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Old 03/25/10, 7:00 AM   #426
 Zakalwe
The Chairmaker
 
Orc Warlock
 
Balnazzar
Originally Posted by lilsteele View Post
Dark Pacts mana return is not scaling with the spellpower provided by the Glyph of Life Tap. This was reported to me yesterday and I could reproduce it ingame.
I think what you're observing here is actually the opposite - it scales with the spell power from glyph of life tap even if the life tap buff is NOT up when you cast dark pact. This is (presumably) because the game procs the glyph first, before checking your spell power to determine the mana return.

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Old 03/25/10, 8:21 AM   #427
Xizl
Glass Joe
 
Night Elf Druid
 
Vashj (EU)
Fel Armor

nvm, noticed someone already mentioned the Demonic Aegis bug

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Old 03/25/10, 8:32 AM   #428
nagual
Glass Joe
 
Gnome Warlock
 
Argent Dawn (EU)
Fel Armour

I am affliction /destro specced.

If I cast FA while affliction i get (let's say) x spell power.
If I switch to destro, equip the best passive SP trinkets i have, cast FA and then switch back to affliction, the FA bonus remains the same as in destro, thus gaining about 100 spell power.

Is this working as intended ?

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Old 03/25/10, 10:16 AM   #429
Whee
Glass Joe
 
Orc Warlock
 
Gul'dan (EU)
Since this morning you lose Fel Armor with activating another specc -> Demonic Aegis bug is fixxed.
EU Server.

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Old 03/25/10, 4:10 PM   #430
Talimar
Von Kaiser
 
Gnome Warlock
 
Nagrand (EU)
Downranking Lifetap seems to have been nerfed. I now gain 41 mana from rank 1.
The top 2 ranks seem to be working as normal but there is a huge drop from rank 7 to 6(2933 vs 1575).

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Old 03/27/10, 11:56 AM   #431
buputoo
Glass Joe
 
Gnome Warlock
 
Illidan
Life Tap is Bugged

Tested today with and without add-ons and no matter which class I use I get 73 bonus damage added that's it. Not functioning as intended as far as I can tell. Tried every rank.

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Old 03/27/10, 3:13 PM   #432
Whee
Glass Joe
 
Orc Warlock
 
Gul'dan (EU)
Originally Posted by buputoo View Post
Tested today with and without add-ons and no matter which class I use I get 73 bonus damage added that's it. Not functioning as intended as far as I can tell. Tried every rank.
Uhm .. what? Maybe it's my not-so-perfect english, but.. What? I assume you talk about Glyph of Life Life Tap?!
GoLT says: When you use Life Tap or Dark Pact, you gain 20% of your Spirit as spell power for 40 sec.

=> It doesn't matter which rank you use. Neither it depends if you have your Addons en- or diabled. (oO) Neither of the class, although i heard DK's Death Coil hits harder then ours (wtf, nurf btw! ).

It just depends on your Spirit. So if it gives you 73 sp. I could say you have around 365 Spirit! Genius or just a guess? You will never know

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Old 04/19/10, 2:55 PM   #433
DoctaOcta
Glass Joe
 
Gnome Warlock
 
Draenor
I've recently acquired Muradin's spyglass after months of it not dropping. I use rank one hellfire to "charge" it before a boss encounter. I've noticed that between 5 and 12 seconds before boss activates (LK with his long pagentry), that the hellfire stops stacking the buff. Sometimes I have enough time to do some damage to the boss and keep my 10 stacks and othertimes I lose the buff and start from scratch.

It is really pissing me off. I'm a demo lock and my fellow affliction lock says he does not have this problem. Anyone else seeing this in game? Anyone figured out how to avoid it? I have the best results if I start hellfire at like 20 seconds till combat and "refresh" the channeling going into the engage.

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Old 04/19/10, 3:21 PM   #434
Naforce
Piston Honda
 
Human Warlock
 
Frostmane (EU)
Originally Posted by DoctaOcta View Post
I've recently acquired Muradin's spyglass after months of it not dropping. I use rank one hellfire to "charge" it before a boss encounter. I've noticed that between 5 and 12 seconds before boss activates (LK with his long pagentry), that the hellfire stops stacking the buff. Sometimes I have enough time to do some damage to the boss and keep my 10 stacks and othertimes I lose the buff and start from scratch.

It is really pissing me off. I'm a demo lock and my fellow affliction lock says he does not have this problem. Anyone else seeing this in game? Anyone figured out how to avoid it? I have the best results if I start hellfire at like 20 seconds till combat and "refresh" the channeling going into the engage.
I'd assume you're getting a shield from a disc priest due to taking damage. Ask the priest not to shield you and you should be fine!

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Old 04/20/10, 10:28 AM   #435
Flooths
Glass Joe
 
Orc Warlock
 
Kor'gall (EU)
I've had this problem since ToGC.

When I use a dot in a rotation and the time has come to refresh it sometimes (mutiple time per raid)what happens is that the dot does not show up.
I've tried this with different UI:s and with blizzards regular UI and it happens anyways.

To be more clear what I do is: I need to refresh or rather reapply a dot ability, what then happens is that it does not show on the target as a debuff or dot nor in my dotimer. So what I normaly end up doing is recast it over and over, but that does not help at all. -
What I have to do is wait half of the duration of the tic, THEN it shows up in both my dotimer (Buttontimers) and on the target.
The worst thing with this bug, or whatever it is, is that it can occur mid-combat and then not show up for some bosses and then happen again which results in many reapplys before I realise that the bug has occured.

Another lock in my guild have had this happening to him aswell but not on a regular basis.
Anyone else had this bug or know a way to get rid of it?

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Old 04/20/10, 11:44 AM   #436
omar
Glass Joe
 
Night Elf Druid
 
Bloodhoof
Originally Posted by Flooths View Post
I've had this problem since ToGC.

When I use a dot in a rotation and the time has come to refresh it sometimes (mutiple time per raid)what happens is that the dot does not show up.
I've tried this with different UI:s and with blizzards regular UI and it happens anyways.

To be more clear what I do is: I need to refresh or rather reapply a dot ability, what then happens is that it does not show on the target as a debuff or dot nor in my dotimer. So what I normaly end up doing is recast it over and over, but that does not help at all. -
What I have to do is wait half of the duration of the tic, THEN it shows up in both my dotimer (Buttontimers) and on the target.
The worst thing with this bug, or whatever it is, is that it can occur mid-combat and then not show up for some bosses and then happen again which results in many reapplys before I realise that the bug has occured.

Another lock in my guild have had this happening to him aswell but not on a regular basis.
Anyone else had this bug or know a way to get rid of it?
I had this issue while playing as Demonology - when I went to recast Corruption, the client would erroneously intercept the Affliction warlock's corruption as my new one; this had the unfortunate side-effect of removing my true Corruption from the front of the boss debuff pane, and my addons were unable to track that it was indeed applied.
The only solution I could find was to disable display of all target debuffs applied by other players.

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Old 04/20/10, 1:25 PM   #437
Flooths
Glass Joe
 
Orc Warlock
 
Kor'gall (EU)
Originally Posted by omar View Post
The only solution I could find was to disable display of all target debuffs applied by other players.
I currently have only my targets debuffs on, so that is not the cause. And I have to add that I have this issue in every spec and any addon and without addons.

Although I guess it can have something with other warlocks having the same dots up. That would probably not leave any room for me finding a solution though =/

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Old 04/20/10, 7:50 PM   #438
Callandor
Glass Joe
 
Human Warlock
 
Ravencrest (EU)
Originally Posted by Flooths View Post
I've had this problem since ToGC.

When I use a dot in a rotation and the time has come to refresh it sometimes (mutiple time per raid)what happens is that the dot does not show up.
I've tried this with different UI:s and with blizzards regular UI and it happens anyways.

To be more clear what I do is: I need to refresh or rather reapply a dot ability, what then happens is that it does not show on the target as a debuff or dot nor in my dotimer. So what I normaly end up doing is recast it over and over, but that does not help at all. -
What I have to do is wait half of the duration of the tic, THEN it shows up in both my dotimer (Buttontimers) and on the target.
The worst thing with this bug, or whatever it is, is that it can occur mid-combat and then not show up for some bosses and then happen again which results in many reapplys before I realise that the bug has occured.

Another lock in my guild have had this happening to him aswell but not on a regular basis.
Anyone else had this bug or know a way to get rid of it?
I have the exact same problem pretty regularly. Both Blizzard default character panes and EventHorizon addon agree when the DoTs disappear and when they reappear.

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Old 04/21/10, 4:51 AM   #439
reality_check
Glass Joe
 
Undead Warlock
 
Arthas
I am not sure if we are on the same page or not but the reason why DoTs do not show up properly is because you are not tracking all of your targets which you DoT. Usually happens when you tab DoT adds really fast. If you simply mouse over the target which you think is bugged it will fix the timers or you can just put that target on focus and you will never have this problem. This has been my understanding anyways.

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Old 04/21/10, 12:11 PM   #440
Flooths
Glass Joe
 
Orc Warlock
 
Kor'gall (EU)
Originally Posted by reality_check View Post
I am not sure if we are on the same page or not but the reason why DoTs do not show up properly is because you are not tracking all of your targets which you DoT. Usually happens when you tab DoT adds really fast. If you simply mouse over the target which you think is bugged it will fix the timers or you can just put that target on focus and you will never have this problem. This has been my understanding anyways.
No that's not the same page =) I mean in raid encounters, on bosses. Neither my target bar of the boss nor my Buttontimers registers the dot.

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Old 05/08/10, 11:56 AM   #441
Grimlocc
Glass Joe
 
Draenei Shaman
 
Draenor (EU)
I had a similar (maybe the same?) problem just the other night. I have only just started leveling warlock so am still reading up on it's mechanics but here is what happened to me:

Solo play: no problem.

First random dungeon I go into: no problem

Second random: My Dots dont work properly, not just in the case of refreshing them either. Just randomly didn't seem to apply themselves to my target. Sometimes they would work but when they did not, I saw my warlock cast and the cooldown animation over the spell icon but when I looked under the mobs healthbar, it was not there. Sometimes I had to cast several times before it would work. It was like that with any DoT including immolate. It has only done it on that one occasion and i noticed that i was having the problem mainly when faerie fire was applied to the target so maybe it is something to do with other Dots or debuffs from other players?

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Old 05/09/10, 4:02 AM   #442
mwaf
Von Kaiser
 
mwaf's Avatar
 
Undead Warlock
 
Zenedar (EU)
Never mind, sorry.

Last edited by mwaf : 05/09/10 at 4:05 AM. Reason: Removed, was answered already.

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Old 05/09/10, 5:26 AM   #443
 Nicarras
Keyboard Cowboy
 
Nicarras's Avatar
 
Undead Priest
 
Illidan
Originally Posted by Grimlocc View Post
I had a similar (maybe the same?) problem just the other night. I have only just started leveling warlock so am still reading up on it's mechanics but here is what happened to me:

Solo play: no problem.

First random dungeon I go into: no problem

Second random: My Dots dont work properly, not just in the case of refreshing them either. Just randomly didn't seem to apply themselves to my target. Sometimes they would work but when they did not, I saw my warlock cast and the cooldown animation over the spell icon but when I looked under the mobs healthbar, it was not there. Sometimes I had to cast several times before it would work. It was like that with any DoT including immolate. It has only done it on that one occasion and i noticed that i was having the problem mainly when faerie fire was applied to the target so maybe it is something to do with other Dots or debuffs from other players?
Spell Hit

You wont see it much in solo play, in dungeons you'll it randomly. If you arent at spell hit cap then your spells will miss. That is the exact behavior you are describing.

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Old 10/12/10, 2:25 PM   #444
Talimar
Von Kaiser
 
Gnome Warlock
 
Nagrand (EU)
Bugs present in 4.0.1, taken from official forums:

# Drain Life cannot be used in macros.
# Using an ability that triggers Soul Link around neutral guards will cause these guards to attack.
# Blood Pact's tooltip is inconsistent with the actual buff given to them.
# Health Funnel tooltip doesn't mention a channel duration.
# The Emberstorm talent is too low on the talent tree of Destruction.
# The damage listed for spell Drain Life is inconsistent in multiple areas.
# The sound of Immolation Aura will not last the full duration of the spell.

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Old 10/14/10, 8:39 AM   #445
Jax883
Glass Joe
 
Undead Warlock
 
Anvilmar
This bug was fixed

Last edited by Jax883 : 10/14/10 at 11:23 PM. Reason: Bug fixed

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Old 10/15/10, 11:09 AM   #446
Shelak
Glass Joe
 
Shelak's Avatar
 
Blood Elf Death Knight
 
Arygos (EU)
#When casting soulfire and empowered imp proccs, the procc falls off after the cast is finished. (nightfall situation without the instant).
#removed

Last edited by Shelak : 10/15/10 at 2:45 PM.

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Old 10/15/10, 11:24 AM   #447
Envý
Glass Joe
 
Orc Warlock
 
Der Rat von Dalaran (EU)
Originally Posted by Shelak View Post
#Improved soulfire buff cant be renewed by soulfire during its duration.
It has a 15 sec ICD. Working as intended.

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Old 10/15/10, 2:38 PM   #448
Migage
Glass Joe
 
Migage
Blood Elf Warlock
 
Caelestrasz
Anyone else finding the Ebon Imp summoned from BoD ticks is on aggressive? Ran a couple of icc heroic 5-mans yesterday and there's a couple of times he sprinted off to a nearby mob and even took out critters with the FG in hot pursuit.

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Old 10/15/10, 4:53 PM   #449
 Zakalwe
The Chairmaker
 
Orc Warlock
 
Balnazzar
We really have to assume that the 2x (down from 4x) multiplier on drain soul is a bug, considering it effectively breaks the drain soul execute mechanic, which is pretty integral to the whole spec. I made a thread on the bug report forums:

World of Warcraft - English (NA) Forums -> [BUG] Drain Soul execute damage halved

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Old 10/18/10, 11:13 AM   #450
Ezrah
Glass Joe
 
Human Warlock
 
Stonemaul
Bane of Havoc bug

There is a bug with Bane of Havoc that can be used (exploited?) to increase DPS on fights with adds.

A phantom Bane of Havoc debuff remains on the target when BoH is replaced with a Bane of Doom (or Agony).

This means that you can cast Bane of Havoc at the start of a fight like DBS and immediately replace it with Bane of Doom. Then when DPSing the Blood Beasts, DBS will take damage from the BoD ticks and 15% "splash" damage from the phantom BoH. You will also have extra GCDs that would have been used to cast BoH before the beasts spawn.

The phantom BoH expires after 5 minutes or when BoH is cast on a new target.

This is obviously not the intended behavior of BoH. Here's the thread to report the bug.

Last edited by Ezrah : 10/18/10 at 11:28 AM.

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