Originally Posted by phulshof
Heh, I just left iSRO for WoW, and in comparison Blizzard is a breath of fresh air.  That doesn't mean we shouldn't try to explain our view on things to them on the off chance that they may do something with it. I think when this goes live, it won't be as bad as it seems right now, but their reasoning does baffle me a bit at this time. I think most people that actually liked playing affliction didn't have much trouble keeping the rotation up, and as said: removing SL won't make my rotation much easier nor does it remove the need for a mod if I had one before.
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Basicly, the rotation isn't easier, you still have the whole ton of durations, just fewer buttons to press, but you still have to cast UA/Immo before they expire, guesstimate Haunt cast to not lose it, cast CoA asap. I never actually found SL as the hard part of affliction, more Haunt and the fact that it only lasts 12s and restarting rotation loses quite a bit of dps. And that Haunt always ended up needing refresh at the worst of times.
And if you do ask most other classes playing this game, they all use dotimers, all of them. Add to that procwatchers, hidden CD watchers, everyone has some bars counting down something. You cannot make the game not depend on external timers unless you add some very good blizz timers/cooldown watchers or just make everyone spam 1 thing.
Blizzard probably started with trying to simplify stuff because people couldn't play affliction, but people that could didn't really ask for dot removal, just less estimating and overlapping timers. And my guess is it still won't make more people get closer to the max poential.
Then somehow we got pegged as high dps. Sure, when I use my 1300-1400 dps Doomguard I do high dps, it's 1k+ more dps than the felhunter. So they tried something to simplify and at the same time, slightly lower our damage.
While I admit I haven't seen conclusive evidence of a big nerf (while my tests in
post #180 showed 460 dps difference they were only 18 minutes long each) I haven't seen any evidence that it's closer to no nerf.