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Old 12/11/08, 4:22 AM   #101
Splot
Womble
 
Splot's Avatar
 
Night Elf Druid
 
Saurfang
Originally Posted by merlins View Post
has any one tried these 2 specs and seen a difference and why?

Both specs are demon/hybrid, one is shadowbolt and one is incinerate.

Talent Calculator - World of Warcraft shadow


Talent Calculator - World of Warcraft incerate

What i am try to say is which one of these specs would do more dps? or has anyone tried both and had some theory's on them, anyone?
The second build is arguably one of the strongest DPS performing builds available for a demonologist. This has been discussed previously in the thread and the simulator supports this. The first build isn't one I've seen put up before and would need to be simulated.

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Old 12/11/08, 2:19 PM   #102
Ossifrage
Glass Joe
 
Gnome Warlock
 
Kil'Jaeden
I posted this in the pet thread a few days back, but no response and I'm wondering if most people bother keeping up with it. I still haven't had time to test this, can anyone offer insight?

--------------

If Doom is viable DPS then how about something along the line of... 0/27/40+4
Talent Calculator - World of Warcraft

Sac Imp for the buff, use doomguard to start the fight, pop fel domination pull out infernal for the last minute?

While this will depend a great deal on cooldowns it seems like it would be competitive for max output.

Two Question:
1) Do Doom/Infernal overwrite the buff from sac imp? (I think that I read that Doom Guard will not but that Infernal will.
2) Will Doom/Infernal benefit from Imp Enslave Demon and Unholy Power? (Are the demons enslaved? summoned?)
3) If they do benefit from Imp Enslave would the +10% AS be worth the two points?

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Old 12/11/08, 3:40 PM   #103
dcpwns
Von Kaiser
 
Undead Warlock
 
Arthas
Anyone see the new upcoming undocumented changes for demo? It seems like a nerf to the tree that needs it the least. That is if these changes are right.

Demonology

* Demonic Knowledge now Increases your spell damage by an amount equal to 3/6/9% of the total of your active demon's Stamina plus Intellect. (Down from 4/8/12%)
* Demonic Tactics now Increases melee and spell critical strike chance for you and your summoned demon by 1/2/3/4/5%. (Down from 2/4/6/8/10%)
* Demonic Empathy now affects all spells for 15 seconds. (Old - 3 next spells)

The last one isn't a nerf though.

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Old 12/11/08, 4:13 PM   #104
Batuk
Von Kaiser
 
Orc Warlock
 
Outland (EU)
It must be in preperation for something else, I dont see the changes making any sense at all otherwise. So lets hope they have something else coming..

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Old 12/11/08, 4:14 PM   #105
 Nicarras
Keyboard Cowboy
 
Nicarras's Avatar
 
Undead Priest
 
Illidan
Most likely in preparation of the crit gear thats going to be in the future raids/badge gear. There was just too much crit down that tree.

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Old 12/11/08, 4:22 PM   #106
Ossifrage
Glass Joe
 
Gnome Warlock
 
Kil'Jaeden
Originally Posted by dcpwns View Post
Anyone see the new upcoming undocumented changes for demo?
I checked PTR notes and they don't mention any of these changes. By undocumented did you mean that these changes have been made on PTR but have not bee included in notes?

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Old 12/11/08, 4:54 PM   #107
WarlockMan
Glass Joe
 
Blood Elf Paladin
 
Velen
Minagi said "Taking Demonic Pact right now is a very minimal increase (6.4 spell power if my math is correct?)."


I think you misunderstood the effect of Demonic Pact.

Basically whenever your pet makes a critical hit (white or spell) the entire Raid Group (including yourself) will receive a 12 second +SP buff equivalent to 10% of your current Spell Power.

If your SP is 2864 raid-buffed then your entire raid group (and you) will be receiving +286sp for 12 seconds ... that's nothing to sneeze at ...


(First time poster, couldn't figure out how to get the quote the person ... Sorry )

Last edited by WarlockMan : 12/11/08 at 4:57 PM. Reason: Missing Quote

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Old 12/11/08, 4:58 PM   #108
Akj
Piston Honda
 
Orc Warlock
 
Suramar
The rumored nerfs are not happening

There are some patch notes that reference nerfs to Demonic Tactics and Demonic Knowledge.

We are NOT making those changes.
World of Warcraft - English (NA) Forums -> We are not nerfing Demonology

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Old 12/11/08, 4:58 PM   #109
Mindaika
Piston Honda
 
Mindaika's Avatar
 
Tauren Death Knight
 
Frostwolf
Originally Posted by WarlockMan View Post
I think you misunderstood the effect of Demonic Pact.

Basically whenever your pet makes a critical hit (white or spell) the entire Raid Group (including yourself) will receive a 12 second +SP buff equivalent to 10% of your current Spell Power.

If your SP is 2864 raid-buffed then your entire raid group (and you) will be receiving +286sp for 12 seconds ... that's nothing to sneeze at ...
Absolutely, depending. In raids with Ele Shammies, Totem of Wrath will likely be a greater buff, but not all raids have them (mine included).

Also, has it been established WHOSE SP is used for the calculation? (Warlock with DP vs. Receiver of buff)

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Old 12/11/08, 7:46 PM   #110
novasphere
Piston Honda
 
Tauren Druid
 
Argent Dawn
Originally Posted by Mindaika View Post
Absolutely, depending. In raids with Ele Shammies, Totem of Wrath will likely be a greater buff, but not all raids have them (mine included).

Also, has it been established WHOSE SP is used for the calculation? (Warlock with DP vs. Receiver of buff)
It's 10% of the Warlock with DP's spell power.

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Old 12/11/08, 7:53 PM   #111
turturin
Don Flamenco
 
Orc Warlock
 
Destromath
Originally Posted by novasphere View Post
It's 10% of the Warlock with DP's spell power.
Yes, and just to add to that. It will be based on "raid-buffed" spellpower. The only exclusions would be flametongue totem, ToW, and Imp divine spirit. These don't stack with DP and are not included in the calculation of the size of your DP proc.

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Old 12/11/08, 9:07 PM   #112
fconde
Von Kaiser
 
Human Warlock
 
<HoB>
Dunemaul (EU)
I was under the impression that Demonic pact would not proc from white attacks meaning it procs only from the felguard cleave. Is this still true or was this true and was changed or am I simply imagining things?

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Old 12/11/08, 9:11 PM   #113
Chronepsis
Glass Joe
 
Undead Warlock
 
Kul Tiras
Demonic Pact procs from any hit, while Demonic EMPATHY only procs from Cleave.

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Old 12/12/08, 2:35 AM   #114
 Zakalwe
The Chairmaker
 
Orc Warlock
 
Balnazzar
Something I haven't seen discussed so far in this thread is the survivability of the Felguard, in particular as 0/41/30 - that is, with no Fel Synergy.

I've had no trouble through any of the 25-man raids in WotLK, with one notable exception: Sarth with drakes up. I keep losing the Felguard, and I can't even really tell what he's dying to half the time. Does anyone have any hints here?

In general the combination of 80% AoE avoidance and the amount of raid healing going around these days keeps him safe from anything in Naxx, and Malygos is no trouble at all. For Sarth you have to do a little bit of juggling to keep him out of the flame waves, but it's no big deal. With even one drake up, though, I've been forced to fall back on a phase shifted imp. The 5% dmg 5% crit buff from MD is nice, but it sucks to lose the Felguard's DPS, which is usually 25% of my own.

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Old 12/12/08, 3:31 AM   #115
turturin
Don Flamenco
 
Orc Warlock
 
Destromath
Originally Posted by Zakalwe View Post
Something I haven't seen discussed so far in this thread is the survivability of the Felguard, in particular as 0/41/30 - that is, with no Fel Synergy.

I've had no trouble through any of the 25-man raids in WotLK, with one notable exception: Sarth with drakes up. I keep losing the Felguard, and I can't even really tell what he's dying to half the time. Does anyone have any hints here?

In general the combination of 80% AoE avoidance and the amount of raid healing going around these days keeps him safe from anything in Naxx, and Malygos is no trouble at all. For Sarth you have to do a little bit of juggling to keep him out of the flame waves, but it's no big deal. With even one drake up, though, I've been forced to fall back on a phase shifted imp. The 5% dmg 5% crit buff from MD is nice, but it sucks to lose the Felguard's DPS, which is usually 25% of my own.
I had problems with this as well tonight, and also not sure what he was dying from. When i kept him focused on the little fire elemental adds instead of the boss, things seemed to go better. He did more like 15% of my damage on the fight, but it was better than no pet damage and losing DK and MD buffs.

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Old 12/12/08, 5:35 AM   #116
Sephirah
Von Kaiser
 
Undead Warlock
 
Draenor (EU)
Originally Posted by Zakalwe View Post
Something I haven't seen discussed so far in this thread is the survivability of the Felguard, in particular as 0/41/30 - that is, with no Fel Synergy.

I've had no trouble through any of the 25-man raids in WotLK, with one notable exception: Sarth with drakes up. I keep losing the Felguard, and I can't even really tell what he's dying to half the time. Does anyone have any hints here?

In general the combination of 80% AoE avoidance and the amount of raid healing going around these days keeps him safe from anything in Naxx, and Malygos is no trouble at all. For Sarth you have to do a little bit of juggling to keep him out of the flame waves, but it's no big deal. With even one drake up, though, I've been forced to fall back on a phase shifted imp. The 5% dmg 5% crit buff from MD is nice, but it sucks to lose the Felguard's DPS, which is usually 25% of my own.
If anyone find that his FG survivability is a problem, he could opt for a 3/5 Demonic Tactics 2/2 Fel Synergy.
This works in fights where the pet takes constantly small damage and nobody is healing it (i.e. some heroics pugs).
If not happening too often, maybe pulling out the Imp and keeping it shifted could be a better solution.

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Old 12/12/08, 6:00 AM   #117
Mageborn
Glass Joe
 
Mageborn's Avatar
 
Undead Warlock
 
Area 52
Originally Posted by Vigor View Post
Hey! First time poster, long time reader here!

Ive been running around with 0/41/30 and 0/30/4+1 for awhile, and its all good. Im top or near the top always, but dps vary from bossfights ofcourse. I tried affliction on patchwerk once too, but only managed 4.5k dps, but it was extremely spiky and i lost my haunt uptime alot. It was also my first bossfight as affliction.

Anyway, im trying meta/ruin now, for the fun of it. Might have good burst potential for shorter fights. I figured, while sitting at work ill try out to check if the Imp. Demonic Tactics worked or not, and my testings concludes that it does not. This might be old news though. I didnt do the best testing, only around 600 hits and 800 hits, but it still seem to point out that the talent is not working properly. I should have tested with speccing away from it too, but couldnt be arsed.

I got some screens:
ImageShack - Image Hosting :: wowscrnshot120608105722it6.jpg
ImageShack - Image Hosting :: wowscrnshot120608105730qf0.jpg
ImageShack - Image Hosting :: wowscrnshot120608112702jb7.jpg
ImageShack - Image Hosting :: wowscrnshot120608112709jc8.jpg

Dont flame the UI! Its barely playable on the laptop and i just have it on work to do something in the spare time .
What do you guys think? Maybe someone else could do a more proper test, if not done already. If it is so that the talent is broken, it is atleast no use of speccing it while having this spec
Based on 2000+ hits between two tests (one with 30% crit on my char pane, one with 14% crit), Imp. DT does not appear to be working. (I have 3/3 imp DT.)

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Old 12/12/08, 9:46 AM   #118
orcspit
Glass Joe
 
Blood Elf Death Knight
 
Gorefiend
Originally Posted by Zakalwe View Post
Something I haven't seen discussed so far in this thread is the survivability of the Felguard, in particular as 0/41/30 - that is, with no Fel Synergy.

I've had no trouble through any of the 25-man raids in WotLK, with one notable exception: Sarth with drakes up. I keep losing the Felguard, and I can't even really tell what he's dying to half the time. Does anyone have any hints here?

In general the combination of 80% AoE avoidance and the amount of raid healing going around these days keeps him safe from anything in Naxx, and Malygos is no trouble at all. For Sarth you have to do a little bit of juggling to keep him out of the flame waves, but it's no big deal. With even one drake up, though, I've been forced to fall back on a phase shifted imp. The 5% dmg 5% crit buff from MD is nice, but it sucks to lose the Felguard's DPS, which is usually 25% of my own.
I noticed some really strange pet behavior on Sartharion, namely with the flame waves he casts. My pet was getting hit by every flame wave regardless of his positioning. Several times he would be standing right next to me and not attacking and still get smacked by the wave even tho I was not. Likely if something similar is happening to you then your healers are keeping the felguard up but in 3 drakes there probably simply isn't enough healing to go around.

Regardless with the AoE changes if you have a nice druid or priest who is willing to spend the time to drop a HoT or two on your pet then the felguard seems to be pretty easy to keep up. The only exception of course is when the warlock does something stupid (like not calling the pet off when he is standing in a void zone.)

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Old 12/12/08, 10:33 AM   #119
Rozzenwyn
Von Kaiser
 
Undead Warlock
 
Exodar
Originally Posted by novasphere View Post
It's 10% of the Warlock with DP's spell power.

Do you happen to know if it includes trinket buffs? So like if this procs while my trinket spell power is added is that calculated in? I ask because I have the really nice trinket off of Sartharion 25 man that basically is 260 spell power at all times since you can prime it before the fight begins and it never falls off. So I'm wondering if that 260 spell power gets calculated into my Demonic Pact buff. If so then it is not going to be difficult at all to out buff the elemental shaman buff once in full epic 80 gear. I'm already coming close in only half epic 80 gear.

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Old 12/12/08, 11:48 AM   #120
Lillyanne
Glass Joe
 
Human Warlock
 
Earthen Ring
As far as I know it does. I only base it on personal experience. My sp is usually 1300 base. And whenever DP procs, it is constantly changing from 1430ish to around 1600 sp.

The only thing I can figure out why such discrepencies is that one of my trinekts procced.

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Old 12/13/08, 10:14 AM   #121
Mageborn
Glass Joe
 
Mageborn's Avatar
 
Undead Warlock
 
Area 52
After further testing, after a couple of respecs, I've noticed that Imp. DT does increase the felguard's crit.
My previous tests based on several thousand hits were showing that it clearly was not working.

There is a possible bug here, but it's unclear what is causing it.

I suggest that you bring your felguard to a target dummy and ensure that this talent is working for you.

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Old 12/14/08, 12:20 AM   #122
Bookoo
Glass Joe
 
Bookoo's Avatar
 
Human Warlock
 
Jaedenar
Do you happen to know if it includes trinket buffs? So like if this procs while my trinket spell power is added is that calculated in? I ask because I have the really nice trinket off of Sartharion 25 man that basically is 260 spell power at all times since you can prime it before the fight begins and it never falls off. So I'm wondering if that 260 spell power gets calculated into my Demonic Pact buff. If so then it is not going to be difficult at all to out buff the elemental shaman buff once in full epic 80 gear. I'm already coming close in only half epic 80 gear.
It does indeed.

I've seen my sp go from ~2500 to ~3200+ with both trinkets and DP up. It's a great ability.

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Old 12/15/08, 11:30 AM   #123
Dwar
Glass Joe
 
Human Warlock
 
Kul Tiras (EU)
Hello fellow Locks.

I see that of whats been discussed here is the version of 0/30/41 or 0/31/40 with imp as your pet. I am useing 0/50/21 spec with felguard. What i am after is good and valid points of why the specs above is considered as a better choice. My spell rotation is corr followed with sb spam. I got fully t7 gear, so i got pretty much naxgear on my lock. What is see as bonus and as others here have talked about aswell is the demonic pack. This i find usefull as a raid buff. I also find the Imb shadow bolt debuff usefull for my own dps. So i guess my question will be something like this:

1. Why imp over another pet.
2. Why fire over shadow.
3. And why 0/30/41 or 0/31/40 over my spec.

Cheers

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Old 12/15/08, 11:49 AM   #124
Espilfovi
Glass Joe
 
Human Warlock
 
Eonar (EU)
Originally Posted by Dwar View Post
1. Why imp over another pet.
2. Why fire over shadow.
3. And why 0/30/41 or 0/31/40 over my spec.
#1 Because the Felhunters are bugged atm I think. They dont always attack properly causing their dps to be lower. Plus the Felhunter has to be in melee range, which in some fights or on trash mobs might not always be preferable. Plus the Demonology/Destro trees don't have talents to buff Felhunters, but do buff an Imp.


#2 Because if you take the imp and Master Demonologist you get 5% fire dmg and 5% crit. With Molten Core procs, Emberstorm AND Shadow and Flame Destro probably buffs Fire dmg more.


#3 Because the felguard only increases dmg with 5% (and reduces taken). While the imp also gives more crit. Your spec also boosts the raid (especially with no shammies around), while the latter two rely on either Shadow and Flame or the combo between Demonic Tactics and Knowledge to buff your OWN dps.

Your spec requires you to invest points that probably don't add the same dps as when spreading them out of both demonology and destro.

Last edited by Espilfovi : 12/15/08 at 6:17 PM. Reason: Violated forum rules

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Old 12/15/08, 12:00 PM   #125
Drison
Von Kaiser
 
Worgen Warlock
 
Icecrown
Originally Posted by Dwar View Post
Hello fellow Locks.

I see that of whats been discussed here is the version of 0/30/41 or 0/31/40 with imp as your pet. I am useing 0/50/21 spec with felguard. What i am after is good and valid points of why the specs above is considered as a better choice. My spell rotation is corr followed with sb spam. I got fully t7 gear, so i got pretty much naxgear on my lock. What is see as bonus and as others here have talked about aswell is the demonic pack. This i find usefull as a raid buff. I also find the Imb shadow bolt debuff usefull for my own dps. So i guess my question will be something like this:

1. Why imp over another pet.
2. Why fire over shadow.
3. And why 0/30/41 or 0/31/40 over my spec.

Cheers

1. The imp is for the MD buff that increases ALL fire dmg by 5% and crit by 5%
2. Fire because you get Emberstorm and Shadow and Flame plus the imp buff.
3. Because of emberstorm and shadow and flame plus the imp buff 0/30/40+1 is simply going to out dmg and out scale 0/50/21. The only reason really to go 50 points in demo is for demonic pact if your no rolling with a ele shaman.

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