Originally Posted by Vux
Couldn't this mean that we could just CoD a Doomguard and permanently enslave it?
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Just tested this.
Unfortunately, the Doomguard spawned from a Curse of Doom has a maximum of 15 minutes in duration. So you could Enslave him a maximum of 3 times before he disappears and you need to CoD again.
But, yes, I was able to keep him for 15 minutes without any problems whatsoever (5 full minutes -> Enslave Drops -> Re-enslave -> Repeat).
Something funny: If you get on a flying mount and fly up, he doesn't despawn. He just de-enslaves and sits there like a normal mob. (If you go back down, he attacks you.) So you could create a forest of random Doomguards standing around haha
Anyway, yes, a permanent Doomguard is totally doable for bosses, provided that you can find a mob that you can tank for 60 seconds...