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Old 01/14/09, 11:15 AM   #301
Robi
Glass Joe
 
Orc Warlock
 
Eredar (EU)
i really do not think that it's worth speccing into chaosbolt instead of master demonologist. MD is 3% more crit and damage for firespells and you get DS for fights where pet dies easily (e.g. saphi, kel, 4H or sath), where as with chaosbolt spec you get ISL (which is quite...bad for 5 points) and emp imp (haven't got any numbers here but still don't think it's that good). IF you could actually use the f&b procs (sf without soulshards, chaosbolt lower cd, f&b change (whatever, maybe useable earlier or something)) then 2/13/56 would be worthwhile. But with F&B just being crap (like already mentioned very early on the WotLK beta forums by the way) 0/28/43 just seems to be the winner.

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Old 01/14/09, 11:20 AM   #302
FalseMyrmidon
Don Flamenco
 
FalseMyrm
Blood Elf Warlock
 
No WoW Account
Originally Posted by Tinava View Post
Here is another possible option, again open for debate, leaving out F&B but having ISL and UP: Talent Calculator - World of Warcraft

The question remaining is the value of ISL, the value of F&B with the Conflag glyph, and whether points in Aff would be preferable to either, compared to 5/5 UP.

EDIT: And it definitely appears there's flexibility in which talents you take in Destro to avoid F&B. So yeah.

Thoughts?
I don't think Aff is a big enough DPS increase to be worthwhile that low in the tree. I think you're right it's better to to max Emp. Imp than to get Shadowfury and max Imp Soul Leech.

Is adding +15% of your spellpower to Immolate really that much damage? Say you had 2000 spell damage, would it only add 300 damage to immolate over 15 seconds? It looks like it adds it as flat damage from the wording of the talent (although I could be misunderstanding it).

Versus +20% Firebolt damage from the imp. I'd have to say Unholy Power is probably better but that's without doing the math.

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Old 01/14/09, 12:14 PM   #303
Dirich
Piston Honda
 
Night Elf Druid
 
Runetotem (EU)
The values of ISL, as previously said, is low when we have replenishment + jow. Longer fights makes it better of course, since it saves more GCDs, but movement fights makes it worst.
All in all in a raid setting it usually doesn't give a lot. And mind, I didn't use some math to foresee, I used math to analyze data. So, provided that my math isn't wrong, there's no possible counter argument like "math isn't perfect to evaluate what will happen when actually playing". That could be an argument when using math to "foresee" dps.
That's the reason why I asked for the WWS, and indeed my counts are based on WWS (I had a small sample, that's the only flaw).

Regarding F&B:
Of course the +25% crit conflag happens once every 3 conflag, and only if we happen to cast it in the 3/5 final part of the 5 second window. Assuming we have delays due to lag "noise", cast time modification due to haste which doesn't match well with cds on abilities, etc, we can be sure we'll be randomly moving in the 5 second window during all the fight.
This means:

1) We'll sometimes miss the chance to get the +25% bonus to conflag (this part takes off part of the randomness, to use some "precise" math requires for a lot of time, and a raw evaluation by approximation should be enough to define the worth of F&B over ISL)
2) Of our 1/3 conflagrates, only 3/5 will proc the bonus (minus those in point 1)

+25% * 1/3 * 3/5 - "check point 1" = a bit less than +5% crit chance per 5 points F&B = 1 F&B provides a bit less than +1% crit chance on conflag
Of course the value fluctuates depending on the random factors. The value I've found is, also, dependant on how I modeled the random factors, which could not be verified (I did so in order to avoid too much probability theory). The theorical maximum is 5/3% crit chance increase per talent point.

This is by far the less part of the talent.

Considering we'll be using the immo glyph thanks to the conflag glyph, we have +20% damage on the ticks (and they receive the bonus from F&B too and are the most part of the damage from this spell, which accounts for a good part of our dps).
Math should be done to quantify, but by the feeling of those numbers I would bet that to reach CB the best path is F&B rather than ISL+SL.


Like Robi reminded, the debate should probably be more about if it's worth to go up to CB, which means taking F&B (or ISL if you still doesn't belive the math), or to try a backdraft/master demonologist build.

EDIT: I added some more info regarding the randomness.

Last edited by Dirich : 01/14/09 at 1:24 PM.

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Old 01/14/09, 2:28 PM   #304
amz370
Banned
 
Gnome Death Knight
 
Dark Iron
Dirch I think you are right on track, we need to be analyzing whether the final 6 points in Destro (even 9 maybe removing emp imp) are better than flooding demo with those points.

something like Talent Calculator - World of Warcraft could potentially be more bang for the buck then emp imp and CB+F&B.

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Old 01/14/09, 2:46 PM   #305
Dirich
Piston Honda
 
Night Elf Druid
 
Runetotem (EU)
That spec is really similar to the one I posted in the previous page, apart for me choosing 2/2 imp HS + 3/5 DE. But after a post I read in page 12, I think, maybe from robi (not sure), I'm leaning toward switching 1 point to Demonic Sacrifice, for those fights where the imp can only be a static buff since switching out of phase shift means sure death. The best part is that we can do so by sacrificing 1 point from DE or Master Summoner, which results in no dps loss for the spec. I'd probably take that point off DE, since Master Summoner + Feldom means a really low dps time lost during a fight in which accidentally our fragile imp dies. And it's not like that +2% is life saver when hit by a boss.

But, anyway, before polishing the spec, it would be probably worth to try it in a raid on ptr and than analyze the wws (or do it on live when 3.0.8 will finally be out). I tend to digress over small details sometimes :/

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Old 01/14/09, 3:02 PM   #306
Tahapenes
Piston Honda
 
Worgen Warlock
 
Stormrage
Originally Posted by amz370 View Post
Dirch I think you are right on track, we need to be analyzing whether the final 6 points in Destro (even 9 maybe removing emp imp) are better than flooding demo with those points.

something like Talent Calculator - World of Warcraft could potentially be more bang for the buck then emp imp and CB+F&B.
Right now the MD/Backdraft is probably better for overall DPS, but the big question is, will the changes to the Conflaguration Glyph, change to Chaos Bolt's damage (coefficient and range), along with Empowered Imp (not even going to debate between ISL and F&B, given the coming change to the Conflaguration Glyph and ISL will probably be better than F&B as noted earlier) be enough to boost damage over MD/Backdraft or not.

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Old 01/14/09, 3:54 PM   #307
Tinava
Piston Honda
 
Tinava's Avatar
 
Human Warlock
 
Scarlet Crusade
Originally Posted by FalseMyrmidon View Post
Is adding +15% of your spellpower to Immolate really that much damage? Say you had 2000 spell damage, would it only add 300 damage to immolate over 15 seconds? It looks like it adds it as flat damage from the wording of the talent (although I could be misunderstanding it).

Versus +20% Firebolt damage from the imp. I'd have to say Unholy Power is probably better but that's without doing the math.
Well, you have to consider the 3/3 to improved immolate is necessary to move deeper into the tree, to get the imp imp and shadow and flame, which scale well with destro build, raid buffs and gear. Unless I'm misunderstanding your point in saying don't bother going that deep for some other build?

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Old 01/14/09, 4:25 PM   #308
Akj
Piston Honda
 
Orc Warlock
 
Suramar
Originally Posted by Tinava View Post
Well, you have to consider the 3/3 to improved immolate is necessary to move deeper into the tree, to get the imp imp and shadow and flame, which scale well with destro build, raid buffs and gear. Unless I'm misunderstanding your point in saying don't bother going that deep for some other build?
He's referring to Fire & Brimstone not improved immolate.

To add to the discussion, I think demonic sacrifice is a very useful talent for pet unfriendly fights (Sarth 3D). If Doomguard & Infernal are indeed getting buffed then it makes the talent even more attractive.

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Old 01/14/09, 5:28 PM   #309
Tahapenes
Piston Honda
 
Worgen Warlock
 
Stormrage
Originally Posted by Akj View Post
To add to the discussion, I think demonic sacrifice is a very useful talent for pet unfriendly fights (Sarth 3D). If Doomguard & Infernal are indeed getting buffed then it makes the talent even more attractive.
Possibly, maybe something along the lines of: Talent Calculator - World of Warcraft. Can move points around between DE and other talents in Tier 1 and 2 in Demonology and move a point in Intensity around to something else if it looks better.

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Old 01/14/09, 6:00 PM   #310
amz370
Banned
 
Gnome Death Knight
 
Dark Iron
Originally Posted by Akj View Post
He's referring to Fire & Brimstone not improved immolate.

To add to the discussion, I think demonic sacrifice is a very useful talent for pet unfriendly fights (Sarth 3D). If Doomguard & Infernal are indeed getting buffed then it makes the talent even more attractive.
If you are losing your pet on sarth, your are doing something very poorly if you run an imp. Do the following

A) Run your pet on passive

B) make the following macro
/cast Immolate
/petattack
C) PAY ATTENTION.

TBH you shouldn't loose your pet if you follow by a simple rule, IF you have to move, so does your pet.

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Old 01/14/09, 6:26 PM   #311
Trickykid
Don Flamenco
 
Gnome Warlock
 
Turalyon
Originally Posted by amz370 View Post
TBH you shouldn't loose your pet if you follow by a simple rule, IF you have to move, so does your pet.
On fights where there is significant AoE damage, healers are likely to prioritize players over pets. It's not a matter of keeping imps out of fire walls or void zones as much as them catching heals in time. Having a way to get a DPS increase out of the pet-slot without needing to keep him alive is still handy for some fights (and as the poster you quoted mentioned, very nice with infernal/doomguard on top of a DS).

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Old 01/14/09, 7:16 PM   #312
amz370
Banned
 
Gnome Death Knight
 
Dark Iron
Yea TBH DS is going to be a much bigger option after the patch, as it is right now CoH and Wild Growth keep my pet alive, I doubt any healer is sitting around and saying "OH GOD NOT RULGUP!!!" (my imps name, btw..after 4 years I'd really like a new pet name).

Smart heals keep my pet alive, not me, the only fights I really keep an I on my pet HP wise is Saph when he pops into the air, less healing, more dmg going around.

Once the patch comes out, I am really really going to have to watch my pet more, it's a shame, pets finally got to a place where they were safe for most fights and do to the silly Over powered factor of aoe heals, their life is going to be a lot harder to maintain.

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Old 01/14/09, 8:30 PM   #313
Akj
Piston Honda
 
Orc Warlock
 
Suramar
Originally Posted by amz370 View Post
If you are losing your pet on sarth, your are doing something very poorly if you run an imp. Do the following

A) Run your pet on passive

B) make the following macro
/cast Immolate
/petattack
C) PAY ATTENTION.

TBH you shouldn't loose your pet if you follow by a simple rule, IF you have to move, so does your pet.
I'm not sure if you've actually done Sarth + 3 drakes (your profile is broken) but you lose more than you gain by trying to keep a non phase shifted imp alive through Void Circles, Flame Tsunamis & Twilight Torment.


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Old 01/14/09, 9:07 PM   #314
Wuff
Von Kaiser
 
Undead Warlock
 
Antonidas (EU)
I'd like to test the feeling of 0/28/43 before 3.08 (2nd half of Naxx and Sarth 3D) so I'm looking for some ideas to improve my Conflagrate reactions.

I need a Button (like Ghost Pulse) or a sound effect (like SCT mods or MSBT) popping up/playing as soon as Immolate
a) ticks the 4th time or
b) has a duration of 3 seconds or less.

Playing around with Bar Timer addons like Forte or Dotimer didn't come close to my preferred announcements - I just need the information as soon as the best conflagrate window opens up, not a complete Immolate bar.

Last edited by Wuff : 01/14/09 at 9:13 PM.

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Old 01/14/09, 10:12 PM   #315
Styg
Glass Joe
 
Human Warlock
 
Proudmoore
Originally Posted by amz370 View Post
TBH you shouldn't loose your pet if you follow by a simple rule, IF you have to move, so does your pet.
Will the imp not just stand there and keep dps'ing? He doesn't move back to your side unless you put him on follow again, and will only move by himself if his target goes out of range or dies. I am confused as to how the macro helps.

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Old 01/14/09, 11:31 PM   #316
bronyraur
Glass Joe
 
Human Warrior
 
Burning Blade
I keep my imp on defensive and keybind pet follow to one of the side buttons on my mouse. Then, just follow the "If you move, your pet moves" rule, and spam that keybind when you're moving.

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Old 01/15/09, 11:13 AM   #317
Bessa
Von Kaiser
 
Human Warlock
 
Stormrage (EU)
Problem being you have to over extend your moving time to compensate for the imp being 5yds behind as usual, wastes more time, i usually just sacrifice it, but im unsure as to wether sacrificing is more dps than keeping it phased. Spreadsheet says phased is worth 30 dps more then saccing, not to mention the health gain.

Last edited by Bessa : 01/15/09 at 11:18 AM.

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Old 01/15/09, 1:14 PM   #318
Trickykid
Don Flamenco
 
Gnome Warlock
 
Turalyon
Originally Posted by Bessa View Post
Problem being you have to over extend your moving time to compensate for the imp being 5yds behind as usual, wastes more time, i usually just sacrifice it, but im unsure as to wether sacrificing is more dps than keeping it phased. Spreadsheet says phased is worth 30 dps more then saccing, not to mention the health gain.
It's pretty close, if all your fire spells were crittable, 5% damage and 5% crit would be better (both due to multiplying as well as the crit meta) Also if you have DK there's a tiny amount of spell power buff. However immolate's DoT (in my last parse was 7% of my total damage) can't crit. If you know you will have a GCD to spare on fights where he can die (and don't have doomguard available), keeping him phased gives you the option of using his DPS as well. At the end of that burn period you can sac him and summon an inferno or just sit with the 10% buff.

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Old 01/15/09, 4:17 PM   #319
amz370
Banned
 
Gnome Death Knight
 
Dark Iron
Originally Posted by Akj View Post
I'm not sure if you've actually done Sarth + 3 drakes (your profile is broken) but you lose more than you gain by trying to keep a non phase shifted imp alive through Void Circles, Flame Tsunamis & Twilight Torment.
Sorry, I'm a bit of a privacy nut, I changed my profile after some one on these forums came onto my server and began harassing me a few months back. Actually finally downed 3 drake sarth last night, having a MT faction quit, 2 healers on vacation for several weeks as well as other guild drama...

Any how, YES I've done 3 drake sarth, and considering "Minding my pet" is only a fraction of time, Thought it died once do too my own stupidity, instant summon wasn't an issue. Also, with that macro, all you have to do is hit the immolate button even while your casting and your pet attacks again.

If you can't manage that, just phase shift or sac your pet, You can take the DPS hit, I'll enjoy my dps increase.

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Old 01/16/09, 3:24 AM   #320
Nezek
Glass Joe
 
Goblin Warlock
 
Vashj (EU)
Hi there, new here and i must say i'm enjoying these forums' info a lot.

first to add a nice way of pet control, I know I found a nice way of controlling my imp by using my 4th & 5th mouse buttons for attack/follow - just remember to do it whenever u move.

and one thing i'd like to ask - I'm currently 'exploring' affliction and I can really see the dps potential of that build, but i'm still a destro 'fan'..
was specced 0/20/51 'till now and my dps on patchwerk (seems that's the benchmark) was around 4.2k
the 3.08 changes look promising for destro, but i've tried the PTR with the Conf. glyph, and i don't really see a dps increase from before.

any consensus about a new rotation? do we just use Conf whenever it's up? after trying that i found it doesn't really allow maximizing backdraft efficiency, i still have to cast immo while it's up every 2nd rotation or so..
any thoughts ?

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Old 01/16/09, 4:16 AM   #321
subtletuna
Glass Joe
 
Blood Elf Warlock
 
Anvilmar
Quick question here... What is better DPS for a desto lock in AoE raid situations, rain of fire, or SoC?

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Old 01/16/09, 4:25 AM   #322
Viper007Bond
Von Kaiser
 
Viper007Bond's Avatar
 
Human Warlock
 
Windrunner
Originally Posted by subtletuna View Post
Quick question here... What is better DPS for a desto lock in AoE raid situations, rain of fire, or SoC?
RoF is better to use. You don't have to wait for the proc (it's instant), like SoC it can crit, it costs less mana, and your +fire talents make it about equal in DPS if not better.

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Old 01/16/09, 5:33 AM   #323
Hayenne
Glass Joe
 
Blood Elf Priest
 
Ясеневый лес (EU)
Originally Posted by Viper007Bond View Post
RoF is better to use. You don't have to wait for the proc (it's instant), like SoC it can crit, it costs less mana, and your +fire talents make it about equal in DPS if not better.
Also, it builds up aggro smoother and if you see some mobs are close to threat cap you can always stop chanelling.
But the most major change made is indeed RoF ability to crit which puts it on par with SoC.

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Old 01/16/09, 12:55 PM   #324
Tragik
Glass Joe
 
Gnome Warlock
 
Khadgar
I have a question regarding 31/0/40 builds:

Are they viable?

Something like this:

Talent Calculator - World of Warcraft

Has anybody tried this?

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Old 01/16/09, 4:50 PM   #325
Faldrath
Piston Honda
 
Faldrath's Avatar
 
Human Warlock
 
Steamwheedle Cartel
I tried a SB-spam build similar to yours a month ago or so (search my posts if you're interested), and it simply couldn't keep up with 0/31/40. The DoTs aren't buffed enough to compensate for the imp's lower DPS, and the Shadow Bolts weren't really hitting harder than Incinerates with full Emberstorm and Master Demonologist (and they took longer to cast too).

(that being said, now I'm curious again about it, and since my gear has improved a fair bit, maybe I'll give it another whirl)

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