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Old 02/24/10, 3:32 PM   #1111
Apakal
Glass Joe
 
Undead Warlock
 
Zul'Jin
Mana Feed is fine. The point is worthless. You're pet never dies and he never OOMs. You just need to put it in one or the other to get to the next tier of talents.

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Old 02/24/10, 4:43 PM   #1112
Klavarnae
Glass Joe
 
Orc Warlock
 
Stormreaver
Originally Posted by beaub View Post
There are no mana issues with replinishment.
Please clarify this. After the first stage of the LK fight I am consistently under 20% mana with multiple replenishment specced people in my raid (only single target, no aoe).

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Old 02/24/10, 4:45 PM   #1113
Naforce
Piston Honda
 
Human Warlock
 
Frostmane (EU)
Originally Posted by Klavarnae View Post
Please clarify this. After the first stage of the LK fight I am consistently under 20% mana with multiple replenishment specced people in my raid (only single target, no aoe).
The discussion was about the pet's mana, and whether or not Mana Feed is worth it.

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Old 02/25/10, 8:03 AM   #1114
duhwhat
Piston Honda
 
Undead Warlock
 
Area 52
For those wishing to macro Demonic Empowerment, the same strategy to macro Firebolt, but keep control over the petattack and petfollow behavior (i.e. move the pet out of fire while you continue to cast), will work even though Demonic Empowerment is not a targeted spell.

You can add

/cast [@pettarget,exists] Demonic Empowerment
to you spells. The advantage is that DE will not be used if the pet is not actively attacking.

I want to clarify how this works since I don't think it was crystal clear in the other thread, and the macro syntax is a little misleading. The conditional target=pettarget,exists, or the new @pettarget,exists, does not mean the spell will be cast upon the pet's target, but rather that it will only be cast if the pet HAS a target. A pet that has been put on follow causes it's target to be cleared, and it will not acquire a target until it has been issued a petattack command. I find that adding this to Shadow Bolt, Incinerate, and Soul Fire is adequate for optimal DE uptime.

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Old 02/25/10, 11:17 AM   #1115
Reeshet
Piston Honda
 
Human Warlock
 
Emerald Dream
Latest patch notes (2010-02-25 09:04:20):

Life Tap: This spell no longer scales with spirit, and instead scales with spell power.

Last edited by Reeshet : 02/25/10 at 11:18 AM. Reason: added date & time of which patch notes

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Old 02/28/10, 5:49 AM   #1116
Vodkablock
Glass Joe
 
Undead Warlock
 
Daggerspine (EU)
As Demo is now becoming more popular raid wise i have a question reguarding multiple Demo locks in a raid. The only situation when we have used 2 demo locks is at Anub HC.

DP increases your raids spellpower by 10% of your own spellpower and also gives you a 10% boost also. If there are 2 demo locks in the raid the DP will get overwritten but as a result do you also lose the personal 10% boost? Or do you still recieve the personal buff as DP is still an active buff?

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Old 02/28/10, 6:09 AM   #1117
~Thalia~
Von Kaiser
 
Gnome Warlock
 
Mar�carge de Zangar (EU)
Originally Posted by Vodkablock View Post
As Demo is now becoming more popular raid wise i have a question reguarding multiple Demo locks in a raid. The only situation when we have used 2 demo locks is at Anub HC.

DP increases your raids spellpower by 10% of your own spellpower and also gives you a 10% boost also. If there are 2 demo locks in the raid the DP will get overwritten but as a result do you also lose the personal 10% boost? Or do you still recieve the personal buff as DP is still an active buff?
The talent gives you 10% more spell damage, which means your spells will deal 10% more damage. It does not however increases your spellpower ammount by 10%.

So basically, yes, you still get the benefits of the talent even if your DP buff is overwritten (or if you don't have any pet out actually).

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Old 03/13/10, 9:06 AM   #1118
curiousplatypus
Glass Joe
 
Gnome Warlock
 
Haomarush
Improved Demonic tactics vs Molten Core

At the top tier 0/56/15 talents, one needs to leave Molten Core at 2/3 in the standard build. Improved Demonic Tactics 2/3 vs 3/3 is a 3.5-4% difference or so in the Felguard's crit (at a personal crit rating in the 35-40% range). Has anyone looked at the numbers to see if leaving Improved Demonic Tactics at 2/3 and bumping Molten Core up to 3/3 is an improvement in DPS? I can't figure out how to spreadsheet it, but my personal experience is that it seems equivalent.

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Old 03/13/10, 9:58 AM   #1119
~Thalia~
Von Kaiser
 
Gnome Warlock
 
Mar�carge de Zangar (EU)
Originally Posted by curiousplatypus View Post
At the top tier 0/56/15 talents, one needs to leave Molten Core at 2/3 in the standard build. Improved Demonic Tactics 2/3 vs 3/3 is a 3.5-4% difference or so in the Felguard's crit (at a personal crit rating in the 35-40% range). Has anyone looked at the numbers to see if leaving Improved Demonic Tactics at 2/3 and bumping Molten Core up to 3/3 is an improvement in DPS? I can't figure out how to spreadsheet it, but my personal experience is that it seems equivalent.
The OP hasn't been updated for almost a year now, and is definitely not up to date with recent changes. MC 2/3 was back at the time when shadow damage would proc 10% more fire damage.
MC should be maxed out, it is definitely a dps increase over 3/3 IDT.

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Old 03/14/10, 3:17 AM   #1120
Mezmaron
Glass Joe
 
Gnome Warlock
 
Perenolde
Has anyone seen blizzard publicly addressing the issue that our pets (or any pets for that matter I think) do not receive the ICC buff? As this buff continues to go up our relative dps is going to become increasingly worse, particularly demo since we get the most dps out of our demons. I tried submitting a ticket in game about it and got back a "this is not a bug" response in a ticket when I was offline. I thought blizz was finally getting pet scaling right but this seems like a step backwards if it is indeed intended.

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Old 03/15/10, 4:27 PM   #1121
Diogenetic
Von Kaiser
 
Undead Warlock
 
Mannoroth
Originally Posted by Mezmaron View Post
Has anyone seen blizzard publicly addressing the issue that our pets (or any pets for that matter I think) do not receive the ICC buff? As this buff continues to go up our relative dps is going to become increasingly worse, particularly demo since we get the most dps out of our demons. I tried submitting a ticket in game about it and got back a "this is not a bug" response in a ticket when I was offline. I thought blizz was finally getting pet scaling right but this seems like a step backwards if it is indeed intended.

A very recent update to the 3.3.3 PTR patch notes specifically references this:

"Hellscream's Warsong and Strength of Wrynn now provide their bonuses to player pet health and damage, as well as the absorption amounts of Power Word: Shield and Sacred Shield."

World of Warcraft - English (NA) Forums -> PTR Patch 3.3.3 Notes - 03.15.10

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Old 03/17/10, 4:46 AM   #1122
Soloman
Von Kaiser
 
Soloman's Avatar
 
Blood Elf Priest
 
Silvermoon
Has anyone noticed if the new DP still sometimes breaks with prayer of divine spirit or is that finally gone? (on PTR)

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Old 03/19/10, 3:06 AM   #1123
asmodaix
Glass Joe
 
Orc Warlock
 
Skullcrusher
about the stopping your pet for the buff so it wont overwrite.

how can pact be overwritten by another with a lower bonus? will it not just do the same thing as when u try to cast say a corruption and it will say a stronger spell is active, or when you say try to use a scroll on yourself and it says a stronger spell is active?

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Old 03/19/10, 11:56 AM   #1124
Soloman
Von Kaiser
 
Soloman's Avatar
 
Blood Elf Priest
 
Silvermoon
They have to flag a spell to function in that manner. I know on live a lower dp will overwrite a stronger one. (click trinket, have pet attack dummy to get the buff up then click off trinket. Next time the pet crits it'll overwrite the current dp even tho it is less +sp)

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Old 03/20/10, 5:53 AM   #1125
~Thalia~
Von Kaiser
 
Gnome Warlock
 
Mar�carge de Zangar (EU)
Originally Posted by ward0112 View Post
What is the optimal Meta priority / rotation

I have just taken the demonology role in our 25 mans.

I just wanted to check your guys opinions of the optimal priority system for Metamorphosis phase. What I have read was pre 3.3 and just wanted to make sure that I was up to date. I am more than happy with optimal rotation / priorty listing for standard DPS outside the metamorphosis cooldown.

I always try to use my instant casts - CoE (or CoD if boomy/unholy DK) / Corruption / life tap to sneak up on the boss so that I don't loose any time getting into melee range. I also make sure that I have a reasonable mana pool - and my life tap glyph is fully charged before popping meta

I assume that once you are in metamorphosis you should attempt to maintain the standard keep immolate / corruption / curse on the target and weave shadow bolts and incinerates (with molten core) for MOBs above 35% and soul fire if they are below.

Question 1 - do you immediately refresh immolate / corruption once you pop into metamorphosis due to the 20% damage buff - or wait until they expire like normal

Question 2 - How soon do you pop immolation aura - the cooldown is as long than the effect of metamorphosis so you cant double cast in on metamorphosis - do you just sqeeze it into your rotation at a convienient point making sure that the 15 second duration of the spell finishes before your metamorphosis aura does - or is there something I am missing.

Question 3 - what is the best way to use shadow cleave - It is on a melee cast so it must be queued and then wait for the next melee swing. Do you use it for single target DPS - or only when there is more than one MOB? Can you macro this spell with another instant cast to reduce GCD lost from waiting for your melee swing.

Question 4 - should I not bother about moving in on GCD and just use the charge. It seems to be a waste of a GCD and I understand it doesn't do any damage it self.

my last comment is that I tend to position just outside the 110% aggro range when I am in caster form so that the movement into melee is minimised - I have seen other demo locks always go back to maximum range. Do people do this because they aren't confident managing their aggro and want a buffer incase they pull or is there something I am missing.
1. Clipping dots is a dps loss. You would gain 20% more damage on your Immolate, but lose nearly a whole Immo, and one\two gcd that would be better spent on a SB or SF cast.

2. Unless glyphed for Meta, you cannot use two Immolation aura (since it has a cd of 30 sec). Even if you do have the glyph, the second aura would only tick 2 or 3 times (depending on latency). Considering its mana cost, I really don't think it is worth wasting the gcd. This does not account however for specific fights where you would be using AoE and where the 2 more ticks would probably be worth it (Anub HM comes to mind).
That said, glyph of Quick decay is a dps improvement over glyph of meta (a small one, but one nonetheless), and imho it makes the playstyle much more dynamic.

3. Shadow cleave is a gimmick spell, it isn't worth using

4. Demo charge is generally a gcd waste, as you can use instants to move closer to the boss (and considering the hitbox of most of the bosses, you shouldn't use more than one or two) before using Meta (or even shortly after if your Corr and curse needs refreshing). The only time it proves itself useful is on specific encounters where you would be bumped out of Immolation aura range (Icehowl for instance).

Hope this helps.

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