While GC may have some hidden data, my testing on the lvl 80 dummies (to eliminate partial resist RNG and lack of some hit) shows closer to 400 dps loss self buffed (FA, stone, IotDS at 10 when starting dps, CoA/Immo/SL glyphs, FH out, not attacking). 500 loss when not using Immolate. This is with a 5% crit debuff that will probably be shared with mages.
On top of that, what dps talents? As far as I knew an affliction spec took all dps talents, and with the new changes still can take all dps talents.
While I may be talking nonsense right now I'll do some more testing (with WWS included), though it's a bit difficult as my PTR client seems to be crashing every few minutes.
Affliction PTR
PTR Image of Recount:
Affliction LIVE
A bit of clarification:
Gear is the same on both, Started DPS at 0 IotDS, just couldn't be bothered when PTR crash loomed. FA, Spellstone, FH out not attacking.
Live:
Cut 3 immolates, a couple UA/SL last ticks, even a SL/CoA ~ 4-5 seconds before ending (wrong button, oops).
Peaked at 3720 for about 5 minutes then started making mistakes. Usually I SB if I shouldn't refresh DoT instead of
LTing sometimes (finger memory due to keybindings I guess), which is why SB dmg is high.
PTR:
Some very weird stuff there, all dot tick counts, yet Corr never fell off, never unpaired UA/Immo, certainly did not cast Immo over UA. Damage/dps looks close to what recount said, ticks ... Also emphasized Haunt less so may have had a few more ticks of dots without it.
Recount image of the PTR fight looks better. Neither records crits.
To sum it up:
1. Not sure in which of the tests I failed more so can't rule that RNG out.
2. The difference doesn't seem as big as I initially thought but it's still quite significant considering we don't actually top any meters without doomguard, except maybe on some select few fights. Mages and Hysteria buffed warriors seem to dominate most of the fights, we just happen to be able to go over 7k dps on one fight with a 1h cooldown and favourable RNG.
3. There's also the fact that if mage crit debuff goes to 5% and shared with warlocks then live spec needs 5% crit added (3711 dps I think for round 300 dps difference self buffed).
4. The rotation isn't actually more clear, just fewer buttons to press, not exactly a big change or simplification, and of course nobody will be speccing it if destruction is any good.
5. Someone really needs to try a close to fully raidbuffed test. Pretty interesting to see how scaling has changed, mostly crit vs spellpower.
6. I still see no extra dps points I can take on PTR that I can't on live, someone please enlighten me because I must be blind.
PS: Pandemic damage added as avg Corr/UA tick adds another 158 dps to live dps, self buffed difference of 458 dps between Live and PTR affliction on 18 minute tests