I been reading so much information and I think I'm doing everything right,
...but I can't deal the damage that some of you speak of on here.
Our mages are beating me on most fights by 1k-2k dps, and opDKs sometimes by 3k-4k! Rogues and feral druids also produce more than me. It is very disheartening to try so hard, get the best gear available, and still fall short. Understandably I don't necessarily expect to top the meter every night, but I would at least like to be competitive with the top 5.
For some reason your inciniration was about 30% of overall damage. It must be much more. It goes for 50-60% in most cases. Meaning you waste too much time for doing unnecasry things.
We always have a boomkin and a shadow priest to add 3% to hit, so I am actually over the hit cap.
I have 687 haste unbuffed, I hardly think that's low enough to yield 1k-2k less dps than I should be doing.
How much Spell Power - Haste - Crit is average for decent dps? I don't mean for BiS gear, because I don't have it. I mean for someone in mostly 245 gear.
We always have a boomkin and a shadow priest to add 3% to hit, so I am actually over the hit cap.
I have 687 haste unbuffed, I hardly think that's low enough to yield 1k-2k less dps than I should be doing.
How much Spell Power - Haste - Crit is average for decent dps? I don't mean for BiS gear, because I don't have it. I mean for someone in mostly 245 gear.
The boomkin's and shadow priest's hitbuff doesn't stack. With your spec you will need 14% hit in the char sheet in order to always hit your target (assuming that the hitdebuff is up on the target at all times). Seeing as you are in pvp-gear for the time being, I don't know if you're hitcapped.
It's true. Warlocks aren't top dog anymore, not even among the top pack. We're currently mid-to-low tier. There is, however, always something we can do. Just sulking is an option, but there's always room for improvement, and your guildies aren't perfect either, so there's your chance to beat them!
I have some meters from quite a while back, my DPS has improved since, but it might be handy for you. I can't see your gear as you're always in PVP gear, but from your meters it's safe to assume you outgear me by quite a bit, so your DPS should be able to go up by more than 1000. Just relax, and let's look at it.
The amount of spells cast doesn't match, my fight is 20 seconds longer but even following that trend I'm off by a large margin. Let's look at what we can improve about this.
Movement:
You move too much. My guess is that you're running after adds. Always move as little as possible. Just go for adds if they're in reach, these ones aren't so vital that they can't live for a few seconds longer, just let them go. Check if they're in range during an incinerate cast, if you see they aren't switch back to Jaraxxus before the cast is done. That way you don't lose any DPS time and you're still checking if you can DPS adds. If you do have to move, just move as much as is strictly required. Preferably just take a step when you need to cast conflagrate, it's slow but it's as little DPS lost as possible. Life Tap is also good, but might be dangerous for AoE effects if you use it a lot at once.
Buffs:
Get one of your mages to use improved scorch, or a warlock to go demonology for Demonic Pact + Improved Shadow Bolt. This will get you a net 5% crit bonus, but also one for your pet which will translate in some extra crit through empowered Imp.
Cooldowns:
Watch your cooldowns even a bit better. I noticed that you still missed conflagrates, I have 4 more conflagrates in 20 seconds, the same goes for Chaos Bolt. Conflag should always get priority though. Also make sure you don't clip your immolates.You have 30 seconds of immolate less than me, while I have only one more cast. This mean you lost 15 seconds' worth of DPS by clipping immolate early. Check how long immolate will still last. If it's longer than 1.5 seconds (haste included) you cast an incinerate. Damage is calculated upon cast so if immolate drops off during the flight time it'll still get the full bonus. If it's less than 1.2 ,seconds you cast an immolate. If you're not sure you just cast a life tap, and if that isn't needed an incinerate (assuming you don't have conflagrate off CD).
For advice concerning gear I'll have to see you in your PVE stuff. There are also things to really maximise your DPS but these things will be maybe 50DPS increases or something, whereas these things should get you a lot higher if applied properly. I hope this helps, and hang in there till we're a bit better!
Is it safe to say even well geard we're just not the top dps'ers anymore...and that's not because we got nerfed as much as other classes have had dps increases with recent patch. I can't break 5k hardly ever in ToC 10 or 25. My 25 man performance is much better than my 10 man. Should I be doing more? Armory: The World of Warcraft Armory
Is it safe to say even well geard we're just not the top dps'ers anymore...and that's not because we got nerfed as much as other classes have had dps increases with recent patch. I can't break 5k hardly ever in ToC 10 or 25. My 25 man performance is much better than my 10 man. Should I be doing more? Armory: The World of Warcraft Armory
It always depends a bit of your raid setup and the people you're playing with. If the runs aren't as smooth and you have to carry people then of course your DPS will suffer. I personally drop about 500 - 1000 DPS in 10 mans, which still places me among the top of our guild. My guild, however, is quite bad in terms of DPS and compared to what most warlocks are getting my DPS is quite high, given my gear. You probably won't be top of the pack if your guild is doing great DPS, I don't see warlocks going over 8.5 -9k DPS at Jaraxxus which is what's needed to catch up with the mages or pretty much any class that isn't a moonkin, shaman or SP. Just keep trying and play as good as you can to lessen the gap, or even become top in your own guild, and maybe ICC will bring us back up there.
Is it safe to say even well geard we're just not the top dps'ers anymore...and that's not because we got nerfed as much as other classes have had dps increases with recent patch. I can't break 5k hardly ever in ToC 10 or 25. My 25 man performance is much better than my 10 man. Should I be doing more? Armory: The World of Warcraft Armory
You have 536 hit rating, that is excessive, please get rid of the hit trinket and replace it with a pure spldmg trinket or spldmg proc trinket (Im assuming youre using your current one for the haste).
Warlock 4 set isnt that big a dps increase for destruction as compared to two set, my suggestion would be to craft the Merlin's Robes and keep the 4 set around for Affliction raiding.
I would also suggest replacing the Warlock Helm with the Hood of fiery Aftermath(75 triumph badges) at some point its a lot better itemized as compared to T9 helm.
Last edited by LordObsidian : 11/08/09 at 10:48 AM.
You have 536 hit rating, that is excessive, please get rid of the hit trinket and replace it with a pure spldmg trinket or spldmg proc trinket (Im assuming youre using your current one for the haste).
Warlock 4 set isnt that big a dps increase for destruction as compared to two set, my suggestion would be to craft the Merlin's Robes and keep the 4 set around for Affliction raiding.
I would also suggest replacing the Warlock Helm with the Hood of fiery Aftermath(75 triumph badges) at some point its a lot better itemized as compared to T9 helm.
I'll have to disagree with you. The 4 set bonus is a lot worse than the 2 set bonus, but not useless. It's worth about 130 SP or about 200 DPS. Merlin's robe is better than the tier 9 one, but switching the robe and the hat won't actually make a DPS difference. The hat'd be a 40 DPS improvement, and the other a 159 DPS improvement, which should about even out, aside from the fact the new set will have slightly less hit (he'll be overcapped anyway).
What I would suggest is to replace the shoulders with the T9 shoulders, get Merlin's Robe, and replace the trinket with an SP one, or even Abyssal Rune because it's easy to get. You'll be like 6 hit below the hit cap (With Draenei and SP/boomkin hit buff) but that shouldn't prove an issue.
Thank you for taking the time out to respond. I only had that hit trinket on because the last 10 man I did provided no hit reduction due to class make up. I usually use the Abyssal Rune. I have been running OS to get Illustration, until my guild
is ready for GToC. The only problem i see with either suggestion is getting my GM to give me a 5th trophy, to exchange the shoulders and get Merlin's Robe. One last question. If a person's PC settings are too high for the video cards capability, can that be a cause of reduced dps due to the over load on the video card?
Thank you for taking the time out to respond. I only had that hit trinket on because the last 10 man I did provided no hit reduction due to class make up. I usually use the Abyssal Rune. I have been running OS to get Illustration, until my guild
is ready for GToC. The only problem i see with either suggestion is getting my GM to give me a 5th trophy, to exchange the shoulders and get Merlin's Robe. One last question. If a person's PC settings are too high for the video cards capability, can that be a cause of reduced dps due to the over load on the video card?
Unless you're under 15 FPS you shouldn't be experiencing any discomfort that'll atually lower your DPS noticably.
This is a lock in the guild and is only doing around 3k DPS on a good night. I was hoping you could look at her and see if there is anything you can tell that would help her out. She is the only lock in raid, but we do have 2 or 3 mages, a boomkin, and ele shammy. Any suggestions?
This is a lock in the guild and is only doing around 3k DPS on a good night. I was hoping you could look at her and see if there is anything you can tell that would help her out. She is the only lock in raid, but we do have 2 or 3 mages, a boomkin, and ele shammy. Any suggestions? Please?!
Not looking at any parses first problem is trinkets, Fetish of volatile power + talisman of resurgence is a bad bad bad choice.
Even egg of mortal essence and Sundial is a better combo than that awesome choice /sarcasm.
On a serious note i would work on the trinkets the rest of the gear seems decent, one thing i would change is craft Sash of Ancient Power its better itemized than potent incantations.
Also your lock is not hit capped by about 65, they should be 3/13/55 and not 13/58.
This is a lock in the guild and is only doing around 3k DPS on a good night. I was hoping you could look at her and see if there is anything you can tell that would help her out. She is the only lock in raid, but we do have 2 or 3 mages, a boomkin, and ele shammy. Any suggestions? Please?!
Spec 0/13/58 (no Suppression) switching to 3/13/55 would be a better choice.
Hit Cap:
Draenei 1%, Raid 3%, Suppression 0% = 341 spell hit to be capped, presently at 305
Draenei 1%, Raid 3%, Suppression 3% = 263 spell hit to be capped, presently at 305
She could change out 3 yellow sockets to acquire the additional +30 spell hit she needs to be closer to raid capped.
x1 SHoulders
x1 Chest
x1 Legs
Need 13% personal hit minimum, if you are able to acquire the 1% from Draenei and the 3% from Druid or DK in raid with 0/13/58 spec, only need 10% personal hit if 3/13/55 spec.
I would also suggest to change out the Meta Gem (head) to Chaotic Skyflare Diamond for the 3% Crit Damage increase, it is the only Meta she should be using.
Along with the trinket suggestion. The Ony Head Quest Ring would be an upgrade also.
This is a lock in the guild and is only doing around 3k DPS on a good night. I was hoping you could look at her and see if there is anything you can tell that would help her out. She is the only lock in raid, but we do have 2 or 3 mages, a boomkin, and ele shammy. Any suggestions? Please?!
Looking at the World of Logs, I don't see where you get "3k on a good night". On XT she did 6364 DPS and on Assembly of Iron she did 4055 (clearly not good, but an over exaggeration of her difficulties)
The only thing that really stands out to me is the gear choices. 420 Haste is too low, she should be able to get to around 600 pretty easy. She's using the 245 Tier shoulders but doesn't have the 4-piece bonus, so until she picks up the head piece I would use the Badge shoulders (Pauldrons of Revered mortality)
Hit rating also low (already mentioned)
Nothing stands out to me in the World of Logs. Not using any spells she shouldn't be using, 50%+ of damage coming from incinerate. Her lifetap uptime was only 77% of the time, so she could be more mindful about that buff.
She conflagged 16 times in a fight that lasted 4 minutes and 16 seconds (256 seconds). Conflag has a 10 second cooldown, so in a perfect scenario she should use it 25 times. She only conflagged 16 times. 25 conflag will never happen of course, but there's no reason not to be around 20 or 21, especially on a fight like XT
Sounds like she needs to make some gear changes, but mostly just be more mindful of her buffs and using her cooldowns better
Looking at the World of Logs, I don't see where you get "3k on a good night". On XT she did 6364 DPS and on Assembly of Iron she did 4055 (clearly not good, but an over exaggeration of her difficulties)
The only thing that really stands out to me is the gear choices. 420 Haste is too low, she should be able to get to around 600 pretty easy. She's using the 245 Tier shoulders but doesn't have the 4-piece bonus, so until she picks up the head piece I would use the Badge shoulders (Pauldrons of Revered mortality)
Hit rating also low (already mentioned)
Nothing stands out to me in the World of Logs. Not using any spells she shouldn't be using, 50%+ of damage coming from incinerate. Her lifetap uptime was only 77% of the time, so she could be more mindful about that buff.
She conflagged 16 times in a fight that lasted 4 minutes and 16 seconds (256 seconds). Conflag has a 10 second cooldown, so in a perfect scenario she should use it 25 times. She only conflagged 16 times. 25 conflag will never happen of course, but there's no reason not to be around 20 or 21, especially on a fight like XT
Sounds like she needs to make some gear changes, but mostly just be more mindful of her buffs and using her cooldowns better
This is an older log, from the last few times in TOC she was the lowest DPSer in the raid. This was also when she didn't have any 245 gear, so I'm not sure what went wrong but she has droppped below the power curve somewhere. Had our GM not deleted the link I would have posted the newest one. We haven't always had the problem, just seems to be a recent issue of the last few weeks Hence the reason I came to you. I have taken the suggestions to her and I hope she picks back up. She's the only lock we have! >.<
This is an older log, from the last few times in TOC she was the lowest DPSer in the raid. This was also when she didn't have any 245 gear, so I'm not sure what went wrong but she has droppped below the power curve somewhere. Had our GM not deleted the link I would have posted the newest one. We haven't always had the problem, just seems to be a recent issue of the last few weeks Hence the reason I came to you. I have taken the suggestions to her and I hope she picks back up. She's the only lock we have! >.<
Assuming shes only had this problem in TOC... its simply the trinket combo shes using and the lack of hit, correct that and the meta gem and dps will be back to normal.
Talisman of resurgence and Fetish of volatile power is going to give you very low dps no matter what spec she is.
Upon contemplation, I've come to the conclusion that this thread is nothing but a massive pile of rule 7 violations. As such, I'm closing it to avoid further generation of useless crap. If you'd like to make a coherent argument as to why it should be reopened, feel free to PM me, but given the generally low quality of posts it's been generating lately you're going to have a tough sell.