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Old 03/11/10, 1:18 PM   #2526
Dawei
Glass Joe
 
Undead Warlock
 
Burning Legion
Hopefully this hasn't been brought up yet.

The default profile for Demonology is not using CoA in the most efficient manner possible. In fact it is actually a small dps gain to drop CoA completely, although dropping it is not the most efficient approach either. This is probably because the time that CoA is cast often overlaps with the time that Decimation is procing and Soul Fire under Decimation is more DPET than CoA. Therefore, the only time that CoA should be cast is when there is less than 60 seconds left in the fight(i.e. Curse of Doom would be a waste) and Decimation cannot be proced(i.e. in a patchwork fight, the boss has more than 35% hp).

I am not sure what the best/easiest way to model this type of behavior in the profile/simulator would be, so I will leave that up to someone with a bit more experience with the system.

Edit: Simply adding the "health_percentage>=35" option to the Curse of Agony options seems to do the trick. This essentially causes CoA to be used only in a short fight where it is possible for CoD to not have enough time to hit and the boss still be above 35% hp.

Last edited by Dawei : 03/11/10 at 9:17 PM.

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Old 03/11/10, 3:18 PM   #2527
texhex
Glass Joe
 
Human Warlock
 
Andorhal
I've noticed a discrepancy when using the wowhead import.

Wowhead gives you the option to import your current Blizzard armory into wowhead and save it. You can then import this profile into simcraft and simulate dps for it. If you then use the "save as" feature in wowhead and save this armory profile to a new profile you will get different results when you simcraft the new profile, even though the new profile is identical to the original. Not sure what is going on here.


Origin: Profiler - Wowhead

DPS Ranking:
  10518 100.0%  Raid
  10522  100.0%  Texhex

Player: Texhex human warlock demonology 80
  DPS: 10521.5  Error=3.9  Range=687  DPR=30.5  RPS=345.0/293.6  (mana)
  Origin: http://profiler.wowhead.com/?profile=us.andorhal.Texhex
  Core Stats:  strength=309|59(0)  agility=318|67(0)  stamina=1947|1442(1222)  intellect=1611|1361(1202)  spirit=723|529(349)  health=26538|21831  mana=28457|24594
  Spell Stats:  power=4529|3093(3093)  hit=15.52%|15.52%(407)  crit=41.32%|34.82%(686)  penetration=0|0(0)  haste=41.20%|23.24%(762)  mp5=0|0(0)
  Attack Stats  power=1174|49(0)  hit=12.41%|12.41%(407)  crit=28.89%|18.89%(686)  expertise=0.00|0.00(0)  penetration=0.00%|0.00%(0)  haste=61.37%|23.24%(762)
  Defense Stats:  armor=2800|2298(2164)  blockv=155|30(0)  defense=0|0(0)  miss=0.00%|0.00%  dodge=0.00%|0.00%(0)  parry=0.00%|0.00%(0)  block=0.00%|0.00%(0) crit=13.90%|13.90%
  Glyphs: life_tap/drain_soul/curse_of_exhaustion/quick_decay/unending_breath/felguard
  Priorities:
    flask,type=frost_wyrm/food,type=fish_feast/spell_stone/fel_armor/summon_pet,felguard
    snapshot_stats/life_tap,buff_refresh=1/wild_magic_potion,bloodlust=1
    demonic_empowerment/life_tap,trigger=14000,health_percentage>=35,metamorphosis=0
    metamorphosis/immolation/corruption/curse_of_doom,time_to_die>=90
    curse_of_agony,time_to_die>=28/immolate/soul_fire,decimation=1
    incinerate,molten_core=1/shadow_bolt
    life_tap,mana_percentage<=20,buff_refresh=1,moving=1/life_tap
  Actions:
    corruption             Count= 37.7|13.35sec  DPE=  9914| 7%  DPET=  8603  DPR=  18.4  pDPS= 747  Miss=0.00%  TickCount=223  MissTick=0.0%  Tick=1672|1474|2185
    curse_of_agony         Count=  1.5|25.06sec  DPE= 10426| 0%  DPET=  9173  DPR=  27.1  pDPS=  32  Miss=0.00%  TickCount=19  MissTick=0.0%  Tick=869|807|957
    curse_of_doom          Count=  7.3|61.00sec  DPE= 23609| 3%  DPET= 20297  DPR=  40.8  pDPS= 343  Miss=0.00%  TickCount=7  MissTick=0.0%  Tick=23609|21756|30379
    immolate               Count= 20.1|25.24sec  DPE= 16071| 6%  DPET= 13466  DPR=  24.5  pDPS= 645  Miss=0.00%  Hit=2061|1776|2631  Crit= 4306| 3712| 5498|49.3%  TickCount=156  MissTick=0.0%  Tick=1656|1407|2147
    immolation             Count=  4.1|126.95sec  DPE= 27944| 2%  DPET= 23052  DPR=  11.3  pDPS= 229  Miss=0.00%  TickCount=61  MissTick=0.0%  Tick=1888|1760|2156
    incinerate             Count= 46.5| 7.11sec  DPE= 11413|10%  DPET=  8683  DPR=  21.2  pDPS=1063  Miss=0.00%  Hit=7169|6128|9091  Crit=14981|12808|19001|54.3%
    reign_of_the_unliving  Count= 31.9|15.37sec  DPE=  2617| 2%  DPET=     1  DPR=   0.0  pDPS= 167  Miss=0.00%  Hit=2059|2059|2059  Crit= 3181| 3181| 3181|49.7%
    shadow_bolt            Count=115.2| 3.08sec  DPE= 12303|27%  DPET=  6666  DPR=  18.8  pDPS=2836  Miss=0.00%  Hit=7729|6648|9779  Crit=16151|13895|20437|54.3%
    soul_fire              Count= 67.8| 2.03sec  DPE= 17644|23%  DPET= 10743  DPR=  50.8  pDPS=2394  Miss=0.00%  Hit=10507|8754|15577  Crit=22499|18296|32556|59.5%
   felguard  (DPS=2067.1)
    cleave                 Count= 83.8| 6.00sec  DPE=  2552| 4%  DPET=  1547  DPR=   7.7  pDPS= 428  Miss=0.00%  Hit=1954|1209|2177  Crit= 3909| 2419| 4353|31.2%  Dodge=0.6%
    felguard_melee         Count=338.4| 1.47sec  DPE=  2419|16%  DPET=  1640  DPR=   0.0  pDPS=1638  Miss=0.00%  Hit=1938|1172|2160  Crit= 3877| 2345| 4320|31.3%  Glance=1454|24.0%  Dodge=0.6%
  Constant Buffs: arcane_brilliance/blessing_of_kings/blessing_of_might/blessing_of_wisdom/divine_spirit/fel_armor/fortitude
  Constant Buffs: mark_of_the_wild/replenishment
  Dynamic Buffs:
    ashen_band_of_endless_destruction : start=7.0   refresh=0.0    interval= 74.0|74.0   uptime=14%  trigger=10%
    bloodlust                         : start=1.0   refresh=0.0    interval=  0.0|0.0    uptime= 8%
    decimation                        : start=1.0   refresh=68.0   interval=  0.0|2.0    uptime=28%
    demonic_empowerment               : start=12.1  refresh=0.0    interval= 42.7|42.7   uptime=36%  benefit=40%
    demonic_frenzy                    : start=1.0   refresh=335.5  interval=  0.0|1.5    uptime=100%  benefit=100%
    demonic_pact                      : start=4.7   refresh=127.5  interval= 99.7|3.8    uptime=97%  benefit=97%
    illustration_of_the_dragon_soul   : start=1.0   refresh=331.1  interval=  0.0|1.5    uptime=100%
    life_tap_glyph                    : start=5.7   refresh=22.0   interval=100.9|17.8   uptime=99%  benefit=99%
    metamorphosis                     : start=4.2   refresh=0.0    interval=126.9|0.0    uptime=24%  benefit=25%
    molten_core                       : start=20.4  refresh=6.2    interval= 23.8|18.1   uptime=27%  benefit=82%  trigger=12%
    tier10_4pc_caster                 : start=15.0  refresh=8.5    interval= 32.3|20.3   uptime=39%  benefit=39%  trigger=15%
    wild_magic_potion_crit            : start=1.0   refresh=0.0    interval=  0.0|0.0    uptime= 3%
    wild_magic_potion_sp              : start=1.0   refresh=0.0    interval=  0.0|0.0    uptime= 3%
  Procs:
    128.3 |   4.02sec : judgement_of_wisdom
     27.7 |  17.83sec : life_tap
     31.9 |  15.37sec : reign_of_the_unliving
  Gains:
    10885.5 : blessing_of_wisdom    
    28457.0 : initial_mana          
     9893.6 : judgement_of_wisdom   
    97564.3 : life_tap                (overflow=3.6%)
    28367.2 : replenishment         
       25.3 : spirit_intellect_regen  (overflow=79.3%)
  Pet "felguard" Gains:
     2326.2 : blessing_of_wisdom   (overflow=78.7%)
    13396.6 : initial_mana       
     5583.1 : judgement_of_wisdom  (overflow=49.5%)
    17080.6 : mp5_regen            (overflow=69.8%)
     2853.8 : replenishment        (overflow=78.7%)
  Scale Factors:
    Weights :  Sta=0.0000  Int=0.0000  Spi=0.0000  SP=0.0000  Hit=0.0000  Crit=0.0000  Haste=0.0000
    Wowhead : 
  DPS Plot Data ( min=-200.0 max=200.0 points=21 )

Auras and De-Buffs:
  Constant: bleeding/blood_frenzy/crypt_fever/earth_and_moon/faerie_fire/hunters_mark/improved_scorch/insect_swarm
  Constant: judgement_of_wisdom/leader_of_the_pack/mangle/master_poisoner/misery/moonkin/poisoned
  Constant: sanctified_retribution/strength_of_earth/sunder_armor/swift_retribution/thunder_clap/totem_of_wrath
  Constant: totem_of_wrath_debuff/trueshot/windfury_totem/wrath_of_air
  Dynamic:
    improved_shadow_bolt : start=1.0   refresh=114.2  interval=  0.0|3.1    uptime=76%  benefit=74%

Waiting:
    All players active 100% of the time.

Baseline Performance:
  TotalEvents   = 40594096
  MaxEventQueue = 27
  TargetHealth  = 5251910
  SimSeconds    = 4999972
  CpuSeconds    = 13.997
  SpeedUp       = 357217

RNG global Actual/Expected Roll=1.000058 Range=1.000000 Gauss=0.999922

Scale Factors:
  Texhex  Sta=0.0000  Int=0.0000  Spi=0.0000  SP=0.0000  Hit=0.0000  Crit=0.0000  Haste=0.0000


Origin: Profiler - Wowhead

DPS Ranking:
  10442 100.0%  Raid
  10445  100.0%  Tex005615current4t10ej

Player: Tex005615current4t10ej human warlock demonology 80
  DPS: 10444.9  Error=3.9  Range=742  DPR=30.3  RPS=345.0/293.6  (mana)
  Origin: http://profiler.wowhead.com/?profile=20947686
  Core Stats:  strength=309|59(0)  agility=318|67(0)  stamina=1947|1442(1222)  intellect=1611|1361(1202)  spirit=723|529(349)  health=26538|21831  mana=28457|24594
  Spell Stats:  power=4482|3093(3093)  hit=15.52%|15.52%(407)  crit=41.32%|34.82%(686)  penetration=0|0(0)  haste=41.20%|23.24%(762)  mp5=0|0(0)
  Attack Stats  power=1174|49(0)  hit=12.41%|12.41%(407)  crit=28.89%|18.89%(686)  expertise=0.00|0.00(0)  penetration=0.00%|0.00%(0)  haste=61.37%|23.24%(762)
  Defense Stats:  armor=2800|2298(2164)  blockv=155|30(0)  defense=0|0(0)  miss=0.00%|0.00%  dodge=0.00%|0.00%(0)  parry=0.00%|0.00%(0)  block=0.00%|0.00%(0) crit=13.90%|13.90%
  Glyphs: life_tap/quick_decay/felguard/drain_soul/curse_of_exhaustion/unending_breath
  Priorities:
    flask,type=frost_wyrm/food,type=fish_feast/spell_stone/fel_armor/summon_pet,felguard
    snapshot_stats/life_tap,buff_refresh=1/wild_magic_potion,bloodlust=1
    demonic_empowerment/life_tap,trigger=14000,health_percentage>=35,metamorphosis=0
    metamorphosis/immolation/corruption/curse_of_doom,time_to_die>=90
    curse_of_agony,time_to_die>=28/immolate/soul_fire,decimation=1
    incinerate,molten_core=1/shadow_bolt
    life_tap,mana_percentage<=20,buff_refresh=1,moving=1/life_tap
  Actions:
    corruption             Count= 37.7|13.35sec  DPE=  9827| 7%  DPET=  8526  DPR=  18.2  pDPS= 741  Miss=0.00%  TickCount=223  MissTick=0.0%  Tick=1658|1462|2168
    curse_of_agony         Count=  1.6|25.04sec  DPE= 10335| 0%  DPET=  9098  DPR=  26.8  pDPS=  32  Miss=0.00%  TickCount=19  MissTick=0.0%  Tick=862|801|950
    curse_of_doom          Count=  7.2|61.00sec  DPE= 23478| 3%  DPET= 20185  DPR=  40.6  pDPS= 340  Miss=0.00%  TickCount=7  MissTick=0.0%  Tick=23478|21636|30207
    immolate               Count= 20.1|25.24sec  DPE= 15939| 6%  DPET= 13355  DPR=  24.3  pDPS= 639  Miss=0.00%  Hit=2045|1764|2614  Crit= 4278| 3688| 5463|49.5%  TickCount=156  MissTick=0.0%  Tick=1641|1395|2129
    immolation             Count=  4.1|126.94sec  DPE= 27780| 2%  DPET= 22918  DPR=  11.3  pDPS= 228  Miss=0.00%  TickCount=61  MissTick=0.0%  Tick=1877|1750|2144
    incinerate             Count= 46.8| 7.07sec  DPE= 11309|10%  DPET=  8605  DPR=  21.0  pDPS=1059  Miss=0.00%  Hit=7109|6078|9020  Crit=14854|12703|18851|54.2%
    reign_of_the_unliving  Count= 31.9|15.36sec  DPE=  2615| 2%  DPET=     1  DPR=   0.0  pDPS= 167  Miss=0.00%  Hit=2059|2059|2059  Crit= 3181| 3181| 3181|49.5%
    shadow_bolt            Count=115.1| 3.09sec  DPE= 12200|27%  DPET=  6611  DPR=  18.6  pDPS=2808  Miss=0.00%  Hit=7659|6592|9698  Crit=16008|13778|20270|54.4%
    soul_fire              Count= 67.8| 2.03sec  DPE= 17509|23%  DPET= 10661  DPR=  50.5  pDPS=2375  Miss=0.00%  Hit=10421|8686|15461  Crit=22315|18154|32314|59.6%
   felguard  (DPS=2056.6)
    cleave                 Count= 83.8| 6.00sec  DPE=  2542| 4%  DPET=  1540  DPR=   7.6  pDPS= 426  Miss=0.00%  Hit=1945|1205|2167  Crit= 3891| 2410| 4334|31.2%  Dodge=0.5%
    felguard_melee         Count=338.4| 1.47sec  DPE=  2406|16%  DPET=  1631  DPR=   0.0  pDPS=1629  Miss=0.00%  Hit=1929|1168|2150  Crit= 3857| 2335| 4300|31.3%  Glance=1446|24.1%  Dodge=0.6%
  Constant Buffs: arcane_brilliance/blessing_of_kings/blessing_of_might/blessing_of_wisdom/divine_spirit/fel_armor/fortitude
  Constant Buffs: mark_of_the_wild/replenishment
  Dynamic Buffs:
    ashen_band_of_endless_destruction : start=7.0   refresh=0.0    interval= 74.1|74.1   uptime=14%  trigger=10%
    bloodlust                         : start=1.0   refresh=0.0    interval=  0.0|0.0    uptime= 8%
    decimation                        : start=1.0   refresh=68.0   interval=  0.0|2.0    uptime=28%
    demonic_empowerment               : start=12.1  refresh=0.0    interval= 42.7|42.7   uptime=36%  benefit=40%
    demonic_frenzy                    : start=1.0   refresh=335.5  interval=  0.0|1.5    uptime=100%  benefit=100%
    demonic_pact                      : start=4.7   refresh=127.5  interval=100.1|3.8    uptime=97%  benefit=97%
    illustration_of_the_dragon_soul   : start=1.0   refresh=331.2  interval=  0.0|1.5    uptime=100%
    life_tap_glyph                    : start=5.7   refresh=22.0   interval=100.8|17.8   uptime=99%  benefit=99%
    metamorphosis                     : start=4.2   refresh=0.0    interval=126.9|0.0    uptime=24%  benefit=25%
    molten_core                       : start=20.5  refresh=6.3    interval= 23.7|18.0   uptime=27%  benefit=83%  trigger=12%
    tier10_4pc_caster                 : start=15.0  refresh=8.4    interval= 32.2|20.3   uptime=39%  benefit=39%  trigger=15%
    wild_magic_potion_crit            : start=1.0   refresh=0.0    interval=  0.0|0.0    uptime= 3%
    wild_magic_potion_sp              : start=1.0   refresh=0.0    interval=  0.0|0.0    uptime= 3%
  Procs:
    128.2 |   4.03sec : judgement_of_wisdom
     27.7 |  17.82sec : life_tap
     31.9 |  15.36sec : reign_of_the_unliving
  Gains:
    10885.0 : blessing_of_wisdom    
    28457.0 : initial_mana          
     9883.5 : judgement_of_wisdom   
    97589.2 : life_tap                (overflow=3.6%)
    28365.6 : replenishment         
       25.8 : spirit_intellect_regen  (overflow=79.0%)
  Pet "felguard" Gains:
     2327.6 : blessing_of_wisdom   (overflow=78.7%)
    13396.6 : initial_mana       
     5576.3 : judgement_of_wisdom  (overflow=49.5%)
    17081.1 : mp5_regen            (overflow=69.8%)
     2855.4 : replenishment        (overflow=78.7%)
  Scale Factors:
    Weights :  Sta=0.0000  Int=0.0000  Spi=0.0000  SP=0.0000  Hit=0.0000  Crit=0.0000  Haste=0.0000
    Wowhead : 
  DPS Plot Data ( min=-200.0 max=200.0 points=21 )

Auras and De-Buffs:
  Constant: bleeding/blood_frenzy/crypt_fever/earth_and_moon/faerie_fire/hunters_mark/improved_scorch/insect_swarm
  Constant: judgement_of_wisdom/leader_of_the_pack/mangle/master_poisoner/misery/moonkin/poisoned
  Constant: sanctified_retribution/strength_of_earth/sunder_armor/swift_retribution/thunder_clap/totem_of_wrath
  Constant: totem_of_wrath_debuff/trueshot/windfury_totem/wrath_of_air
  Dynamic:
    improved_shadow_bolt : start=1.0   refresh=114.1  interval=  0.0|3.1    uptime=76%  benefit=74%

Waiting:
    All players active 100% of the time.

Baseline Performance:
  TotalEvents   = 40595048
  MaxEventQueue = 27
  TargetHealth  = 5213614
  SimSeconds    = 4999785
  CpuSeconds    = 13.795
  SpeedUp       = 362435

RNG global Actual/Expected Roll=0.999965 Range=1.000000 Gauss=1.000073

Scale Factors:
  Tex005615current4t10ej  Sta=0.0000  Int=0.0000  Spi=0.0000  SP=0.0000  Hit=0.0000  Crit=0.0000  Haste=0.0000

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Old 03/11/10, 3:27 PM   #2528
Lancehead
Glass Joe
 
Orc Warlock
 
Zenedar (EU)
Originally Posted by texhex View Post
I've noticed a discrepancy when using the wowhead import.

Wowhead gives you the option to import your current Blizzard armory into wowhead and save it. You can then import this profile into simcraft and simulate dps for it. If you then use the "save as" feature in wowhead and save this armory profile to a new profile you will get different results when you simcraft the new profile, even though the new profile is identical to the original. Not sure what is going on here.
My guess is that it doesn't add a mixology bonus and you end up having lower spell power. Try adding "professions=jewelcrafting=450/alchemy=450" to Overrides (assuming you are using GUI).

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Old 03/12/10, 3:35 PM   #2529
hdante
Glass Joe
 
Undead Warlock
 
Quel'Thalas
Can anyone explain to me why do the affliction specs have Haunt (lowest DPCT) cast as frequently as possible ? There is no explanation in this post and it's outdated in the affliction thread.

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Old 03/12/10, 3:47 PM   #2530
nuibank
Von Kaiser
 
nuibank's Avatar
 
Blood Elf Warlock
 
Sen'jin
It refreshes corruption, applies and refreshes shadow embrace stacks, and it provides a +23% shadow dot damage debuff.

Edit: Forgot to include the haunt glyph bonus.

Last edited by nuibank : 03/12/10 at 4:13 PM.

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Old 03/12/10, 5:17 PM   #2531
Demi9OD
Don Flamenco
 
Orc Warlock
 
Shadowmoon
Originally Posted by nuibank View Post
It refreshes corruption, applies and refreshes shadow embrace stacks, and it provides a +23% shadow dot damage debuff.

Edit: Forgot to include the haunt glyph bonus.
Prior to reaching execute range there is still no reason to cast any more frequently than required to keep the debuff up on a Patchwerk style fight with no AOE damage.

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Old 03/12/10, 5:43 PM   #2532
hdante
Glass Joe
 
Undead Warlock
 
Quel'Thalas
Originally Posted by Demi9OD View Post
Prior to reaching execute range there is still no reason to cast any more frequently than required to keep the debuff up on a Patchwerk style fight with no AOE damage.
Yes, that's my question. According to @nuibank's answer it would be best to apply Haunt as *late* as possible, yet, in the priority scripts provided, Haunt is cast as *often* as possible.

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Old 03/12/10, 6:17 PM   #2533
nponoBegHuk
Glass Joe
 
nponoBegHuk's Avatar
 
Gnome Warlock
 
Turalyon (EU)
Originally Posted by Demi9OD View Post
Prior to reaching execute range there is still no reason to cast any more frequently than required to keep the debuff up on a Patchwerk style fight with no AOE damage.
Did some tests on the dummy myself, the haunt travel time is around 1.7 seconds at max range (untalented). Not sure if simulationcraft takes into account the travel time, but even if we completely ignore it and just assume that debuff gets applied instantly when we finish the cast, priority list will become very difficult to code/understand. Just to put an example of a "worded" concept behind possible haunt action on the list:

"Cast haunt if it's cooldown is finished, and if we used another action instead of haunt now, there would be a corruption, UA or CoA (if we cast it) tick without haunt debuff applied" - yeah difficult to read, would be difficult to code too. The "if we used another action instead of this" (which can be read as "next action on priority list that meets the criteria to be cast at this moment") might be tricky to code in.

Just like the every other spell on the actionlist would have to be changed to something like:

"Cast Shadow Bolt unless time remaining on haunt debuff is less than (Shadow Bolt cast time + Haunt cast time) and there is foreseen to be a corruption, UA or CoA (if we use it) tick in the time between the debuff expires and gets reapplied again." - of course eradication, some haste trinket or similar effect might proc or fall of after "this" shadow bolt finishes it's cast so things only get nastier here.

The current simulationcraft priority list (like "Cast haunt whenever CD is up, and cast Shadow Bolt whenever nothing else is available") is helping to keep things simple.

EDIT: Spelling

Last edited by nponoBegHuk : 03/12/10 at 6:23 PM.

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Old 03/12/10, 6:31 PM   #2534
 Zakalwe
The Chairmaker
 
Orc Warlock
 
Balnazzar
The reason the default priority list casts haunt on cooldown is to avoid things like corruption and shadow embrace dropping during the drain soul execute phase. It would certainly be possible to tweak this to avoid doing it when the boss is above 25% health, but for simplicity's sake I haven't done that. The DPS difference is not big.

Norway Offline
Old 03/12/10, 6:34 PM   #2535
Demi9OD
Don Flamenco
 
Orc Warlock
 
Shadowmoon
Zakalwe is there any way to implement the stacking of Devious Minds with NMIC? I tried adding the following code to my profile and the result was 0 player damage.

...
actions+=/dark_pact,buff_refresh=1
actions+=/seed_of_corruption,devious_minds=1
actions+=/use_item,name=nevermelting_ice_crystal,devious_minds=1
...

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Old 03/12/10, 7:27 PM   #2536
 Zakalwe
The Chairmaker
 
Orc Warlock
 
Balnazzar
actions+=/use_item,name=nevermelting_ice_crystal,if=buff.tier10_4pc_caster.up
actions+=/wild_magic_potion,if=buff.tier10_4pc_caster.up
actions+=/corruption,tier10_4pc=1
actions+=/haunt
actions+=/corruption

The tier10_4pc=1 is a special argument to corruption that causes it to be recast the first time the 4-piece bonus procs. I don't believe seed of corruption is even implemented right now, so the recast logic just assumes you're able to recast it without running into the "more powerful spell" bug.

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Old 03/22/10, 2:50 PM   #2537
Amorti
Glass Joe
 
Gnome Warlock
 
Perenolde
Can I use SimulationCraft, to simulate dps on a level 80 training dummy? Should I expect similar dps, as reported with Recount, when actually attacking the dummy for 300 seconds?

Last edited by Amorti : 03/22/10 at 3:20 PM.

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Old 03/23/10, 9:20 AM   #2538
 Zakalwe
The Chairmaker
 
Orc Warlock
 
Balnazzar
The most recent PTR build has updated life tap mechanics: It now has a base mana return of 2400, and scales with 60% of your spell power. This makes a talented life tap better than dark pact until you reach 5800 spell power.

I've updated the OP to reflect this change, along with updated BiS profiles.

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Old 03/23/10, 10:02 AM   #2539
 Zakalwe
The Chairmaker
 
Orc Warlock
 
Balnazzar
Originally Posted by Amorti View Post
Can I use SimulationCraft, to simulate dps on a level 80 training dummy? Should I expect similar dps, as reported with Recount, when actually attacking the dummy for 300 seconds?
Yes - just make sure you toggle off all the raid buffs/debuffs in the options tab, and put target_level=80 in the overrides tab.

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Old 03/24/10, 11:56 AM   #2540
lilsteele
Glass Joe
 
Human Warlock
 
Terenas (EU)
Originally Posted by Zakalwe View Post
The most recent PTR build has updated life tap mechanics: It now has a base mana return of 2400, and scales with 60% of your spell power. This makes a talented life tap better than dark pact until you reach 5800 spell power.

I've updated the OP to reflect this change, along with updated BiS profiles.
Did these changes make it into 3.3.3 live?

I made some quick tests this morning, and LT scaled with 50% spellpower (800 spellpower gave me 400 more mana per tap) and a naked LT rewarded me with slightly less than 1500 mana.

edit: This is with 0/2 improved life tap, so it would be a 60% spellpower scaling with 2/2 imp. LT.


edit2: The following seems to be live:

Life Tap health cost: 2000
Life Tap mana return, without talents: 2000 + 0.5 spellpower
Life Tap mana return, with 2/2 imp LT: 2400 + 0.6 spellpower (i.e. the above times 1.2)

More info: Why is Dark Pact worth it? - Page 5 - The Warlocks Den - WoW Warlock Discussions

Last edited by lilsteele : 03/24/10 at 1:09 PM.

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Old 03/24/10, 12:32 PM   #2541
Shelak
Glass Joe
 
Shelak's Avatar
 
Blood Elf Death Knight
 
Arygos (EU)
Originally Posted by Zakalwe View Post
The most recent PTR build has updated life tap mechanics: It now has a base mana return of 2400, and scales with 60% of your spell power. This makes a talented life tap better than dark pact until you reach 5800 spell power.

I've updated the OP to reflect this change, along with updated BiS profiles.
Interesting. I´m at 3.131 spellpower and dark pact gives me 4.315 mana while life tap unskilled returns 3.576 mana. Skilled life tap should be at 4.291 mana.

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Old 03/24/10, 2:25 PM   #2542
 Zakalwe
The Chairmaker
 
Orc Warlock
 
Balnazzar
Originally Posted by Shelak View Post
Interesting. I´m at 3.131 spellpower and dark pact gives me 4.315 mana while life tap unskilled returns 3.576 mana. Skilled life tap should be at 4.291 mana.
That is interesting - it turns out what I tested on the PTR just prior to the patch doesn't match how it works on live. On live it's now 2000 base mana with a 50% spell power coefficient. I'll update simulationcraft accordingly.

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Old 03/24/10, 7:57 PM   #2543
Innulock
Von Kaiser
 
Human Warlock
 
Draenor (EU)
Any reason why the stats on Nibelung are not imported correctly?

On the simulate line it reads:
main_hand=nibelung,gems=7sp,enchant=81sp

contrary to my previous weapon, where all stats are imported:
main_hand=frost_needle,stats=49hit_54haste_657sp_59sta_59int,enchant=63sp,weapon=swor d_1.80speed_102.58min_324.58max

The proc seems to be imported and simulated correctly though

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Old 03/24/10, 9:55 PM   #2544
Weazus
Glass Joe
 
Human Warlock
 
Cenarion Circle
I have 3253 spell power, here's what I get

Improved Life Tap w/out Life Tap glyph = 4352
Dark Pact = 4395
Improved Life Tap with Life Tap glyph buff = 4397

So basically I personally gain 2 more mana by using life tap instead of dark pact. So I can either use Dark Pact and take mana from my pet or I can use Life Tap and gain 2 more mana at the cost of 2064 health.

But that's not raid buffed. With raid buffs I'm around 4000 ish spell power, so I'm guessing in a raid setting life tap will be better.

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Old 03/25/10, 8:51 AM   #2545
dedmonwakeen
Bald Bull
 
dedmonwakeen
Undead Priest
 
No WoW Account
Originally Posted by Innulock View Post
Any reason why the stats on Nibelung are not imported correctly?

On the simulate line it reads:
main_hand=nibelung,gems=7sp,enchant=81sp

contrary to my previous weapon, where all stats are imported:
main_hand=frost_needle,stats=49hit_54haste_657sp_59sta_59int,enchant=63sp,weapon=swor d_1.80speed_102.58min_324.58max

The proc seems to be imported and simulated correctly though
The wowhead site made a subtle change to their item xml, breaking our parsing. New release imminent.


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Old 04/01/10, 8:47 AM   #2546
Warlocomotif
Don Flamenco
 
Warlocomotif's Avatar
 
Human Warlock
 
Emerald Dream (EU)
The Demonology action list should be changed, curse of agony should not be on it.

Also I'd be interested to see what happens if you prioritize soulfire over corruption when molten core is already up (during decimation ofcourse).

The mind is like a parachute. It works best when it's open.

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Old 04/01/10, 3:14 PM   #2547
Calidus
Stand back i'm going to try science!
 
Calidus's Avatar
 
Calidus
Undead Warlock
 
No WoW Account
EDIT: Delete please, posted in wrong thread

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Old 04/02/10, 5:43 AM   #2548
Saufsoldat
Von Kaiser
 
Undead Warlock
 
Madmortem (EU)
Why is it that when I run simulationcraft for my destruction warlock, it tells me that each point of SP is worth 0.29 points of spirit? As I no longer have the Life Tap Glyph and spirit no longer influences Life Tap, the only benefit from spirit that I see right now is the spirit to SP conversion of my Fel Armor. In that case 0.39 points of spirit should equate 1 point of SP, but the stat scaling doesn't reflect that.

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Old 04/02/10, 11:32 AM   #2549
Khraine
Glass Joe
 
Human Warlock
 
Dark Iron
I've been an avid Affliction warlock for a long time but only recently due to changing guilds become Demo(Meta)

Your BiS list i think would be better with more Spirit gear based on the fact that the BiS list is all haste/crit.

With 222 Spirit you would only gain, 66 SP from Fel Armor, and 44 from Life Tap. So 100 SP. If you were to swap out some crit for Spirit items you can get around 600 SP which would net 180 from Fel Armor Alone and another 120 from Life Tap. the 200 Additional SP you over that list would then give the Raid a much better base line Demonic Pact and increase the entire raids DPS and Heals.

Just a thought, i do love what you put together though.

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Old 04/02/10, 6:10 PM   #2550
• Meaning
King Hippo
 
Meaning's Avatar
 
Orc Warlock
 
Mal'Ganis
The BiS Demo set used here is for personal DPS, see the 3.3.3 compendium for a raid DPS optimized profile

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