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Pre and Post 3.1 Hybrid specs
lets think outside the box here.
Here are a few Hybrid specs that have come to mind since they announced Siphon life and Corruption combining. Talent Calculator - World of Warcraft Talent Calculator - World of Warcraft +1 Talent Calculator - World of Warcraft Has anyone else got any Ideas? Has anyone tried any of these specs? If so what kind of numbers were you getting with them? What kind of rotation did you use or propose to use? |
In the first build I saw you get DS so I'm guessing your going to sac your pet for the dmg?If so, this has been said and said again that your pet brings more than 10% dmg in any given fight. I don't have a problem with thinking outside the box but anything evolving DS seems to be a waste imo.
The third spec I do not see why you picked up emberstorm unless it was just for immolate, unless you plan on switching incinerate and shadowbolt around to keep up SE the whole time. |
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The third spec, the focus is on getting to SnF, just kinda hard to avoid fire talents on the way to SnF thats all. In my opinion the 3rd spec has the potential to compete with other popular specs. I can see some massive scaling to SB with this spec as well as decent shadow dots as well as strong immolates. |
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All these hybrid specs have been shown through previous simulations to be less effective than the aforementioned "common" specs. There is no actual data (i.e. WWS) that refutes these simulated calculations. I don't see a reason why the 3.1 patch would change the overall view of these hybrids: they're fine, but there are better PvE options available in every tree. |
It is probably too early to begin deciding on what effect 3.1 will have on hybrid specs or any spec for that matter. Blizzard announced in the same blue post that mentioned the merging of SL and Corruption that they will also be bringing in many new talents to all of the trees which will greatly effect how one specs post patch.
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My reasoning behind some of those hybrid specs are 2 things, 1 corruptin + SL combination, 2 ISB crit debuff. I realise the cookie cutter affliction spec covers all this, but id rather quit the game than play it. |
The same blue post that announced the merge of siphon life and corruption also said there are a lot of changes coming in the warlock talent trees. Sounds a bit early to talk about 3.1 specs to me.
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I looked at variants of the 31/0/40 builds when I first hit 80 and they always ended up below on the dps of affliction and even 0/41/30 on leulier's spreadsheet and removing siphon from the rotation isn't going to make enough of a difference to change that.
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I'm running a hybrid build. Its an all-around build. 21/45/5.
I was #1 in Kel on 25 Nax last week, and #2 this week. WoW Meter Online - Combatlog Replay in Engrish On PTR its lagging behind 0/41/30 by about 200 dps. This in my opinion is a very good build for those not hit capped. Low on threat, siphon life helps return lost health from life taps (could be more important in 3.1 with the changes to healer man regen), excellent solo and 5 man capability. Some fights like Heigan it obviously lacks on, but so does any other FG build. |
So i was messing around with a few specs on the PTR today and after testing affliction out (w/o the proper glyphs mind you) i've found a pretty drastic drop in dps. I went from 3500 to about 3000 from live to PTR.
So I decided to try an imp/incinerate spec and actually had quite an increase in dps from it. I peaked at 3800 dps and although these aren't the same wws or recount, here is a sample. (mind you i was drunk and lagging when this set was taken) Wow Web Stats My average I found was 3600 dps, the spec is very gear dependent considering the better gear you have the less points you are required to put into suppression. This is the spec/glyphs I was using http://talent.mmo-champion.com/?warl...0&version=9626 here is a SS of my dps on recount (again drunk/lagging and suffering from some dps loss from staying in combat due to final dot ticks on dummy) http://i36.photobucket.com/albums/e1...809_005655.jpg In short, I think this is the spec I will be going for 3.1 |
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Also I went this spec at the beginning of WoTLK (not that exact spec because contagion is absolutely pointless...) and I can tell you that it was absolutely terrible. It yielded bad numbers and really wasn't even that much fun because it's back to shadowbolt spamming. |
Here's the spec I'm leaning towards:
21/15/35 This is pretty much a PVP-only build and the idea is to concentrate on Immo/Searing Pain burst damage while keeping the SL/SL survivability. Another side effect is that I plan to use spells that don't give away my position. Is this crazy or do you think it could work? One thing I can't figure out is what pet I'd use for this. Maybe VW for the health? Imp but leave it phased somewhere on stay for extra confusion? |
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I think UA would be the main thing I'd miss from my current deep Aff build. It's another spell that doesn't have a cast object and so doesn't give away your position if you're hiding behind a tree or hill. I feel like I'd be able to burn people down better by spamming Searing Pain from a hiding spot, though. And the survivability talents in Demo seem pretty nice.
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