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Old 03/06/09, 9:36 PM   #766
Illijilli
Von Kaiser
 
Undead Warlock
 
Kil'Jaeden
Originally Posted by wolfwink2 View Post
Did any one else see this blue post?

* Immolation and Unstable Affliction are now in the same exclusive category (both damage over time effects cannot be present at the same time by the same caster on a target).

It was in today's 3.1 PTR patch notes. Does that mean we can't have both UA and Immo in our rotation? Or am I reading this wrong.
linky? I haven't been able to find that posted anywhere, it isn't listed in MMO-CHAMPs notes that I saw... >.>

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Old 03/06/09, 9:45 PM   #767
Arthek
Von Kaiser
 
Orc Death Knight
 
Warsong
It's a Metamorphosis skill, Immolation Aura, not Immolate.

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Old 03/06/09, 9:54 PM   #768
Morrigan
Von Kaiser
 
Gnome Warlock
 
Gorgonnash (EU)
Originally Posted by Illijilli View Post
linky? I haven't been able to find that posted anywhere, it isn't listed in MMO-CHAMPs notes that I saw... >.>
World of Warcraft - English (NA) Forums -> 3.1.0 Patch Notes - Updated 3/6/09

Originally Posted by Arthek View Post
It's a Metamorphosis skill, Immolation Aura, not Immolate.
Nonsense, Immolation Aura isn't even a debuff. It's just a typo...

Last edited by Morrigan : 03/14/09 at 8:24 PM.

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Old 03/06/09, 10:15 PM   #769
whi
Von Kaiser
 
Human Warlock
 
Bronzebeard (EU)
Originally Posted by Morrigan View Post
Nonsense, Immolation Aura isn't a even debuff. It's just a typo...
Which is further proven by the little fact, that you can't have Unstable Affliction and Immolation Aura(Metamorphosis) in 1 spec. Guess Blizzard found a way for affliction warlocks to drop Immolate out of their 'rotation' finally.

Last edited by whi : 03/07/09 at 1:15 AM.

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Old 03/08/09, 6:01 PM   #770
Vorain
Glass Joe
 
Blood Elf Warlock
 
Dentarg (EU)
Unless drastic changes hit Affliction, speccing Affliction will be quite much easier then now. I even managed to make a spec with quite much only obvious picks in about 2 minutes.

http://talent.mmo-champion.com/?warl...0&version=9658

Some "IF"s remain though, mainly the usefulness of Succubus in Ulduar, but even missing Improved Imp, that spec should have an at least decent Imp if usage of Succubus in some specific bosses is impossible. Speccing Imp. DS can be considered if Ulduar gear is loaded with hit AND/OR tank TPS doesn't go up much.

And yes, I know, it's only early PTR. But unless Blizz makes totally new Affli-benefitting talents in the first tier of Demo/Destro or decides to scrap Afflichanges and start from scratch, (which I pretty much doubt) we have quite the clear winner for the Affli spec of 3.1.

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Old 03/08/09, 6:01 PM   #771
Whitemage
Glass Joe
 
Indubitably
Human Warlock
 
No WoW Account
I just logged onto the PTR and was able to cast Immolate and Unstable Affliction on the same target (a target dummy). They both show up on the target, and both deal damage as normal. Either this isn't quite implemented yet, or they really DO mean Immolation Aura.

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Old 03/08/09, 6:03 PM   #772
Vorain
Glass Joe
 
Blood Elf Warlock
 
Dentarg (EU)
Originally Posted by Whitemage View Post
I just logged onto the PTR and was able to cast Immolate and Unstable Affliction on the same target (a target dummy). They both show up on the target, and both deal damage as normal. Either this isn't quite implemented yet, or they really DO mean Immolation Aura.
Would make no sense, to be honest. It's just Blizz not implementing it yet or some sort of bug.

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Old 03/08/09, 6:51 PM   #773
Smurrf
Don Flamenco
 
Smurrf's Avatar
 
Human Paladin
 
Lothar
Blizz not implementing yet. Remember, blues have said previously that what they're testing on internally is usually several iterations of PTR ahead of what's currently available. Someone probably got mixed up as to exactly where they are on live PTRs.

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Old 03/08/09, 9:31 PM   #774
Bergtau
Von Kaiser
 
Bergtau's Avatar
 
Gnome Warlock
 
Blade's Edge
Sadly, this thread could be renamed "Affliction Discussion" because of the future removal of 2 DoTs from the rotation. Hopefully they change their mind.

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Old 03/09/09, 3:59 AM   #775
phulshof
Von Kaiser
 
Human Warlock
 
Aggramar (EU)
Edit: Wrong thread. Where's the delete button for messages?

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Old 03/09/09, 10:14 AM   #776
duhwhat
Piston Honda
 
Undead Warlock
 
Area 52
Originally Posted by Dpartd View Post
There are two problems with this method.

1) The "Fifth" lines will always be there cluttering up your Quartz casting bar even when you are not casting Drain Soul.
2) Pushback: On fights with Pushback, and you get hit while channeling Drain Soul, your ticks will not automatically re-adjust to appear in the correct locations (like ForteXorcist will).
Quartz's wowace page now has a patch to show ticks for channeled spells. WoW AddOns - 15 - Show damage ticks when channeling spells - WowAce.com The two files available should simply be copied over your current Player.lua and Quartz-enUS.lua. Note that in recent releases, the directory structure of Quartz has changed, with the Player module located in Addons as its own directory Quartz_Player, rather than inside the Quartz diretory. You may need to do some digging to find the files.

edit: As Robi below pointed out, this patch does not compensate for damage pushback.

Last edited by duhwhat : 03/09/09 at 1:21 PM.

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Old 03/09/09, 12:19 PM   #777
Robi
Glass Joe
 
Orc Warlock
 
Eredar (EU)
The modification for quartz does not display pushback changes of tick position. It stays the same if you get a pushback. (so issue 1 of Dpartd is solved but not the second one)

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Old 03/09/09, 5:35 PM   #778
zelman
Glass Joe
 
Gnome Warlock
 
Draka
Arcanum of Power

Using your green numbers (UR-ready), I get 48.63 DPS with Arcanum of Burning Mysteries, but 49.668 DPS with Arcanum of Power. Should be a viable option if you only need a certain amount of hit (more than 8 but less than 16).

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Old 03/13/09, 3:53 PM   #779
Russhammy
Glass Joe
 
Russhammy's Avatar
 
Undead Warlock
 
Свежеватель душ (EU)
Hello! If it was there, then i'm sorry, but in primary post - there is something wrong about haste in raid and haste cap.
First of all from WoWWiki - Your guide to the World of Warcraft.
Haste stacks multiplicatively. This means that it is beneficial to stack multiple haste effects. For instance, stacking Slice and Dice with Blade Flurry gives a total of 68% haste (140% * 120% = 168% of the base attack speed). Haste rating stacks additively with itself (two sources of 100 haste rating give 200 haste rating stacked together) and then is converted into a percentage that stacks multiplicatively with other sources of haste.
So, we have this formula in raid with several sources of haste:
New Cast Time = (Base Cast Time)/((1+First_%haste/100)(1+Second_%haste/100)*...(1+N_%haste/100)), where N - sources of haste.
So, let's count.
We have in raid:
1. Shaman totem - 5% haste.
2. Improve Moonkin Form or Retribution Paladin - 3% haste.
3. Bloodlust/Heroism - 30% haste.
4.
4.1 For Affliction Warlock we have Eradication proc - 20% haste.
4.2 For Destruction Warlock we have BackDraft - 30% haste.
So, what is the character's haste cap for Global Cooldown when Totem+Aura+BL/H are active?
New Time - 1 sec. Base time - 1.5 sec.
1 = 1.5/((1+1.05)(1+1.03)(1+0.3)(1+X)) or X = 1.5/1.406-1 => X = 0,067 or 6.7% character's haste or 6.7%*32.79 = just 220 haste rating to cap your GCD.
Second conclusion: We have 40.6% haste in raid while BL/H, Totem, Aura is active.
Third conclusion: 1% your haste gives 1.406% haste in raid =) Nice scale i think.

Then, let's see how much haste we need to have Shadow Bolt Cast Time 1 sec (sure with Bane).
Let's name character's haste - X%
1 sec = 2.5sec/(1+X)*1.03*1.05*1.3. It's with BL/H, Totem and Aura.
X = 2.5sec/(1sec*1.406)-1 = 0,7793 or 77.81% haste = 2551 haste rating.

Plus Eradication on.
1 sec = 2.5sec/(1+X)*1.03*1.05*1.3*1.2
X = 2.5sec/(1sec*1.687)-1 = 0.482 or 48.2% haste = 1580 haste rating.

For incinirate when +BackDraft on.
See below.

Last edited by Russhammy : 03/14/09 at 5:10 AM.

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Old 03/13/09, 4:53 PM   #780
Robi
Glass Joe
 
Orc Warlock
 
Eredar (EU)
Backdraft is *0.7 (or /0.7 in your calc) not /1.3 (or *1.3). (so actually is 42.857% haste)

In the tooltip you see that by the "cast time [...] reduced by 30%" compared to e.g. "increase your spell casting speed by 20%" of eradiction.

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