abysal rune from TOC normal 5 is at the same level as eye of the broodmother. You just have to chain this instance until it drop.
IOTS from sartharion 25 is still a big big trinket but hard to get as everyone will rand on it.
Talisman of Volatile Power is the worst trinket so don't waste any dkp for it.
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IOTS from sartharion 25 is still a big big trinket but hard to get as everyone will rand on it.
So worth getting though. If you havn't got it yet try to ask your guild to help you, Sartha is easy to down with 15-20 fairly geared players, and it is a trinket worth 200 spell, so possibly the best before Reign of the Dead.
So worth getting though. If you havn't got it yet try to ask your guild to help you, Sartha is easy to down with 15-20 fairly geared players, and it is a trinket worth 200 spell, so possibly the best before Reign of the Dead.
Actually, it's easier than that. We ran for a while a few runs every week for the trinket with only 10-people, most geared in Ulduar-stuff. Sarth will go down a little bit slow (9M HP for 10 people, which is a little bit more than XT on 10 hard mode) but really, it's too easy.
One thing I haven't found (or perhaps I didn't look hard enough) is how the pair of trinkets from 10/25 Onyxia stack up. While yes, they do require you to have both in order to be effective, as a pair they offer 222/250 SP and a proc that does around 3k damage. I'm not good at dps calculations, but in theory if the effect of the pair has a higher dps rating than the combined dps of the trinkets one is currently using, it would be an upgrade.
Now, these are no where close to BiS for anyone, but I am curious to see if they are any good at all, or pure crap.
[Ashtongue Talisman of Shadows] doesnt have ICD,i tested it on Training Dummys and on fights that u can dot 5 or more targets,it can be almost 100% uptime( in a perfect world).I think in fights like Faction Champions its worth to use it.
I would like to hear your opinion for that trinket and if it worth to use it on 3.3 that haste will effect corruption.
[Ashtongue Talisman of Shadows] doesnt have ICD,i tested it on Training Dummys and on fights that u can dot 5 or more targets,it can be almost 100% uptime( in a perfect world).I think in fights like Faction Champions its worth to use it.
I would like to hear your opinion for that trinket and if it worth to use it on 3.3 that haste will effect corruption.
Let's assume you've got around 900 haste rating with a spell stone (27.5%), plus 5% + 3% through raid buffs, then your corruption will tick every 2.176 seconds on a single target.
The duration of the trinket proc is 5 seconds and it has a 20% chance to proc, thus its uptime is around 1 - ( 0.8 ^ ( 5 / 2.176) ) = 0.401, so you are looking at a trinket with a 220 * 0.401 = 88.2 spell power equivalent, maybe a little more during eradication/heroism. That is, in a single target situation, but still... looks pretty crappy.
Let's assume you've got around 900 haste rating with a spell stone (27.5%), plus 5% + 3% through raid buffs, then your corruption will tick every 2.176 seconds on a single target.
The duration of the trinket proc is 5 seconds and it has a 20% chance to proc, thus its uptime is around 1 - ( 0.8 ^ ( 5 / 2.176) ) = 0.401, so you are looking at a trinket with a 220 * 0.401 = 88.2 spell power equivalent, maybe a little more during eradication/heroism. That is, in a single target situation, but still... looks pretty crappy.
well i was thinking to use it on fights that u can dot 3 or more targets
Its really not that much better than Eye of the Broodmother and Abyssal Rune?
Honestly I'd rather not waste the DKP on something that wont really be an upgrade, but it just baffles me that it wouldn't out perform either one of those trinkets by more that a few points...
Its really not that much better than Eye of the Broodmother and Abyssal Rune?
Honestly I'd rather not waste the DKP on something that wont really be an upgrade, but it just baffles me that it wouldn't out perform either one of those trinkets by more that a few points...
Archelaos is my Locks name for Armory.
Those numbers are correct only in situations, when you don't have to move, play perfectly, etc. Since Scale of Fates is a usable trinket and you decide when to use it, I would say, it is actually a lot better than Abyssal Rune in most cases.
Its really not that much better than Eye of the Broodmother and Abyssal Rune?
Honestly I'd rather not waste the DKP on something that wont really be an upgrade, but it just baffles me that it wouldn't out perform either one of those trinkets by more that a few points...
Archelaos is my Locks name for Armory.
RhadaTip supports trinkets and will tell you exactly what dps gain/loss is any of those trinkets against the ones that you are currently using. After that, it should be relatively simple for you to come up with an equation like (purely theoretical, I don't know how your dkp system works) 1 dps gain = 3 dkp if you use a bidding system, or maybe "trinket slot is worth loosing 1 spot in the priority list only if the dps gain is x or more".
Battlemaster's Ruination and Solace of the Fallen are +150 spell power. Using the same Warlocomotif used on page 20, this would be 238.5 DPS, slightly better than [Sundial of the Exiled] at 224.7 DPS. (Scaling factors aren't absolute, so for all sakes and purposes, I would put these trinkets on par with one another, the edge going to the PvP trinket for being constant and added minor utility).
You should not roll for that healing trinket. You'll never trigger the MP5 proc (even if it did proc from Fel Armor, it would be from casting it based on the wording, not the ticks like with the Egg), and even still the MP5 provides little-to-no utility to Warlocks. You're much better saving your DKP for [Reign of the Dead] from the same instance.
[Abyssal Rune] is a better DPS trinket than any that you listed can can be easily obtained from regular 5-man ToC. I'd say get that and keep Battlemaster's Ruination for now, and try to find a better upgrade for the PvP trinket via raiding.
Something is wrong on armory, I don't use Battlemaster's Ruination but Illustration of the Dragon Soul
So yes, I use Illustration of the Dragon Soul with Sundial of the Exiled when I'm raiding. But I don't know if it's that good.
I have this in my bank at the moment:
Living flame
Abyssal rune
Eye of the Broodmother
Illustration of the Dragon Soul
Battlemaster's Ruination
So guys, could you tell me what would be the best gain in dps for me? What trinkets should I use? And also if you could explain the reason. I am sorry, I am not that good in this, I was reading some posts on this thread, saw some interesting posts but I still don't have my answers.
Something is wrong on armory, I don't use Battlemaster's Ruination but Illustration of the Dragon Soul
So yes, I use Illustration of the Dragon Soul with Sundial of the Exiled when I'm raiding. But I don't know if it's that good.
I have this in my bank at the moment:
Living flame
Abyssal rune
Eye of the Broodmother
Illustration of the Dragon Soul
Battlemaster's Ruination
So guys, could you tell me what would be the best gain in dps for me? What trinkets should I use? And also if you could explain the reason. I am sorry, I am not that good in this, I was reading some posts on this thread, saw some interesting posts but I still don't have my answers.
Thank you very much,
Guesswhõ.
Launch RhadaTip's gear optimizer, it will equip the best combination of items that you own, including the best trinkets ofc.
Something is wrong on armory, I don't use Battlemaster's Ruination but Illustration of the Dragon Soul
So yes, I use Illustration of the Dragon Soul with Sundial of the Exiled when I'm raiding. But I don't know if it's that good.
I have this in my bank at the moment:
Living flame
Abyssal rune
Eye of the Broodmother
Illustration of the Dragon Soul
Battlemaster's Ruination
So guys, could you tell me what would be the best gain in dps for me? What trinkets should I use? And also if you could explain the reason. I am sorry, I am not that good in this, I was reading some posts on this thread, saw some interesting posts but I still don't have my answers.
Thank you very much,
Guesswhõ.
What rhada said =D
Though Battlemasters Ruination(150 static Spldmg is quite good) + IOTDS, or IOTDS + Broodmother should beat out all other combos.
Sorry if this has been tested and mentioned before, but couldn'f find anything.
I just got both [Reign of the Dead] and [Reign of the Dead], and did two discoveries.
First of all, the proc has a traveltime like incinerate etc, alltought it's invisible.
Two, this means that trinket 1 can proc trinket 2 if you are at least 30 yard away from the target.
All in all this probably doesn't add up to much, but it means that everytime they proc, and you are at least 30 yd away, you have a ~30% (or whatever your critrate is) chance to add another charge to each of the trinkets. This can also bring them "out of sync" on their ICD's.
Rewriting the old post updated with new scalefactors, I'll use 2 different value models for hit. The first one being as I did in the last post (1 hit = 1 dps, because you'll overcap hit a lot by valueing it higher), the second value being the gem conversion rate (If you have an amount of hit on your trinket, you can remove hit gems and replace them with spellpower gems, therefor the value of hit on trinkets can be said to be roughly [hit/20*23*Spellpower scale factor] if you need hit rating.
Formule: Castfrequency / Proc chance = Time to proc.
25% proc chance with a 1.5s cast frequency means 6 seconds to proc after cooldown is up.
15% proc chance with a 1.5s cast frequency means 10 seconds to proc after cooldown is up.
10% proc chance with a 1.5s cast frequency means 15 seconds to proc after cooldown is up.
Internal CD = 45s.
Benefit from proc = Proc / (Internal CD + Time to proc) * Proc Duration
Average haste gain throughout the proc of Fetish of Volatile power shown here, the ilvl 245 version would be /57*64.
SP/Haste/Hit/Crit = How much of that stat you gain averaged out over long fight.
Proc = Proc chance
DPS = Dps value of the trinket assuming 1 hit = 1 dps, explanation for this above.
DPSg = Dps value of the trinket according to the gem stat conversion value also explained above.
155 haste, and a proc that averages 577.5 spellpower over its duration. With a 1/6 uptime, it comes in at slightly below Flare of the Heavens at 323.5. Even a 1/4 uptime puts it well below either of the Reigns.
We also do not seem to have a Halls of Reflection (or other 5 man) ilvl 232 trinket yet.
155 haste, and a proc that averages 577.5 spellpower over its duration. With a 1/6 uptime, it comes in at slightly below Flare of the Heavens at 323.5. Even a 1/4 uptime puts it well below either of the Reigns.
We also do not seem to have a Halls of Reflection (or other 5 man) ilvl 232 trinket yet.
Why did you assume such a long internal cooldown for the DFO? At a 45 second ICD and 50 second average proc rate, like most other trinkets, we're looking at 2/5 uptime, or 537.8 DPS, well above the Heroic Reign.
Why did you assume such a long internal cooldown for the DFO? At a 45 second ICD and 50 second average proc rate, like most other trinkets, we're looking at 2/5 uptime, or 537.8 DPS, well above the Heroic Reign.
Most other trinkets have a 10 second duration rather than a 20 second duration. We'll know the ICD soon enough, though.
For Destruction, even if this had a constant 920 crit proc, it would only have a DPS value of 260.31 using Warlocomotif's weight scales, putting it pretty low on the list. The diminishing value of the crit value will lower its value even further. I'm probably over-generalizing the math here, but let's say you averaged +552 crit over the course of the proc, that would be 226.78 DPS total, roughly equivalent to the Sundial of the Exiled
Edit - One thing I didn't think of at the time of originally writing this was that an Affliction warlock could potentially buff their Corruption DPS significantly with this trinket if they re-cast Corruption as soon as they proc the trinket, and keep refreshing the DoT via Haunt /w Everlasting Affliction. Using SimulationCraft's 3.3 results for BiS 55/0/16, you'd get a 319 DPS increase on your Corruption if you were able to keep the crit-boosted Corruption up. Combine that with the 111 spell power and it becomes comparable to Reign of the Dead
Last edited by Dubbleutyeff : 11/19/09 at 1:46 AM.
Edit - One thing I didn't think of at the time of originally writing this was that an Affliction warlock could potentially buff their Corruption DPS significantly with this trinket if they re-cast Corruption as soon as they proc the trinket, and keep refreshing the DoT via Haunt /w Everlasting Affliction.
Are you sure about this? I was under the assumption that all your own buffs and all debuffs on a boss are taken into consideration every time you refresh your Corruption with Haunt.
When a dot is applied, it will check all of your buffs and stats and all of the bosses' buffs and debuffs. They will not be checked again while your dot ticks, so applying dots before getting important selfbuffs or boss debuffs is a slight dps loss. When Haunt refreshes your Corruption, the same thing happens, but there is one exception: Your own debuffs will not be checked again. Normally, debuffs won't improve your dps, so this is nothing to worry about, but there are special cases: For example, the damage increase in the Thaddius fight in Naxxramas is a debuff. This will only be taken into account when you cast a spell, not when a dot ticks. So waiting for this debuff before applying new dots makes a huge difference in dps. However, this is a very special mechanic (a personal debuff giving a huge damage buff), but knowing it might be useful.
So unless the 920 crit buff from the trinket ("On Use" by the way, not a proc) is counted as a debuff, I don't think this will work.
Or was this changed recently and the quoted statement is not correct anymore? Then we would also have to re-apply Corruption each time we get a big spell power boost, say a proc of [Dying Curse] or [Flare of the Heavens].
Are you sure about this? I was under the assumption that all your own buffs and all debuffs on a boss are taken into consideration every time you refresh your Corruption with Haunt.
So unless the 920 crit buff from the trinket ("On Use" by the way, not a proc) is counted as a debuff, I don't think this will work.
Or was this changed recently and the quoted statement is not correct anymore? Then we would also have to re-apply Corruption each time we get a big spell power boost, say a proc of [Dying Curse] or [Flare of the Heavens].
The quoted text holds true for spellpower, not for haste. I'm uncertain wether or not it holds true for crit. If I understand correctly, it shouldn't hold true for crit either.
The mind is like a parachute. It works best when it's open.
Interesting. In the Simulationcraft, it is modeled so that the crit rating is not recalculated when you refresh Corruption with Haunt (see sc_action.cpp line 957ff). This means that the crit chance of your Corruption stays the same for the entire duration of the fight (if you refresh it properly with Haunt), with the crit chance you had when initially casting Corruption. If this is true, you should activate this trinket right before casting Corruption to get additional 920 crit rating, or roughly 20% crit, for the entire fight.
Dubbleutyeff, or anyone else who got this trinket on the PTR, could you please test if this is modeled correctly in the Simcraft?
Unequip all items with spell power or crit rating procs. Then for the first test activate the trinket once, cast corruption and refresh it for a couple of minutes with Haunt. For the second test cast corruption and refresh it, but without activating the trinket.
If the second test shows a crit chance of, say, 40% for Corruption, the first test should either show a crit chance of roughly 60% (in this case Simcraft models it correctly, and the trinket is very powerful) or of little more than 40% (in this case Simcraft is flawed, and the trinket is not that good).
Please correct me if I'm wrong with this simple tests.
I don't have the trinket on the PTR, but if I do manage to get it I'll test it out. According to various shadow priest theorycrafters, crit isn't re-calculated for a soft reset of SW:P, so the same might hold true for Corruption as well. Warlocks may not have tested this out extensively because this is the first trinket in WotLK with a +crit boost Corruption could take advantage of (Scale of Fates and Embrace of the Spider are +haste, everything else is +spell power)