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Old 05/18/09, 4:05 PM   #1501
nuibank
Von Kaiser
 
nuibank's Avatar
 
Blood Elf Warlock
 
Sen'jin
The sim's fight length isn't guaranteed. It's a fudge factor thing.

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Old 05/18/09, 5:03 PM   #1502
dedmonwakeen
Bald Bull
 
dedmonwakeen
Undead Priest
 
No WoW Account
Originally Posted by nuibank View Post
The sim's fight length isn't guaranteed. It's a fudge factor thing.
SimulationCraft adjusts target health per iteration to converge towards the requested fight time. (There is a dampening effect to prevent any nasty swings.)

However..... some iterations end earlier than others even after target health has settled down due to lucky crit streaks, etc. When I simulate an entire raid, I find that 20-30 players are enough to smooth out the "luck", resulting in most iterations ending very very close to the requested fight time.


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Old 05/18/09, 5:34 PM   #1503
Grimrage
Von Kaiser
 
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Orc Shaman
 
Icecrown
Originally Posted by Fecys View Post
I dont manage to pull more dps whit 3/13/55 then whit 41/30 on the dummy. Could this be because of my gear and the bigger scaling factors of this spec? And do you guys think I should be doing more dps whit 3/13/55 then whit 41/30 whit my gear?
Here is my armory:The World of Warcraft Armory
The rankings of specs on the first post are updated for the 3.1.2 patch, which isn't live yet.

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Old 05/18/09, 6:26 PM   #1504
duhwhat
Piston Honda
 
Undead Warlock
 
Area 52
Originally Posted by shadestrider View Post
For Warlock_T8_00_13_58, I see:



I am not familiar with the Simulationcraft's syntax, but it looks like you're only considering CoD if you have more than 90 secs left. Is CoA considered in case it's less than 90 secs? And why is this value not 60?
CoA is not included in the sim as stated. Including CoA when the target has less than 90 seconds to live results in an approximately 5 dps increase. The value is not 60 as to allow time for the "fudge factor" of fight length.

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Old 05/19/09, 6:31 AM   #1505
Injez
Banned
 
Gnome Warlock
 
Король-лич (EU)
Conflagrate updated: Consumes an Immolate or Shadowflame effect on the enemy target to instantly deal damage equal to 12 seconds of your Immolate, or 8 seconds of your Shadowflame. In addition, the increased critical strike chance of Conflagrate provided by this talent no longer requires the Immolate effect to have 5 seconds or fewer remaining on the target.
It does not look like "old" variant. Or i missed something?

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Old 05/19/09, 7:53 AM   #1506
Chuo
Glass Joe
 
Human Warlock
 
Grim Batol (EU)
Originally Posted by Injez View Post
It does not look like "old" variant. Or i missed something?
Now Conflagrate has 25% crit everytime, not only on the last 5 seconds of Immolate

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Old 05/19/09, 8:26 AM   #1507
FunkyDemon
Glass Joe
 
Goblin Warlock
 
Nathrezim (EU)
Originally Posted by Chuo View Post
Now Conflagrate has 25% crit everytime, not only on the last 5 seconds of Immolate
Which is pretty useless since it consumes the effect again.

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Old 05/19/09, 8:37 AM   #1508
 Zakalwe
The Chairmaker
 
Orc Warlock
 
Balnazzar
Not if glyphed.

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Old 05/19/09, 8:40 AM   #1509
Borodin
Piston Honda
 
Dwarf Warrior
 
Argent Dawn (EU)
Originally Posted by FunkyDemon View Post
Which is pretty useless since it consumes the effect again.
The talent/spell always did - the Glyph was going to change but they canned that proposed change. So with the (mandatory) Conflag Glyph in place your Conflags won't consume Immolate.

Note there's no mention of the Conflag Glyph in the notes because it's staying as it is now.

That's how I've understood it as the changes rolled in and out of the notes anyway.

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Old 05/19/09, 8:49 AM   #1510
schnalle
Glass Joe
 
Human Warlock
 
Aman'Thul (EU)
Deleted, wrong thread. :/

Last edited by schnalle : 05/20/09 at 8:21 AM.

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Old 05/19/09, 11:23 AM   #1511
Reuben
Glass Joe
 
Undead Warlock
 
Uldum
Originally Posted by Borodin View Post
Note there's no mention of the Conflag Glyph in the notes because it's staying as it is now.
The notes from todays patch show the changed Conflag Glyph? Was this not suppose to happen but did?

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Old 05/19/09, 11:24 AM   #1512
brashar
Glass Joe
 
Undead Warlock
 
Feathermoon
That's what it looks like so far =((

Can anyone confirm?

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Old 05/19/09, 11:27 AM   #1513
rutiene
Piston Honda
 
Blood Elf Warlock
 
Deathwing
Are you looking on the right page? WoW -> Test Realm Patch Notes has the 3.1.2 patch notes, and there is no mention of a Glyph of Conflag change.

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Old 05/19/09, 11:31 AM   #1514
brashar
Glass Joe
 
Undead Warlock
 
Feathermoon
Originally Posted by rutiene View Post
Are you looking on the right page? WoW -> Test Realm Patch Notes has the 3.1.2 patch notes, and there is no mention of a Glyph of Conflag change.
It came from the patch itself today. Unless by a shadow of a doubt they left it in the actual client patch notes.

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Old 05/19/09, 11:31 AM   #1515
fallenman
Piston Honda
 
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Undead Warlock
 
Kil'Jaeden
The glyph was not changed. Patch notes are often inaccurate and have old remnants from previous patch notes in them.

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