thalia~
Von Kaiser
 
Gnome Warlock
 
Mar�carge de Zangar (EU)
Originally Posted by LaRIS View Post
I would like to ask some questions about aoe on demo pls.
On anub 25 hc till 3.3 released i was spamming shadowflame-demonic empower on cd and hellfire for max aoe (for anub and the adds). And ofc meta-immolation aura every first pack of adds when anub was up. On p3 i was switching to rain of fire and i could use meta a 2nd time at the end of the phase. (i was 5th-6th on damage done, after our 2 dks-2 rogues)

a) Is there anything more that i could try in order to go even higher?
b) Does shadow cleave worths using it?
c) Is this true? Sorry but could you explain us why?
a) hellfire is only useful if you try to commit suicide in order to avoid repair bills. If you want to do any decent AoE damage, use rain of fire or seed of corruption
b) Shadow cleave is not worth it, its damage is too low
c) Rain of fire is no longer affected by Molten Core, and SoC now hits its primary target too, making it a superior AoE as far as I know (though I'm not perfectly sure)

Last edited by ~Thalia~ : 12/14/09 at 10:19 AM.

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Old 12/14/09, 11:21 AM   #950
LaRIS
Glass Joe
 
Undead Warlock
 
Twilight's Hammer (EU)
Originally Posted by ~Thalia~ View Post
a) hellfire is only useful if you try to commit suicide in order to avoid repair bills. If you want to do any decent AoE damage, use rain of fire or seed of corruption
b) Shadow cleave is not worth it, its damage is too low
c) Rain of fire is no longer affected by Molten Core, and SoC now hits its primary target too, making it a superior AoE as far as I know (though I'm not perfectly sure)
Thank you very much. I was under the impression that hellfire does more damage than rain of fire (anyway it seems i was wrong). Is anybody sure about the soc change that you mentioned? Because i personally didn't find anything about it in latest change logs at least.

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