Originally Posted by duhwhat
Correct me if I'm wrong, but I would imagine Drain Soul continues to scale with haste above 50%.
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You're not wrong at all, I just hadn't thought it through properly. It's a good point: our channels (Drain Soul and Drain Life) will continue to benefit from any amount of haste.
Gorf, melee raid buffs alone increase my succubus' damage by more than 175 dps. I don't have the precise numbers at hand, but I know I've seen her melee dps rise from 358.8 (absolutely no buffs) to nearly 500 dps. Here are some of the possible melee buffs to receive and their overall dps increase (calculations based on in-game pet tab):
Battle Shout gives 548 attack power (39.15 melee dps)
Commanding Presence gives an additional 137 attack power to Battle shout (9.79 dps)
Blessing of Might increases 550 attack power (39.29 melee dps)
Horn of Winter increases Strength by 155 (5.71 melee dps)
Strength of Earth totem increases Strength by 155 (5.71 melee dps)
Mark of the Wild increases Strength by 37 (1.36 melee dps)
Improved Mark of the Wild gives an additional 14.8 Strength (0.55 melee dps)
Blessing of Kings increases Strength by 10% ([0.0037*Strength] melee dps)
Pet food increases Strength by 30 (1.1 melee dps)
Improved Icy Talons increases melee attack speed by 20%
Windfury Totem by 16% (20% if talented)
Heroism increases melee attack speed by 30%
Obviously you can't have all these up at once (Battle Shout and Might, for example, don't stack), but given an average 25 man raid, you can expect at least some of these to be in effect. Moving on to spell buffs (for Lash of Pain):
Blessing of Kings increases Intelligence by 10%, which in turn increases spell crit chance by (0.0013*Base Int)
Mark of the Wild increases Intelligence by 37 (0.49% to crit)
Improved Mark of the Wild increases Intelligence by an additional 14.8 (0.2% to crit)
Elemental Oath increases spell crit chance by 5%
Moonkin Aura increases spell crit chance by 5%
Totem of Wrath increases spell damage by 280 (46.67 dps) and chance to crit by 3%
Flametongue Totem increases spell damage by 144 (24 dps)
Demonic Pact increases spell damage by 10% for 12 seconds
The main difference between the spell buffs for the succubus and for the imp is that the imp benefits from spell haste effects and the succubus does not (Lash of Pain counts as a physical attack). I just ran some rough tests with the heroic target dummy and found that the net dps increase per point of pet spell damage comes out to:
Imp: 3.65 (pet) spell damage = 1 dps
Succubus: 3.61 (pet) spell damage = 1 dps
Additionally, I found that roughly 44% of the imp's expected damage was resisted (that is, DPS against Heroic Dummy/DPS on paper = 0.56), and roughly 43% of the succubus' expected damage was resisted (combining Lash of Pain and melee). It seems, then, that they both scale roughly equally from spell damage and crit buffs, but the succubus gains melee buffs and the imp gains spell haste buffs. So again, this comes down to what raid buffs you have.
As far as taking damage goes, the succubus is hardly a powerhouse but with raid buffs I have her health pushing 26-27k. Also, like the imp, she has the Avoidance ability, which reduces AoE damage by an additional 80%. Your pet is safe from damage from things like Thaddius' polarity charges, so your succubus can continue to dps no matter what. I've also found that, with a bit of practice, it's relatively easy to move her about. The point about having to move is a good one, however, and in fights demanding high mobility, the imp might have the edge in providing consistent dps. Bottom line, I think either pet has its place, but unless you have a relatively irregular raid composition, there are too many situations where the succubus is the more effective pet to make spending points in Improved Imp worthwhile. With all due respect to the spreadsheet and its users and designers, it doesn't compare to active testing, and I suspect there must be a mistake in the spreadsheet or your calculations for the imp to be doing that much damage (I only have Open Office and can't use the spreadsheet). My advice would be to get a raid going, turn on the combat log, switch between pets, and go over the results after. If the imp significantly outperforms the succubus, I will be very surprised.
Out of curiosity, what is your standard raid set-up?
(Edited for typos and a mistake about Blessings)