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Old 02/24/09, 11:54 AM   #151
Shodan30
Banned
 
Undead Warlock
 
<HRU>
Kael'thas
Was your corruption hitting for the same amount as it always did or was there a boost (incorporated sl damage)

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Old 02/24/09, 12:05 PM   #152
Windigo
King Hippo
 
Windigo's Avatar
 
Orc Warlock
 
Mal'Ganis
Originally Posted by Shodan30 View Post
Was your corruption hitting for the same amount as it always did or was there a boost (incorporated sl damage)
Yeah, this is a large curiosity for two aspects. The obvious damage component, but the healing component as well. Looking at WWS reports now, 40% of Corruption damage is several hundred less than what current Siphon Life hits for, meaning less incoming healing, too.

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Old 02/24/09, 12:07 PM   #153
Morrigan
Von Kaiser
 
Gnome Warlock
 
Gorgonnash (EU)
Just tested this on the PTR, Demonic Pact still doesn't take the spirit part of Fel Armor into account. Really disappointing.

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Old 02/24/09, 12:10 PM   #154
trangoul
Glass Joe
 
Draenei Paladin
 
Dalvengyr
Has there been any confirmation as to what types of glyphs the new ones are? In particular:
* Glyph of Life Tap *new* -- When you use Life Tap, you gain 20% of your spirit as spell power for 20 sec.

I am looking towards a Hybrid spec (0/38/33 or 0/28/43) and wondering what glyphs would be the choice.

It seems like Incinerate, Immolate, and Conflag would have to be the choices, But I'm interested in the life tap one. Assuming you have ~ 600 spirit and 4 piece T7, that means when you lifetap you gain an additional 180 spellpower for 10 seconds, and 120 for a total of 20 seconds. If you are using a fire build of sorts, I was under the impression that you use more than 1 lifetaps worth of mana in 20 seconds, so theoretically it means that the lifetap glyph would be a minimum of 120 spellpower flat (for the most part) which seems like a LARGE boost in damage. If its a major what would it replace, and if its a minor, thank god, we have a great minor finally.

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Old 02/24/09, 12:13 PM   #155
Shodan30
Banned
 
Undead Warlock
 
<HRU>
Kael'thas
Originally Posted by trangoul View Post
Has there been any confirmation as to what types of glyphs the new ones are? In particular:
* Glyph of Life Tap *new* -- When you use Life Tap, you gain 20% of your spirit as spell power for 20 sec.

I am looking towards a Hybrid spec (0/38/33 or 0/28/43) and wondering what glyphs would be the choice.

It seems like Incinerate, Immolate, and Conflag would have to be the choices, But I'm interested in the life tap one. Assuming you have ~ 600 spirit and 4 piece T7, that means when you lifetap you gain an additional 180 spellpower for 10 seconds, and 120 for a total of 20 seconds. If you are using a fire build of sorts, I was under the impression that you use more than 1 lifetaps worth of mana in 20 seconds, so theoretically it means that the lifetap glyph would be a minimum of 120 spellpower flat (for the most part) which seems like a LARGE boost in damage. If its a major what would it replace, and if its a minor, thank god, we have a great minor finally.
No way in hell they would give us that much on a minor glyph.

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Old 02/24/09, 12:16 PM   #156
Krazen
Don Flamenco
 
Blood Elf Warlock
 
Turalyon
Can someone test the new conflag and see what it is hitting for?

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Old 02/24/09, 12:16 PM   #157
Soulzar
Von Kaiser
 
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Human Warlock
 
Medivh
Does the new Crit on Corr and UA work the same way the old one did? IE. Crit chance per tick? Is the tick 1.5 times a normal tick (will we now be double taxed by resil? before this was not an issue since Pandemic was not a DoT)

Decimate, the cast time reduction on Soulfire. When is this buff applied? when you finish your cast or when it hits the target? Can you cast Incin/SB and immediately cast a Soulfire, or is there a travel time delay that gets in the way?

I am really hoping that some of the changes that have yet to be released that the above linked blue post talked about will include Fire and brimstone, especially with the +%dmg on conflag crits, with the low odds on conflaging in the 5 second window with the conflag glyph change. deep destro still does not seem to flow.

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Old 02/24/09, 12:20 PM   #158
Kanno
Glass Joe
 
Human Warlock
 
Dark Iron
Originally Posted by Shodan30 View Post
Was your corruption hitting for the same amount as it always did or was there a boost (incorporated sl damage)
I don't think the SL damage is included. My corruption normal ticks were hitting the dummy for 1170 or so... if the client would quit crashing every 2 minutes it would be a lot easier to test... I don't know what my corruption ticks for on 3.0.9 offhand, I looked up a WWS and it was an avg of 1800, but that was for a fully raid buffed 25 man 3 drake with consumables and all that...

but I'm fairly certain that on live my corr ticks were over 1k each, so I think everyone has it right when they talk about corruption being the same and no SL damage whatsoever, you just get the 40% heal.

Also: I might have been full of crap about the 500 dps loss... I've been trying different CoE and CoA rotations on the dummy, and neither of them seems to be a clear winner (from my ultra scientific testing <.<), but I've noticed the dps on my recount is back up to around 3300-3400 which is about where it is on live.

I will say though that playing the new affliction still feels about the same, but it's a little less hectic. Especially on a CoE rotation (ezmode!). I still find it enjoyable.

EDIT: I'm gonna just try and get a WWS up so you guys can pick it apart.

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Old 02/24/09, 12:27 PM   #159
gherkin
Von Kaiser
 
Gnome Warlock
 
Rexxar
Originally Posted by Shodan30 View Post
Was your corruption hitting for the same amount as it always did or was there a boost (incorporated sl damage)
Theres a post for this on the wow forums, below. Testing shows that Corruption ticks did not change, and SL adds zero damage to Corruption. Yes, this does not match what was said during the 3.1 preview, but that is to be expected.

World of Warcraft - English (NA) Forums -> Warlock 3.1 Confirmations from PTR

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Old 02/24/09, 12:32 PM   #160
Evictoray
Glass Joe
 
Undead Warlock
 
Maiev
The name "Siphon Life" implies damage done to mob is taken in by caster, so let's hold out hope that it's just a bug at this point.

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Old 02/24/09, 12:46 PM   #161
gherkin
Von Kaiser
 
Gnome Warlock
 
Rexxar
Originally Posted by Evictoray View Post
The name "Siphon Life" implies damage done to mob is taken in by caster, so let's hold out hope that it's just a bug at this point.
It still functions this way. You heal for 40% of each Corruption tick. There is just no debuff effect for Soul Siphon and no extra damage added on.

The tooltip worded this way indicates that this is intentional, and that we should run the numbers before jumping to conclusions. Its a big nerf, but where is this damage made up?

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Old 02/24/09, 1:00 PM   #162
Skiptumalu
Glass Joe
 
Goblin Warlock
 
Rivendare
It is still VERY possible to max soul siphon without Siphon Life on the target. Most raid comps include at least 2 Afflocks which will result in: [(CoA + Corr + UA + Haunt + SE) * 2 = 10]

There is a VERY good chance if you roll in a smart guild you will have a Meta/Ruin utility along for the ride, so I am not crying about the loss to 1 debuff, as the synergy between all warlocks will cap soul siphon anyways, given they aren't baddies!

Just tested this on the PTR, Demonic Pact still doesn't take the spirit part of Fel Armor into account. Really disappointing.
<------ Furious

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Old 02/24/09, 1:09 PM   #163
Kanno
Glass Joe
 
Human Warlock
 
Dark Iron
alright, here's 3 or so minutes of me pew pewing away at a lvl 80 dummy.

w/ CoA
Wow Web Stats

w/ CoE (this one is more like 2 minutes.. sorry)
Wow Web Stats


Gear is what is on my armory currently, spec is this:
http://talent.mmo-champion.com/?warl...0&version=9614

no glyphs, using imp as a pet

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Old 02/24/09, 1:15 PM   #164
Xaviorm
Glass Joe
 
Undead Warlock
 
Spinebreaker
Ghostcrawler never said that corruption would do the same damage as SL + corruption. He said very specifically that the effect would be unchanged. The effect is the heal not the damage. Don't expect it to do the same damage unless public outrage makes them change it.

I remember thinking at the time that the way he worded it sounded like a nerf. Looks like it is.

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Old 02/24/09, 1:20 PM   #165
AquiziTC
Glass Joe
 
Blood Elf Warlock
 
Twisting Nether
I'm more upset that we need to take Siphon Life at all to get Shadow Mastery. Otherwise I wouldn't bother at all for raiding as if it's not +dmg, then I don't care. I put a post on the suggestion forum asking them to remove the link for SL -> SM and asked them to maybe consider SE -> SM if they really want SM to have a prereq.

Let me ask something regarding Pandemic as well:
Pandemic used to be +100% dmg based on the warlock's crit chance, making one assume that crit debuffs on the mob would not effect it.

This new one will be dots can simply crit. Meaning debuffs on the mob will effect it, although the damage will be only +50%.

However, now that Pandemic will be effected by all raid debuffs on the mob that increase crit chance (ISB, Scorch blahblah) does that balance it out? I'm not on PTR due to the queue so I cannot test this.

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