 |
02/24/09, 5:02 AM
|
#51
|
|
Glass Joe
Draenei Warlock
Aggramar (EU)
|
Originally Posted by ninielin
..when you are mobile affliction dps goes down to the trasher with the current rotation, won't be the case after the patch.
|
It does? With ~70-80% of your dps coming from instant and 1.5 second casts?
|
|
|
|
|
02/24/09, 5:04 AM
|
#52
|
|
Glass Joe
Blood Elf Warlock
Sunstrider (EU)
|
I have a feeling most of you have seen the MMOchamp talent calc...
Havent any one of you seen the [PH] after Molten core and Molten Skin...
PH means Place holder, which means "This is not where its going to be and there will most likely come something else OR it will change completely."
And i never had this big a bone for patch notes >.< I see "nerfs" that will give us dps boost IF you think of some cool boss' you know instead of just pure math.
|
|
|
|
|
02/24/09, 5:04 AM
|
#53
|
|
Von Kaiser
Gnome Warlock
Kilrogg (EU)
|
Originally Posted by Skillmare
Is there any way that affliction scaled too well with Ulduar gear, so they had to nerf it? Just curious, I haven't done any tests or seen any gear.
|
Originally Posted by Issa
Your shadow bolt will be an even larger part of your total damage done. You are losing 2 dots that couldn't crit (apart from the direct dmg from immolate ofcourse). This results in all your spells but 1, your curse, benefitting from crit, making it more valuable.
|
I'm not so sure about the crit being more valuable. It doesn't provide the 10% extra damage on shadow spells (CoA, Corruption, UA, Sihpon Life, Haunt and SB) anymore, a crit isn't just gonna be worth as much, even with the higher reliance on SBs in general I think. As I see it, crit might be less important than before.
However, Haste will be more important for sure. Removing Siphon Life and Immolate means more SB spamming = more haste benefits. Also, the change in Eradication means we won't hit the GCD as often in raids as happens when it procs during Heroism etc.
But still, as in TBC early raiding, Affliction proves to be high DPS. But as the gear scales up and we gain SP, Crit and Haste and the Crit and Haste cooefficients just aren't as high as for Demo/Destro specs, we will fall back on the damage meter in Ulduar and on. So why the heck are we getting nerfed? Don't Blizzard understand this, can't they look beyong their nose? We *might* be able to equal Demo/Destro in 3.1 Naxx gear, but Ulduar gear... I just don't see a solution to affliction long term gear scaling yet.
PS. REALLY sad to see the joy of affliction vanish... I loved this spec since TBC, the challenge in perfecting DoT timings... with only 2 DoTs to refresh (plus Haunt), a boring spec.
Last edited by Kilroggmama : 02/24/09 at 5:22 AM.
|
|
|
|
|
02/24/09, 5:17 AM
|
#54
|
|
Von Kaiser
Undead Warlock
Vol'jin (EU)
|
Originally Posted by Eruantien
It does? With ~70-80% of your dps coming from instant and 1.5 second casts?
|
I m sure you're easily able to keep up a perfect rotation on Sartharion 3D with no dps loss or haunt/shadow embrace dropping off. Not everyone is as good as you so I suppose less spells will enable those low skilled people to perform almost as well as you. 
Last edited by ninielin : 02/24/09 at 5:22 AM.
|
|
|
|
|
02/24/09, 5:28 AM
|
#55
|
|
Glass Joe
Draenei Warlock
Aggramar (EU)
|
Originally Posted by ninielin
I m sure you're easily able to keep up a perfect rotation on Sartharion 3D with no dps loss or haunt/shadow embrace dropping off. Not everyone is as good as you so I suppose less spells will enable those low skilled people to perform almost as well as you. 
|
The sarcasm's appreciated, thanks. I'm not saying I'm perfect, I'm just saying that a lot of affliction's damage comes from instants and quick casts. Yes, you lose dps while moving, but do you lose as much as the player who gets 70-80% of her damage from 2-2.5 second casts?
|
|
|
|
|
02/24/09, 5:31 AM
|
#56
|
|
Von Kaiser
Gnome Warlock
Der Rat von Dalaran (EU)
|
Originally Posted by ninielin
I m sure you're easily able to keep up a perfect rotation on Sartharion 3D with no dps loss or haunt/shadow embrace dropping off. Not everyone is as good as you so I suppose less spells will enable those low skilled people to perform almost as well as you. 
|
The biggest problem on S3D I have is not addressed: The limited range of the spells. I have to move out of range, if I want to avoid the firewall.
|
|
|
|
|
02/24/09, 5:32 AM
|
#57
|
|
Piston Honda
Human Warlock
Frostmane (EU)
|
I was thinking something like, and trust me this is done really fast with no theorycrafting and so forth, this
Gear up on some crit and you should have pretty good dps and should be useful to the raid. Will the new ISB stack with scorch? If so, I need to rethink that spec...
|
|
|
|
|
02/24/09, 5:32 AM
|
#58
|
|
Glass Joe
Orc Warlock
Bleeding Hollow
|
Originally Posted by ninielin
Most people probably weren't enjoying it. 
|
I think we need to run a survey before we can say that definitively, because I'll certainly cast my vote in favor of afflictions current rotations.
Some of these changes are definitely good. Bringing all the hit talents together into one talent will save a number of warlocks a few points, and demonology seems to have picked up a number of interesting buffs, but having never really been much of a demo lock I don't really know how this will really mesh in with what exists.
Destruction seems to have come out mostly untouched. The imp immolate change has been a long time coming, and while the move of molten core seems to be a rather odd move, the 'loss' is made up for by the new aftermath.
The affliction changes make me kinda sad however. The siphon life change is a clear dps loss, the changes to haunt and shadow embrace will likely remove immolate from the rotation bringing us back towards the ever annoying shadow bolt spam that we all (hopefully) grew so tired of in TBC. The pandemic change is probably a mixed blessing, yes it's nice that we get 2 more talent points to spend, but as pointed out standard spell crits are only 150% damage, unless ruin is changed as well we may see another damage loss here as well. The eradication change is interesting, 6% on corruption tick to proc some sort of warlock equivalent to combustion. This has potential, especially given the increase in shadow bolt time for our rotation, to be at least as good as the current talent, if not quite in the same 'classic affliction' feel. It feels like they're almost trying to change the focus of affliction away from DOTS DOTS DOTS and bring it more in line with the other caster classes spamming their nukes.
Okay, so maybe that last bit goes a bit overboard, but I just can't get a really good feel for the changes, and I don't like the idea of being nerfed. Let's wait and see what happens, this is after all just the first iteration of the PTR, which means there are more changes to come. Blizz may still have things to add, remove, redact, or replace before they're done, I think I'll wait for the final version before I pass judgment and emo-rage about it.
|
|
|
|
|
02/24/09, 5:36 AM
|
#59
|
|
Von Kaiser
Undead Warlock
Vol'jin (EU)
|
Originally Posted by Korchak
I think we need to run a survey before we can say that definitively, because I'll certainly cast my vote in favor of afflictions current rotations.
|
A pool on this forum for sure yep, on official forum I don't think so.
|
|
|
|
|
02/24/09, 5:38 AM
|
#60
|
|
Von Kaiser
Undead Warlock
Vol'jin (EU)
|
Originally Posted by Eruantien
The sarcasm's appreciated, thanks. I'm not saying I'm perfect, I'm just saying that a lot of affliction's damage comes from instants and quick casts. Yes, you lose dps while moving, but do you lose as much as the player who gets 70-80% of her damage from 2-2.5 second casts?
|
Well a full demo warlock doesn't lose that much when he has to move. Pet doesn't have to move, dot still tick as affliction and no risk of haunt or shadow embrace dropping and screwing up your rotation. I m not saying you're losing all your dps.What I am saying is that moving, due to the relatively complexe rotation of affliction create a bigger loss of dps than say demono where the only thing you lose is a 1.8 shadowbolt cast ( shadowbolt doesn't account for 80% of my dps). Now thats my experience playing affliction, i m certainly no god at it and having to lead a raid while playing affliction tend to be a nightmare for me ( on Sartha 3ad anyway, naxx is another story ^^ ).
Ps: sorry for the double post forgot to edit previous one.
|
|
|
|
|
02/24/09, 5:39 AM
|
#61
|
|
Piston Honda
Dwarf Warrior
Argent Dawn (EU)
|
"but one question, any ideas on how new siphon life works for healing? I assume you couldn't just spam corruption on a target and constantly get instant heals, what are the restrictions to it?"
I read it that you get a heal each time your Corruption does damage - since Corruption does not tick instantly (first tick is after 3 seconds then every 3 right?) there's no benefit in spamming it to get those heals.
|
|
|
|
|
02/24/09, 5:44 AM
|
#62
|
|
Von Kaiser
Undead Warlock
Mazrigos (EU)
|
Lets not despair yet. Ghostcrawler once said about the "old" SL change (worded in a similar way) that it does not mean lack of SL debuff on the mob. I hope it will turn out this way this time too.
Assuming your guild runs more then 1 affliction warlock, number of affli debuffs won't be nerfed by a lot even w/o SL. Immolate, being less DPCT then sb now, is the main issue.
PS. Can anyone please link me new version of talent calculator? http://talent.mmo-champion.com/?warlock shows 3.0.9 talents to me.
EDIT: Nvm, clearing cache worked.
|
|
|
|
|
02/24/09, 5:48 AM
|
#63
|
|
Von Kaiser
Блекдью
Blood Elf Warlock
Non-US/EU Server (EU)
|
Originally Posted by Korchak
Some of these changes are definitely good. Bringing all the hit talents together into one talent will save a number of warlocks a few points
|
It is good only for affliction warlocks. This change kills FG/Emberstorm builds unless you want to gear for 3% extra hit.
|
|
|
|
|
02/24/09, 5:58 AM
|
#64
|
|
Banned
Human Warlock
Shadowsong (EU)
|
I thought they promised a major rework of how soulshards work, something which couldn't just be made with a hotfix. Is the "drain soul provides shards even if the target doesn't die" the major overhaul?
I was also under the impression that they mentioned buffing shadow embrace (at least keeping the same effect, but reducing the number of talents needed to max it out), so what happened there? Same number of talents for a nerfed effect?
|
|
|
|
|
02/24/09, 6:03 AM
|
#65
|
|
Glass Joe
|
Originally Posted by bdew
It is good only for affliction warlocks. This change kills FG/Emberstorm builds unless you want to gear for 3% extra hit.
|
Wouldn't we still need to gear for the extra hit anyway since it won't effect our pets?
|
|
|
|
|
02/24/09, 6:18 AM
|
#66
|
|
Piston Honda
Orc Warlock
Jaedenar (EU)
|
pastebin - collaborative debugging tool
It seems there are some new glyphs :
Glyph of Chaos Bolt Reduces the cooldown on Chaos Bolt by ${$63304m1/-1000} sec.
Glyph of Demonic Circle Reduces the cooldown on Demonic Circle by ${$63309m1/-1000} sec.
Glyph of Haunt The bonus damage granted by your Haunt spell is increased by an additional $63302s1%.
Glyph of Life Tap When you use Life Tap, you gain $63321s1% of your spirit as spell power for $63321d.
Glyph of Metamorphosis Increases the duration of your Metamorphosis by ${$63303m1/1000} sec.
Glyph of Shadowflame Your Shadowflame also applies a $63310s1% movement speed slow on its victims.
Glyph of Soul Link Increases the percentage of damage shared via your Soul Link by an additional $63312s1%.
|
|
|
|
|
02/24/09, 6:22 AM
|
#67
|
|
Piston Honda
Human Warlock
Frostmane (EU)
|
How about this spec for starters? we need to get to thinking asap so we got some things to test!
|
|
|
|
|
02/24/09, 6:24 AM
|
#68
|
|
Piston Honda
Human Warlock
Frostmane (EU)
|
Originally Posted by Gogusrl
pastebin - collaborative debugging tool
It seems there are some new glyphs :
Glyph of Chaos Bolt Reduces the cooldown on Chaos Bolt by ${$63304m1/-1000} sec.
Glyph of Demonic Circle Reduces the cooldown on Demonic Circle by ${$63309m1/-1000} sec.
Glyph of Haunt The bonus damage granted by your Haunt spell is increased by an additional $63302s1%.
Glyph of Life Tap When you use Life Tap, you gain $63321s1% of your spirit as spell power for $63321d.
Glyph of Metamorphosis Increases the duration of your Metamorphosis by ${$63303m1/1000} sec.
Glyph of Shadowflame Your Shadowflame also applies a $63310s1% movement speed slow on its victims.
Glyph of Soul Link Increases the percentage of damage shared via your Soul Link by an additional $63312s1%.
|
That makes a big difference regarding specs. Life tap glyph seems good, as well does Haunt and Chaos bolt. Would like to see the numbers!
|
|
|
|
|
02/24/09, 6:27 AM
|
#69
|
|
Von Kaiser
Блекдью
Blood Elf Warlock
Non-US/EU Server (EU)
|
Originally Posted by KaizokuE
Wouldn't we still need to gear for the extra hit anyway since it won't effect our pets?
|
Erm...what? AFAIK you only need 262.32 rating to hitcap your melee pets
Originally Posted by Gogusrl
|
Darn i'm at work now and don't have access to the patch files or my tools... Is there some thottbot-like site with updated spell data so we can get the real numbers instead of the placeholders for those?
|
|
|
|
|
02/24/09, 6:29 AM
|
#70
|
|
Von Kaiser
Human Warlock
Silvermoon (EU)
|
The glyph changes do look better than the announced patch notes, though I wouldn't expect the % to be high. Haunt and Life Tap seem likely candidates to replace Immolate and SL glyphs as affliction.
Metamorphosis seems interesting. With the new demo talent cutting it's original CD by 30% it becomes a 2min 6 sec CD spell and now this glyph extending it's duration it seems like it's uptime is gonna increase significantly for demo locks.
|
|
|
|
|
02/24/09, 6:36 AM
|
#71
|
|
Von Kaiser
Блекдью
Blood Elf Warlock
Non-US/EU Server (EU)
|
| Glyph | Effect | | Glyph of Chaos Bolt | Reduces the cooldown on Chaos Bolt by 2 sec. | | Glyph of Demonic Circle | Reduces the cooldown on Demonic Circle by 0.4 sec. [obviously bugged] | | Glyph of Haunt | The bonus damage granted by your Haunt spell is increased by an additional 3%. | | Glyph of Life Tap | When you use Life Tap, you gain 20% of your spirit as spell power for 20 sec. | | Glyph of Metamorphosis | Increases the duration of your Metamorphosis by 6 sec. | | Glyph of Shadowflame | Your Shadowflame also applies a 70% movement speed slow on its victims. | | Glyph of Soul Link | Increases the percentage of damage shared via your Soul Link by an additional 5%. |
Last edited by bdew : 02/24/09 at 6:44 AM.
|
|
|
|
|
02/24/09, 6:48 AM
|
#72
|
|
Von Kaiser
Human Warlock
Silvermoon (EU)
|
Ok, so basically Metamorphosis now has a 2 min CD as far as demonology locks are concerned.
Haunt increasing dot damage by 3% is nice, but it also makes Haunt even more important to be kept up at all times. Although in all honesty it already is.
The one I'm most interested in is lifetap though. That basically means you'll lifetap once before the fight and then every 20 secs? Will it be a part of the rotation? Does it stack with 4pc T7? Damn the character copy queue :P
|
|
|
|
|
02/24/09, 6:53 AM
|
#73
|
|
Glass Joe
Human Warlock
Darksorrow (EU)
|
After quickly looking it over this looks like my affliction test spec. There's room to move a point from IDS to Eradication depending on the cooldown (if there is one). With fel synergy doing ~25% of damage in pet healing (guessing easily 1k per second upwards in Ulduar gear) it's possible to keep your imp up at all times firebolting away without worrying about health.
Glyphs now pose a problem; have CoA, Imp and Corruption but there's strong competition from the new Haunt and Life Tap ones. Imp is pretty crucial in that build to keep it's damage up so depends on what numbers the new ones bring.
Sad to see the current affliction rotation die though.
I'm very tempted to try some other spec now although it's somewhat harder to maximise talents whilst keeping 3 points in Suppression. Guess it's time to find some more hit gear =/
|
|
|
|
|
02/24/09, 7:09 AM
|
#74
|
|
Von Kaiser
Human Warlock
Executus (EU)
|
Considering an average Immolate tick of 1200 currently, it seems the new Conflagrate, with the new talents, will be hitting for around 7.5-8K damage and critting for 15-16K, which is really sick for an instant spell, and higher than Chaos Bolt and Incinerate.
|
|
|
|
|
02/24/09, 7:13 AM
|
#75
|
|
Don Flamenco
Human Warlock
Frostmane (EU)
|
As an idea, will be nice to see if Corr base damage/coefficient was increased to basicly include SL ticks, which will be extremely nice, and most likely making up for most of the damage lost by the SL/Immo changes.
|
|
|
|
|
|