I need some input on my dps. I'm struggling to see it rise above 5k on most fights and I'm pretty sure I can do a lot better - but right now I'm not seeing how. While I'm the raid-leader I don't think it affects my dps much on most fights, especially stand-and-nuke fights like Ignis. Below is a parse of my Ignis dps on a farm run - if other fights are more appropriate to look at they're included as well, although I was messing around with 3/15/53 for some fights.
For the Ignis kill I realised I had accidentally equipped my pvp trinket - I had 4 misses for the fight when usually I'm hitcapped. World of Logs - Real Time Raid Analysis
I have only got to 80 in May and have managed to gather a couple of items from naxx and the AH. What I was wondering is whether my dps is optimal for my gear level. On our XT kill last week I only managed to pull 4k dps. My imp keeps dying all the time so this may explain it but I would have thought my dps should at least be 5k.
I play with a latency of about 3-400ms but I would think so do quite a few others in the raid. The rotation I typically use is COD (running in) > Immo > CB > Conflag > Incin then to a priority of Immo (if not up), conflag, CB, incin in that order. I do this as I am unable to conflag immediately after an immo but I do find that this synchs up the cooldowns on CB and conflag quite a bit which creates a small window to conflag before immo runs out and causes me to be a bit later with CB.
I'm not running any T8 but I don't want to cop out and pass this off as a gearing issue. Nevertheless, any comments on significant gearing problems / mistakes would still be appreciated.
Wouldn't normally trouble the community [...]
I'm not running any T8 but I don't want to cop out and pass this off as a gearing issue. Nevertheless, any comments on significant gearing problems / mistakes would still be appreciated.
From the Ignis kill I saw that you were thrown in the slagpot twice (once more than the other locks) which ofc lowered your dps compared to theirs. On the first Hodir fight you got Storm Power and did the most dps, even though the others got it too. On the second Hodir fight you didn't get Storm Power at all and therefore did lower damage. You are apparently better at standing next to fires and avoiding flashfreeze than your fellow locks also. Good job. Now just convince them to l2p and give you Storm Power.
Your gear is great for its level. Time to get t8.
Hope someone can give you some more info on your spell uptimes and such.
Hi guys I do not have some usable WWS right now but I hope that you will be able to help me and answer my questions without these. I am really desperate about two fights as it seems that I am not able to do the dps that one would expect with my gear,
Yogg'Saron and Vezax hardmode.
Let’s start with Vezax( as deep Destro):
I am using deep Destro for that fight, with normal dps rotation for that spec. My question is how much mana do you safe for the Animus? I usually stop dps at about 8k mana because I am afraid of going OOM at the wrong moment.
Yogg’Saron (as Affliction):
I know that multidotting is the way to go here in p2. The question is if you have one crusher and let’s say 2 corruptor tentacles in range, what dots do you use on the corruptors? I am using corr and ua for the corruptors and normal affli dps rotation for the crusher. Do you execute the crusher? Or do you keep dotting the corruptors. I simply cannot manage to get a good dps here.
Our guild is on Council 25 hard mode, and the execution seems pretty easy on DPS when you get to the 3rd phase. You just stand there and pew pew Steelbreaker. 0 movement. Just spam your mindless rotation. However, we're about 25% - 30% short on DPS?
I looked at the logs of a guild who downed him successfully, and their lock is pull around 6500 dps vs. 5K for me. I looked at the breakdown and every one of his spells is just hitting about 10% higher: (6000 vs. 6800 incinerates, 2200 vs. 2000 immolates, etc.) Is it simply a matter of gearing?
IC hard is a fairly tight window from my experience, you will probably end the fight with only a few seconds left on your last tank's overwhelming power debuff.
Looking over your WOL parse, I can see that overall dps is extremely low for some reason. If you look at the successful kills, everyone is well above 5k dps, with the pure dps classes near 7k. Of course, dps for the entire fight is highly dependent on how many runes of power you can benefit from in the first phase, but still wouldn't account for 2k dps or so per person.
I also see that active time for some people is lower than 90%, are they dead? I doubt you will do IC hard with any less than a full raid alive and buffed.
As for your own dps and gear, I have similar gear level than yours, and on my best attempts I reach 7.1k dps. I suggest you find ways to tighten your rotation and use speed pots, etc etc. Or perhaps you guys need a better strat for the positioning of the raid, to maximize dps.
Let’s start with Vezax( as deep Destro):
I am using deep Destro for that fight, with normal dps rotation for that spec. My question is how much mana do you safe for the Animus? I usually stop dps at about 8k mana because I am afraid of going OOM at the wrong moment.
Yogg’Saron (as Affliction):
I know that multidotting is the way to go here in p2. The question is if you have one crusher and let’s say 2 corruptor tentacles in range, what dots do you use on the corruptors? I am using corr and ua for the corruptors and normal affli dps rotation for the crusher. Do you execute the crusher? Or do you keep dotting the corruptors. I simply cannot manage to get a good dps here.
You shouldn't have mana problems on Vezax if you keep your discipline and only dps from shadow crashes, have all available intellect buffs and if the other dps are putting out what they need to.
As far as Yogg p2, your problem is most likely the speed of your target aquisition and decision making processes. You need to use a dmg ability or lifetap every GCD, but it also follows that if you acquire a constrictor target having corruption be the next button you push isn't helping you (or the raid much). And yes, you should run a full dps rotation on the crushers since they will live longer than one DoT rotation cycle.
Hello, I'm trying to figure out why I've been doing such low dps on certain bosses in Ulduar-25, most notably Kologarn and Auriaya. I've been trying to place above all shadow priests and within one space of any other warlocks in dps during raids.
The only reasons I can come up with are that I was focused many times for the eyebeams on Kologarn, although I had the same dps time as the other warlocks in the reports, and on Auriaya I have no idea since my dps time was exactly the same as the warlock above me.
I was thinking it might be an issue of my hit being too low on Kologarn due to 7.1% misses on Conflagrate although this is not present during the fight against Auriaya. Any input on why my dps is low and things I could change would be great.
Okay, so this other lock in my guild has been consistently beating me on the meter and i can't figure out why. I had a slight breakthrough last night on Ignis. I notice in the WMO parse that he has 20 more incinerates than i do. Immolates, Conflags and Chaos Bolts show similar counts but exactly 20 more incinerates for him. I dont know how he's getting in more incinerates, especially because i have more haste. I chain my incinerates together cleanly, i cast my next before the last one is over. I was thinking of using Quartz but can it make that big of a difference?
Okay, so this other lock in my guild has been consistently beating me on the meter and i can't figure out why. I had a slight breakthrough last night on Ignis. I notice in the WMO parse that he has 20 more incinerates than i do. Immolates, Conflags and Chaos Bolts show similar counts but exactly 20 more incinerates for him. I dont know how he's getting in more incinerates, especially because i have more haste. I chain my incinerates together cleanly, i cast my next before the last one is over. I was thinking of using Quartz but can it make that big of a difference?
Just some things that I noticed from a quick glance. Tanyon has Scale of Fates, and when used situationally could make up for the 20 extra incinerates, along with some possible differences in Backdraft cast sequences. He's also using Flame Caps which would increase the DPS gap.
I could really do with some help. I've just joined this guild and am way behind on dps in comparison to the other warlocks.
Granted since i've just joined i still need to get to grips with the tactics as they are radically different to my previous guilds (Resulting is some retarded deaths). I am also a fair way behind on gear in comparison as well but i'm hoping someone could give me some tips on how to do more with what i have.
CoD, Immo, Conflag, Incin, Incin, Incin, CB, -----> then incin and use conflag & chaos bolt when off cooldown and refresh CoD until CoA is required **(2 things to note I dont use Chaos Bolt directly after a conflag as it wastes the speed buff & My timing of CoA is off atm because the raid dps is a lot higher.)**
Hi, I have noticed a drop in my dps since the patch but more of a concern is my poor dps.
I have not been able to compete with my guild mates lately and find myself being out dps by locks with less gear than myself.
I'm not sure if it is my playing or my gear or stats.
My opening rotation is COD, Imm, Conflag, CB, inc, inc, etc refreash when of CD.
I was using the glyph of life tap but changed back to the glyph of imm because I found it messed up my rotation and was always forgetting to use it anyways.
Any help or advice you could offer as to what I'm doing wrong would be greatly appreciated.
Hi, I have noticed a drop in my dps since the patch but more of a concern is my poor dps.
I have not been able to compete with my guild mates lately and find myself being out dps by locks with less gear than myself.
I'm not sure if it is my playing or my gear or stats.
My opening rotation is COD, Imm, Conflag, CB, inc, inc, etc refreash when of CD.
I was using the glyph of life tap but changed back to the glyph of imm because I found it messed up my rotation and was always forgetting to use it anyways.
Is it possible you've changed specs since these parses? I see you're running 0/13/58 now, but the Ignis fight shows no replenishment procs for you, just life taps as though you were 3/13/55.
I don't have any WWS to post. Recently I have been getting pretty well geared up but haven't noticed any difference in my dps. The most notable fact comes when I look at recount and see that the other warlocks in my guild are consistently doing about 400-500 more damage per incinerate. This makes no sense considering I have over 200 more spell power than both of them. I was wondering if my haste could affect the damage on my incinerates by that much (or even if haste does affect the damage)? I do have almost twice as much haste as either of them. Any answers to this question?
One of them does have the illustration of the dragon soul...so this could make up for the large difference in spell power...but even so, I wouldn't think that I would be consistently doing that much less than them in average damage.
And yes I am not using the LT glyph but neither are they....and I also have about the same amount of crit.
Make sure you're comparing buff spell damage, eg taking into consideration of the IofDS and other trinkets/procs. If they both have +dmg trinkets and yours are all +haste, then there spells will hit harder. But if you have so much more haste you should be getting a lot more incinerates off, which means you'll be doing more damage overall.
Either way, it's hard to get a more exact answer for you without a link to their armory's or an actual wws.
Based on my gear, I feel like I should be putting out significantly more damage than I do. Simcraft backs this up: running my personal profile through the very latest version of simcraft (as of 9/15), simcraft says I should be putting out 7280 DPS.
The actual simcraft command I used was:
However, I'm having trouble pushing beyond 5.5k - 6k DPS on Patchwerk-style fights. Here's a parse of 17 attempts on Northrend Beasts from last night. Most of the attempts we didn't make it terribly far into the worms phase, so I think it's not all that far off from being a Patchwerk-style fight. We also used Levitate to avoid having to run out of fire, so I was moving very little for Gormok as long as I wasn't snobolded. My overall DPS was just under 5k; on the best 3 attempts (as ranked only by my personal DPS and not fight duration or anything else), I did 5509, 5456, and 5378 DPS. That's basically 2k DPS less than what Simcraft says I should be doing.
I know that no one in my raid put out anywhere near the numbers I'm aiming for, but I'm trying to figure out some reason for the gross 25% discrepancy between simulation and reality. I know one factor was that we didn't have our shadow priest last night, but that definitely doesn't explain all of it. I also know that my gear is sorely needing upgrades for TotGC raids - but I'm not comparing my actual DPS to a BiS-geared lock. Any thoughts or suggestions?