Originally Posted by Burberri
They are giving deep affliction and deep demon +5% raid crit which is just as useful if not more so as replenishment. Anyway they aren't done with the changes.
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those buffs stack, be it crit or replenishment. since those changes are scheduled for 3.1 or later, we can assume they are targeted at Ulduar. As we have no idea what kind of encounters will await us in there, it very speculative to assume a raid crit buff will be better then replenishment.
considering blizzard already stated replenishment is expected and is figured into raid encounter design, with 4 or more classes able to provide replenishment there will
probably (edit)be encounters in Ulduar which in part based on that specific ability/buff.
a more readily available replenishment buff will also allow blizzard to figure replenishment into 10-man raids more easily.(edit)
@shard discussion: shards should really only be an issue in non-trash fights and for deep destro warlocks (soul fire at backdraft); with the current bag size i never run out of them. and seriously, who has issues with bag space anyway? i agree that _in principle_ its annoying we are the only class (after the patch changed hunter ammo) with this kind of "limitation", but does it really matter in practice? i think not.