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Old 04/16/09, 6:47 PM   #226
Mystearica
Von Kaiser
 
Mystearica's Avatar
 
Blood Elf Warlock
 
Magtheridon
He chases Razorscale if left on Defensive. I got hit with the first Fireball from Razorscale & off he went chasing her. On XT he would go chase after the big robots during the Heart Phase even tho I didn't touch them & they didn't attack me.
Just need to keep an eye on him if you leave him on defensive.

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Old 04/16/09, 6:54 PM   #227
Vvandort
Glass Joe
 
Undead Warlock
 
Sen'jin (EU)
XT-002: Imp and Light Bomb

On the XT-002 encounter (heroic), my Imp always got hurt by Light Bomb completely unmitigated -- my understanding is that his Avoidance should lower the damage. This certainly is an AOE effect. He died multiple times tonight because of that.

Example hit, showing 3500 Damage from one tick:

4/16 22:59:19.157  SPELL_DAMAGE,0x03000000003A8F3F,"Vvandort",0x4000511,0xF14009A79A000FAB,"Gakuri",0x1111,65120,"Light Bomb",0x42,3500,0,66,0,0,0,nil,nil,nil

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Old 04/16/09, 9:28 PM   #228
Mystearica
Von Kaiser
 
Mystearica's Avatar
 
Blood Elf Warlock
 
Magtheridon
On Kologarn our Felguards aren't attacking at all.

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Old 04/17/09, 12:55 AM   #229
ilovemrdoe
Welsh
 
ilovemrdoe's Avatar
 
Undead Warlock
 
Balnazzar (EU)
Hunter pets don't attack Kologarn either at the moment.

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Old 04/17/09, 2:04 AM   #230
whi
Von Kaiser
 
Human Warlock
 
Bronzebeard (EU)
Originally Posted by Bornakk
* Pets have been properly trained to now attack Kologarn when instructed.
If someone missed it from yesterdays list of hotfixes.
They weren't up during my guilds yesterdays tries on Kologarn(around 10pm eu server time), but we just had 2 server restarts here so they might be now.

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Old 04/17/09, 5:00 AM   #231
ruthlessmind
Glass Joe
 
Undead Warlock
 
Bonechewer
In attempts tonight my Felguard attacked on 2 of the 6 attempts with the other lock getting attacks in 3 out of the 6. One hunter was there for 2 attempts and another there for all 6. Neither of them had a pet attack in any of the attempts.

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Old 04/18/09, 9:51 AM   #232
Sevrenwinter
Glass Joe
 
Sevrenwinter's Avatar
 
Human Warlock
 
Garona
Has anyone else been having trouble with Haunt? My Haunt debuff is not sticking to mobs, and, consequently, my DoTs are not getting the dmg bonus they should be getting from Haunt. Everything else about Haunt appears fine (e.g., the direct dmg component, the stacking of SE, and the life return feature), but there is no Haunt debuff.

I don't recall observing this a few days ago before I was able to acquire the Glyph of Haunt, so I don't know if the problem is tied to the use of that glyph per se or whether it is a more general problem.

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Old 04/18/09, 3:05 PM   #233
Polixo
Glass Joe
 
Human Warlock
 
Khaz Modan
I'm not sure if this has been brought up yet, but is Immolate still removing UA? I saw this reported on the forums, and a blue post saying they'll look into it, but I've also had several warlocks on my server tell me it's working as intended.

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Old 04/18/09, 4:46 PM   #234
Nve
Glass Joe
 
Undead Warlock
 
Twisting Nether
Originally Posted by Polixo View Post
I'm not sure if this has been brought up yet, but is Immolate still removing UA? I saw this reported on the forums, and a blue post saying they'll look into it, but I've also had several warlocks on my server tell me it's working as intended.
"Unstable Affliction and Immolation are now in the same exclusive category (both damage- over- time effects cannot be present at the same time by the same caster on a target)."
Straight from the patch notes.

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Old 04/18/09, 6:01 PM   #235
Faxmonkey
Piston Honda
 
Troll Mage
 
Blackrock
Originally Posted by Nve View Post
"Unstable Affliction and Immolation are now in the same exclusive category (both damage- over- time effects cannot be present at the same time by the same caster on a target)."
Straight from the patch notes.


The issue is this:

If you cast Immolate on a target with UA, it removes UA and applies affliction. So far, so good, right?

If you cast UA on a target with Immolation, it says "A more powerful snare is in effect" and does nothing.

Whoops!

Either they're meant to replace each other, or not. Not immolation replacing UA, but not vice versa.

Near as I can tell the source of the issue is that in order to implement the "Exclusive category", they basically made the game view Immolate and UA as different versions of the same spell. Unfortunately, Immolate is Rank 11 of that spell, while UA is rank 6. Thus, your rank 6 cast can never replace your rank 11 cast.

It's an issue. I reported it on PTR in a very early build, but like quite a few bugs it didn't get fixed.

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Old 04/20/09, 7:44 AM   #236
Warlocked
Glass Joe
 
Undead Warlock
 
Onyxia (EU)
While i was farming soulshards at the testdummy in og i noticed something interesting, sometimes drain soul just ticks just four times instead of five.
Until the 4th tick everyting is normal, but sometimes the last tick at the very end of the cast just didn't happen.

Do other have the same problem?

Would it be better if i stop draining after the fourth tick during execute range, cause waiting nearly 3s for a drainsoul tick which wont happen nearly 30% of the time could realy hurt my dps if i'm not wrong here.

At first i thougth it has someting to do with my haste (660 with deep demo specc) so i put off all my gear but it didnt fix the problem.
Now i think it has something to do with latency, in my case 80-200ms.

Has someone an idea how to fix this problem?

Sry for my bad english.

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Old 04/20/09, 3:22 PM   #237
Elwopo
Glass Joe
 
Gnome Warlock
 
Moonrunner
Originally Posted by Sevrenwinter View Post
Has anyone else been having trouble with Haunt? My Haunt debuff is not sticking to mobs, and, consequently, my DoTs are not getting the dmg bonus they should be getting from Haunt. Everything else about Haunt appears fine (e.g., the direct dmg component, the stacking of SE, and the life return feature), but there is no Haunt debuff.

I don't recall observing this a few days ago before I was able to acquire the Glyph of Haunt, so I don't know if the problem is tied to the use of that glyph per se or whether it is a more general problem.
I have also noticed this happening. I get no miss notice or anything. Just watch the spell fly towards the target then nothing happens. And it starts the cooldown.

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Old 04/21/09, 1:56 AM   #238
Keyd
Glass Joe
 
Worgen Warlock
 
Mannoroth
Light Bomb's destroying pets is a really huge annoyance, I had to force myself to use an Imp and keep it out of the group so that it can do its job properly.

There are some other fights were our pets take a lot of damage from too, I need to look at the wws for Thorim but my Succubus died extremely quickly through constant heals.

Hodir seems problematic too, I looked through WWS and I didn't see my Siphon Life heal me for anything more then 2k, even though I had a few 30k corruption ticks. I don't think Haunt healed for anything more either.

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Old 04/21/09, 8:08 PM   #239
Talimar
Von Kaiser
 
Gnome Warlock
 
Nagrand (EU)
Originally Posted by Warlocked View Post
While i was farming soulshards at the testdummy in og i noticed something interesting, sometimes drain soul just ticks just four times instead of five.
Until the 4th tick everyting is normal, but sometimes the last tick at the very end of the cast just didn't happen.
I might have had this happening to me as well but I'm not 100% sure. Will try some tests tomorrow.


By the way, has anyone had this happen to them? My felhunter has been stunned ever since I first summoned him after the patch:

http://img16.imageshack.us/img16/914...2209003306.jpg

Server restart didn't help either. Waiting for gm to fix it hehe.

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Old 04/21/09, 8:49 PM   #240
Memnarchon
Glass Joe
 
Memnarchon's Avatar
 
Blood Elf Warlock
 
Sylvanas (EU)
Originally Posted by Mystearica View Post
On Kologarn our Felguards aren't attacking at all.
I fought Kologarn on 1st day of his release. Pet never had problem on attacking him. The actual problem that I found right away is the same as Malygos while standing in his Vortex ability. The pet simply can't find the path to go to bosses and attack them. So you have to go close to the boss (that means in melee range) and then order the pet to attack. It's working both on Malygos and on Kologarn.

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Old 04/22/09, 6:04 AM   #241
Scrufola
Von Kaiser
 
Human Warlock
 
Kargath (EU)
Originally Posted by Talimar View Post
By the way, has anyone had this happen to them? My felhunter has been stunned ever since I first summoned him after the patch:

http://img16.imageshack.us/img16/914...2209003306.jpg

Server restart didn't help either. Waiting for gm to fix it hehe.
Mine had the same problem. I let him be killed in a duel which solved the problem.

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Old 04/22/09, 2:54 PM   #242
TheRabidSniper
Von Kaiser
 
Gnome Warlock
 
Khadgar
Originally Posted by Memnarchon View Post
I fought Kologarn on 1st day of his release. Pet never had problem on attacking him. The actual problem that I found right away is the same as Malygos while standing in his Vortex ability. The pet simply can't find the path to go to bosses and attack them. So you have to go close to the boss (that means in melee range) and then order the pet to attack. It's working both on Malygos and on Kologarn.
I was having problems with this just last night. Between the switch from his body back to his right arm, he ran off the edge of the map and despawned. Several guildmates made fun of my pet. =<




Avoidance is not working on many of the AEs in the instance: Light Bomb, Tympanic Tantrum (sometimes; very buggy), Firey Runes.

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Old 04/22/09, 5:44 PM   #243
Andoron
Glass Joe
 
Gnome Warlock
 
Kel'Thuzad
[quote=TheRabidSniper;1208151]I was having problems with this just last night. Between the switch from his body back to his right arm, he ran off the edge of the map and despawned. Several guildmates made fun of my pet. =<

QUOTE]

For what it is worth my felguard never had a problem with this last night. I had mine on defensive, what was yours on?

Also for what it is worth I had 2 guildies fall off the edge by the boss last night. I'd gladly trade you that issue for your pet issue. One was even tanking the rubble adds at the time.

Also, correct me if i'm wrong but I didn't think that aviodance worked on targeted spells like the Fiery Rune. My FG died to KT's Void Zones a couple times and I felt like a noob.

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Old 04/22/09, 7:37 PM   #244
TheRabidSniper
Von Kaiser
 
Gnome Warlock
 
Khadgar
It was on Passive. I've been micromanaging the guy since fairly early on when I noticed most AE-type abillities smushing him.

And I hear ya... A tank in a friend's guild Charged in, forgot he had auto-run on, and slipped off the edge. >.>

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Old 04/22/09, 10:02 PM   #245
corsair
Glass Joe
 
Gnome Warlock
 
Proudmoore
Originally Posted by Warlocked View Post
While i was farming soulshards at the testdummy in og i noticed something interesting, sometimes drain soul just ticks just four times instead of five.
Until the 4th tick everyting is normal, but sometimes the last tick at the very end of the cast just didn't happen.
FWIW, I was draining soul on the dummy, walked away from it (so drain soul was no longer casting), and I still had random drain soul damage going off on it. I think the last dot went off about 15 seconds after I had left.

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Old 04/23/09, 12:17 AM   #246
Fnords
Glass Joe
 
Fnords's Avatar
 
Human Warlock
 
Nordrassil (EU)
Originally Posted by TheRabidSniper View Post
I was having problems with this just last night. Between the switch from his body back to his right arm, he ran off the edge of the map and despawned. Several guildmates made fun of my pet. =<

Avoidance is not working on many of the AEs in the instance: Light Bomb, Tympanic Tantrum (sometimes; very buggy), Firey Runes.
The same pet pathing bug causes pets on defensive to stand underneath Razorscale when she's airbourne. This causes problems as most of the time her devouring flame goes on the target nearest to the middle of her hitbox, which can cause devouring flames cast near the ground phase to get in the way of the melee. I've personally started leaving my imp shifted and passive near the harpoons to slightly increase the survivability of the mage doing our launching.

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Old 04/23/09, 12:15 PM   #247
Warlocomotif
Don Flamenco
 
Warlocomotif's Avatar
 
Human Warlock
 
Emerald Dream (EU)
I should've probably posted here originally, anyway. There's a problem with Demonic pact not proccing properly, seemingly related to Prayer of Spirit. For more info/some sample data see:

World of Warcraft (en) Forums -> Demonic Pact not proccing

I'd really like for anyone with a demonic pact spec to try have a look at their WWS and perhaps also post it. And if someone could find out what exactly causes the problem that'd be great.

The mind is like a parachute. It works best when it's open.

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Old 04/23/09, 1:33 PM   #248
TheRabidSniper
Von Kaiser
 
Gnome Warlock
 
Khadgar
I read about this yesterday and did some preliminary testing. I'll do more extensive testing today, if people would like me to. Feel free to PM.

I'm not going to bother to post the WWS, since for every test, all crits procced/refreshed DP.

What I tried:

Fully unbuffed (not even Fel Armor, nor Fire-/Spellstone). All tests ran for one minute only.

- priest out of party; DS cast on me
- priest out of party; DS cast on pet
- priest in party; PoS
- converted to raid
- PoS re-cast
- priest kicked from raid
- priest added back to raid (same party); PoS re-cast
- priest changed to second party of raid
- PoS re-cast


Edit:
NOTE: this was with a priest who had not previously been specced into ImpDS.
NOTE: the priest was only level 72; if they get a higher rank of PoS in later levels, that was not tested

Last edited by TheRabidSniper : 04/23/09 at 1:39 PM.

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Old 04/25/09, 9:11 AM   #249
Siph
Glass Joe
 
Blood Elf Warlock
 
Talnivarr (EU)
I too noticed some issues with Demonic Pact last week, so I started paying closer attention to it. I can confirm the bug being somehow related to Prayer of Spirit.

However, I also noticed something weird about it not proccing on certain targets. I started paying attention to it on dozens of Freya 25 tries (fully raidbuffed). Demonic Pact NEVER appeared when my pet critted on Freya, but it appeared everytime when my pet did a crit on any of the 6 or so different adds in the fight.

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Old 04/26/09, 6:52 AM   #250
Warlocomotif
Don Flamenco
 
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Human Warlock
 
Emerald Dream (EU)
I've finally gotten a blue response to the issue, lets hope they can figure out exactly what's causing it.

Until then though it'd be good if we could figure out what *exactly* causes the problem. Do you have a wws of that siph?

The mind is like a parachute. It works best when it's open.

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