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Old 11/30/10, 12:08 PM   #3026
~Thalia~
Von Kaiser
 
Gnome Warlock
 
Mar�carge de Zangar (EU)
Gcd caps at 50% haste, being reduced to 1 sec.

But for a 2.5 sec cast to reach the gcd (theorical haste hard cap for SB), you'll need 150% haste which is of course impossible to reach. It would be 4918.5 haste rating at level 80.

Edited for clarity regarding wasniahC 's post below

Last edited by ~Thalia~ : 12/02/10 at 10:15 AM.

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Old 12/01/10, 6:05 PM   #3027
wasniahC
Von Kaiser
 
Undead Warlock
 
Twisting Nether (EU)
Originally Posted by ~Thalia~ View Post
Gcd caps at 50% haste, being reduced to 1 sec.

But for a 2.5 sec cast to reach the gcd (theorical haste hard cap), you'll need 150% haste which is of course impossible to reach. It would be 4918.5 haste rating at level 80.
Even then, it will continue to boost the DPE of dots, so haste will continue to provide dps - Likely not the highest DPS, at that point, but a hard cap doesn't really exist as such any more, with the change for haste with dots

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Old 12/01/10, 7:10 PM   #3028
Enigmafury
Glass Joe
 
Human Warlock
 
Разувий (EU)
I noticed a comment on wowhead about Dark Intent
Dark Intent - Spell - World of Warcraft
And the 3 ones below it...so if we aim for max personal dps(not rdps) it would seem that stacking DI is a good idea and it will boost our dps.

Also hear a rumor that if you had like 5 locks in a raid and all of them drop a DI on 1 lock, that lock would gain 15%(or 15,92%) haste, is it true?

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Old 12/01/10, 10:20 PM   #3029
tresextas
Glass Joe
 
Undead Warlock
 
Baelgun
Originally Posted by Zakalwe View Post
It's modeled as if the buff were constantly up and fully stacked to 3. I could also have modeled it dynamically by having the warlock actors target each other with the spell, but I wanted to avoid the effects that would have on DPS, particularly during scale factor generation.
Not to nitpick, but isn't this an unrealistic scenario that the buff will be up 100% of the time with all 3 stacks? This is concerning dark intent, the above comment helped me remember this.

Last edited by tresextas : 12/01/10 at 10:36 PM.

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Old 12/02/10, 1:06 AM   #3030
Saufsoldat
Von Kaiser
 
Undead Warlock
 
Madmortem (EU)
Originally Posted by tresextas View Post
Not to nitpick, but isn't this an unrealistic scenario that the buff will be up 100% of the time with all 3 stacks? This is concerning dark intent, the above comment helped me remember this.
It depends on your raid composition, but if you have at least one warlock, resto druid, fire mage, boomkin, unholy dk, or spriest you will have close to 100% uptime. Other classes/specs can probably also provide you with enough dots/hots to grant a decent uptime, those are just the first ones that come to mind.

Since it's been a while that the beta was out we cannot say with 100% certainty if two warlocks giving each other dark intent will stack when cata goes live.

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Old 12/03/10, 3:46 AM   #3031
Jasna
Glass Joe
 
Human Warlock
 
Thunderlord
Just looking at the demonology priority order. Soulburn is only limited by if metamorphosis is up, but you can cast metamorphosis during heroism / bloodlust so there might be a soulburn wasted for the demonology profile.

I assume soulburn is capped at 3 per fight, but not sure if its been tested if its even worth doing the soulburn / soul harvest trick before combat.

Is there anyway in simcraft to increase how many soul shards we have, like have it set to 4 for this trick, or maybe unlimited amount that would be limited to the fight duration, which would assume there was some add that you could drain soul to get more shards.

The dps increase would probably be minimal anyway.

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Old 12/03/10, 4:01 AM   #3032
Berthold
Piston Honda
 
Berthold's Avatar
 
Worgen Druid
 
Madmortem (EU)
Originally Posted by Jasna View Post
which would assume there was some add that you could drain soul to get more shards.

The dps increase would probably be minimal anyway.
The "standard" add does not give you a soul shard when killed, neither through drain soul or shadow burn, so you can only gain it in multiboss fights. Having a fourth or more shards for the fight means an instant Soulfire instead of a full cast at best. This gives you ~one more filler spill to cast, so thats ~15.000 damage (incinerate as destro) over 300 seconds -> 50 dps. That is an increase of 0.2%.

Obviously doing this in game is a good idea, but I wouldn't suggest changing simcraft for that. The increase is marginal, it does not change the ranking of the specs and it does not change the scalefactors in any meaningful way.

Off-Topic: Less than four days.. yay :-)

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Old 12/03/10, 4:08 AM   #3033
Envý
Glass Joe
 
Orc Warlock
 
Der Rat von Dalaran (EU)
Pretty much every add I tried gives me shards. The LK Adds (even Vile Spirits), Halion, Saurfang, Valithria...
I have yet to see an add that does not give shards.

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Old 12/03/10, 4:23 AM   #3034
Jasna
Glass Joe
 
Human Warlock
 
Thunderlord
I haven't raided for a while, but last time I was in ICC I was getting shards from shambling horrors and Raging Spirits, which could have changed which is why I was wondering. Not many fights are that long. I also recall a fight on beta that I was getting them back on, but I forget now since its been down a while now.

Also I was just wondering if there was a way I could test it myself with simcraft rather than updating the original post with this as I assumed it would be ~50dps at best per extra soulburn.

I see in the warlock file there is a resource for 3 shards, haven't looked to see if it gets decremented anywhere though.

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Old 12/03/10, 11:04 AM   #3035
Opustjej
Glass Joe
 
Gnome Warlock
 
Khadgar (EU)
To Zakalwe;

Wouldnt it be better to itemize the demo and destro profiles so they reach 50% haste and get 8 ticks from Immolate?
With Imp SF, Dark intent and 5% raidbuff we "only" need 2639 haste to get that extra tick and that will probably be a huge boost to those profiles? I am terrible at simcraft myself but played around with the gear availible and with reforging I had no problem finding some gearcombos with both hit cap and 2639 haste. Considering the poor 4-set bonus for destro we can focus on obtaining gear with haste and hit and just go for legs and shoulders as T11. I assume the BiS lists will look very different for destro and affli due to scale factors.

Also a general question about Immolate and Imp SF; We need to have the Imp SF buff up before applying Immo to get that extra tick correct? Its our current haste when we apply Immo that counts for the whole duration?

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Old 12/03/10, 12:14 PM   #3036
wasniahC
Von Kaiser
 
Undead Warlock
 
Twisting Nether (EU)
He's said it a few times, the gear profiles haven't been modified - They're just the premade 372 set I believe, with the same reforges, for hit?

He's going to come back to it and change the gear sets iirc
ISF - all dots have all stats recalculated for every refresh


On the subject of dark intent, I have heard that while the haste buff stacks, the +damage buff does not; i.e while a lock with 5 dark intent buffs would get the 1.03^5 haste, it would only get +9% periodic damage, and a lot of those dark intent periodic damage buffs would be wasted - It just isn't worth doing, because of this.


MOD EDIT: Discussion continues in the NEW Simcraft thread here: SimulationCraft for Warlocks (Cataclysm Edition)

Last edited by bartolimu : 12/06/10 at 2:14 AM.

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