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Old 05/14/09, 2:06 PM   2 links from elsewhere to this Post. Click to view. #1626
Dragones
Glass Joe
 
Human Warlock
 
Winterhoof
Flare of heavens is still the same The World of Warcraft Armory you were probably looking at the stats before the change awhile ago.
 
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Old 05/14/09, 3:44 PM   #1627
Uglywombat
Glass Joe
 
Blood Elf Warlock
 
Altar of Storms
Ah thank you, i guess I was looking at the older version.
That aside, surely the dagger off of Algalon is better than Runescribed...or is it that it's so unobtainable that it isn't put there?
 
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Old 05/14/09, 4:29 PM   #1628
FalseMyrmidon
Von Kaiser
 
Blood Elf Warlock
 
Doomhammer
Originally Posted by Diogenetic View Post
The test dummy is pretty much permanently at low health, so it's like a constant execute phase damage boost from Death's Embrace and DS.
The obvious solution to this is just don't spec into Death's Embrace and don't use DS if you want to know your above 35% DPS.

IE Something like Talent Calculator - World of Warcraft with the 1 point in Imp Howl as filler (doesn't affect DPS) and 2 points left over to finish filling in Death's Embrace in a real spec.

Originally Posted by Uglywombat View Post
Ah thank you, i guess I was looking at the older version.
That aside, surely the dagger off of Algalon is better than Runescribed...or is it that it's so unobtainable that it isn't put there?
They moved a lot of the drops off Algalon so most likely that dagger doesn't drop off him anymore. No one has had it drop yet so it very well could still drop off him or it could just be undiscovered hard mode loot from another boss.
 
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Old 05/14/09, 4:53 PM   #1629
 fallenman
probably drunk
 
fallenman's Avatar
 
Gnome Warlock
 
Scilla
It has actually been implied by blizzard that the algalon weapon drops are also shared by some other hard mode bosses, in a shared loot table. World of Warcraft - English (NA) Forums -> Concerning Starshard Edge
 
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Old 05/15/09, 6:05 AM   #1630
Scrufola
Von Kaiser
 
Human Warlock
 
Kargath (EU)
It could be usefull to know how much dps each of the set bonus provide for the two destro variations. This should help to decide if it makes sence to keep T7.4 or break it for a non-set Ulduar item and to find the point to switch from 3/13/55 to 0/13/58.

I used the default profiles and variables of simcraft, which can be seen in the first post. The only difference is that I switched off all set bonus and turned one on at a time (You can't have T7.4 without T7.2 but I enabled only T7.4 to measure it's dps gain).

Tier 8 best in slot gear

Warlock_T8_Hit_Gear.simcraft
# Standard Gear Attributes
gear_stamina=950
gear_strength=0
gear_agility=0
gear_intellect=872
gear_spirit=306
gear_attack_power=0
gear_expertise_rating=0
gear_armor_penetration_rating=0
gear_spell_power=2383
gear_hit_rating=373
gear_crit_rating=471
gear_haste_rating=486

# Meta Gem
chaotic_skyflare=1

# Item Procs
illustration_of_the_dragon_soul=1
flare_of_the_heavens=1
Warlock_T8_Gear.simcraft
# Standard Gear Attributes
gear_stamina=961
gear_strength=0
gear_agility=0
gear_intellect=848
gear_spirit=365
gear_attack_power=0
gear_expertise_rating=0
gear_armor_penetration_rating=0
gear_spell_power=2348
gear_hit_rating=292
gear_crit_rating=571
gear_haste_rating=454

# Meta Gem
chaotic_skyflare=1

# Item Procs
illustration_of_the_dragon_soul=1
flare_of_the_heavens=1
3.1.2

0/13/58
dps	gain
7390	+144		Warlock_T8_00_13_58-T84
7382	+136		Warlock_T8_00_13_58-T82
7285	 +39		Warlock_T8_00_13_58-T74
7279	 +33		Warlock_T8_00_13_58-T72
7246			Warlock_T8_00_13_58
Note: This is with Conflagrate, Incinerate and Immolate glyph.

3/13/55
dps	gain
7287	+138		Warlock_T8_03_13_55-T84
7283	+134		Warlock_T8_03_13_55-T82
7272	+123		Warlock_T8_03_13_55-T74
7183	 +34		Warlock_T8_03_13_55-T72
7149			Warlock_T8_03_13_55
Note: This is with Conflagrate, Incinerate and Life Tap glyph.
  • It doesn't matter if you do have a set bonus or none at all. 0/13/58 is always better than 3/13/55 with the T8 default Gear of Simcraft.
  • The T7.4 set bonus dropps to 39 dps with the replenishment spec which makes it easy to break T7.4 as soon as you have a worthy upgrade.
  • It's a very close call between the two specs with T7.4 and probably depends on you actual gear which one wins.
  • The T8.2 is really nice for a two piece bonus.


3.1.0


0/13/58
dps	gain
6652	+126		Warlock_T8_00_13_58-T82
6650	+124		Warlock_T8_00_13_58-T84
6558	 +32		Warlock_T8_00_13_58-T74
6556	 +30		Warlock_T8_00_13_58-T72
6526			Warlock_T8_00_13_58
Note: This is with Conflagrate, Incinerate and Immolate glyph.

3/13/55
			
dps	gain
6571	+126		Warlock_T8_03_13_55-T82
6566	+121		Warlock_T8_03_13_55-T84
6556	+111		Warlock_T8_03_13_55-T74
6475	 +30		Warlock_T8_03_13_55-T72
6445			Warlock_T8_03_13_55
Note: This is with Conflagrate, Incinerate and Life Tap glyph.


Tier 7 best in slot gear


Warlock_T7_Hit_Gear.simcraft
# Standard Gear Attributes
gear_stamina=948
gear_strength=0
gear_agility=0
gear_intellect=800
gear_spirit=347
gear_attack_power=0
gear_expertise_rating=0
gear_armor_penetration_rating=0
gear_spell_power=2054
gear_hit_rating=373
gear_crit_rating=252
gear_haste_rating=646

# Set Bonuses
tier7_2pc=1
tier7_4pc=1

# Meta Gem
chaotic_skyflare=1

# Item Procs
illustration_of_the_dragon_soul=1
dying_curse=1


Warlock_T7_Gear.simcraft
# Standard Gear Attributes
gear_stamina=931
gear_strength=0
gear_agility=0
gear_intellect=807
gear_spirit=427
gear_attack_power=0
gear_expertise_rating=0
gear_armor_penetration_rating=0
gear_spell_power=2074
gear_hit_rating=292
gear_crit_rating=270
gear_haste_rating=624

# Set Bonuses
tier7_2pc=1
tier7_4pc=1

# Meta Gem
chaotic_skyflare=1

# Item Procs
illustration_of_the_dragon_soul=1
dying_curse=1

3.1.2

0/13/58
dps	gain
6850	+135		Warlock_T7_00_13_58-T84
6837	+122		Warlock_T7_00_13_58-T82
6758	 +43		Warlock_T7_00_13_58-T74
6744	 +29		Warlock_T7_00_13_58-T72
6715			Warlock_T7_00_13_58
Note: This is with Conflagrate, Incinerate and Immolate glyph.

3/13/55
dps	gain
6861	+141		Warlock_T7_03_13_55-T84
6844	+124		Warlock_T7_03_13_55-T82
6843	+123		Warlock_T7_03_13_55-T74
6754	 +34		Warlock_T7_03_13_55-T72
6720			Warlock_T7_03_13_55
Note: This is with Conflagrate, Incinerate and Life Tap glyph.
  • If you did not get that many upgrades from Ulduar, the point to break up T7.4 seams to be when you get T8.2.
  • If you don't have T8.2, you should use T7.4.
  • If you have T7.4 3/13/55 is about 100 dps more than 0/13/58.


3.1.0


0/13/58
dps	gain
6163	+119		Warlock_T7_00_13_58-T84
6159	+115		Warlock_T7_00_13_58-T82
6085	 +41		Warlock_T7_00_13_58-T74
6070	 +26		Warlock_T7_00_13_58-T72
6044			Warlock_T7_00_13_58
Note: This is with Conflagrate, Incinerate and Immolate glyph.

3/13/55
			
dps	gain
6173	+119		Warlock_T7_03_13_55-T84
6165	+111		Warlock_T7_03_13_55-T82
6165	+111		Warlock_T7_03_13_55-T74
6083	 +29		Warlock_T7_03_13_55-T72
6054			Warlock_T7_03_13_55
Note: This is with Conflagrate, Incinerate and Life Tap glyph.

Last edited by Scrufola : 05/15/09 at 10:56 AM.
 
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Old 05/15/09, 7:22 AM   #1631
wow2k6
Glass Joe
 
Blood Elf Warlock
 
Kult der Verdammten (EU)
Okay, if I got you right you just looked at each set bonus independently? So I have to add the T8-2 Bonus to the T8-4 Bonus to get the benefit 4 pieces would give me?
 
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Old 05/15/09, 7:42 AM   #1632
Scrufola
Von Kaiser
 
Human Warlock
 
Kargath (EU)
Originally Posted by wow2k6 View Post
Okay, if I got you right you just looked at each set bonus independently? So I have to add the T8-2 Bonus to the T8-4 Bonus to get the benefit 4 pieces would give me?
Yes, that's correct.
 
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Old 05/15/09, 8:55 AM   #1633
32103940
Banned
 
Dwarf Hunter
 
Alexstrasza
I tried looking in Globals_T8 but cannot find the option to enable 3.1.2 mechanics. How do I run simcraft for 3.12 changes?
 
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Old 05/15/09, 9:19 AM   #1634
Scrufola
Von Kaiser
 
Human Warlock
 
Kargath (EU)
Originally Posted by 32103940 View Post
I tried looking in Globals_T8 but cannot find the option to enable 3.1.2 mechanics. How do I run simcraft for 3.12 changes?
Add this to your config file:

patch=3.1.2
 
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Old 05/15/09, 12:04 PM   #1635
Scrufola
Von Kaiser
 
Human Warlock
 
Kargath (EU)
If you would like to skill into Improved Soul Leech and skill additional non-dps talents like Shadow Fury, Shadowburn or 2 points in Destructive reach, which talent is the best to remove some points from?

3.1.2 with T8 best in Slot gear.
dps	loss	lptp
7525			Warlock_T8_00_13_58
7388	-137	-45.67	Warlock_T8_00_13_58-no_backlash
7340	-185	-61.67	Warlock_T8_00_13_58-no_pyroclasm
7331	-194	-64.67	Warlock_T8_00_13_58-no_emp_imp
6676	-849	-169.8	Warlock_T8_00_13_58-no_fire_and_brimstone
6861	-664	-221.33	Warlock_T8_00_13_58-no_backdraft

loss = dps loss if this talent is not skilled
lptp = dps loss per talent point if this talent is not skilled
  • With T8 "best in slot gear" and 3.1.2, it looks like backlash provides the least dps gain per talent point.
  • Pyroclasm and Empowered Imp are about the same dps gain per talent point.


Now, let's see if it would make sense to replace the least contributing 3 talent points (2 backlash, 1 pyroclasm) with suppression.

7525	Warlock_T8_00_13_58
7383	Warlock_T8_03_13_55-replenishment
  • No, with access to T8 "best in slot gear", suppression is not worth it for a replenishment build.



3.1.2 with T7 best in slot gear.
dps	loss	lptp
6787			Warlock_T7_00_13_58
6657	-130	-43.33	Warlock_T7_00_13_58-no_backlash
6629	-158	-52.67	Warlock_T7_00_13_58-no_pyroclasm
6606	-181	-60.33	Warlock_T7_00_13_58-no_emp_imp
6165	-622	-207.33	Warlock_T7_00_13_58-no_backdraft
6020	-767	-153.4	Warlock_T7_00_13_58-no_fire_and_brimstone

   6787    Warlock_T7_00_13_58
   6725    Warlock_T7_03_13_55-replenishment

3.1.0 with T7 best in slot
dps	loss	lptp
6108			Warlock_T7_00_13_58
6006	-102	-34	Warlock_T7_00_13_58-no_pyroclasm
5993	-115	-38.33	Warlock_T7_00_13_58-no_backlash
5942	-166	-55.33	Warlock_T7_00_13_58-no_emp_imp
5920	-188	-62.67	Warlock_T7_00_13_58-no_fire_and_brimstone
5587	-521	-104.2	Warlock_T7_00_13_58-no_backdraft

6108		Warlock_T7_00_13_58
6063		Warlock_T7_03_13_55-replenishment
  • With 3.1.0 and T7 "best in slot gear", the talent which provides the least dps per point is Pyroclasm. With 3.1.2 that changes and Pyroclasm gets better than Backlash per point.

warlock=Warlock_T8_00_13_58
level=80
talents=http://www.wowhead.com/?talent#IZcu0h0hZVbGVdcuVsAfct
actions=flask,type=frost_wyrm/food,type=tender_shoveltusk_steak/fire_stone/fel_armor/summon_pet,imp
actions+=/curse_of_doom,time_to_die>=90/immolate/conflagrate/chaos_bolt/incinerate/life_tap
Warlock_T8_Hit_Gear.simcraft
tier7_2pc=0
tier7_4pc=0
tier8_2pc=1
tier8_4pc=1
glyph_conflagrate=1
glyph_incinerate=1
glyph_immolate=1

warlock=Warlock_T8_00_13_58-no_backlash
level=80
talents=http://www.wowhead.com/?talent#IZcu0h0hZVbGqd0uVsAfct
actions=flask,type=frost_wyrm/food,type=tender_shoveltusk_steak/fire_stone/fel_armor/summon_pet,imp
actions+=/curse_of_doom,time_to_die>=90/immolate/conflagrate/chaos_bolt/incinerate/life_tap
Warlock_T8_Hit_Gear.simcraft
tier7_2pc=0
tier7_4pc=0
tier8_2pc=1
tier8_4pc=1
glyph_conflagrate=1
glyph_incinerate=1
glyph_immolate=1

warlock=Warlock_T8_00_13_58-no_pyroclasm
level=80
talents=http://www.wowhead.com/?talent#IZcu0h0hZVbGVdcuVsVfct
actions=flask,type=frost_wyrm/food,type=tender_shoveltusk_steak/fire_stone/fel_armor/summon_pet,imp
actions+=/curse_of_doom,time_to_die>=90/immolate/conflagrate/chaos_bolt/incinerate/life_tap
Warlock_T8_Hit_Gear.simcraft
tier7_2pc=0
tier7_4pc=0
tier8_2pc=1
tier8_4pc=1
glyph_conflagrate=1
glyph_incinerate=1
glyph_immolate=1

warlock=Warlock_T8_00_13_58-no_emp_imp
level=80
talents=http://www.wowhead.com/?talent#IZcu0h0hZVbGVdcuVsAf0t
actions=flask,type=frost_wyrm/food,type=tender_shoveltusk_steak/fire_stone/fel_armor/summon_pet,imp
actions+=/curse_of_doom,time_to_die>=90/immolate/conflagrate/chaos_bolt/incinerate/life_tap
Warlock_T8_Hit_Gear.simcraft
tier7_2pc=0
tier7_4pc=0
tier8_2pc=1
tier8_4pc=1
glyph_conflagrate=1
glyph_incinerate=1
glyph_immolate=1

warlock=Warlock_T8_00_13_58-no_backdraft
level=80
talents=http://www.wowhead.com/?talent#IZcu0h0hZVbGVdcuVsAbct
actions=flask,type=frost_wyrm/food,type=tender_shoveltusk_steak/fire_stone/fel_armor/summon_pet,imp
actions+=/curse_of_doom,time_to_die>=90/immolate/conflagrate/chaos_bolt/incinerate/life_tap
Warlock_T8_Hit_Gear.simcraft
tier7_2pc=0
tier7_4pc=0
tier8_2pc=1
tier8_4pc=1
glyph_conflagrate=1
glyph_incinerate=1
glyph_immolate=1

warlock=Warlock_T8_00_13_58-no_fire_and_brimstone
level=80
talents=http://www.wowhead.com/?talent#IZcu0h0hZVbGVdcuVsAfcz
actions=flask,type=frost_wyrm/food,type=tender_shoveltusk_steak/fire_stone/fel_armor/summon_pet,imp
actions+=/curse_of_doom,time_to_die>=90/immolate/conflagrate/chaos_bolt/incinerate/life_tap
Warlock_T8_Hit_Gear.simcraft
tier7_2pc=0
tier7_4pc=0
tier8_2pc=1
tier8_4pc=1
glyph_conflagrate=1
glyph_incinerate=1
glyph_immolate=1

warlock=Warlock_T8_03_13_55-replenishment
level=80
talents=http://www.wowhead.com/?talent#IcZcu0h0hZVbGVdzuVsifct
actions=flask,type=frost_wyrm/food,type=tender_shoveltusk_steak/fire_stone/fel_armo
r/summon_pet,imp
actions+=/curse_of_doom,time_to_die>=90/immolate/conflagrate/chaos_bolt/incinerate/
life_tap
Warlock_T8_Gear.simcraft
tier7_2pc=0
tier7_4pc=0
tier8_2pc=1
tier8_4pc=1
glyph_conflagrate=1
glyph_incinerate=1
glyph_immolate=1

Last edited by Scrufola : 05/15/09 at 12:29 PM.
 
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Old 05/15/09, 1:31 PM   #1636
Madlax
Piston Honda
 
Undead Warlock
 
Twisting Nether (EU)
I´m looking for some insight on the Destro build:
I´d like to have the 2nd point in Destructive Reach aswell as the point in shadowfury for Pve and therefore I´m wondering which points are best to drop for minimal dps loss.

My personal feeling would tell me Empowered Imp - has anyone calced it down for patch 3.1.2 yet?
 
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Old 05/15/09, 2:03 PM   #1637
Bandoer
Glass Joe
 
Orc Warlock
 
Earthen Ring
If you have other people in the raid with replenishment, you can leave off Soul Leach/Improved Soul Leach. I think movement fights also greatly diminish the value of Improved Soul Leach for personal dps, in comparison to the Patchwerk modeling we have.
 
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Old 05/15/09, 2:51 PM   #1638
32103940
Banned
 
Dwarf Hunter
 
Alexstrasza
I cant seem to get 13/58 to work on 3.1.2 settings. The other dps values seem to be the same as the first post, except 13/58. I opened the html file produced and the mana usage chart was weird. It appears that the simulator stopped lifetapping at around 150s..any clues?

SimulationCraft for World of Warcraft build 3.1.2 (iterations=1000, max_time=300, optimal_raid=1)

DPS Ranking:
  49583 100.0%  Raid
   7603  15.3%  Warlock_T8_53_00_18_DG
   7277  14.7%  Warlock_T8_53_00_18
   7094  14.3%  Warlock_T8_00_41_30
   6998  14.1%  Warlock_T8_00_40_31
   6932  14.0%  Warlock_T8_03_52_16
   6907  13.9%  Warlock_T8_00_13_58
   6853  13.8%  Warlock_T8_00_56_15
simcraft max_time=300 optimal_raid=1

warlock=Warlock_T8_00_13_58
level=80
talents=http://www.wowhead.com/?talent#IZcu0h0hZVbGVdcuVsAfct
actions=flask,type=frost_wyrm/food,type=tender_shoveltusk_steak/

fire_stone/fel_armor/summon_pet,imp
actions+=/life_tap,glyph=1/curse_of_doom,time_to_die>=90/immolate/conflagrate/chaos_bolt/incinerate/life_tap
Warlock_T8_hit_Gear.simcraft
glyph_conflagrate=1
glyph_incinerate=1
glyph_immolate=1

Last edited by 32103940 : 05/15/09 at 2:58 PM.
 
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Old 05/15/09, 3:07 PM   #1639
Grimrage
Von Kaiser
 
Grimrage's Avatar
 
Gnome Warlock
 
Lightbringer
Two things I note that may affect it. The first is that you have a line break between actions in the actions= line. Not sure if the code will register the additional options that sit on their own line (firestone, fel armor, imp). It should be easy to check, though. If you have an imp dealing damage in the output detail then it summoned the pet.

The other is that you still have the life tap option with the glyph but you don't have the glyph. No need for the option, but that's probably just a visual thing since the problem before was that it would never get past if you were missing the glyph and you'd have no damage done.

To the other question regarding life tap usage, it's an average graph. Since it's not trying to life tap on schedule it just life taps as needed. This results in the graph showing an average where the mana stays at a non-zero level but never displays clear spikes.
 
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Old 05/15/09, 7:02 PM   #1640
32103940
Banned
 
Dwarf Hunter
 
Alexstrasza
No go to both suggestions.. chaos bolt is not even close to 7k dps let alone be #1 at 7.7k as per the front page post. I used r2288 (01may, latest afaik, just checked). The only changes i made to the default pack is to add patch=3.1.2 and change no of iterations from 1000 to 30000 in the t8_globals file. Unless im doing wrong, I think it's not possible to replicate the results, as seen here, where 3pt suppression chaos bolt (unedited provided profile) is bottom rank:

SimulationCraft for World of Warcraft build 3.1.2 (iterations=30000, max_time=300, optimal_raid=1)

DPS Ranking:
  49507 100.0%  Raid
   7603  15.3%  Warlock_T8_53_00_18_DG
   7280  14.7%  Warlock_T8_53_00_18
   7091  14.3%  Warlock_T8_00_41_30
   6996  14.1%  Warlock_T8_00_40_31
   6939  14.0%  Warlock_T8_03_52_16
   6851  13.8%  Warlock_T8_00_56_15
   6831  13.8%  Warlock_T8_03_13_55
 
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Old 05/15/09, 7:39 PM   #1641
 Zakalwe
The Chairmaker
 
Gnome Warlock
 
Ysera
Originally Posted by 32103940 View Post
No go to both suggestions.. chaos bolt is not even close to 7k dps let alone be #1 at 7.7k as per the front page post. I used r2288 (01may, latest afaik, just checked). The only changes i made to the default pack is to add patch=3.1.2 and change no of iterations from 1000 to 30000 in the t8_globals file. Unless im doing wrong, I think it's not possible to replicate the results, as seen here, where 3pt suppression chaos bolt (unedited provided profile) is bottom rank:

SimulationCraft for World of Warcraft build 3.1.2 (iterations=30000, max_time=300, optimal_raid=1)

DPS Ranking:
  49507 100.0%  Raid
   7603  15.3%  Warlock_T8_53_00_18_DG
   7280  14.7%  Warlock_T8_53_00_18
   7091  14.3%  Warlock_T8_00_41_30
   6996  14.1%  Warlock_T8_00_40_31
   6939  14.0%  Warlock_T8_03_52_16
   6851  13.8%  Warlock_T8_00_56_15
   6831  13.8%  Warlock_T8_03_13_55
There hasn't been a new simcraft release since the 3.1.2 PTR was released. The only way to simulate 3.1.2 mechanics right now is to get a version from SVN and compile it yourself.
 
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Old 05/16/09, 1:02 PM   #1642
32103940
Banned
 
Dwarf Hunter
 
Alexstrasza
OK that definitely explains alot.
 
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Old 05/17/09, 12:20 PM   #1643
PawnedDaily
Glass Joe
 
Orc Warlock
 
Lightning's Blade
0/18/53?

http://talent.mmo-champion.com/?warl...31051335230351

I've followed this thread and haven't seen this build tested. Perhaps i missed it, but it seems at first glance that 3 points in unholy power would be worth more dps than soul leech & imp soul leech if your raid already has replenishment.
 
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Old 05/17/09, 2:10 PM   #1644
Esarus
Glass Joe
 
Human Warlock
 
Outland (EU)
Originally Posted by PawnedDaily View Post
http://talent.mmo-champion.com/?warl...31051335230351

I've followed this thread and haven't seen this build tested. Perhaps i missed it, but it seems at first glance that 3 points in unholy power would be worth more dps than soul leech & imp soul leech if your raid already has replenishment.
The 12% extra Imp damage from 3/5 Unholy Power is less of a damage increase over Improved Soul Leech. Imp Soul Leech doesn't only give Replenishment, it gives you 2% of total mana everytime it procs too. This gives the Warlock more time to DPS instead of lifetapping, eventually giving a higher DPS increase than Unholy Power.

Oh and if you don't want to go Imp Soul Leech, 3/3 Supression in Affliction is a much better alternative than Unholy Power.
 
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Old 05/17/09, 6:51 PM   #1645
PawnedDaily
Glass Joe
 
Orc Warlock
 
Lightning's Blade
Originally Posted by Esarus View Post
The 12% extra Imp damage from 3/5 Unholy Power is less of a damage increase over Improved Soul Leech. Imp Soul Leech doesn't only give Replenishment, it gives you 2% of total mana everytime it procs too. This gives the Warlock more time to DPS instead of lifetapping, eventually giving a higher DPS increase than Unholy Power.

Oh and if you don't want to go Imp Soul Leech, 3/3 Supression in Affliction is a much better alternative than Unholy Power.
I appreciate your answer, not really sure i agree with all of it though. Imp Soul Leech is worth 1 lifetap every 31 casts.

(average mana from life tap / mana returned from isl) /.3 = casts needed to recover mana from lifetap:

(3750/400)/.3 = 31.25 ---sidenote that isl scales negatively with spirit.

That is essentially one lifetap a minute. So can you do more damage than 12% of your imp's dps over 60 seconds in one gcd? I don't have a log that shows an imp's dps in a raid enviroment, but if we assume 600 dps without unholy power, then unholy power adds 72 dps to the imp. (600 * 12) Thats 60*72 for 4320 dmg in one gcd. I think the only spell that would meet that dmg/cast time requirement would be COD. Any fight that requires movement were you can essentially life tap for free further reduces the value of imp soul leech. That's almost every fight in ulduar.

As for suppression, its a great talent if you have the ability to get to 11% hit. The combination of gear i would need to wear to accomplish that would be so gimped that the talent is essentially of no value to me. Perhaps as gear becomes available to me that may change, but at this point in time that talent might as well not exist.
 
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Old 05/17/09, 7:24 PM   #1646
Marco
Glass Joe
 
Gnome Warlock
 
Earthen Ring
Originally Posted by PawnedDaily View Post
Thats 60*72 for 4320 dmg in one gcd. I think the only spell that would meet that dmg/cast time requirement would be COD.
I would hope that almost any spell you might cast would do 4320 damage per GCD, since that's only 2880-4320 dps (depending on haste).
Any fight that requires movement were you can essentially life tap for free further reduces the value of imp soul leech. That's almost every fight in ulduar.
That argument gets brought up every couple of pages; some people find it to be true for themselves and some don't. I don't have a strong opinion either way, but Simulationcraft is about simulating Patchwerk fights; it's up to players to adjust that information for real-world fights. You can run sims with infinite_mana=1 if you want to discount the effect of ISL and spirit on life tap frequency.
 
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Old 05/18/09, 5:02 PM   #1647
shadestrider
Glass Joe
 
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Blood Elf Warlock
 
Tichondrius
Is CoA included for Warlock_T8_00_13_5?

For Warlock_T8_00_13_58, I see:

actions+=/curse_of_doom,time_to_die>=90/immolate/conflagrate/chaos_bolt/incinerate/life_tap
I am not familiar with the Simulationcraft's syntax, but it looks like you're only considering CoD if you have more than 90 secs left. Is CoA considered in case it's less than 90 secs? And why is this value not 60?
 
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Old 05/18/09, 5:05 PM   #1648
nuibank
Von Kaiser
 
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Blood Elf Warlock
 
Sen'jin
The sim's fight length isn't guaranteed. It's a fudge factor thing.
 
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Old 05/18/09, 5:59 PM   #1649
Fecys
Glass Joe
 
Undead Warlock
 
Azjol-Nerub (EU)
I dont manage to pull more dps whit 3/13/55 then whit 41/30 on the dummy. Could this be because of my gear and the bigger scaling factors of this spec? And do you guys think I should be doing more dps whit 3/13/55 then whit 41/30 whit my gear?
Here is my armory:The World of Warcraft Armory
 
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Old 05/18/09, 6:03 PM   #1650
dedmonwakeen
Great Tiger
 
Undead Priest
 
Llane
Originally Posted by nuibank View Post
The sim's fight length isn't guaranteed. It's a fudge factor thing.
SimulationCraft adjusts target health per iteration to converge towards the requested fight time. (There is a dampening effect to prevent any nasty swings.)

However..... some iterations end earlier than others even after target health has settled down due to lucky crit streaks, etc. When I simulate an entire raid, I find that 20-30 players are enough to smooth out the "luck", resulting in most iterations ending very very close to the requested fight time.

 
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