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Old 02/12/09, 12:23 PM   #626
alhill
Von Kaiser
 
Gnome Warlock
 
Vek'nilash
Originally Posted by Rhad View Post
I just completed re-rereading all 25 pages of this thread (ok, I skimmed over some) . I also worked on a test dummy last night and found that I was having a fair amount of SE and Corruption drops, especially when practicing my <25% DS rotation. Though this topic has been covered (~pages 14-16), I’d like to recommend something more is added to the main post.

Namely, a reminder/emphasis that Haunt isn't a DoT. Its only damage is direct damage. It's DPCT is less than Shadow Bolt (119.64 or 484.19 DPCT depending on gear, per Namnalia), but not enough less to warrant the negatives from losing, even for a tic, the 20% DoT damage bonus, SE and/or Corruption.

Therefore, you can't “clip” haunt via a recast, since its damage isn’t a DoT, and because of the critical benefits of Haunt, it should be cast very soon after its cool down, ie, every ~9-10 seconds. This is all the more critical in <25% DS rotation, since Shadow Bolt isn’t refreshing SE.

Though the above is probably obvious to experienced Affliction Warlocks, newbs like me would benefit from it being spelled out. One practical change that I am going to implement is to imbed Haunt’s CD timer into my DoT timers, so that I will be able to more easily spot when I should consider casting Haunt (currently I have to glance at my spell bar to see Haunt’s CD).
Yes I've found a good rule of thumb is, if you can't be perfect, then err on the early side with haunt, and on the late side for all other dots. For me it is always a challenge to avoid clipping dots, which is particularly bad with CoA.

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Old 02/12/09, 12:34 PM   #627
Rhad
Glass Joe
 
Human Warlock
 
Whisperwind
Originally Posted by alhill View Post
Yes I've found a good rule of thumb is, if you can't be perfect, then err on the early side with haunt, and on the late side for all other dots. For me it is always a challenge to avoid clipping dots, which is particularly bad with CoA.
I like that, other than "all other dots" since haunt isn't a DoT. I find myself stressing so much over whether the haunt will land in time to refresh corruption or SE that I'm going to pretty much cast haunt within a second or so after its CD. Why take the chance, when recasting haunt early doesn't damage DPS other than a difference between Haunt's damage and a Shadow Bolt's.

Last edited by Rhad : 02/12/09 at 2:49 PM.

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Old 02/12/09, 12:53 PM   #628
Crazyone
Banned
 
Human Warlock
 
Doomhammer
Well I guess this would go here.

How much (or when does) latency time starts to affect DoT performance?

I have one hell of a time getting Immolate to stick unless I wait a sec or 2 AFTER it expires. No I'm not missing.

So with that said, it can make keeping a sound rotation going a pain.

I average around 250-275 latency when in raids.

Use Quartz/Dot Timers/etc Yes there are other locks in raid casting Immo.

So is it on my end or is this prob others have?

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Old 02/12/09, 1:09 PM   #629
dave55man
Glass Joe
 
Human Warlock
 
Cenarius
Originally Posted by Crazyone View Post
Well I guess this would go here.

How much (or when does) latency time starts to affect DoT performance?

I have one hell of a time getting Immolate to stick unless I wait a sec or 2 AFTER it expires. No I'm not missing.

So with that said, it can make keeping a sound rotation going a pain.

I average around 250-275 latency when in raids.

Use Quartz/Dot Timers/etc Yes there are other locks in raid casting Immo.

So is it on my end or is this prob others have?
Latency has a HUGE impact on Affliction DPS. At leas from what I have noticed. If your lag is above your GCD (1.5 second delay) then it becomes near immposible to play. The only way to get around it is to have Quartz and to pre cast everything. And with Immolate, try to refresh it when it only has 1 second left, that way you will never overwrite it and get the immolate drop bug.

I'd say with latency of 250-275, your best bet it just using quartz and getting used to the rotation with that bit of time offset. Also try reduce your lag by turning down settings and testing you connection.

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Old 02/12/09, 4:39 PM   #630
Shayo
Von Kaiser
 
Undead Warlock
 
Kel'Thuzad
Originally Posted by Rhad View Post
I just completed re-rereading all 25 pages of this thread (ok, I skimmed over some) . I also worked on a test dummy last night and found that I was having a fair amount of SE and Corruption drops, especially when practicing my <25% DS rotation. Though this topic has been covered (~pages 14-16), I’d like to recommend something more is added to the main post.

Namely, a reminder/emphasis that Haunt isn't a DoT. Its only damage is direct damage. It's DPCT is less than Shadow Bolt (119.64 or 484.19 less DPCT depending on gear, per Namnalia), but not enough less to warrant the negatives from losing, even for a tic, the 20% DoT damage bonus, SE and/or Corruption.

Therefore, you can't “clip” haunt via a recast, since its damage is direct, and because of the critical benefits of Haunt, it should be cast very soon after its cool down, ie, every ~9-10 seconds. This is all the more critical in <25% DS rotation, since Shadow Bolt isn’t refreshing SE.

Though the above is probably obvious to experienced Affliction Warlocks, newbs like me would benefit from it being spelled out. One practical change that I am going to implement is to imbed Haunt’s CD timer into my DoT timers, so that I will be able to more easily spot when I should consider casting Haunt (currently I have to glance at my spell bar to see Haunt’s CD).
You might want to look into using the Ghost Pulse mod. I found out about it while researching pvp addons, and it's helped my haunt uptime dramatically. While it's extremely useful for pvp, it's also got some application in pve when you need a reminder to cast haunt next or a reminder that your demonic teleport cool down is up.

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Old 02/12/09, 7:01 PM   #631
Goetze
Glass Joe
 
Dwarf Paladin
 
Jubei'Thos
I am missing something...

I respecced to affliction from a demo/destro hybrid a few weeks ago. Leuliers says I should be doing 2900 dps with just fel armor and my spell stone. I am using an initial spell rotation of:

SB > Haunt > UA > CoA > Corr > SL > Immo > SB Filler > renew as needed > 25% DS

On a training dummy I am barely breaking 2300 dps. I feel like I am missing some crucial part of my rotation and therefor losing a substantial part of my dps. Any suggestions would be great.

My Info

My Leulier DPS spreadsheet
My Armory info
Be.Imba.Hu

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Old 02/12/09, 7:25 PM   #632
Peekaboo
Von Kaiser
 
Undead Mage
 
Dragonblight
Goetze with similar gear to yours I get about 2500 at the target dummy (not using drain soul).

My stats: Bonus Damage:1706. Hit Rating: 284. Crit Chance: 11.99%. Haste Rating: 337. Mana Regen: 327


The only thing I can suggest is do a long enough test, and if you get any missed haunts your dps will be significantly lowered. Other than that, practice. After switching over from destro (2200 at the target dummy) my dps was about 2100 with affliction for the first half hour of testing. I changed the settings on my Dotimers to make it so I was more on the ball, plus generally getting the hang of things.

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Old 02/12/09, 7:56 PM   #633
calderstrake
Piston Honda
 
calderstrake's Avatar
 
Troll Druid
 
Exodar
@Goetze
Did you go to the Gear_Buffs tab and de-select all the raid buffs? (including changing BoK to '0')

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Old 02/12/09, 8:45 PM   #634
vladamier
Glass Joe
 
Undead Warlock
 
Eredar
Originally Posted by Goetze View Post
I respecced to affliction from a demo/destro hybrid a few weeks ago. Leuliers says I should be doing 2900 dps with just fel armor and my spell stone. I am using an initial spell rotation of:

SB > Haunt > UA > CoA > Corr > SL > Immo > SB Filler > renew as needed > 25% DS

On a training dummy I am barely breaking 2300 dps. I feel like I am missing some crucial part of my rotation and therefor losing a substantial part of my dps. Any suggestions would be great.

My Info

My Leulier DPS spreadsheet
My Armory info
Be.Imba.Hu
when you check your dps make sure that you look at each individual spell. check the number of times you missed( a missed spell is a serious loss of dps) and dont forget to include your pet.

The second thing is check your gear. make sure that you are gemming correctly for the affliction lock, as well as placing talents where they are most effective.

take a look at your dot up time. while you wont ever get 100%,(you dont want to clip) if you are not in the 90% range you are hurting yourself.

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Old 02/12/09, 8:54 PM   #635
Goetze
Glass Joe
 
Dwarf Paladin
 
Jubei'Thos
Originally Posted by trismegistus View Post
@Goetze
Did you go to the Gear_Buffs tab and de-select all the raid buffs? (including changing BoK to '0')
They are all off except fel armor and spellstone

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Old 02/12/09, 9:21 PM   #636
Trickykid
Don Flamenco
 
Gnome Warlock
 
Turalyon
Originally Posted by Goetze View Post
They are all off except fel armor and spellstone
There are raid buffs on the DPS tab as well. Also, setting the sheet to use DS in execute range is probably not the best for comparing to target dummy tests.

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Old 02/13/09, 9:22 AM   #637
achille
Banned
 
Human Warlock
 
Shadowsong (EU)
About the matter of dot scaling that me and woggle have been talking about, I have one more question.

Did anyone check how gaining crit works with dots already casted and with haunt refreshment?

I.E. if I cast corruption at the beginning of the fight and then take the crit aura at loatheb, is corruption scaling dynamically? If not, is haunt refreshing corruption transferring my new crit chance to it just like it seems (on only certain occasions apparently) to do with damage modifiers?

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Old 02/13/09, 12:50 PM   #638
Odiuz
Banned
 
Odiuz
Undead Warlock
 
Drakkari
my rotation as affliction is: SB, haunt, UA, Immo, CoA, Corr, SL. In Naxx 10 on patchwerk(nothing new) pushed around 4890DPS using Doomguard, when patchwerk is under 25% health, I've used drain soul until all dots expires them i renewed them and continue to use drainsoul, are it correct?

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Old 02/13/09, 1:02 PM   #639
Saobuks
Glass Joe
 
Undead Warlock
 
Illidan
Originally Posted by achille View Post
About the matter of dot scaling that me and woggle have been talking about, I have one more question.

Did anyone check how gaining crit works with dots already casted and with haunt refreshment?

I.E. if I cast corruption at the beginning of the fight and then take the crit aura at loatheb, is corruption scaling dynamically? If not, is haunt refreshing corruption transferring my new crit chance to it just like it seems (on only certain occasions apparently) to do with damage modifiers?
A good way of thinking about this is treating UA and corruption being both unaffected directly by your crit. Crit affects pandemic, and pandemic will do damage based on your crit. So every time UA and corruption tick, pandemic will then roll the dice based on your current crit. Basically as long as UA and corruption are ticking, none of your crit will ever go to waste when it comes to pandemic.

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Old 02/13/09, 2:09 PM   #640
Rhad
Glass Joe
 
Human Warlock
 
Whisperwind
Originally Posted by Odiuz View Post
my rotation as affliction is: SB, haunt, UA, Immo, CoA, Corr, SL. In Naxx 10 on patchwerk(nothing new) pushed around 4890DPS using Doomguard, when patchwerk is under 25% health, I've used drain soul until all dots expires them i renewed them and continue to use drainsoul, are it correct?
You might want to play with combining CoA and SL, with SL first (if you have the CoA glyph), since their DoT length are similar. It helps the chaos a bit, like the UA/Immo combo.

As for Drain Soul, check out the main post, "The proper use of Drain Soul" section. Basically, you should never let your DoTs sit idle during DS phase, since every one of your DoTs has better dpct than DS, and all of them (other than immolate) boosts DS' damage. If you don't have a UI that announces when a DS tic occurs, get one, and immediately following a tic, recast whichever DoT is needed, then recast DS for another tic or 2. Repeat. And, never let Haunt drop during DS, ever… since if you lose Shadow Embrace, you'll need to cast a Shadow Bolt to get the SE stack working again.

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Old 02/15/09, 5:30 AM   #641
keenzz
Glass Joe
 
Blood Elf Warlock
 
Grim Batol (EU)
I'm really getting sick of this. I get 2.8k dps on a dummy and like 3.8k dps on patchwork, but I think that could be better. Could someone tell me what I'm doing wrong? Here is the screenshot + my armory.

The World of Warcraft Armory

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Old 02/15/09, 6:23 AM   #642
Nachtschaduw
Von Kaiser
 
Undead Warlock
 
Draenor (EU)
Originally Posted by keenzz View Post
I'm really getting sick of this. I get 2.8k dps on a dummy and like 3.8k dps on patchwork, but I think that could be better. Could someone tell me what I'm doing wrong? Here is the screenshot + my armory.

The World of Warcraft Armory
Why do you have 13% hit with 1 point in suppresion (so you assume you have a boomkin or spriest) but you put 3 points in cata?

Other than that, you are just quite low on gear.

3.8k for your gear isn't very bad. People like Maalakai who get insane dps on patch make sure they have a doomguard out and use potion of speed/wild magic etc and they have the best in game gear, enchants and gems.

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Old 02/15/09, 6:33 AM   #643
zaliisa
Glass Joe
 
Human Warlock
 
Proudmoore
Agree with Nacths - 3/3 Cataclysm seems overkill - you should be able to spare 2 points of to get ISB to 4/5 - and I'd be grabbing the points out of Imp DS too, unless you are having big threat problems.

Plus, you should ideally be using the TBC head enchant while you work on Kirin Tor rep.

For more help, we need a WWS - can't tell from the screeny what buffs you had, whether you had missed, what pet you used when, etc.

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Old 02/15/09, 12:57 PM   #644
Woggle
Von Kaiser
 
Undead Warlock
 
Blackrock (EU)
To revisit the matter of Corruption's elongation by Haunt not being affected by debuffs on the player, this is still the case. While doing Thaddius today, I tested around a bit. The damage of Corruption did not increase when being refreshed by Haunt with the Polarity-debuff present. Rather, the spell had to be recast. If any sort of spellpower buff was up during the initial cast (trinket proc or on-use), re-application would fail with the message "a more powerful spell is already active". This is a bug in my opinion.

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Old 02/15/09, 3:24 PM   #645
Dpartd
Glass Joe
 
Gnome Warlock
 
Deathwing
How To Drain Soul, A Screenshot Tutorial

Edit 4/16/09: ForteXorcist cast bar takes all pushback into account (currently, this is the only mod that shows both pushback and tick marks at the same time).

I have seen a lot of heartburn regarding Drain Soul and how to properly execute the spell in a boss encounter. Because of this, I would like to show you exactly how to setup two mods which will help improve your, Affliction Warlock, DPS dramatically.

First and foremost, download and install the two mods (Drain Soul Warning and ForteXorcist) found here:

Drain Soul Warning - Addons - Curse
ForteXorcist (ForteWarlock) : WoWInterface Downloads : Warlock

Get both of these mods up and running in WoW. The following will show you exactly how to Setup your mods in the WoW UI to get the most out of them.

First, go into your ForteXorcist options by typing "/fortexorcist" in your chat bar.




Then, click on the "Spell Timer" button on the bottom of the ForteXorcist Options panel.




Then, make sure that the "Enable" and "Show Ticks" boxes are checked. Finally, scroll down a bit in the ForteXorcist Options panel and ensure that the "Drain" button is checked.




Now, I arrange these two mods right underneath my Quartz mod so they are clearly visible throughout a Boss Fight. As soon as the Drain Soul Warning turns Red and says "Drain Soul!" I immediately switch from using Shadow Bolt as my main filler to Drain Soul to the end of a boss encounter. And, with ForteXorcist setup exactly how I laid out step-by-step above, you will only see the ForteXorcist mod when you begin to cast Drain Soul. You will also now see each Tick Mark of Drain Soul so you will never clip a tick when you need to reapply your falling off DoTs. This setup will ensure that you maximize all your Drain Soul Ticks in a boss fight.

In combat, final product:




One last point to remember, treat each Drain Soul Tick as a separate cast. That should help you visualize and prioritize your spell casting during the last 25% of a boss fight.

My latest Patchwerk WWS for reference and confirmation that the above works:
Wow Web Stats

Last edited by Dpartd : 04/17/09 at 2:40 AM.

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Old 02/15/09, 6:38 PM   #646
Arnath
Piston Honda
 
Undead Warlock
 
Tichondrius
It's actually pretty easy to hack Quartz a bit and make it do the same thing as ForteXorcist for Drain Soul. If people want I can post how I did it or PM me for the file I changed. Or if you're too lazy to do this, if you change your Quartz texture to "Fifths", it has nice little lines for when your Drain Soul ticks will end up happening.

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Old 02/15/09, 6:49 PM   #647
Dpartd
Glass Joe
 
Gnome Warlock
 
Deathwing
Originally Posted by Arnath View Post
It's actually pretty easy to hack Quartz a bit and make it do the same thing as ForteXorcist for Drain Soul. If people want I can post how I did it or PM me for the file I changed. Or if you're too lazy to do this, if you change your Quartz texture to "Fifths", it has nice little lines for when your Drain Soul ticks will end up happening.
There are two problems with this method.

1) The "Fifth" lines will always be there cluttering up your Quartz casting bar even when you are not casting Drain Soul.
2) Pushback: On fights with Pushback, and you get hit while channeling Drain Soul, your ticks will not automatically re-adjust to appear in the correct locations (like ForteXorcist will).

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Old 02/16/09, 4:05 AM   #648
Issa
Von Kaiser
 
Issa's Avatar
 
Undead Warlock
 
Kilrogg (EU)
If you don't want 4 bars for 1 spell, you can also just skip the quartztimers and only use those of Forte, which enables you to give all your dots a nice color of their own in the meantime. If you give Drain Soul a dark color it will stand out and the mark will show very clear. If Quartz can also change the color of the timers for a single spell, I have never found it.

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Old 02/16/09, 6:43 AM   #649
leino
Glass Joe
 
Human Warlock
 
Vek'nilash (EU)
Just wondering, how do you guys manage your key binds, do you use any macro's? or just every spell by itself on a different button. And on which buttons. Honestly "bind-management" is quite hard with so affliction

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Old 02/16/09, 7:44 AM   #650
Kazzim
Glass Joe
 
Gnome Warlock
 
Kor'gall (EU)
Originally Posted by leino View Post
Just wondering, how do you guys manage your key binds, do you use any macro's? or just every spell by itself on a different button. And on which buttons. Honestly "bind-management" is quite hard with so affliction
It's quite easy. Just use button close to "wasd" for spell you use the most.

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