ehm, more on Cataclysm vs Molten Core - I will never go bellow hit cap and I will never miss a Shadow Bolt, the problem is that increasing hit rating by gear I loose some spell power, to be more precise 1 point in Molten Core costs me 30,875 spell power, that is about 35dps, on my last patchwerk fight my Immolate done about 358dps (86000 dmg over 4min), if I would have 75% Molten Core up time (I guess that would be putting 3points there), that would be (86000 + 86000 * 0,1 * 0,75) = 92450 dmg over 4min = 385dps, thats 27dps more compared to 3*35 = 105 if I would have 3/3 Cataclysm over Molten Core. Even if Molten Core would stay there 100% of time, that would be 395dps, so the conclusion would be that 1/3 Cataclysm is worth more than 3/3 Molten Core for an affliction warlock or am I wrong?
P.S. lets do some more maths: to Molten Core become more viable than Cataclysm we need it to increase dps by 105, so that would need Immo to do over 1050dps, that would be 63000 per minute or 15750 per cast? That is 3 times greater than mentioned in the first post.
Update: I'm considering taking Improved Imp or Demonic Power (or maybe both) over Cataclysm etc., because my Imp does about 350dps and Improved Imp would boost that by 30% ant that is exactly 105 but it will increase with gear (I'm still wearing t5 shoulders

) and With Demonic Power per 10sec instead of 4 firebolts he would shoot 5 of them, average hit 875, so 875*4/10 = 350 vs 875*5/10= 437,5, that is 87,5 dps for two talent points vs 70 if putting two points in Cataclysm, However in some fights like Saphiron imp wont be able to dps and that will be the loss of almost 300 dps, mhm, I think I can live with that, int he worst case I still have my t5 2set bonus
