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02/15/09, 6:38 PM
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#646
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Piston Honda
Undead Warlock
Tichondrius
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It's actually pretty easy to hack Quartz a bit and make it do the same thing as ForteXorcist for Drain Soul. If people want I can post how I did it or PM me for the file I changed. Or if you're too lazy to do this, if you change your Quartz texture to "Fifths", it has nice little lines for when your Drain Soul ticks will end up happening.
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02/15/09, 6:49 PM
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#647
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Glass Joe
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Originally Posted by Arnath
It's actually pretty easy to hack Quartz a bit and make it do the same thing as ForteXorcist for Drain Soul. If people want I can post how I did it or PM me for the file I changed. Or if you're too lazy to do this, if you change your Quartz texture to "Fifths", it has nice little lines for when your Drain Soul ticks will end up happening.
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There are two problems with this method.
1) The "Fifth" lines will always be there cluttering up your Quartz casting bar even when you are not casting Drain Soul.
2) Pushback: On fights with Pushback, and you get hit while channeling Drain Soul, your ticks will not automatically re-adjust to appear in the correct locations (like ForteXorcist will).
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02/16/09, 4:05 AM
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#648
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Von Kaiser
Undead Warlock
Kilrogg (EU)
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If you don't want 4 bars for 1 spell, you can also just skip the quartztimers and only use those of Forte, which enables you to give all your dots a nice color of their own in the meantime. If you give Drain Soul a dark color it will stand out and the mark will show very clear. If Quartz can also change the color of the timers for a single spell, I have never found it.
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02/16/09, 6:43 AM
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#649
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Glass Joe
Human Warlock
Vek'nilash (EU)
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Just wondering, how do you guys manage your key binds, do you use any macro's? or just every spell by itself on a different button. And on which buttons. Honestly "bind-management" is quite hard with so affliction
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02/16/09, 7:44 AM
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#650
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Glass Joe
Gnome Warlock
Kor'gall (EU)
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Originally Posted by leino
Just wondering, how do you guys manage your key binds, do you use any macro's? or just every spell by itself on a different button. And on which buttons. Honestly "bind-management" is quite hard with so affliction
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It's quite easy. Just use button close to "wasd" for spell you use the most.
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02/16/09, 9:28 AM
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#651
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Glass Joe
Human Warlock
Silvermoon (EU)
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And macro's ofc 
/cast with modifiers
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02/16/09, 9:45 AM
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#652
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Glass Joe
Human Warlock
Vek'nilash (EU)
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Originally Posted by Schael
And macro's ofc 
/cast with modifiers
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Any possibility to link them ?
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02/16/09, 10:00 AM
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#653
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Glass Joe
Human Warlock
Silvermoon (EU)
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02/16/09, 11:25 AM
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#654
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Piston Honda
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Originally Posted by Issa
If you don't want 4 bars for 1 spell, you can also just skip the quartztimers and only use those of Forte, which enables you to give all your dots a nice color of their own in the meantime. If you give Drain Soul a dark color it will stand out and the mark will show very clear. If Quartz can also change the color of the timers for a single spell, I have never found it.
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I posed this same question to the author of DoTimer, who not only showed me how to do this in DoTimer, but in Quartz as well. Here is the code that needs to be inserted into Buff.lua to get colored timers in Quartz:
Find line 310. The preceeding code looks like this:
if v.isbuff then
bar:SetStatusBarColor(unpack(db.buffcolor))
else
if db.debuffsbytype then
local dispeltype = v.dispeltype
if dispeltype then
bar:SetStatusBarColor(unpack(db[dispeltype]))
else
bar:SetStatusBarColor(unpack(db.debuffcolor))
end
else
bar:SetStatusBarColor(unpack(db.debuffcolor))
end
end
Add lines like this to change colors. In this example, Corruption is white:
if v.isbuff then
bar:SetStatusBarColor(unpack(db.buffcolor))
else
if db.debuffsbytype then
local dispeltype = v.dispeltype
if dispeltype then
bar:SetStatusBarColor(unpack(db[dispeltype]))
else
bar:SetStatusBarColor(unpack(db.debuffcolor))
end
else
bar:SetStatusBarColor(unpack(db.debuffcolor))
end
if v.name == "Corruption" then bar:SetStatusBarColor(1, 1, 1) end
if v.name == "WHATEVER!" then bar:SetStatusBarColor(1, 1, 1) end
end
end
The colors I use are as follows. This gives me a nice check to see (1) do I have 2 reds (Haunt/Corr), then proceed (2) to check for 2 yellows (UA/Immo), and finally proceed (3) to check for 2 greens (SL/CoA), and if green is up, go ahead and use filler.
if v.name == "Corruption" then bar:SetStatusBarColor(1, 0.20, 0.20) end
if v.name == "Haunt" then bar:SetStatusBarColor(1, 0.20, 0.20) end
if v.name == "Unstable Affliction" then bar:SetStatusBarColor(1.0, 0.80, 0.20) end
if v.name == "Immolate" then bar:SetStatusBarColor(1.0, 0.80, 0.20) end
if v.name == "Drain Soul" then bar:SetStatusBarColor(0, 0, 1) end
if v.name == "Curse of Agony" then bar:SetStatusBarColor(0, 0.6, 0) end
if v.name == "Siphon Life" then bar:SetStatusBarColor(0, 0.6, 0) end
Obviously you can change the colors to whatever you like. The method to change them for DoTimer is also discussed in the comments section for DoTimer on WoWInterface.
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02/16/09, 11:35 AM
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#655
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Glass Joe
Undead Warrior
Kil'Jaeden
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Originally Posted by leino
Just wondering, how do you guys manage your key binds, do you use any macro's? or just every spell by itself on a different button. And on which buttons. Honestly "bind-management" is quite hard with so affliction
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i use 1 2 3 4 5 as Haunt, UA, Immolate, CoA, Siphon Life
Q - Drain soul
E - Corruption
G - Shadowbolt
F1 - lifetap
^--- thats all the aff rotation buttons
but since you are 41/30...:
1 - immolate
2 - corruption
3 - Coa
4 - Incinerate macroed with DE
F1 - lifetap
^--- 5 buttons.
Last edited by 16dots : 02/16/09 at 11:40 AM.
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02/16/09, 11:39 AM
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#656
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Glass Joe
Blood Elf Priest
Stormrage (EU)
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Originally Posted by leino
Just wondering, how do you guys manage your key binds, do you use any macro's? or just every spell by itself on a different button. And on which buttons. Honestly "bind-management" is quite hard with so affliction
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My bindings are as follows:
SDFE to walk (S/F to strafe, E = forward, D = backward)
W = haunt
R = shadowbolt
T = Immolate
V = CoA
C = Corruption
X = Unstable affliction
Q = Pet Attack
A = Pet Follow
Z = Key for Random binds (trinket use, quest item, etc)
1 = Drain Life
2 = Soul Shatter
3 = Siphon Life
4 = Drain Soul
5 = Dark Pact or Shadowflame (depends on spec)
6 = Life Tap
It takes a bit of getting used to, but it allows me to do everything with one hand without having to move my hand at all.
SHIFT + 1-6 and SHIFT + WRTXCV are also bound to stuff.
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02/16/09, 11:43 AM
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#657
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Glass Joe
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Originally Posted by leino
Just wondering, how do you guys manage your key binds, do you use any macro's? or just every spell by itself on a different button. And on which buttons. Honestly "bind-management" is quite hard with so affliction
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My key binds are a bit more simplistic, and are as follows:
1: haunt
2: ShadowBolt (cuz wht else whould you bind shadowbolt too)
3: UA
4: Immo
5: SL
6: CoA/CoE (Or whatever curse I need to use for the fight)
E: Life Tap (emo cut)
Q: SoC
Ctrl + Q: Death Coil
7: Drain Soul
8: Drain Life
9 - = : are binded to things i rarely use
F1: Corr
F3: That portal thing
R: Telport to said portal thing
Ctrl + R: Use trinket
F2: Soul Shater
F5-F8: potions and healing items.
I find that it's easier this way because applying my dots are as easy as going through 1,3,4,5,6.
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02/16/09, 2:56 PM
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#658
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Don Flamenco
Gnome Warlock
Alterac Mountains
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I'm using the following
`: UA
1: SB
2: Immolate/ua macro
3: Corruption
4: CoA
5: Searing pain
Q: Haunt
E: SL
Shift 4: CoE
F1: DS
F2: DL
F3:Dm
F4: SoulShatter
F: Fear
Shift F: HoT
X: Demonic Circle: teleport
Shift X: Demonic Circle Summon
C: Shadowfury/CoExaustion
G: Demon ring for opie
Shift G: Stone ring for opie/summon
T: Quest Items/Rapid use items (like pvp macro or potion macros
V: trinket macro
Z: Racial
R: Seed
shift R: Banish
there are many more not worth listing.
Last edited by supplicium : 02/16/09 at 3:01 PM.
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The character linked in your profile appears to be below level 10. This may account for your poor Patchwerk DPS.
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02/16/09, 3:49 PM
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#659
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Don Flamenco
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Do none of you have dedicated strafe key-bindings? I ask because of the movement keys, these are the 2 I use the most. I run and turn with the mouse.
To avoid the problem of losing Q and E as key binds, I do this (for all my toons actually):
W = Strafe left
E = Forward
R = Strafe Right
S = turn left
D = walk backward
F = turn Right.
This allows usage of 1-6, Q, A, Z, X, C, V, B, G, T, Y, and H (17 keys) without moving my hand and places my pinky more naturally (for me anyway) on "Shift". I always found the standard movement key set-up to be too far to the left of the keyboard for my liking.
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02/16/09, 4:11 PM
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#660
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Don Flamenco
Gnome Warlock
Alterac Mountains
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Originally Posted by turturin
Do none of you have dedicated strafe key-bindings? I ask because of the movement keys, these are the 2 I use the most. I run and turn with the mouse.
To avoid the problem of losing Q and E as key binds, I do this (for all my toons actually):
W = Strafe left
E = Forward
R = Strafe Right
S = turn left
D = walk backward
F = turn Right.
This allows usage of 1-6, Q, A, Z, X, C, V, B, G, T, Y, and H (17 keys) without moving my hand and places my pinky more naturally (for me anyway) on "Shift". I always found the standard movement key set-up to be too far to the left of the keyboard for my liking.
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Most of us don't have turn keys, we use a and d or in your case s and f to strafe left and right.
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The character linked in your profile appears to be below level 10. This may account for your poor Patchwerk DPS.
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