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Old 02/24/09, 9:20 AM   #1
Rozzenwyn
Von Kaiser
 
Undead Warlock
 
Exodar
3.1 Meta/Ruin Spec

So I was going over the patch notes and MMO's new talent calculator. This is what I came up with for full Meta/Ruin spec. Anyone have thoughts on improving this while keeping meta/ruin?

http://talent.mmo-champion.com/?warl...5&version=9614

Is Molten Core worth it when the only fire spell I usually cast is Immolate? Would I be better off putting 2 of those points into Decimation and having an approximately 1.5 sec soulfire whenever I crit with sbolt under 35%? I'm thinking maybe the soulfire is worth it, that's a very fast cast time and soulfire does a lot of damage and gives a second fire spell to possibly take advantage of molten core if it happens to proc at that point. So maybe I should go with this instead:

http://talent.mmo-champion.com/?warl...0&version=9614

Thoughts?

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Old 02/24/09, 9:32 AM   #2
Fenneth
Glass Joe
 
Tauren Druid
 
Khaz'goroth
I was just about to post nearly point-for-point the same spec in the main 3.1 thread. It looks like a potentially very good spec to my inexperienced eyes, with fine DPS and a really good raid buff in Demonic Pact.

BTW, you can take out 1 point from say, Master Summoner, and stick it in Suppression if you like.

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Old 02/24/09, 9:46 AM   #3
Demonwarlock
Glass Joe
 
Demonwarlock's Avatar
 
Blood Elf Paladin
 
The Underbog
It will be interesting to see if using soulfire as an execute will be worth the talent points as they are now.

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Old 02/24/09, 9:52 AM   #4
Frogmite
Piston Honda
 
Night Elf Druid
 
Silvermoon (EU)
I'd go more like this:

http://talent.mmo-champion.com/?warl...5&version=9614

SB spam and corruption/CoA should keep MC up for immolate and allows you to weave in SF below 35%. Once gear improves and you no longer need the hit you can max out aftermath and dump points in Imp CoA/Demonic Tactics. My feeling is Imp CoA and Aftermath are bigger boosts than Imp Tactics though. Maybe my napkin maths is flawed though.

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Old 02/24/09, 9:52 AM   #5
Rozzenwyn
Von Kaiser
 
Undead Warlock
 
Exodar
Originally Posted by Fenneth View Post
I was just about to post nearly point-for-point the same spec in the main 3.1 thread. It looks like a potentially very good spec to my inexperienced eyes, with fine DPS and a really good raid buff in Demonic Pact.

BTW, you can take out 1 point from say, Master Summoner, and stick it in Suppression if you like.

I'm hit capped with a boomkin or spriest in the group and can get fairly close to it without with a few gear changes, its not worth the talent point to me and I've had Master Summoner come in handy soooo many times in the past I love that talent . But yes if someone isn't hit capped then that is not a bad sacrifice to make. Which of the 2 specs were you leaning towards?

Originally Posted by Frogmite View Post
I'd go more like this:

http://talent.mmo-champion.com/?warl...5&version=9614

SB spam and corruption/CoA should keep MC up for immolate and allows you to weave in SF below 35%. Once gear improves and you no longer need the hit you can max out aftermath and dump points in Imp CoA/Demonic Tactics. My feeling is Imp CoA and Aftermath are bigger boosts than Imp Tactics though. Maybe my napkin maths is flawed though.
Hmm I'm a big fan of imp demonic tactics for the better uptime on demonic pact but I might just consider the point loss in Master Summoner to get a point in Aftermath. Forgot they changed that talent too. So something like this:

http://talent.mmo-champion.com/?warl...5&version=9614

Last edited by Rozzenwyn : 02/24/09 at 9:57 AM.

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Old 02/24/09, 10:00 AM   #6
Alianub
Glass Joe
 
Draenei Priest
 
Area 52
Originally Posted by Frogmite View Post
I'd go more like this:

http://talent.mmo-champion.com/?warl...5&version=9614

SB spam and corruption/CoA should keep MC up for immolate and allows you to weave in SF below 35%. Once gear improves and you no longer need the hit you can max out aftermath and dump points in Imp CoA/Demonic Tactics. My feeling is Imp CoA and Aftermath are bigger boosts than Imp Tactics though. Maybe my napkin maths is flawed though.
So keep CoA and corruption up or just one up at a time?

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Old 02/24/09, 11:53 AM   #7
Hydria
Glass Joe
 
Goblin Death Knight
 
Mug'thol
I was actually looking at a spec like this
http://talent.mmo-champion.com/?warl...5&version=9614

Reasoning being that we keep up CoA/Corruption/Immolate and then once the target is sub 35% you switch to

SB -> SF -> SB -> SF and refresh dots when they fall. Though I'll do some testing to see if SB/SF spam is better than SB/SF + dots.

Edit: This spec is heavily dependent on you having an elemental shaman of course and the last 2 free points can find a home in 3/3 MC or Imp CoA/Corruption. I haven't decided yet.

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Old 02/24/09, 12:18 PM   #8
Nicsnock
Glass Joe
 
Human Warlock
 
Gilneas
Originally Posted by Hydria View Post
I was actually looking at a spec like this
http://talent.mmo-champion.com/?warl...5&version=9614

Reasoning being that we keep up CoA/Corruption/Immolate and then once the target is sub 35% you switch to

SB -> SF -> SB -> SF and refresh dots when they fall. Though I'll do some testing to see if SB/SF spam is better than SB/SF + dots.

Edit: This spec is heavily dependent on you having an elemental shaman of course and the last 2 free points can find a home in 3/3 MC or Imp CoA/Corruption. I haven't decided yet.
I am on test right now, the problem with SB > SF > SB > SF etc is that your not gaining the casting increase until the SB hits the target. So far with my build 3/52/16 I have found the best results to be SB > SB, or I cast CORR, IMO instead of SB if they have expired( this is to allow you to gain Decimation ) otherwise you are casting for almost 2 seconds extra.


Again SB > Filler to allow for Decimation > SF > SB > Filler to allow for Decimation > SF

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Old 02/24/09, 12:29 PM   #9
glaci
Glass Joe
 
Blood Elf Warlock
 
Scilla
Originally Posted by Nicsnock View Post
I am on test right now, the problem with SB > SF > SB > SF etc is that your not gaining the casting increase until the SB hits the target. So far with my build 3/52/16 I have found the best results to be SB > SB, or I cast CORR, IMO instead of SB if they have expired( this is to allow you to gain Decimation ) otherwise you are casting for almost 2 seconds extra.


Again SB > Filler to allow for Decimation > SF > SB > Filler to allow for Decimation > SF
Any chance you could run a quick WWS parse as you beat on the dummies. I would love to see how that plays out.

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Old 02/24/09, 12:32 PM   #10
Morrigan
Von Kaiser
 
Gnome Warlock
 
Gorgonnash (EU)
- Demonic Pact still bugged
I somehow get the impression that they do not WANT to fix this, because then Demo would scale way too well with spellpower if you could overcome the 2800 spellpower by default (with items like the Sarth trinket this shouldn't be too hard).

- Decimation
The problem I have with this talent is that you have to wait for your shadowbolt projectile to hit the target before you get the buff, so you can only use Soulfire effectively every two shadow bolts. So your rotation would look more like SB-SB-SF-SB-SB-SF, rather than SB-SF-SB-SF...

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Old 02/24/09, 12:38 PM   #11
Warelle
Glass Joe
 
Orc Shaman
 
Auchindoun (EU)
Originally Posted by Nicsnock View Post
I am on test right now, the problem with SB > SF > SB > SF etc is that your not gaining the casting increase until the SB hits the target. So far with my build 3/52/16 I have found the best results to be SB > SB, or I cast CORR, IMO instead of SB if they have expired( this is to allow you to gain Decimation ) otherwise you are casting for almost 2 seconds extra.


Again SB > Filler to allow for Decimation > SF > SB > Filler to allow for Decimation > SF
Does SB>SB>SF>SF work?

At the start of the first SF you'd get the buff from the first SB, second SB lands while you're casting the first SF and refreshes the effect?

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Old 02/24/09, 12:39 PM   #12
Nicsnock
Glass Joe
 
Human Warlock
 
Gilneas
Originally Posted by glaci View Post
Any chance you could run a quick WWS parse as you beat on the dummies. I would love to see how that plays out.
The critical errors will make that pretty impossible for me.

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Old 02/24/09, 12:42 PM   #13
Nicsnock
Glass Joe
 
Human Warlock
 
Gilneas
Originally Posted by Warelle View Post
Does SB>SB>SF>SF work?

At the start of the first SF you'd get the buff from the first SB, second SB lands while you're casting the first SF and refreshes the effect?
Does not work, I still have the buff. It appears that the buff has some type of internal charge to keep this from happening.

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Old 02/24/09, 3:38 PM   #14
Hydria
Glass Joe
 
Goblin Death Knight
 
Mug'thol
Originally Posted by Nicsnock View Post
I am on test right now, the problem with SB > SF > SB > SF etc is that your not gaining the casting increase until the SB hits the target. So far with my build 3/52/16 I have found the best results to be SB > SB, or I cast CORR, IMO instead of SB if they have expired( this is to allow you to gain Decimation ) otherwise you are casting for almost 2 seconds extra.


Again SB > Filler to allow for Decimation > SF > SB > Filler to allow for Decimation > SF
What I'm thinking is, staying somewhat closer to the target than usual, you gain a shorter missile travel time meaning the rotation works a bit better and you can just walk right up the moment you hit Metamorph and not have to waste a GCD on charge...though with the lack of threat reducing talents this could very well not be viable.

I'm still waiting on the PTR to copy my character so I can't do anything right now other than speculate.

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Old 02/24/09, 4:32 PM   #15
• bartolimu
palpably superior comprehension
 
bartolimu's Avatar
 
Undead Warlock
 
Mal'Ganis
I am having trouble justifying a thread for every individual spec this early in the patch development cycle. Convince me otherwise.

An hour and a half and no reply. That's what I thought.

Last edited by bartolimu : 02/24/09 at 6:04 PM.

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