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Old 12/24/08, 10:23 AM   #176
dedmonwakeen
Bald Bull
 
dedmonwakeen
Undead Priest
 
No WoW Account
Originally Posted by dualaud View Post
I've been running some target dummy test series, and apparently the Felguard's melee to hit chance benefits from masters spell hit. Running a series of 5x100 Felguard's melee hits, show 0% miss on the target dummy, while the master's talents are: 0/41/30 and spell to hit chance is: 377 (a little over the required 368 for destruction warlocks with Cataclysm).
Being naked the missrate of the Felguard's white damage is: 8-13%, which brings back the memory of a statement, the Felguard would have a base miss rate of 10% (which I can't prove with a source).
Hmmm...... I implemented separate melee/spell hit chance inheritance. I wonder if it is taking the max of spell/hit chance OR if the pet inherits Hit Rating instead. I suppose we could use talent-based hit mechanics to discover this......

Since I can't get the simulationcraft working on my system (Mac OS and simulationcraft r750 being the newest version for Mac OS), I would like to ask you, whether you could come up with a formula, which would nail down the benefits of a trade of bonus damage and spell hit in connection to the Felguard's damage scaling.
FYI..... The current SimulationCraft Warlock owner does his development on a Mac so I'll ask him to post binaries whenever I release a new version.


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Old 12/24/08, 10:54 AM   #177
 Zakalwe
The Chairmaker
 
Orc Warlock
 
Balnazzar
EDIT: Misread WWS, sorry.

Last edited by Zakalwe : 12/24/08 at 1:10 PM.

Norway Offline
Old 12/24/08, 11:34 AM   #178
Akj
Piston Honda
 
Orc Warlock
 
Suramar
Originally Posted by Zakalwe View Post
If what people have suggested here is that the Felguard has a base miss chance of 10% and inherits our percentage-based hit chance from gear, then that is wrong. I always see plenty of misses, and I never run with less than 10% hit from gear. Just an example Patchwerk parse: Wow Web Stats

That's 4.8% missed melee swings and 12.5% missed cleaves. Even if the Felguard inherits our rating rather than our percentage, it still doesn't add up, because I had 284 hit rating for that fight, which translates to 8.66% melee hit chance, so he's missing much more than he should be.

Either he's inheriting only part of our hit from gear, or his base miss chance is higher than we think.
I think it is just a case of people not knowing how to read a WWS report or use the search function.

Splot, can you please add info about pet hit & (lack of) expertise to the original post?

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Old 12/24/08, 11:39 AM   #179
Drison
Von Kaiser
 
Worgen Warlock
 
Icecrown
Originally Posted by Zakalwe View Post
If what people have suggested here is that the Felguard has a base miss chance of 10% and inherits our percentage-based hit chance from gear, then that is wrong. I always see plenty of misses, and I never run with less than 10% hit from gear. Just an example Patchwerk parse: Wow Web Stats

That's 4.8% missed melee swings and 12.5% missed cleaves. Even if the Felguard inherits our rating rather than our percentage, it still doesn't add up, because I had 284 hit rating for that fight, which translates to 8.66% melee hit chance, so he's missing much more than he should be.

Either he's inheriting only part of our hit from gear, or his base miss chance is higher than we think.
If you breakdown the WWS report you would see the 4.8% swings and 12.5% cleave were dodged not missed and since we get no expertise from talents this will always happen.

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Old 12/24/08, 12:05 PM   #180
dualaud
Glass Joe
 
Gnome Warlock
 
Die Aldor (EU)
If one thing, this (unfortunately) becomes another reason to dump 0/41/30 in favour of a improved imp destruction build later on, in my opinion.
Dodge and Parry will always be there as an evasive action in melee, but the imp's attacks will hit 100% of the time, correct?
I know Parry shouldn't be the issue, but unfortunately I get lots of Parrys, 4.2% Swing, 3.3% Cleave, on for example Malygos, due to the nature of tank movement in this fight.

Patchwerk is an ideal fight in respect to movement, but those fights are rare. I doubt we will see improvement in the Felguards scaling when it comes to expertise.

Edit: Interestingly, I get 5-6% Parry (Swing) on the target dummy when I'm naked, and 3-4% Parry at 377 Spell Hit rating. This may be just a statistical phenomenon, but there may be a faint chance that expertise scales as well, but skating on thin ice here. I will run more test series capped at 446 Spell Hit.

Last edited by dualaud : 12/24/08 at 12:13 PM. Reason: Typos

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Old 12/24/08, 1:06 PM   #181
 Zakalwe
The Chairmaker
 
Orc Warlock
 
Balnazzar
Originally Posted by Drison View Post
If you breakdown the WWS report you would see the 4.8% swings and 12.5% cleave were dodged not missed and since we get no expertise from talents this will always happen.
Good call. I've never played a melee class, so melee mechanics are a bit foreign to me.

Norway Offline
Old 12/24/08, 3:28 PM   #182
oresteez
Von Kaiser
 
Undead Warlock
 
Gurubashi
I'm going to change the subject (or add another question into the mix...)

As a 0/41/30 FG/ember lock....
How much +hit do you raid with? Just enough to cap destro (with cataclysm)? (Someone said 368..)

Or do you go higher, because you are also casting CoA and Corr in your rotation, and you don't want to have to recast those?

So far, I've been choosing to stay somewhere in between...around 400 hit.. (as close to 394 as possible..)

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Old 12/24/08, 4:14 PM   #183
imtsensational
Glass Joe
 
Human Warlock
 
Dragonmaw
446 untalented
368 with 3% talented + no spriest
290 with 3% talented + spriest
264 talented + spriest + a dranei

'course you might want to go higher depending on how many talent points you allocate for +hit.

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Old 12/24/08, 4:44 PM   #184
tkoreaper
Von Kaiser
 
Blood Elf Paladin
 
Shu'halo
Originally Posted by dualaud View Post
Excuse my ignorance, but I have yet to find a source that confirms the demons to hit chance scales with the warlocks to hit chance.
In my opinion your assumption, that the demons to hit chance is not fixed is plainly wrong, but I would be glad to be told otherwise.
Please quote a source, or correct your post, for it would be very misleading for other readers if you are wrong.

Edit: I reread your post, and just realized you could be refering to the amount of hits the felguard did to the target.

Edit2: Confirmed the hit chance of the Felguard scales with that of the master. See post 171. Still no official source though.
I was referring to the master's hit in reference to the amount of misses that his demon made. The master;s hit DOES effect his demon's. No official confirmation is needed when it's clearly noticeable in the pictures and it is easily tested in game.

As a side note, I would really like it if blizz would do something about parry and dodge as well as glancing blows on bosses. It is quite annoying to see my imp never miss but when I use felguard he is not capable of doing his full potential because of these factors.

Last edited by tkoreaper : 12/24/08 at 4:52 PM.

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Old 12/25/08, 4:30 AM   #185
turturin
Don Flamenco
 
Orc Warlock
 
Destromath
Originally Posted by oresteez View Post
I'm going to change the subject (or add another question into the mix...)

As a 0/41/30 FG/ember lock....
How much +hit do you raid with? Just enough to cap destro (with cataclysm)? (Someone said 368..)

Or do you go higher, because you are also casting CoA and Corr in your rotation, and you don't want to have to recast those?

So far, I've been choosing to stay somewhere in between...around 400 hit.. (as close to 394 as possible..)
I try to get my affliction spells capped through raid buffs. i usually have a dranei and a shadowpriest (actually we have a dranei spriest who has yet to miss a raid), so I hang right around the 342 mark (so 368 if you're horde).

I only take cataclysm for the mana cost reduction and the fact that there's nowhere better to put the points that would impact dps in a 0/41/30 build. If my spriests both die i'm also still capped on my destro spells, a small situational benefit to the talent i guess.

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Old 12/26/08, 5:57 PM   #186
FalseMyrmidon
Don Flamenco
 
FalseMyrm
Blood Elf Warlock
 
No WoW Account
So, I've noticed that Demonic Pact doesn't seem to stack with Flametongue Totem (the buffs seem to overwrite each other).

So, in order for having Demonic Pact to be worthwhile over Flametongue Totem you need to have at LEAST 1440 unbuffed spell damage or 1650 unbuffed if they have the talents for Flametongue. If you have an elemental shaman with Totem of Wrath you would need at least 2800 spellpower unbuffed for Demonic Pact to be worthwhile over Totem of Wrath (and that's ignoring the 3% crit and the fact that totems have 100% uptime vs variable uptime of Demonic Pact.

Please correct me if any of that is incorrect. Assuming that's all correct Demonic Pact really seems like a waste of 5 talent points for the most part.

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Old 12/26/08, 6:15 PM   #187
 Zakalwe
The Chairmaker
 
Orc Warlock
 
Balnazzar
You're correct, except that Demonic Pact uses *buffed* spell power. So Demonic Pact will always be significantly better than Flametongue Totem, and at higher gear levels will beat out Totem of Wrath as well.

Norway Offline
Old 12/26/08, 7:19 PM   #188
Cyggs
Glass Joe
 
Gnome Warlock
 
Rexxar (EU)
Originally Posted by FalseMyrmidon View Post
need at least 2800 spellpower unbuffed for Demonic Pact to be worthwhile over Totem of Wrath (and that's ignoring the 3% crit and the fact that totems have 100% uptime vs variable uptime of Demonic Pact.
As far as I know would the 3%-crit-increase from ToW still count, even when DP should 'override' the spellpower-buff.

I'm not sure where I read it, but I could look for the source.

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Old 12/26/08, 7:57 PM   #189
Akj
Piston Honda
 
Orc Warlock
 
Suramar
Originally Posted by Zakalwe View Post
You're correct, except that Demonic Pact uses *buffed* spell power. So Demonic Pact will always be significantly better than Flametongue Totem, and at higher gear levels will beat out Totem of Wrath as well.
Demonic Pact should outscale flametongue totem for even a fresh level 80 lock but 2880+ spell power without including the spirit-> dmg conversion from fel armor (bug?) is probably just out of grasp at the current gear level.

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Old 12/26/08, 8:05 PM   #190
 Zakalwe
The Chairmaker
 
Orc Warlock
 
Balnazzar
Oh, Demonic Power doesn't count the spell power from spirit? That's news to me. Sounds like a bug if it's true.

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Old 12/28/08, 7:28 PM   #191
Dannkk
Glass Joe
 
Undead Warlock
 
Azjol-Nerub
Originally Posted by Cyggs View Post
As far as I know would the 3%-crit-increase from ToW still count, even when DP should 'override' the spellpower-buff.

I'm not sure where I read it, but I could look for the source.
That would be in line with other buffs with two effects.

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Old 12/29/08, 9:20 PM   #192
turturin
Don Flamenco
 
Orc Warlock
 
Destromath
Originally Posted by Dannkk View Post
That would be in line with other buffs with two effects.

If you look next time you have ToW, you will see mobs within range of the totem get a debuff for the crit effect. This is how the spell dmg buff and crit buff are parsed so that a more powerful dmg buff will overwrite only the dmg piece.

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Old 01/02/09, 12:02 PM   #193
dropwhat
Glass Joe
 
Human Warlock
 
Thunderlord
So how would you calculate your bonus. I am currently raiding with 3k sp fully buffed. but I have noticed that I am only geting anwhere between 172-250 on my demo pact? I am not sure why this is. If it is due to spirit I know when we havea priest with imp spirit in grp I tend to have higher sp but it is not being calculated in.

What is the actual number being given off of? Also if I pop a tirnket then send my pet in and he crits does that count to demo pact as well?

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Old 01/05/09, 11:14 AM   #194
Desaix
Glass Joe
 
Undead Warlock
 
Nathrezim
Originally Posted by dropwhat View Post
So how would you calculate your bonus. I am currently raiding with 3k sp fully buffed. but I have noticed that I am only geting anwhere between 172-250 on my demo pact? I am not sure why this is. If it is due to spirit I know when we havea priest with imp spirit in grp I tend to have higher sp but it is not being calculated in.

What is the actual number being given off of? Also if I pop a tirnket then send my pet in and he crits does that count to demo pact as well?
IIRC, IDS does not stack with DP (just like Flametongue and TOW do nto), so the spell power from IDS is not reflected when the demonic pact calculation is made. That may be why you are seeing smaller numbers.

Trinkets do count, although I'm not sure if that higher number would just be overwritten the next time your pet crits outside the trinket (I would think not).

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Old 01/05/09, 11:49 PM   #195
turturin
Don Flamenco
 
Orc Warlock
 
Destromath
Originally Posted by Desaix View Post
Trinkets do count, although I'm not sure if that higher number would just be overwritten the next time your pet crits outside the trinket (I would think not).
You were right in that trinkets do count. You were wrong in that they are temporary. the trinketed DP lasts only as long as the trinket....this is consistent with other refreshing buffs in WOTLK (see everlasting affliction).

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Old 01/06/09, 10:39 AM   #196
hbalsack
Von Kaiser
 
hbalsack's Avatar
 
Human Warlock
 
Gorefiend
Spec and pawn addon

I am running a standard 0/41/30 spec, with around 2200 spell damage, 500 haste , 21% crit (character screen) , and 240ish hit raid buffed.

Edit: removed my first question after reading 23 pages of PVE raiding ... sheash.


The other question i have is regarding stat scales for the PAWN addon. Is the stats for +dps +dam for the next stat in the first post of this thread an appropriate way to set up the PAWN addon, or is there another location for the appropriate stat relative values?

Thanks guys,

Last edited by hbalsack : 01/06/09 at 3:50 PM.

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Old 01/06/09, 8:36 PM   #197
Bahkauv
Von Kaiser
 
Gnome Warlock
 
Thrall (EU)
The stats in the first post are for a T6 equipped warlock. As you most likely have better gear, you better calculate your own values with the spreadsheet found at WoW Warlock DPS Spreadsheet

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Old 01/07/09, 1:04 AM   #198
Splot
Womble
 
Splot's Avatar
 
Night Elf Druid
 
Saurfang
Originally Posted by Bahkauv View Post
The stats in the first post are for a T6 equipped warlock. As you most likely have better gear, you better calculate your own values with the spreadsheet found at WoW Warlock DPS Spreadsheet
I'm having issues getting the spreadsheet to work in OpenOffice. Would somebody please be able to message me the same table for T7.25?

edit: got an update thanks.

Last edited by Splot : 01/08/09 at 4:07 AM.

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Old 01/08/09, 2:57 AM   #199
Nyarlathotep
Von Kaiser
 
Nyarlathotep's Avatar
 
Orc Warlock
 
Skullcrusher (EU)
Can someone confirm that PTR is changed for parts of Demonic Empathy and Felguard Glyph? I just didn't see them in latest patch notes.

Last edited by Nyarlathotep : 01/08/09 at 3:04 AM.

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Old 01/10/09, 5:40 PM   #200
Drison
Von Kaiser
 
Worgen Warlock
 
Icecrown
I was just on the ptr and the felguard glyph change is still in but DE is the same as live.

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