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12/09/09, 7:58 AM
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#351
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Glass Joe
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Has anyone noticed stacks of Molten Core being consumed when they shouldn't? Specifically, if an Incinerate or Soul Fire is being cast while Molten Core procs, one charge will be consumed when that cast finishes. Since this effectively negates the haste buff for Incinerate for 1 of the 3 charges, I assume this isn't intended, but I'm not sure.
I haven't noticed whether or not the cast which consumes this charge gains the benefit of the damage/crit chance modifiers or not.
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12/09/09, 10:58 AM
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#352
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Banned
Blood Elf Paladin
Agamaggan (EU)
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It sounds like the way you would expect molten core to behave, once it procs you gain the haste/damage/crit bonus, but when a cast finishes you loose a stack. Several other proc based abilities work in this way, I think.
It shouldn't matter for demo, however, since you will be casting shadowbolt until MC procs, or just spamming soulfire there should never be a time when you are casting incinerate and MC procs (other than when procs happen together, but then you are casting a hasted incinerate anyway)
It will matter for emberstorm/demo builds, but I don't think they are competitive DPS now.
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12/09/09, 5:47 PM
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#353
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Glass Joe
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Yeah it shouldn't matter for Demo when it comes to Incinerate. I was just being lazy in heroics last night since by the time I noticed an MC proc the mob was dead already, I was just using Incinerate instead of Shadow Bolt. If the cast that consumes the buff isn't actually getting the damage/crit bonus for Soul Fire it could still be a problem. I haven't been able to think of a good way to test that without taking forever though.
I suppose the best way would be to bring a boss dummy down below 35%, macro Soul Fire to /cancelaura Molten Core, then compare the damage with a MC proc to the damage without one. If I find time to try this I'll post what I see.
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12/10/09, 7:10 AM
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#354
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Glass Joe
Blood Elf Warlock
Auchindoun (EU)
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Has anyone else noticed Soulstones "expiring" after just a few minutes, or seconds, on the target?
Since the patch I have timed soulstones that have lasted between 7 seconds and three minutes. Only two, out of about thirty, stayed fort the full 15 minute duration.
I'm using the addon ForteExorcist but removing it made no difference. A few other warlocks have noticed the same problem but it seems not to be global judging by forums and bug reports.
Edit: Just timed four soulstones with a friend. One lasted 17 seconds, the next 7 seconds, the next until it expired normally (15 minutes) and the final one 1 minutes 20 seconds.
All were used in Toc 25 hc (Same thing happened in icc 25 though) and all on the same healer.
Last edited by emsidoodles : 12/10/09 at 3:25 PM.
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12/10/09, 11:33 AM
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#355
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Piston Honda
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Fel armor ticks are triggering lightweave embroidery procs even when at full hp.
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12/11/09, 6:41 AM
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#356
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Glass Joe
Undead Warlock
Terenas (EU)
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Originally Posted by emsidoodles
Has anyone else noticed Soulstones "expiring" after just a few minutes, or seconds, on the target?
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Yes. For me it seemed to be related to zoning. Either when I zoned or the character with the soul stone buff applied, it almost always fell off. It might have been related to cross realm dungeon groups as I mostly observed this while using the dungeon finder to run heroics.
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12/11/09, 10:00 PM
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#357
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Glass Joe
迷失的青椒
Gnome Warlock
Spirestone
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Spirit buff and demonic pact buff conflict bug is still not solve in 3.3? My demonic pact buff is not activating sometimes and after I click off spirit buff it is back to normal again...
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12/13/09, 3:58 PM
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#358
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Von Kaiser
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Soul Stone
I noticed a soul stone going too soon in 10 man TOC this last week. It was all guild (no cross realm) also we had already dropped into Anub's chamber (ss was cast after dropping down there). But the healer I cast it on did not use it or have use of it after he died (and the fight is shorter than 15 min by a long shot).
Another issue... or non issue depending on how you look at it. With decimation you get a 10 seconds of 40% reduced cast time for soul fire. Also under the effect of decimation soul fires cost no shards. If you have decimation at the start of your cast (say 1.2 seconds left) but do not at the end of the cast you will get the speed buff but it will cost you a shard. I was wondering where all my shards were going and after watching close it came down to this.
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12/14/09, 5:09 AM
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#359
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Glass Joe
Undead Warlock
The Maelstrom (EU)
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I also had the same problem with soul stones going poof too soon. I tried to SS a tree druid on Twins (heroic) and almost as soon as I put it on him, it disappeared. I use the addon Forte, and it is set to whisper target. Approximatly 5 sec after the cast of the soul stone the addon told me that the SS was gone from him.
Later on I tried to SS the same druid again on Anub (heroic) with the same result. I also SSed priests and warriors a few times with no problems, but that was earlier in the evening.
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12/14/09, 2:35 PM
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#360
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Von Kaiser
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SS target
My target was a priest that it went away from too fast. I am not sure if the target makes the difference but our soul stones are going away too soon even without any zone in/out stuff going on.
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12/14/09, 2:41 PM
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#361
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Von Kaiser
Blood Elf Warlock
Emerald Dream
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Originally Posted by Evyle
I noticed a soul stone going too soon in 10 man TOC this last week. It was all guild (no cross realm) also we had already dropped into Anub's chamber (ss was cast after dropping down there). But the healer I cast it on did not use it or have use of it after he died (and the fight is shorter than 15 min by a long shot).
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I observed this as well. Doing H25 Beasts, I ss'ed a tank before the pull, he died during the worms phase, but no SS. We wiped and tried again, lost the tank to something else, and the other warlocks SS had also faded. 15 minute SS's are great. 1 minute SS not so much.
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Another issue... or non issue depending on how you look at it. With decimation you get a 10 seconds of 40% reduced cast time for soul fire. Also under the effect of decimation soul fires cost no shards. If you have decimation at the start of your cast (say 1.2 seconds left) but do not at the end of the cast you will get the speed buff but it will cost you a shard. I was wondering where all my shards were going and after watching close it came down to this.
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I also observed this last night on 25H faction champs with a lot of target switching and healing. I'd end up losing 1 or 2 extra soul shards on every attempt from this effect.
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12/14/09, 5:32 PM
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#362
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Glass Joe
Night Elf Death Knight
Bronzebeard
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Yes, I've had the soulstone issue as well. Was zoned in directly before Faction Champs. Everyone was inside and in position. I applied the soulstone. A few seconds later, it expired without combat ever triggering. It only happened to me with that particular healer though. Think it might be an addon on the healer's part that could be triggering this?
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12/14/09, 8:58 PM
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#363
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Von Kaiser
Blood Elf Warlock
Cho'gall
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Did any of you switch specs? I know switching specs will forcefully remove it.
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12/15/09, 12:59 PM
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#364
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Von Kaiser
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ss expires
I stay demo for all my raiding so its not due to spec swapping. I think its some new weird bug due to the change in duration from this last patch.
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12/15/09, 1:15 PM
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#365
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Von Kaiser
Blood Elf Warlock
Emerald Dream
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Originally Posted by Zaleiria
Did any of you switch specs? I know switching specs will forcefully remove it.
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No change in specs for either warlock who say a SS fall off early. I'll try putting one up in a 5 man tonight and see if I can catch it falling off early (in raids, I'm way to busy to notice this falling off). I wonder if its lasting 1.5 minutes instead of 15 or something silly.
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12/16/09, 5:25 AM
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#366
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Glass Joe
Undead Warlock
The Maelstrom (EU)
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No change of specc for neither me nor the druid that I SSed. Though I probably should mention that I did make a total fool of myself a bit earlier in the evening. After jaraxxus I completly forgot that we had to do FC before twins, so I was getting ready for soaking duty. I changed specc, then SSed myself. When The faction champions jumped down I had to change back to my normal specc, and ofcourse lost the SS.
It was after this that the soul stone going poof started to happen to me. As mentioned in my previous post I did SS a few other people earlier and then it worked as intended.
Going to see what happens with my soul stones today in ICC and hopefully also ToC/ToGC.
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12/19/09, 1:17 PM
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#367
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Von Kaiser
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At the risk of jinxing myself, I believe the login issues involving imp. demonic tactics have been solved. I haven't had to use the logging into another character first work around the last dozen or so times.
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12/19/09, 3:39 PM
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#368
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Glass Joe
Human Warlock
Alterac Mountains
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How about this for a bug... Lightweave proc-ing off Fel Armor
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12/19/09, 6:35 PM
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#369
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Glass Joe
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Originally Posted by Lopymofeed
How about this for a bug... Lightweave proc-ing off Fel Armor
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Like the cast of Fel Armor? That's about as bug related as Greatness card proccing off of bandages, or crafting.
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12/19/09, 7:35 PM
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#370
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Piston Honda
Human Warlock
Frostmane (EU)
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Originally Posted by Coffins
Like the cast of Fel Armor? That's about as bug related as Greatness card proccing off of bandages, or crafting.
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It procs off any fel armor tick, even full overheals.
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12/19/09, 9:31 PM
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#371
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Don Flamenco
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Originally Posted by argana
I don't know whether this is new information to you all, but the way in which the Demonic Pact fails to work "only occurs" if there is a raid member who doesn't have the raid-wide Prayer of Spirit buff.
I have logs from this evening and I was wondering exactly why it was failing on some tries and not on others, and lo-and-behold we see that it's exactly the fights where someone arrived late and got a single Divine Spirit.
Furthermore, the way it fails is exactly as follows:
The person with a single Divine Spirit gets the initial crit buff and the raid doesn't get it. The second pet crit applies the buff to the raid as normal. During the fight when Demonic Pact fell off, later applications worked as intended. But the first one only went to the special single person in the raid with the single buff.
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I have seen this bug 100% of the time in both 5 mans and raids when Prayer of Spirit is on the group/raid. I do not believe it had anything to do with someone arriving late in my heroic 5 mans at the very least. We would get buffed, start killing, and I would be waiting for the large icon to show up just below my character's feet (TellMeWhen icon) to indicate DP is up, and it never would...at all, not on the first crit, 2nd crit or 30th.
As soon as I click Prayer of Spirit off, even mid-fight, DP immediately starts proc'ing.
At this point I have a DoTimer screen flash to warn me when Prayer of Spirit is applied and I click it off immediately (I'll macro it to be removed into one of my often-used macros at some point).
I do hope someone posts here once they have confirmed that the bug is fixed in the future, or my guild will pretty well go on from here out always applying 30m spirit to me :P
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Stand in the fire? CHAOS BOLT!
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12/22/09, 9:27 PM
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#372
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Glass Joe
Migage
Blood Elf Warlock
Caelestrasz
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Small bug on a spell I think none of us ever use anyway is Hellfire and summoned pet. I was playing around with one of the healers before a ToC pull, just lifetapping my way down and making him panic. Changed to Hellfire and noticed my FG taking damage. Not a game-breaker by any means, just a curious observation and obviously not as intended. Be interested to see if it works for other people's pet's too (hunters/dk's). Will check it out
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12/22/09, 9:41 PM
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#373
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Don Flamenco
Human Warlock
Emerald Dream (EU)
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Originally Posted by Migage
Small bug on a spell I think none of us ever use anyway is Hellfire and summoned pet. I was playing around with one of the healers before a ToC pull, just lifetapping my way down and making him panic. Changed to Hellfire and noticed my FG taking damage. Not a game-breaker by any means, just a curious observation and obviously not as intended. Be interested to see if it works for other people's pet's too (hunters/dk's). Will check it out
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Life tap isn't damage, it simply reduces your health.
Hellfire is damage, thats why your felguard shares it through soul link/
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The mind is like a parachute. It works best when it's open.
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12/27/09, 7:44 PM
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#374
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Glass Joe
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My felhunter doesn't auto-attack when on passive. However my imp is behaving like before 3.3 and auto-attacking as usual. I don't think this is intended for the felhunter so could please someone confirm on this issue?
Edit: solved, never mind.
Last edited by Fucty : 01/01/10 at 8:27 PM.
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01/03/10, 7:43 AM
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#375
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Glass Joe
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Originally Posted by Naforce
(Lightweave) procs off any fel armor tick, even full overheals.
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This is a particularly nasty bug as you can go into a fight with Lightweave on a 40 second internal cooldown and not benefit from it those first 40 seconds of the fight. I've noticed it proccing off Felarmour ticks regardless wheter or not they are overheals, partial overheals, or just heals.
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