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03/03/09, 11:56 AM
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#201
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Piston Honda
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Originally Posted by kefir
it's weird but last 2 naxx runs I've found myself missing spells and dots getting partial resists while I'm hitcapped, 11,5% from gear + 2%taletns +1% draenei aura +3% from misery. Another wlock had the same issue even beeing 1% over hitcap.
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Are you relying on a single player to provide the hit debuff? If they die or have to run around for some reason, that might explain misses.
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03/03/09, 12:05 PM
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#202
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Glass Joe
Undead Warlock
Draenor (EU)
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Regarding dots, as far as I know, what you're seeing isn't due to hit-rating but simply due to bosses being 3 levels above you. It's the caster equivalent of glancing blows (or whatever it's called, I don't play melee classes). There's nothing you can do about those, I get those too, even fully hit-capped.
Last edited by Sinj : 03/03/09 at 12:33 PM.
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03/03/09, 1:00 PM
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#203
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Von Kaiser
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Is there any room for penetration on gear anymore? I noticed that after I downloaded the Scrolling Combat Text addon that quite a few of my spells had a small percentage that was "resisted". Not huge amounts, but enough that it would make a difference to DPS, especially over a longer fight.
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03/03/09, 1:13 PM
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#204
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Von Kaiser
Tauren Druid
Skullcrusher
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If you're truly hit capped you won't miss a spell though. if he's missing dots entirely, its either a bug (which i doubt) or something is happening to cause him to not be hit capped.
Relying on a number of other players to get you hit capped = a higher chance during a fight that you might not be capped. People die, they have to run around and don't keep debuffs up 100% of the time, etc.
There is something to be said for self-sufficency .....
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03/03/09, 1:15 PM
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#205
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Von Kaiser
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delete please...responding to the wrong person
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03/03/09, 1:17 PM
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#206
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Glass Joe
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Originally Posted by Beveline
Is there any room for penetration on gear anymore? I noticed that after I downloaded the Scrolling Combat Text addon that quite a few of my spells had a small percentage that was "resisted". Not huge amounts, but enough that it would make a difference to DPS, especially over a longer fight.
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Spell penetration does not counteract level-based resistances. You will always get some partial resists on your spells during boss fights. There is no way to remove them.
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03/03/09, 1:19 PM
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#207
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Von Kaiser
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Originally Posted by Beveline
Is there any room for penetration on gear anymore? I noticed that after I downloaded the Scrolling Combat Text addon that quite a few of my spells had a small percentage that was "resisted". Not huge amounts, but enough that it would make a difference to DPS, especially over a longer fight.
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That's boss resistance. It's like glancing blows for melee, can't do anything about it. Spell penetration is worthless for pve.
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03/04/09, 7:00 PM
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#208
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Von Kaiser
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kefir's link to his warlock was a dead end when I looked so I can't confirm, but I haven't seen a raiding build that specced both hit talents (Suppression and Cataclysm). This would go toward the list of possibilities that would explain some of the miss.
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03/06/09, 12:40 PM
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#209
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Glass Joe
Human Warlock
Гордунни (EU)
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the raid had 2 shadow priests and a moonkin, next time I've respecced the problem dissapeared.
Also updated my profile so you could see gears, but you'll rarely find me logged off with pve spec.
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03/12/09, 11:41 AM
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#210
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Glass Joe
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has there been any discussion of lock ptr bugs? I'd really hate to see this stuff go live with the kinds of problems that affliction had early on. My thinking is that if members of this community work collaboratively to test and report bugs on ptr it might help get some issues resolved.
For example, at the moment, decimation appears to be broken, demonic pact (still) does not seem to include spell power gained from the spirit bonus in fel armor, UA and Immolate are not exclusive (imo don't report that one :P), and summon portals don't seem to be working in Ulduar.
If this belongs in its own thread, feel free to start one 
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03/17/09, 12:41 AM
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#211
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Piston Honda
Gnome Warlock
Alterac Mountains
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Unstable Affliction and Immolate are now exclusive currently on the PTR as intended. Summon portals are also working in Ulduar.
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03/25/09, 6:37 PM
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#212
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Glass Joe
Undead Warlock
Krag'jin (EU)
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Anyone else noticed that Decimation proccs from EVERY Incinerate, even if the mob is <35%?
While testing General Vezax I could spam Inc>SF right from the beginning.
Also procced from various mobs in Storm Peaks.
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03/25/09, 9:28 PM
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#213
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Piston Honda
Gnome Warlock
Alterac Mountains
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Currently Decimation is bugged and proccing regardless of target hp percentage, that is correct.
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03/26/09, 5:45 AM
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#214
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Banned
Tauren Druid
Ragnaros (EU)
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After a Search for 'phase shift' through the thread, I found nothing, so I assume this issue has not been addressed yet
Affliction Warlock here. My Imp is Phase Shifted, does not attack, but often takes damage (from ...something, perhaps AOE). The Game Master I spoke to told me there were no previously reported occurances of this matter. And the only thing that is special about me is that I wear 4x T5 still (lvl 78) which gives me the 2x T5 set bonus [ Pet Healing]. Thankfully, my DPS is high enough to keep my pet alive.
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03/26/09, 5:56 AM
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#215
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Von Kaiser
Undead Warlock
Kilrogg (EU)
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I have noticed that my imp takes damage from the lava in Sartharions room when it is phaseshifted. But apart from that I haven't noticed it. Could be because I hardly use the imp of course.
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04/15/09, 11:22 AM
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#216
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Glass Joe
Migage
Blood Elf Warlock
Caelestrasz
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Ok, first day of live and I've found a bug for Decimation. It's given that to begin with, you go 2 X inc, then SF, then one and one (I need to play around more, or my gear is low for the proper weaving, since i'm having to do two inc, one SF all the way through).
The bug/error is as follows. Cast one inc (could be anywhere in the sub-35% rotation here), then cast SF before getting the proc. Decimate thens procs mid-cast. Cast time for the rest of that SF remains the same (as you would expect) but as your SF is cast and hits, you lose the proc (and hence no reduced cast time of SF for that weave and then unable to take afvantage of it for another SF cast), though that SF costs no shard. Am I the only one getting this? Is this intended (which I doubt)
Last edited by Migage : 04/15/09 at 6:44 PM.
Reason: Lose proc for that weave or the next
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04/15/09, 11:35 AM
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#217
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Piston Honda
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Fel Synergy & Decimation rank 1 tooltips are inaccurate.
# Warlock - Fel Synergy Rank 1’s tooltip lists that it heals for more than Fel Synergy Rank 2.
# Warlock – Decimation is reducing cast time by 30% while the tooltip states the cast time reduction should be 35%.
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http://forums.wow-europe.com/thread....d=8704552407#1
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04/15/09, 3:41 PM
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#218
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Von Kaiser
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Originally Posted by Migage
...cast SF before getting the proc ... Cast time for the rest of that SF remains the same (as you would expect) but as your SF is cast and hits, you lose the proc (and hence no reduced cast time of SF for that weave), though that SF costs no shard...
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The buff has always worked that way on the PTR, as long as I've been testing
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04/15/09, 9:49 PM
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#219
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Von Kaiser
Undead Warlock
Proudmoore
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I don't think there's tech in the game code yet to reduce the remaining cast time of a spell midcast. It'd need to be a sort of 'negative pushback', plus handling of what happened if this rendered the remaining cast time negative.
I could be wrong - if anyone has seen anything in game that behaves like this, then we may have a case to suggest to Blizz tha this could be applied to Decimate. Otherwise, we're probably stuck with needing to get the Decimate buff before we start casting Soulfire.
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04/15/09, 10:20 PM
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#220
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Glass Joe
Migage
Blood Elf Warlock
Caelestrasz
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I wasn't so much suggesting that the speed mid cast be changed, but moreso that if you do cast SF, receive the proc, then you should be able to cast the Decimate SF on the next full SF cast and not have it cancelled out like it is now. In which case, that SF you cast straight after Inc would cost you the shard, since it was not truly a Decimated SF
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04/16/09, 5:03 PM
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#221
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Von Kaiser
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The buff is checked at start of cast but consumed at the end, so decimate weaving can only be done with a 1:1 ratio at maximum range. At maximum range, the soul fire will complete casting before the previous incinerate/shadow bolt lands, so you gain the proc while casting the next incinerate/shadow bolt. This range requirement has caused some people to debate how often a 1:1 weave will actually be achievable.
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04/16/09, 6:11 PM
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#222
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Von Kaiser
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I tested SF the other way around:
I gained the buff, waited until it was almost out, began casting SF, the buff wore off during the SF cast, SF finished. The entire cast time was as it should be while under the buff, as expected. Moreover, the cast consumed a Soul Shard.
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04/16/09, 6:15 PM
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#223
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Von Kaiser
Human Warlock
Alexstrasza
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Respecced to 41/30 after nerf last night. We were doing Razorscale and I began the encounter with him on passive so I could time the initial Intercept to stun the caster as hes about to cast chain-lightning. So he was and I sent in FG and within a couple seconds the caster went down and when he did I switched the FG to defensive so he would stay in the pack and would primarily stay on my current target.
Then, over vent I hear "lol wth is that FG doing??" - I look down and he is no where to be found. I look at his frame and his health just begins to race to zero and when I tried to Blood Funnel he wasn't in range and he died. I asked where he had gone and someone said he had gone straight south clear across the room (a long long way) and not in the direction of Razorscale in the air and finally stopped in the fire, stood there, and died.
So the next attempt I keep him on passive to micromanage him, but this is not ideal at all since he spends half his time running back to me and then back to the adds. So I put him back on defensive and kept an eye on him. To my suprise, there he goes again, but this time he headed straight for the cliff and ran straight off and despawned lol.
I raised another and he started to do the same thing before I just finally put him on passive full-time during the 2nd attempt which saw the server crash with Razorscale at 40% hp with all 25 people alive. The server never came back up, so we were cost our perfect 1st kill, but thats another story....
Traditionally being Affliction, I'm sincerely hoping this was a bug that will not be permanent behavior. But I could not figure out what in the hell he would be going after, if not Razorscale. And even if he was going after something else that was causing dmg, why would he not coming back to me when I was attacking my targets?
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04/16/09, 6:23 PM
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#224
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Glass Joe
Undead Warlock
Azjol-Nerub
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Had the same exact problem and basically had to run around mashing follow except when I specifically put him on a target and then made sure I was aware when his target died. Very annoying
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04/16/09, 6:44 PM
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#225
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Von Kaiser
Gnome Warlock
Lightning's Blade
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Originally Posted by MarcAntony
Respecced to 41/30 after nerf last night. We were doing Razorscale and I began the encounter with him on passive so I could time the initial Intercept to stun the caster as hes about to cast chain-lightning. So he was and I sent in FG and within a couple seconds the caster went down and when he did I switched the FG to defensive so he would stay in the pack and would primarily stay on my current target.
Then, over vent I hear "lol wth is that FG doing??" - I look down and he is no where to be found. I look at his frame and his health just begins to race to zero and when I tried to Blood Funnel he wasn't in range and he died. I asked where he had gone and someone said he had gone straight south clear across the room (a long long way) and not in the direction of Razorscale in the air and finally stopped in the fire, stood there, and died.
So the next attempt I keep him on passive to micromanage him, but this is not ideal at all since he spends half his time running back to me and then back to the adds. So I put him back on defensive and kept an eye on him. To my suprise, there he goes again, but this time he headed straight for the cliff and ran straight off and despawned lol.
I raised another and he started to do the same thing before I just finally put him on passive full-time during the 2nd attempt which saw the server crash with Razorscale at 40% hp with all 25 people alive. The server never came back up, so we were cost our perfect 1st kill, but thats another story....
Traditionally being Affliction, I'm sincerely hoping this was a bug that will not be permanent behavior. But I could not figure out what in the hell he would be going after, if not Razorscale. And even if he was going after something else that was causing dmg, why would he not coming back to me when I was attacking my targets?
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Welcome to the great and perfect pet pathing. It's always been an issue where the floor isn't flat, and even sometimes when it is. You'll find where you can simply leave him on defensive and where you have to manage insane pathing issues.
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